raze-gles/source/rr/src/osdcmds.cpp

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
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#include "cheats.h"
#include "cmdline.h"
#include "demo.h" // g_firstDemoFile[]
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#include "duke3d.h"
#include "menus.h"
#include "osdcmds.h"
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#include "savegame.h"
#include "sbar.h"
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#include "mapinfo.h"
BEGIN_RR_NS
struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat = { -1, 0, 0 };
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static int osdcmd_map(osdcmdptr_t parm)
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{
char filename[BMAX_PATH];
const int32_t wildcardp = parm->numparms==1 &&
(Bstrchr(parm->parms[0], '*') != NULL);
if (parm->numparms != 1 || wildcardp)
{
return OSDCMD_SHOWHELP;
}
maybe_append_ext(filename, sizeof(filename), parm->parms[0], ".map");
if (!fileSystem.FileExists(filename))
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{
OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", filename);
return OSDCMD_OK;
}
boardfilename[0] = '/';
boardfilename[1] = 0;
strcat(boardfilename, filename);
if (numplayers > 1)
{
return OSDCMD_OK;
}
osdcmd_cheatsinfo_stat.cheatnum = -1;
ud.m_volume_number = 0;
m_level_number = 7;
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ud.m_monsters_off = ud.monsters_off = 0;
ud.m_respawn_items = 0;
ud.m_respawn_inventory = 0;
ud.multimode = 1;
if (g_player[myconnectindex].ps->gm & MODE_GAME)
{
G_NewGame(ud.m_volume_number, m_level_number, ud.m_player_skill);
g_player[myconnectindex].ps->gm = MODE_RESTART;
}
else G_NewGame_EnterLevel();
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return OSDCMD_OK;
}
// demo <demonum or demofn> [<prof>]
//
// To profile a demo ("timedemo mode"), <prof> can be given in the range 0-8,
// which will start to replay it as fast as possible, rendering <prof> frames
// for each gametic.
//
// Notes:
// * The demos should be recorded with demorec_diffs set to 0, so that the
// game state updates are actually computed.
// * Currently, the profiling can only be aborted on SDL 1.2 builds by
// pressing any key.
// * With <prof> greater than 1, interpolation should be calculated properly,
// though this has not been verified by looking at the frames.
// * When testing whether a change in the source has an effect on performance,
// the variance of the run times MUST be taken into account (that is, the
// replaying must be performed multiple times for the old and new versions,
// etc.)
static int osdcmd_demo(osdcmdptr_t parm)
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{
if (numplayers > 1)
{
OSD_Printf("Command not allowed in multiplayer\n");
return OSDCMD_OK;
}
if (g_player[myconnectindex].ps->gm & MODE_GAME)
{
OSD_Printf("demo: Must not be in a game.\n");
return OSDCMD_OK;
}
if (parm->numparms != 1 && parm->numparms != 2)
return OSDCMD_SHOWHELP;
{
int32_t prof = parm->numparms==2 ? Batoi(parm->parms[1]) : -1;
Demo_SetFirst(parm->parms[0]);
Demo_PlayFirst(clamp(prof, -1, 8)+1, 0);
}
return OSDCMD_OK;
}
static int osdcmd_activatecheat(osdcmdptr_t parm)
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{
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
osdcmd_cheatsinfo_stat.cheatnum = Batoi(parm->parms[0]);
else
OSD_Printf("activatecheat: Not in a single-player game.\n");
return OSDCMD_OK;
}
static int osdcmd_god(osdcmdptr_t UNUSED(parm))
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{
UNREFERENCED_CONST_PARAMETER(parm);
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_CORNHOLIO;
else
OSD_Printf("god: Not in a single-player game.\n");
return OSDCMD_OK;
}
static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
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{
UNREFERENCED_CONST_PARAMETER(parm);
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
{
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_CLIP;
}
else
{
OSD_Printf("noclip: Not in a single-player game.\n");
}
return OSDCMD_OK;
}
int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
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{
UNREFERENCED_CONST_PARAMETER(parm);
