2011-01-19 03:13:05 +00:00
//-------------------------------------------------------------------------
/*
Copyright ( C ) 2010 EDuke32 developers and contributors
This file is part of EDuke32 .
EDuke32 is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
//-------------------------------------------------------------------------
# include "compat.h"
# include "build.h"
# include "editor.h"
# include "pragmas.h"
# include "baselayer.h"
# include "names.h"
# include "osd.h"
# include "osdfuncs.h"
# include "cache1d.h"
# include "mapster32.h"
# include "keys.h"
# include "keyboard.h"
# include "scriptfile.h"
# include "crc32.h"
# include "sounds_mapster32.h"
# include "fx_man.h"
# include "macros.h"
# include "quicklz.h"
# include "m32script.h"
# include "m32def.h"
# ifdef _WIN32
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include <shellapi.h>
# endif
# include <signal.h>
# define BUILDDATE " 20100521"
static int32_t floor_over_floor ;
// static char *startwin_labeltext = "Starting Mapster32...";
static char setupfilename [ ] = " mapster32.cfg " ;
static char defaultduke3dgrp [ BMAX_PATH ] = " duke3d.grp " ;
static char * g_grpNamePtr = defaultduke3dgrp ;
static int32_t fixmapbeforesaving = 0 ;
static int32_t lastsave = - 180 * 60 ;
static int32_t NoAutoLoad = 0 ;
static int32_t spnoclip = 1 ;
static char default_tiles_cfg [ ] = " tiles.cfg " ;
static int32_t pathsearchmode_oninit ;
// Sound in Mapster32
static char defaultgamecon [ ] = " game.con " ;
static char * gamecon = defaultgamecon ;
# pragma pack(push,1)
sound_t g_sounds [ MAXSOUNDS ] ;
# pragma pack(pop)
static int16_t g_definedsndnum [ MAXSOUNDS ] ; // maps parse order index to g_sounds index
static int16_t g_sndnum [ MAXSOUNDS ] ; // maps current order index to g_sounds index
int32_t g_numsounds = 0 ;
static int32_t lastupdate , mousecol , mouseadd = 1 , bstatus ;
# if !defined(_WIN32)
static int32_t usecwd = 0 ;
# endif
static struct strllist
{
struct strllist * next ;
char * str ;
}
* CommandPaths = NULL , * CommandGrps = NULL ;
const char * scripthist [ SCRIPTHISTSIZ ] ;
int32_t scripthistend = 0 ;
int32_t showambiencesounds = 2 ;
int32_t autocorruptcheck = 0 ;
static int32_t corruptchecktimer ;
static int32_t curcorruptthing = - 1 ;
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int32_t corruptlevel = 0 , numcorruptthings = 0 , corruptthings [ MAXCORRUPTTHINGS ] ;
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static uint32_t templenrepquot ;
static void fixxrepeat ( int16_t i , uint32_t lenrepquot )
{
if ( lenrepquot ! = 0 )
wall [ i ] . xrepeat = clamp ( divscale12 ( wallength ( i ) , lenrepquot ) , 1 , 255 ) ;
}
//////////////////// Key stuff ////////////////////
# define eitherALT (keystatus[KEYSC_LALT] || keystatus[KEYSC_RALT])
# define eitherCTRL (keystatus[KEYSC_LCTRL] || keystatus[KEYSC_RCTRL])
# define eitherSHIFT (keystatus[KEYSC_LSHIFT] || keystatus[KEYSC_RSHIFT])
# define PRESSED_KEYSC(Key) (keystatus[KEYSC_##Key] && !(keystatus[KEYSC_##Key]=0))
//////////////////// Aiming ////////////////////
static const char * Typestr [ ] = { " Wall " , " Ceiling " , " Floor " , " Sprite " , " Wall " } ;
static const char * typestr [ ] = { " wall " , " ceiling " , " floor " , " sprite " , " wall " } ;
static const char * Typestr_wss [ ] = { " Wall " , " Sector " , " Sector " , " Sprite " , " Wall " } ;
/*static const char *typestr_wss[] = { "wall", "sector", "sector", "sprite", "wall" };*/
/** The following macros multiplex between identically named fields of sector/wall/sprite,
* based on a macro parameter or the currently aimed at object ( AIMED_ versions ) .
