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266 lines
6.4 KiB
C++
266 lines
6.4 KiB
C++
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2020 - Christoph Oelckers
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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aint with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "duke3d.h"
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#include "demo.h"
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#include "screens.h"
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#include "baselayer.h"
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#include "m_argv.h"
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#include "mapinfo.h"
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#include "texturemanager.h"
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BEGIN_DUKE_NS
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static inline int movefifoend(int myconnectindex)
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{
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#if 1
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return g_player[myconnectindex].movefifoend;
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#else
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return movefifoend[myconnectindex];
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#endif
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}
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static void fakedomovethings()
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{
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// prediction
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}
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static void fakedomovethingscorrect()
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{
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// unprediction
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}
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/*
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void mploadsave()
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{
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for(int i=connecthead;i>=0;i=connectpoint2[i])
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if( sync[i].bits&(1<<17) )
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{
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multiflag = 2;
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multiwhat = (sync[i].bits>>18)&1;
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multipos = (unsigned) (sync[i].bits>>19)&15;
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multiwho = i;
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if( multiwhat )
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{
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saveplayer( multipos );
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multiflag = 0;
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," SAVED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME SAVED");
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FTA(122,&ps[myconnectindex]);
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}
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break;
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}
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else
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{
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// waitforeverybody();
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j = loadplayer( multipos );
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multiflag = 0;
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if(j == 0 && !RR)
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{
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if(multiwho != myconnectindex)
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{
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strcpy(&fta_quotes[122],&ud.user_name[multiwho][0]);
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strcat(&fta_quotes[122]," LOADED A MULTIPLAYER GAME");
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FTA(122,&ps[myconnectindex]);
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}
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else
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{
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strcpy(&fta_quotes[122],"MULTIPLAYER GAME LOADED");
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FTA(122,&ps[myconnectindex]);
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}
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return 1;
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}
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}
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}
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}
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*/
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int domovethings();
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char moveloop()
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{
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int i;
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if (numplayers > 1)
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while (fakemovefifoplc < movefifoend[myconnectindex]) fakedomovethings();
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getpackets();
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if (numplayers < 2) bufferjitter = 0;
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while (movefifoend(myconnectindex)-movefifoplc > bufferjitter)
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{
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for(i=connecthead;i>=0;i=connectpoint2[i])
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if (movefifoplc == movefifoend(i)) break;
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if (i >= 0) break;
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if( domovethings() ) return 1;
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}
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return 0;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int domovethings()
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{
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int i, j;
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int ch;
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// mplpadsave();
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ud.camerasprite = -1;
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lockclock += TICSPERFRAME;
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if(earthquaketime > 0) earthquaketime--;
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if(rtsplaying > 0) rtsplaying--;
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if( show_shareware > 0 )
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{
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show_shareware--;
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if(show_shareware == 0)
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{
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pus = NUMPAGES;
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pub = NUMPAGES;
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}
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}
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everyothertime++;
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for(i=connecthead;i>=0;i=connectpoint2[i])
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copybufbyte(&inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][i],&sync[i],sizeof(input));
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movefifoplc++;
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updateinterpolations();
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j = -1;
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for(i=connecthead;i>=0;i=connectpoint2[i])
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{
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if ((sync[i].bits&(1<<26)) == 0) { j = i; continue; }
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if (i == myconnectindex) gameexit(" ");
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if (screenpeek == i)
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{
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screenpeek = connectpoint2[i];
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if (screenpeek < 0) screenpeek = connecthead;
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}
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if (i == connecthead) connecthead = connectpoint2[connecthead];
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else connectpoint2[j] = connectpoint2[i];
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numplayers--;
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ud.multimode--;
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closedemowrite();
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if (numplayers < 2 && !RR)
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sound(GENERIC_AMBIENCE17);
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pub = NUMPAGES;
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pus = NUMPAGES;
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vscrn();
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Printf(PRINT_NOTIFY, "%s is history!",ud.user_name[i]);
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quickkill(&ps[i]);
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deletesprite(ps[i].i);
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if(j < 0 && networkmode == 0 )
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gameexit( " \nThe 'MASTER/First player' just quit the game. All\nplayers are returned from the game. This only happens in 5-8\nplayer mode as a different network scheme is used.");
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}
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if ((numplayers >= 2) && ((movefifoplc&7) == 7))
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{
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ch = (char)(randomseed&255);
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for(i=connecthead;i>=0;i=connectpoint2[i])
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ch += ((ps[i].posx+ps[i].posy+ps[i].posz+ps[i].ang+ps[i].horiz)&255);
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syncval[myconnectindex][syncvalhead[myconnectindex]&(MOVEFIFOSIZ-1)] = ch;
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syncvalhead[myconnectindex]++;
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}
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if(ud.recstat == 1) record();
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if( ud.pause_on == 0 )
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{
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global_random = TRAND;
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movedummyplayers();//ST 13
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}
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for(i=connecthead;i>=0;i=connectpoint2[i])
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{
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cheatkeys(i);
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if( ud.pause_on == 0 )
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{
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processinput(i);
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checksectors(i);
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}
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}
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if( ud.pause_on == 0 )
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{
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fi.think();
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}
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fakedomovethingscorrect();
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if( (everyothertime&1) == 0)
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{
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animatewalls();
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movecyclers();
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pan3dsound();
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}
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return 0;
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}
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END_DUKE_NS
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