if (g_player[myconnectindex].ps->gm & MODE_GAME && ud.multimode == 1)
g_player[myconnectindex].ps->gm = MODE_RESTART;
return OSDCMD_OK;
}
static int osdcmd_spawn(osdcmdptr_t parm)
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{
int32_t picnum = 0;
uint16_t cstat=0;
char pal=0;
int16_t ang=0;
int16_t set=0, idx;
vec3_t vect;
if (numplayers > 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
{
OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n");
return OSDCMD_OK;
}
switch (parm->numparms)
{
case 7: // x,y,z
vect.x = Batol(parm->parms[4]);
vect.y = Batol(parm->parms[5]);
vect.z = Batol(parm->parms[6]);
set |= 8;
fallthrough__;
case 4: // ang
ang = Batol(parm->parms[3]) & 2047;
set |= 4;
fallthrough__;
case 3: // cstat
cstat = (uint16_t)Batol(parm->parms[2]);
set |= 2;
fallthrough__;
case 2: // pal
pal = (uint8_t)Batol(parm->parms[1]);
set |= 1;
fallthrough__;
case 1: // tile number
if (isdigit(parm->parms[0][0]))
{
picnum = Batol(parm->parms[0]);
}
else
{
int32_t i;
int32_t j;
for (j=0; j<2; j++)
{
for (i=0; i<g_labelCnt; i++)
{
if ((j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) ||
(j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0])))
{
picnum = labelcode[i];
break;
}
}
if (i < g_labelCnt)
break;
}
if (i==g_labelCnt)
{
OSD_Printf("spawn: Invalid tile label given\n");
return OSDCMD_OK;
}
}
if ((uint32_t)picnum >= MAXUSERTILES)
{
OSD_Printf("spawn: Invalid tile number\n");
return OSDCMD_OK;
}
break;
default:
return OSDCMD_SHOWHELP;
}
idx = A_Spawn(g_player[myconnectindex].ps->i, picnum);
if (set & 1) sprite[idx].pal = (uint8_t)pal;
if (set & 2) sprite[idx].cstat = (int16_t)cstat;
if (set & 4) sprite[idx].ang = ang;
if (set & 8)
{
if (setsprite(idx, &vect) < 0)
{
OSD_Printf("spawn: Sprite can't be spawned into null space\n");
A_DeleteSprite(idx);
}
}
return OSDCMD_OK;
}
static int osdcmd_give(osdcmdptr_t parm)
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{
int32_t i;
if (numplayers != 1 || (g_player[myconnectindex].ps->gm & MODE_GAME) == 0 ||
g_player[myconnectindex].ps->dead_flag != 0)
{
OSD_Printf("give: Cannot give while dead or not in a single-player game.\n");
return OSDCMD_OK;
}
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
if (!Bstrcasecmp(parm->parms[0], "all"))
{
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_STUFF;
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "health"))
{
sprite[g_player[myconnectindex].ps->i].extra = g_player[myconnectindex].ps->max_player_health<<1;
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "weapons"))
{
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_WEAPONS;
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "ammo"))
{
for (i=MAX_WEAPONS-(VOLUMEONE?6:1)-1; i>=PISTOL_WEAPON; i--)
P_AddAmmo(g_player[myconnectindex].ps,i,g_player[myconnectindex].ps->max_ammo_amount[i]);
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "armor"))
{
g_player[myconnectindex].ps->inv_amount[GET_SHIELD] = 100;
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "keys"))
{
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_KEYS;
return OSDCMD_OK;
}
else if (!Bstrcasecmp(parm->parms[0], "inventory"))
{
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_INVENTORY;
return OSDCMD_OK;
}
return OSDCMD_SHOWHELP;
}
#if !defined NETCODE_DISABLE
static int osdcmd_disconnect(osdcmdptr_t UNUSED(parm))
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{
UNREFERENCED_CONST_PARAMETER(parm);
// NUKE-TODO:
if (g_player[myconnectindex].ps->gm&MODE_MENU)
g_netDisconnect = 1;
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return OSDCMD_OK;
}
static int osdcmd_connect(osdcmdptr_t parm)
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{
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
Net_Connect(parm->parms[0]);
G_BackToMenu();
return OSDCMD_OK;
}
static int osdcmd_password(osdcmdptr_t parm)
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{
if (parm->numparms < 1)
{
Bmemset(g_netPassword, 0, sizeof(g_netPassword));
return OSDCMD_OK;
}
Bstrncpy(g_netPassword, (parm->raw) + 9, sizeof(g_netPassword)-1);
return OSDCMD_OK;
}
static int osdcmd_listplayers(osdcmdptr_t parm)
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{
ENetPeer *currentPeer;
char ipaddr[32];