* They can be used on either side of an assignment . */
// select wall, only makes a difference with walls that have 'swap bottom of walls' bit set
# define SELECT_WALL() (AIMING_AT_WALL ? searchbottomwall : searchwall)
# define SECFLD(i, Field) (sector[i].Field)
# define WALFLD(i, Field) (wall[i].Field)
# define SPRFLD(i, Field) (sprite[i].Field)
// valid fields: z, stat, picnum, heinum, shade, pal, xpanning, ypanning
# define CEILINGFLOOR(iSec, Field) (*(AIMING_AT_CEILING ? &(sector[iSec].ceiling##Field) : &(sector[iSec].floor##Field)))
# define AIMED_CEILINGFLOOR(Field) CEILINGFLOOR(searchsector, Field)
# define AIMED_SEL_WALL(Field) WALFLD(SELECT_WALL(), Field)
// selects from wall proper or its mask
# define OVR_WALL(iWal, Field) (*(AIMING_AT_WALL ? &WALFLD(iWal, Field) : &(wall[iWal].over##Field)))
# define AIMED_SELOVR_WALL(Field) OVR_WALL(SELECT_WALL(), Field)
// the base macro to construct field multiplexing macros: wall and sector cases undetermined
# define MUXBASE(Field, SectorCase, WallCase) (*(AIMING_AT_CEILING_OR_FLOOR ? (SectorCase) : \
( AIMING_AT_WALL_OR_MASK ? ( WallCase ) : \
& SPRFLD ( searchwall , Field ) ) ) )
# define SFBASE_CF(Field, WallCase) MUXBASE(Field, &AIMED_CEILINGFLOOR(Field), WallCase)
# define SFBASE_(Field, WallCase) MUXBASE(Field, &SECFLD(searchsector,Field), WallCase)
# define AIMED(Field) SFBASE_(Field, &WALFLD(searchwall, Field))
# define AIMED_SEL(Field) SFBASE_(Field, &AIMED_SEL_WALL(Field))
//#define AIMED_CF(Field) SFBASE_CF(Field, &WALFLD(searchwall,Field))
# define AIMED_CF_SEL(Field) SFBASE_CF(Field, &AIMED_SEL_WALL(Field))
// OVR makes sense only with picnum
//#define AIMED_OVR_PICNUM SFBASE_CF(picnum, &OVR_WALL(searchwall, picnum))
# define AIMED_SELOVR_PICNUM SFBASE_CF(picnum, &AIMED_SELOVR_WALL(picnum))
# define BTAG_MAX 65535
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# define BZ_MAX 8388608
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static const char * ONOFF_ [ ] = { " OFF " , " ON " } ;
# define ONOFF(b) (ONOFF_[!!(b)])
static CACHE1D_FIND_REC * finddirs = NULL , * findfiles = NULL , * finddirshigh = NULL , * findfileshigh = NULL ;
static int32_t numdirs = 0 , numfiles = 0 ;
static int32_t currentlist = 0 ;
static int32_t tsign , mouseaction = 0 , mouseax = 0 , mouseay = 0 ;
static int32_t repeatcountx , repeatcounty ;
static int32_t infobox = 3 ; // bit0: current window, bit1: mouse pointer, the variable should be renamed
static char wallshades [ MAXWALLS ] ;
static char sectorshades [ MAXSECTORS ] [ 2 ] ;
static char spriteshades [ MAXSPRITES ] ;
static char wallpals [ MAXWALLS ] ;
static char sectorpals [ MAXSECTORS ] [ 2 ] ;
static char spritepals [ MAXSPRITES ] ;
static char wallflag [ MAXWALLS ] ;
// tile marking in tile selector for custom creation of tile groups
static int16_t tilemarked [ ( MAXTILES + 7 ) > > 3 ] ;
# ifdef POLYMER
static int16_t spritelightid [ MAXSPRITES ] ;
_prlight * spritelightptr [ MAXSPRITES ] ;
static void DeletePolymerLights ( )
{
int32_t i ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
