2012-11-10 20:59:00 +00:00
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/* The Lunatic Interpreter, part of EDuke32. Common, engine-side stuff. */
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include "cache1d.h"
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#include "osd.h"
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#include "lunatic.h"
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////////// HELPER FUNCTIONS //////////
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// Lua-registry key for debug.traceback
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static uint8_t debug_traceback_key;
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void L_CheckAndRegisterFunction(lua_State *L, void *regkeyaddr)
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{
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushlightuserdata(L, regkeyaddr); // 3, push address
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lua_pushvalue(L, -2); // 4, push copy of lua function
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lua_settable(L, LUA_REGISTRYINDEX); // "registry[regkeyaddr] = <lua function>", pop 2
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}
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void L_SetupDebugTraceback(lua_State *L)
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{
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// get debug.traceback
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lua_getglobal(L, "debug");
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lua_getfield(L, -1, "traceback");
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Bassert(lua_isfunction(L, -1));
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L_CheckAndRegisterFunction(L, &debug_traceback_key);
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lua_pop(L, 2);
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}
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static int32_t read_whole_file(const char *fn, char **retbufptr)
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{
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int32_t fid, flen, i;
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char *buf;
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*retbufptr = NULL;
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fid = kopen4load(fn, 0); // TODO: g_loadFromGroupOnly, kopen4loadfrommod ?
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if (fid < 0)
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return 1;
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flen = kfilelength(fid);
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if (flen == 0)
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return 5;
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buf = Bmalloc(flen+1);
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if (!buf)
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{
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kclose(fid);
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return -1;
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}
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i = kread(fid, buf, flen);
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kclose(fid);
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if (i != flen)
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{
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Bfree(buf);
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return 2;
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}
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buf[flen] = 0;
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*retbufptr = buf;
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return 0;
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}
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////////// EXTERNAL FUNCTIONS //////////
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// 0: success, <0: failure
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int L_CreateState(L_State *estate, const char *name, void (*StateSetupFunc)(lua_State *))
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{
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lua_State *L;
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estate->name = Bstrdup(name);
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if (!estate->name)
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return -1;
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L = estate->L = luaL_newstate();
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if (!estate->L)
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{
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Bfree(estate->name);
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estate->name = NULL;
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return -2;
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}
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StateSetupFunc(L);
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return 0;
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}
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void L_DestroyState(L_State *estate)
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{
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if (!estate->L)
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return;
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Bfree(estate->name);
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estate->name = NULL;
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lua_close(estate->L);
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estate->L = NULL;
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}
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2012-12-25 16:13:41 +00:00
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void (*L_ErrorFunc)(const char *) = NULL;
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2012-11-10 20:59:00 +00:00
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int L_RunString(L_State *estate, char *buf, int dofreebuf)
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{
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int32_t i;
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lua_State *L = estate->L;
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// -- lua --
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Bassert(lua_gettop(L)==0);
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// get debug.traceback
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lua_pushlightuserdata(L, &debug_traceback_key);
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lua_gettable(L, LUA_REGISTRYINDEX);
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Bassert(lua_isfunction(L, -1));
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i = luaL_loadstring(L, buf);
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Bassert(lua_gettop(L)==2);
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if (dofreebuf)
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Bfree(buf);
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if (i == LUA_ERRMEM)
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{
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lua_pop(L, 2);
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return -1;
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}
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if (i == LUA_ERRSYNTAX)
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{
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2012-12-25 16:13:41 +00:00
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OSD_Printf(OSD_ERROR "state \"%s\" syntax error: %s\n", estate->name,
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2012-11-10 20:59:00 +00:00
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lua_tostring(L, -1)); // get err msg
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lua_pop(L, 2); // pop errmsg and debug.traceback
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return 3;
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}
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// -- call the lua chunk! --
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i = lua_pcall(L, 0, 0, -2);
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Bassert(lua_gettop(L) == 1+!!i);
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Bassert(i != LUA_ERRERR); // we expect debug.traceback not to fail
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if (i == LUA_ERRMEM) // XXX: should be more sophisticated. Clean up stack? Do GC?
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{
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lua_pop(L, 2);
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return -1;
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}
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if (i == LUA_ERRRUN)
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{
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// get error message if possible
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2012-12-25 16:13:41 +00:00
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const char *errstr = (lua_type(L, -1)==LUA_TSTRING) ?
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lua_tostring(L, -1) : "??? (errmsg not a string)";
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OSD_Printf(OSD_ERROR "state \"%s\" runtime error: %s\n", estate->name, errstr);
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if (L_ErrorFunc)
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L_ErrorFunc(errstr);
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2012-11-10 20:59:00 +00:00
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lua_pop(L, 2); // pop errmsg and debug.traceback
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return 4;
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}
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lua_pop(L, 1);
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return 0;
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}
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// -1: alloc failure
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// 0: success
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// 1: didn't find file
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// 2: couldn't read whole file
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// 3: syntax error in lua file
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// 4: runtime error while executing lua file
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// 5: empty file
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int L_RunOnce(L_State *estate, const char *fn)
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{
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char *buf;
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int32_t i = read_whole_file(fn, &buf);
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if (i != 0)
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return i;
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return L_RunString(estate, buf, 1);
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}
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