if (parm && parm->numparms != 0)
return OSDCMD_SHOWHELP;
if (!g_netServer)
{
initprintf("You are not the server.\n");
return OSDCMD_OK;
}
initprintf("Connected clients:\n");
for (currentPeer = g_netServer -> peers;
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
++ currentPeer)
{
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
continue;
enet_address_get_host_ip(&currentPeer->address, ipaddr, sizeof(ipaddr));
initprintf("%s %s\n", ipaddr,
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g_player[(intptr_t)currentPeer->data].user_name);
}
return OSDCMD_OK;
}
#if 0
static int osdcmd_kick(osdcmdptr_t parm)
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{
ENetPeer *currentPeer;
uint32_t hexaddr;
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (!g_netServer)
{
initprintf("You are not the server.\n");
return OSDCMD_OK;
}
for (currentPeer = g_netServer -> peers;
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
++ currentPeer)
{
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
continue;
sscanf(parm->parms[0],"%" SCNx32 "", &hexaddr);
if (currentPeer->address.host == hexaddr)
{
initprintf("Kicking %x (%s)\n", currentPeer->address.host,
g_player[(intptr_t)currentPeer->data].user_name);
enet_peer_disconnect(currentPeer, DISC_KICKED);
return OSDCMD_OK;
}
}
initprintf("Player %s not found!\n", parm->parms[0]);
osdcmd_listplayers(NULL);
return OSDCMD_OK;
}
static int osdcmd_kickban(osdcmdptr_t parm)
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{
ENetPeer *currentPeer;
uint32_t hexaddr;
if (parm->numparms != 1)
return OSDCMD_SHOWHELP;
if (!g_netServer)
{
initprintf("You are not the server.\n");
return OSDCMD_OK;
}
for (currentPeer = g_netServer -> peers;
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
++ currentPeer)
{
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
continue;
sscanf(parm->parms[0],"%" SCNx32 "", &hexaddr);
// TODO: implement banning logic
if (currentPeer->address.host == hexaddr)
{
char ipaddr[32];
enet_address_get_host_ip(&currentPeer->address, ipaddr, sizeof(ipaddr));
initprintf("Host %s is now banned.\n", ipaddr);
initprintf("Kicking %x (%s)\n", currentPeer->address.host,
g_player[(intptr_t)currentPeer->data].user_name);
enet_peer_disconnect(currentPeer, DISC_BANNED);
return OSDCMD_OK;
}
}
initprintf("Player %s not found!\n", parm->parms[0]);
osdcmd_listplayers(NULL);
return OSDCMD_OK;
}
#endif
#endif
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static int osdcmd_printtimes(osdcmdptr_t UNUSED(parm))
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{
UNREFERENCED_CONST_PARAMETER(parm);
char buf[32];
int32_t maxlen = 0;
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int32_t haveac=0;
for (int i=0; i<MAXTILES; i++)
if (g_actorCalls[i])
{
if (!haveac)
{
haveac = 1;
OSD_Printf("\nactor times: tile, total calls, total time [ms], {min,mean,max} time/call [us]\n");
}
buf[0] = 0;
for (int ii=0; ii<g_labelCnt; ii++)
{
if (labelcode[ii] == i && labeltype[ii] & LABEL_ACTOR)
{
Bstrcpy(buf, label+(ii<<6));
break;
}
}
if (!buf[0]) Bsprintf(buf, "%d", i);
OSD_Printf("%17s, %8d, %9.3f, %9.3f, %9.3f, %9.3f,\n",
buf, g_actorCalls[i], g_actorTotalMs[i],
1000*g_actorMinMs[i],
1000*g_actorTotalMs[i]/g_actorCalls[i],
1000*g_actorMaxMs[i]);
}
return OSDCMD_OK;
}
int32_t registerosdcommands(void)
{
if (!VOLUMEONE)
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{
OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
}
#if !defined NETCODE_DISABLE
OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect);
#endif
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
#ifdef DEBUGGINGAIDS
OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
#endif
#if !defined NETCODE_DISABLE
#if 0
OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
#endif
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OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
#endif
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
#if !defined NETCODE_DISABLE
OSD_RegisterFunction("password","password: sets multiplayer game password", osdcmd_password);
#endif
OSD_RegisterFunction("printtimes", "printtimes: prints VM timing statistics", osdcmd_printtimes);
OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
return 0;
}
END_RR_NS