if ( spritelightptr [ i ] ! = NULL )
{
polymer_deletelight ( spritelightid [ i ] ) ;
spritelightptr [ i ] = NULL ;
}
}
# endif
extern int32_t graphicsmode ;
extern int32_t mskip ;
extern int16_t capturecount ;
extern int32_t editorgridextent ; // in engine.c
extern char game_executable [ BMAX_PATH ] ;
extern int32_t fillsector ( int16_t sectnum , char fillcolor ) ;
static void drawgradient ( )
{
int32_t i , col = whitecol - 21 ;
begindrawing ( ) ;
for ( i = ydim - STATUS2DSIZ + 16 ; i < ydim & & col > 0 ; i + + , col - - )
CLEARLINES2D ( i , 1 , ( col < < 24 ) | ( col < < 16 ) | ( col < < 8 ) | col ) ;
CLEARLINES2D ( i , ydim - i , 0 ) ;
enddrawing ( ) ;
}
void message ( const char * fmt , . . . )
{
char tmpstr [ 256 ] ;
va_list va ;
va_start ( va , fmt ) ;
Bvsnprintf ( tmpstr , 256 , fmt , va ) ;
va_end ( va ) ;
Bstrcpy ( getmessage , tmpstr ) ;
getmessageleng = Bstrlen ( getmessage ) ;
getmessagetimeoff = totalclock + 120 * 2 ;
lastmessagetime = totalclock ;
if ( ! mouseaction )
OSD_Printf ( " %s \n " , tmpstr ) ;
}
typedef struct _mapundo
{
int32_t numsectors ;
int32_t numwalls ;
int32_t numsprites ;
sectortype * sectors ;
walltype * walls ;
spritetype * sprites ;
int32_t revision ;
uint32_t sectcrc , wallcrc , spritecrc ;
uint32_t sectsiz , wallsiz , spritesiz ;
struct _mapundo * next ; // 'redo' loads this
struct _mapundo * prev ; // 'undo' loads this
} mapundo_t ;
mapundo_t * mapstate = NULL ;
int32_t map_revision = 1 ;
void create_map_snapshot ( void )
{
int32_t j ;
uint32_t tempcrc ;
/*
if ( mapstate - > prev = = NULL & & mapstate - > next ! = NULL ) // should be the first map version
mapstate = mapstate - > next ;
*/
if ( mapstate = = NULL )
{
mapstate = ( mapundo_t * ) Bcalloc ( 1 , sizeof ( mapundo_t ) ) ;
mapstate - > revision = map_revision = 1 ;
mapstate - > prev = mapstate - > next = NULL ;
}
else
{
if ( mapstate - > next ! = NULL )
{
mapundo_t * next = mapstate - > next ;
next - > prev = NULL ;
while ( next - > next )
next = next - > next ;
do
{
if ( next - > sectors & & ( next - > prev = = NULL | | ( next - > sectcrc ! = next - > prev - > sectcrc ) ) )
Bfree ( next - > sectors ) ;
if ( next - > walls & & ( next - > prev = = NULL | | ( next - > wallcrc ! = next - > prev - > wallcrc ) ) )
Bfree ( next - > walls ) ;
if ( next - > sprites & & ( next - > prev = = NULL | | ( next - > spritecrc ! = next - > prev - > spritecrc ) ) )
Bfree ( next - > sprites ) ;
if ( ! next - > prev )
{
Bfree ( next ) ;
break ;
}
next = next - > prev ;
Bfree ( next - > next ) ;
}
while ( next ) ;
}
mapstate - > next = ( mapundo_t * ) Bcalloc ( 1 , sizeof ( mapundo_t ) ) ;
mapstate - > next - > prev = mapstate ;
mapstate = mapstate - > next ;
mapstate - > revision = + + map_revision ;
}
fixspritesectors ( ) ;
numsprites = 0 ;
for ( j = MAXSPRITES - 1 ; j > = 0 ; j - - )
{
if ( sprite [ j ] . statnum ! = MAXSTATUS )
numsprites + + ;
}
mapstate - > numsectors = numsectors ;
mapstate - > numwalls = numwalls ;
mapstate - > numsprites = numsprites ;
