raze-gles/source/exhumed/src/status.h

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#ifndef __status_h__
#define __status_h__
extern short nMaskY;
extern short nCounterBullet;
extern short airpages;
void RefreshStatus();
void InitStatus();
void UnMaskStatus();
void MaskStatus();
void LoadStatus();
void SetPlayerItem(short nPlayer, short nItem);
void SetMagicFrame();
void SetHealthFrame(short nVal);
void SetAirFrame();
void MoveStatus();
void DrawStatus();
int BuildStatusAnim(int val, int nFlags);
void SetNextItem(int nPlayer);
void SetPrevItem(int nPlayer);
void SetCounter(short nVal);
void SetCounterImmediate(short nVal);
#endif