2019-09-19 22:42:45 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "compat.h"
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#include "build.h"
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#include "common.h"
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#include "common_game.h"
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#include "blood.h"
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#include "config.h"
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2019-06-27 04:33:22 +00:00
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#include "globals.h"
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2019-09-19 22:42:45 +00:00
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#include "resource.h"
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#include "tile.h"
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void qloadvoxel(int32_t nVoxel)
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{
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static int nLastVoxel = 0;
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dassert(nVoxel >= 0 && nVoxel < kMaxVoxels);
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DICTNODE *hVox = gSysRes.Lookup(nVoxel, "KVX");
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if (!hVox)
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ThrowError("Missing voxel #%d", nVoxel);
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if (!hVox->lockCount)
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voxoff[nLastVoxel][0] = 0;
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nLastVoxel = nVoxel;
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char *pVox = (char*)gSysRes.Lock(hVox);
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for (int i = 0; i < MAXVOXMIPS; i++)
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{
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int nSize = *((int*)pVox);
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#if B_BIG_ENDIAN == 1
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nSize = B_LITTLE32(nSize);
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#endif
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pVox += 4;
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voxoff[nVoxel][i] = (intptr_t)pVox;
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pVox += nSize;
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}
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}
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void CalcPicsiz(int a1, int a2, int a3)
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{
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int nP = 0;
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for (int i = 2; i <= a2; i<<= 1)
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nP++;
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for (int i = 2; i <= a3; i<<= 1)
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nP+=1<<4;
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picsiz[a1] = nP;
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}
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CACHENODE tileNode[kMaxTiles];
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bool artLoaded = false;
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int nTileFiles = 0;
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int tileStart[256];
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int tileEnd[256];
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int hTileFile[256];
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char surfType[kMaxTiles];
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signed char tileShade[kMaxTiles];
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short voxelIndex[kMaxTiles];
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const char *pzBaseFileName = "TILES%03i.ART"; //"TILES%03i.ART";
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int tileInit(char a1, const char *a2)
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{
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UNREFERENCED_PARAMETER(a1);
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if (artLoaded)
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return 1;
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artLoadFiles(a2 ? a2 : pzBaseFileName, MAXCACHE1DSIZE);
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for (int i = 0; i < kMaxTiles; i++)
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voxelIndex[i] = 0;
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int hFile = kopen4loadfrommod("SURFACE.DAT", 0);
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if (hFile != -1)
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{
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kread(hFile, surfType, sizeof(surfType));
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kclose(hFile);
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}
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hFile = kopen4loadfrommod("VOXEL.DAT", 0);
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if (hFile != -1)
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{
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kread(hFile, voxelIndex, sizeof(voxelIndex));
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#if B_BIG_ENDIAN == 1
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for (int i = 0; i < kMaxTiles; i++)
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voxelIndex[i] = B_LITTLE16(voxelIndex[i]);
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#endif
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kclose(hFile);
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}
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hFile = kopen4loadfrommod("SHADE.DAT", 0);
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if (hFile != -1)
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{
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kread(hFile, tileShade, sizeof(tileShade));
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kclose(hFile);
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}
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for (int i = 0; i < kMaxTiles; i++)
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{
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if (voxelIndex[i] >= 0 && voxelIndex[i] < kMaxVoxels)
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SetBitString((char*)voxreserve, voxelIndex[i]);
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}
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artLoaded = 1;
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#ifdef USE_OPENGL
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PolymostProcessVoxels_Callback = tileProcessGLVoxels;
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#endif
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return 1;
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}
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#ifdef USE_OPENGL
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void tileProcessGLVoxels(void)
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{
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static bool voxInit = false;
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if (voxInit)
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return;
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voxInit = true;
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for (int i = 0; i < kMaxVoxels; i++)
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{
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DICTNODE *hVox = gSysRes.Lookup(i, "KVX");
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if (!hVox)
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continue;
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char *pVox = (char*)gSysRes.Load(hVox);
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voxmodels[i] = loadkvxfrombuf(pVox, hVox->size);
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}
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}
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#endif
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char * tileLoadTile(int nTile)
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{
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if (!waloff[nTile]) tileLoad(nTile);
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return (char*)waloff[nTile];
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}
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char * tileAllocTile(int nTile, int x, int y, int ox, int oy)
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{
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dassert(nTile >= 0 && nTile < kMaxTiles);
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char *p = (char*)tileCreate(nTile, x, y);
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dassert(p != NULL);
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picanm[nTile].xofs = ClipRange(ox, -127, 127);
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picanm[nTile].yofs = ClipRange(oy, -127, 127);
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return (char*)waloff[nTile];
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}
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void tilePreloadTile(int nTile)
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{
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int n = 0;
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switch (picanm[nTile].extra&7)
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{
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case 0:
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n = 1;
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break;
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case 1:
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n = 5;
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break;
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case 2:
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n = 8;
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break;
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case 3:
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n = 2;
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break;
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case 6:
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case 7:
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if (voxelIndex[nTile] < 0 || voxelIndex[nTile] >= kMaxVoxels)
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{
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voxelIndex[nTile] = -1;
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picanm[nTile].extra &= ~7;
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}
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else
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qloadvoxel(voxelIndex[nTile]);
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break;
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}
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while(n--)
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{
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if (picanm[nTile].sf&PICANM_ANIMTYPE_MASK)
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{
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for (int frame = picanm[nTile].num; frame >= 0; frame--)
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{
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if ((picanm[nTile].sf&PICANM_ANIMTYPE_MASK) == PICANM_ANIMTYPE_BACK)
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tileLoadTile(nTile-frame);
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else
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tileLoadTile(nTile+frame);
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}
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}
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else
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tileLoadTile(nTile);
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nTile += 1+picanm[nTile].num;
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}
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}
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extern int nPrecacheCount;
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extern char precachehightile[2][(MAXTILES+7)>>3];
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void tilePrecacheTile(int nTile, int nType)
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{
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int n = 0;
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switch (picanm[nTile].extra&7)
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{
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case 0:
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n = 1;
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break;
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case 1:
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n = 5;
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break;
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case 2:
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n = 8;
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break;
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case 3:
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n = 2;
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break;
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}
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while(n--)
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{
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if (picanm[nTile].sf&PICANM_ANIMTYPE_MASK)
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{
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for (int frame = picanm[nTile].num; frame >= 0; frame--)
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{
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int tile;
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if ((picanm[nTile].sf&PICANM_ANIMTYPE_MASK) == PICANM_ANIMTYPE_BACK)
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tile = nTile-frame;
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else
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tile = nTile+frame;
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if (!TestBitString(gotpic, tile))
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{
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nPrecacheCount++;
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SetBitString(gotpic, tile);
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}
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SetBitString(precachehightile[nType], tile);
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}
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}
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else
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{
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if (!TestBitString(gotpic, nTile))
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{
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nPrecacheCount++;
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SetBitString(gotpic, nTile);
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}
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SetBitString(precachehightile[nType], nTile);
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}
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nTile += 1+picanm[nTile].num;
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}
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}
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char tileGetSurfType(int hit)
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{
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int n = hit &0x1fff;
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switch (hit&0xe000)
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{
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case 0x4000:
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return surfType[sector[n].floorpicnum];
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case 0x6000:
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return surfType[sector[n].ceilingpicnum];
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case 0x8000:
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return surfType[wall[n].picnum];
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case 0xc000:
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return surfType[sprite[n].picnum];
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}
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return 0;
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}
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