tempcrc = crc32once ( ( uint8_t * ) & sector [ 0 ] , sizeof ( sectortype ) * numsectors ) ;
if ( numsectors )
{
if ( mapstate - > prev & & mapstate - > prev - > sectcrc = = tempcrc )
{
mapstate - > sectors = mapstate - > prev - > sectors ;
mapstate - > sectsiz = mapstate - > prev - > sectsiz ;
mapstate - > sectcrc = tempcrc ;
/* OSD_Printf("found a match between undo sectors\n"); */
}
else
{
mapstate - > sectors = ( sectortype * ) Bcalloc ( 1 , sizeof ( sectortype ) * numsectors ) ;
mapstate - > sectsiz = j = qlz_compress ( & sector [ 0 ] , ( char * ) & mapstate - > sectors [ 0 ] ,
sizeof ( sectortype ) * numsectors , state_compress ) ;
mapstate - > sectors = ( sectortype * ) Brealloc ( mapstate - > sectors , j ) ;
mapstate - > sectcrc = tempcrc ;
}
if ( numwalls )
{
tempcrc = crc32once ( ( uint8_t * ) & wall [ 0 ] , sizeof ( walltype ) * numwalls ) ;
if ( mapstate - > prev & & mapstate - > prev - > wallcrc = = tempcrc )
{
mapstate - > walls = mapstate - > prev - > walls ;
mapstate - > wallsiz = mapstate - > prev - > wallsiz ;
mapstate - > wallcrc = tempcrc ;
/* OSD_Printf("found a match between undo walls\n"); */
}
else
{
mapstate - > walls = ( walltype * ) Bcalloc ( 1 , sizeof ( walltype ) * numwalls ) ;
mapstate - > wallsiz = j = qlz_compress ( & wall [ 0 ] , ( char * ) & mapstate - > walls [ 0 ] ,
sizeof ( walltype ) * numwalls , state_compress ) ;
mapstate - > walls = ( walltype * ) Brealloc ( mapstate - > walls , j ) ;
mapstate - > wallcrc = tempcrc ;
}
}
if ( numsprites )
{
tempcrc = crc32once ( ( uint8_t * ) & sprite [ 0 ] , sizeof ( spritetype ) * MAXSPRITES ) ;
if ( mapstate - > prev & & mapstate - > prev - > spritecrc = = tempcrc )
{
mapstate - > sprites = mapstate - > prev - > sprites ;
mapstate - > spritesiz = mapstate - > prev - > spritesiz ;
mapstate - > spritecrc = tempcrc ;
/*OSD_Printf("found a match between undo sprites\n");*/
}
else
{
int32_t i = 0 ;
spritetype * tspri = ( spritetype * ) Bcalloc ( 1 , sizeof ( spritetype ) * numsprites ) ,
* spri = & tspri [ 0 ] ;
mapstate - > sprites = ( spritetype * ) Bcalloc ( 1 , sizeof ( spritetype ) * numsprites ) ;
for ( j = 0 ; j < MAXSPRITES & & i < numsprites ; j + + )
{
if ( sprite [ j ] . statnum ! = MAXSTATUS )
{
Bmemcpy ( spri + + , & sprite [ j ] , sizeof ( spritetype ) ) ;
i + + ;
}
}
mapstate - > spritesiz = j = qlz_compress ( & tspri [ 0 ] , ( char * ) & mapstate - > sprites [ 0 ] ,
sizeof ( spritetype ) * numsprites , state_compress ) ;
mapstate - > sprites = ( spritetype * ) Brealloc ( mapstate - > sprites , j ) ;
mapstate - > spritecrc = tempcrc ;
Bfree ( tspri ) ;
}
}
}
}
void map_undoredo_free ( void )
{
if ( mapstate )
{
while ( mapstate - > next )
mapstate = mapstate - > next ;
while ( mapstate - > prev )
{
mapundo_t * state = mapstate - > prev ;
if ( mapstate - > sectors & & ( mapstate - > sectcrc ! = mapstate - > prev - > sectcrc ) ) Bfree ( mapstate - > sectors ) ;
if ( mapstate - > walls & & ( mapstate - > wallcrc ! = mapstate - > prev - > wallcrc ) ) Bfree ( mapstate - > walls ) ;
if ( mapstate - > sprites & & ( mapstate - > spritecrc ! = mapstate - > prev - > spritecrc ) ) Bfree ( mapstate - > sprites ) ;
Bfree ( mapstate ) ;
mapstate = state ;
}
if ( mapstate - > sectors ) Bfree ( mapstate - > sectors ) ;
if ( mapstate - > walls ) Bfree ( mapstate - > walls ) ;
if ( mapstate - > sprites ) Bfree ( mapstate - > sprites ) ;
Bfree ( mapstate ) ;
mapstate = NULL ;
}
map_revision = 1 ;
}
int32_t map_undoredo ( int32_t dir )
{
int32_t i ;
if ( mapstate = = NULL ) return 1 ;
if ( dir )
{
if ( mapstate - > next = = NULL | | ! mapstate - > next - > numsectors ) return 1 ;
// while (map_revision+1 != mapstate->revision && mapstate->next)
mapstate = mapstate - > next ;
}
else
{
if ( mapstate - > prev = = NULL | | ! mapstate - > prev - > numsectors ) return 1 ;
// while (map_revision-1 != mapstate->revision && mapstate->prev)
mapstate = mapstate - > prev ;
}
numsectors = mapstate - > numsectors ;
numwalls = mapstate - > numwalls ;
numsprites = mapstate - > numsprites ;
map_revision = mapstate - > revision ;
initspritelists ( ) ;
Bmemset ( show2dsector , 0 , sizeof ( show2dsector ) ) ;
Bmemset ( show2dsprite , 0 , sizeof ( show2dsprite ) ) ;
Bmemset ( show2dwall , 0 , sizeof ( show2dwall ) ) ;
if ( mapstate - > numsectors )
{
qlz_decompress ( ( const char * ) & mapstate - > sectors [ 0 ] , & sector [ 0 ] , state_decompress ) ;
if ( mapstate - > numwalls )
qlz_decompress ( ( const char * ) & mapstate - > walls [ 0 ] , & wall [ 0 ] , state_decompress ) ;
if ( mapstate - > numsprites )
qlz_decompress ( ( const char * ) & mapstate - > sprites [ 0 ] , & sprite [ 0 ] , state_decompress ) ;
}
updatenumsprites ( ) ;
for ( i = 0 ; i < numsprites ; i + + )
{
if ( ( sprite [ i ] . cstat & 48 ) = = 48 ) sprite [ i ] . cstat & = ~ 48 ;
insertsprite ( sprite [ i ] . sectnum , sprite [ i ] . statnum ) ;
}
# ifdef POLYMER
if ( qsetmode = = 200 & & rendmode = = 4 )
polymer_loadboard ( ) ;
# endif
return 0 ;
}
static const char * SpriteMode [ ] =
{
" NONE " ,
" SECTORS " ,
" WALLS " ,
" SPRITES " ,
" ALL " ,
" ITEMS ONLY " ,
" CURRENT SPRITE ONLY " ,
" ONLY SECTOREFFECTORS AND SECTORS " ,
" NO SECTOREFFECTORS OR SECTORS "
} ;
# define MAXSKILL 5
static const char * SKILLMODE [ MAXSKILL ] =
{
" Actor skill display: PIECE OF CAKE " ,
" Actor skill display: LET'S ROCK " ,
" Actor skill display: COME GET SOME " ,
" Actor skill display: DAMN I'M GOOD " ,
" Actor skill display: ALL SKILL LEVELS "
} ;
# define MAXNOSPRITES 4
static const char * SPRDSPMODE [ MAXNOSPRITES ] =
{
" Sprite display: DISPLAY ALL SPRITES " ,
" Sprite display: NO EFFECTORS " ,
" Sprite display: NO ACTORS " ,
" Sprite display: NO EFFECTORS OR ACTORS "
} ;
# define MAXHELP3D (int32_t)(sizeof(Help3d) / sizeof(Help3d[0]))
static const char * Help3d [ ] =
{
" Mapster32 3D mode help " ,
" " ,
" F1 = TOGGLE THIS HELP DISPLAY " ,
" F2 = TOGGLE CLIPBOARD " ,
" F3 = MOUSELOOK " ,
" F6 = AUTOMATIC SECTOREFFECTOR HELP " ,
" F7 = AUTOMATIC SECTOR TAG HELP " ,
" " ,
" ' A = TOGGLE AUTOSAVE " ,
" ' D = CYCLE SPRITE SKILL DISPLAY " ,
" ' R = TOGGLE FRAMERATE DISPLAY " ,
" ' W = TOGGLE SPRITE DISPLAY " ,
" ' X = MAP SHADE PREVIEW " ,
" ' Y = TOGGLE PURPLE BACKGROUND " ,
" " ,
" ' T = CHANGE LOTAG " ,
" ' H = CHANGE HITAG " ,
" ' S = CHANGE SHADE " ,
" ' M = CHANGE EXTRA " ,
" ' V = CHANGE VISIBILITY " ,
" ' L = CHANGE OBJECT COORDINATES " ,
" ' C = CHANGE GLOBAL SHADE " ,
" " ,
" ' ENTER = PASTE GRAPHIC ONLY " ,
" ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS " ,
" ; V = SET VISIBILITY ON ALL SELECTED SECTORS " ,
" ' DEL = CSTAT=0 " ,
" CTRL-S = SAVE BOARD " ,
" HOME = PGUP/PGDN MODIFIER (256 UNITS) " ,
" END = PGUP/PGDN MODIFIER (512 UNITS) " ,
} ;
static void clearfilenames ( void )
{
klistfree ( finddirs ) ;
klistfree ( findfiles ) ;
finddirs = findfiles = NULL ;
numfiles = numdirs = 0 ;
}
static int32_t getfilenames ( const char * path , const char * kind )
{
CACHE1D_FIND_REC * r ;
clearfilenames ( ) ;
finddirs = klistpath ( path , " * " , CACHE1D_FIND_DIR ) ;
findfiles = klistpath ( path , kind , CACHE1D_FIND_FILE ) ;
for ( r = finddirs ; r ; r = r - > next ) numdirs + + ;
for ( r = findfiles ; r ; r = r - > next ) numfiles + + ;
finddirshigh = finddirs ;
findfileshigh = findfiles ;
currentlist = 0 ;
if ( findfileshigh ) currentlist = 1 ;
return ( 0 ) ;
}
void ExtLoadMap ( const char * mapname )
{
int32_t i ;
int32_t sky = 0 ;
getmessageleng = 0 ;
getmessagetimeoff = 0 ;
Bstrcpy ( levelname , mapname ) ;
pskyoff [ 0 ] = 0 ;
for ( i = 0 ; i < 8 ; i + + ) pskyoff [ i ] = 0 ;
for ( i = 0 ; i < numsectors ; i + + )
{
switch ( sector [ i ] . ceilingpicnum )
{
case MOONSKY1 :
case BIGORBIT1 : // orbit
case LA : // la city
sky = sector [ i ] . ceilingpicnum ;
break ;
}
}
switch ( sky )
{
case MOONSKY1 :
// earth mountian mountain sun
pskyoff [ 6 ] = 1 ;
pskyoff [ 1 ] = 2 ;
pskyoff [ 4 ] = 2 ;
pskyoff [ 2 ] = 3 ;
break ;
case BIGORBIT1 : // orbit
// earth1 2 3 moon/sun
pskyoff [ 5 ] = 1 ;
pskyoff [ 6 ] = 2 ;
pskyoff [ 7 ] = 3 ;
pskyoff [ 2 ] = 4 ;
break ;
case LA : // la city
// earth1 2 3 moon/sun
pskyoff [ 0 ] = 1 ;
pskyoff [ 1 ] = 2 ;
pskyoff [ 2 ] = 1 ;
pskyoff [ 3 ] = 3 ;
pskyoff [ 4 ] = 4 ;
pskyoff [ 5 ] = 0 ;
pskyoff [ 6 ] = 2 ;
pskyoff [ 7 ] = 3 ;
break ;
}
pskybits = 3 ;
parallaxtype = 0 ;
Bsprintf ( tempbuf , " Mapster32 - %s " , mapname ) ;
map_undoredo_free ( ) ;
wm_setapptitle ( tempbuf ) ;
}
void ExtSaveMap ( const char * mapname )
{
UNREFERENCED_PARAMETER ( mapname ) ;
saveboard ( " backup.map " , & pos . x , & pos . y , & pos . z , & ang , & cursectnum ) ;
}
static int32_t getTileGroup ( const char * groupName )
{
int32_t temp ;
for ( temp = 0 ; temp < MAX_TILE_GROUPS ; temp + + )
{
if ( s_TileGroups [ temp ] . szText = = NULL )
return - 1 ;
if ( ! Bstrcmp ( s_TileGroups [ temp ] . szText , groupName ) )
return temp ;
}
return - 1 ;
}
static int32_t tileInGroup ( int32_t group , int32_t tilenum )
{
// @todo Make a bitmap instead of doing this slow search..
int32_t temp ;
if ( group < 0 | | group > = MAX_TILE_GROUPS | | s_TileGroups [ group ] . szText = = NULL )
{
// group isn't valid.
return 0 ;
}
for ( temp = 0 ; temp < s_TileGroups [ group ] . nIds ; temp + + )
{
if ( tilenum = = s_TileGroups [ group ] . pIds [ temp ] )
return 1 ;
}
return 0 ;
}
const char * ExtGetSectorType ( int32_t lotag )
{
static char tempbuf [ 64 ] ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
switch ( lotag )
{
case 1 :
Bsprintf ( tempbuf , " WATER (SE 7) " ) ;
break ;
case 2 :
Bsprintf ( tempbuf , " UNDERWATER (SE 7) " ) ;
break ;
case 9 :
Bsprintf ( tempbuf , " STAR TREK DOORS " ) ;
break ;
case 15 :
Bsprintf ( tempbuf , " ELEVATOR TRANSPORT (SE 17) " ) ;
break ;
case 16 :
Bsprintf ( tempbuf , " ELEVATOR PLATFORM DOWN " ) ;
break ;
case 17 :
Bsprintf ( tempbuf , " ELEVATOR PLATFORM UP " ) ;
break ;
case 18 :
Bsprintf ( tempbuf , " ELEVATOR DOWN " ) ;
break ;
case 19 :
Bsprintf ( tempbuf , " ELEVATOR UP " ) ;
break ;
case 20 :
Bsprintf ( tempbuf , " CEILING DOOR " ) ;
break ;
case 21 :
Bsprintf ( tempbuf , " FLOOR DOOR " ) ;
break ;
case 22 :
Bsprintf ( tempbuf , " SPLIT DOOR " ) ;
break ;
case 23 :
Bsprintf ( tempbuf , " SWING DOOR (SE 11) " ) ;
break ;
case 25 :
Bsprintf ( tempbuf , " SLIDE DOOR (SE 15) " ) ;
break ;
case 26 :
Bsprintf ( tempbuf , " SPLIT STAR TREK DOOR " ) ;
break ;
case 27 :
Bsprintf ( tempbuf , " BRIDGE (SE 20) " ) ;
break ;
case 28 :
Bsprintf ( tempbuf , " DROP FLOOR (SE 21) " ) ;
break ;
case 29 :
Bsprintf ( tempbuf , " TEETH DOOR (SE 22) " ) ;
break ;
case 30 :
Bsprintf ( tempbuf , " ROTATE RISE BRIDGE " ) ;
break ;
case 31 :
Bsprintf ( tempbuf , " 2 WAY TRAIN (SE=30) " ) ;
break ;
case 32767 :
Bsprintf ( tempbuf , " SECRET ROOM " ) ;
break ;
case - 1 :
Bsprintf ( tempbuf , " END OF LEVEL " ) ;
break ;
default :
if ( lotag > 10000 & & lotag < 32767 )
Bsprintf ( tempbuf , " 1 TIME SOUND " ) ;
// else Bsprintf(tempbuf,"%hu",lotag);
break ;
}
return ( tempbuf ) ;
}
const char * ExtGetSectorCaption ( int16_t sectnum )
{
static char tempbuf [ 64 ] ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
if ( qsetmode ! = 200 & & ( ( onnames ! = 1 & & onnames ! = 4 & & onnames ! = 7 ) | | onnames = = 8 ) )
return tempbuf ;
if ( qsetmode = = 200 | | ( sector [ sectnum ] . lotag | sector [ sectnum ] . hitag ) )
{
Bstrcpy ( lo , ExtGetSectorType ( sector [ sectnum ] . lotag ) ) ;
if ( qsetmode ! = 200 )
Bsprintf ( tempbuf , " %hu,%hu %s " , sector [ sectnum ] . hitag , sector [ sectnum ] . lotag , lo ) ;
else
Bsprintf ( tempbuf , " %hu %s " , sector [ sectnum ] . lotag , lo ) ;
}
return ( tempbuf ) ;
}
const char * ExtGetWallCaption ( int16_t wallnum )
{
static char tempbuf [ 64 ] ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
if ( wall [ wallnum ] . cstat & ( 1 < < 14 ) )
{
Bsprintf ( tempbuf , " %d " , wallength ( wallnum ) ) ;
wall [ wallnum ] . cstat & = ~ ( 1 < < 14 ) ;
return ( tempbuf ) ;
}
if ( ! ( onnames = = 2 | | onnames = = 4 ) )
{
tempbuf [ 0 ] = 0 ;
return ( tempbuf ) ;
}
// HERE
if ( ( wall [ wallnum ] . lotag | wall [ wallnum ] . hitag ) = = 0 )
tempbuf [ 0 ] = 0 ;
else
Bsprintf ( tempbuf , " %hu,%hu " , wall [ wallnum ] . hitag , wall [ wallnum ] . lotag ) ;
return ( tempbuf ) ;
} //end
const char * SectorEffectorTagText ( int32_t lotag )
{
static char tempbuf [ 64 ] ;
static const char * tags [ ] =
{
" ROTATED SECTOR " , // 0
" PIVOT SPRITE FOR SE 0 " ,
" EARTHQUAKE " ,
" RANDOM LIGHTS AFTER SHOT OUT " ,
" RANDOM LIGHTS " ,
" (UNKNOWN) " , // 5
" SUBWAY " ,
" TRANSPORT " ,
" UP OPEN DOOR LIGHTS " ,
" DOWN OPEN DOOR LIGHTS " ,
" DOOR AUTO CLOSE (H=DELAY) " , // 10
" ROTATE SECTOR DOOR " ,
" LIGHT SWITCH " ,
" EXPLOSIVE " ,
" SUBWAY CAR " ,
" SLIDE DOOR (ST 25) " , // 15
" ROTATE REACTOR SECTOR " ,
" ELEVATOR TRANSPORT (ST 15) " ,
" INCREMENTAL SECTOR RISE/FALL " ,
" CEILING FALL ON EXPLOSION " ,
" BRIDGE (ST 27) " , // 20
" DROP FLOOR (ST 28) " ,
" TEETH DOOR (ST 29) " ,
" 1-WAY SE7 DESTINATION (H=SE 7) " ,
" CONVAYER BELT " ,
" ENGINE " , // 25
" (UNKNOWN) " ,
" LIGHTNING (H= TILE#4890) " ,
" CAMERA FOR PLAYBACK " ,
" FLOAT " ,
" 2 WAY TRAIN (ST=31) " , // 30
" FLOOR RISE " ,
" CEILING FALL " ,
" SPAWN JIB W/QUAKE " ,
} ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
if ( lotag > = 0 & & lotag < ( int32_t ) ( sizeof ( tags ) / sizeof ( tags [ 0 ] ) ) )
Bsprintf ( tempbuf , " %d: %s " , lotag , tags [ lotag ] ) ;
else
switch ( lotag )
{
case 36 :
Bsprintf ( tempbuf , " %d: SKRINK RAY SHOOTER " , lotag ) ;
break ;
case 49 :
Bsprintf ( tempbuf , " %d: POINT LIGHT " , lotag ) ;
break ;
case 50 :
Bsprintf ( tempbuf , " %d: SPOTLIGHT " , lotag ) ;
break ;
default :
Bsprintf ( tempbuf , " %d: (UNKNOWN) " , lotag ) ;
break ;
}
return ( tempbuf ) ;
}
const char * MusicAndSFXTagText ( int32_t lotag )
{
static char tempbuf [ 16 ] ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
if ( g_numsounds < = 0 )
return tempbuf ;
if ( lotag > 0 & & lotag < 999 & & g_sounds [ lotag ] . definedname )
return g_sounds [ lotag ] . definedname ;
if ( lotag > = 1000 & & lotag < 2000 )
Bsprintf ( tempbuf , " REVERB " ) ;
return tempbuf ;
}
const char * SectorEffectorText ( int32_t spritenum )
{
static char tempbuf [ 64 ] ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
Bmemset ( lo , 0 , sizeof ( lo ) ) ;
Bstrcpy ( lo , SectorEffectorTagText ( sprite [ spritenum ] . lotag ) ) ;
if ( ! lo [ 5 ] ) // tags are 5 chars or less
SpriteName ( spritenum , tempbuf ) ;
else
Bsprintf ( tempbuf , " SE %s " , lo ) ;
return ( tempbuf ) ;
}
const char * ExtGetSpriteCaption ( int16_t spritenum )
{
static char tempbuf [ 1024 ] ;
int32_t retfast = 0 ;
Bmemset ( tempbuf , 0 , sizeof ( tempbuf ) ) ;
if ( ! ( onnames > = 3 & & onnames < = 8 ) | | ( onnames = = 7 & & sprite [ spritenum ] . picnum ! = SECTOREFFECTOR ) )
retfast = 1 ;
if ( onnames = = 5 & & ! tileInGroup ( tilegroupItems , sprite [ spritenum ] . picnum ) )
retfast = 1 ;
if ( onnames = = 6 & & sprite [ spritenum ] . picnum ! = sprite [ cursprite ] . picnum )
retfast = 1 ;
if ( retfast )
return ( tempbuf ) ;
if ( ( sprite [ spritenum ] . lotag | sprite [ spritenum ] . hitag ) = = 0 )
{
SpriteName ( spritenum , lo ) ;
if ( lo [ 0 ] ! = 0 )
{
if ( sprite [ spritenum ] . pal = = 1 ) Bsprintf ( tempbuf , " %s (MULTIPLAYER) " , lo ) ;
else Bsprintf ( tempbuf , " %s " , lo ) ;
}
}
else if ( sprite [ spritenum ] . picnum = = SECTOREFFECTOR )
{
if ( onnames ! = 8 )
{
Bsprintf ( lo , " %s " , SectorEffectorText ( spritenum ) ) ;
Bsprintf ( tempbuf , " %s, %hu " , lo , sprite [ spritenum ] . hitag ) ;
}
}
else
{
SpriteName ( spritenum , lo ) ;
if ( sprite [ spritenum ] . extra ! = - 1 )
Bsprintf ( tempbuf , " %hu,%hu,%d %s " , sprite [ spritenum ] . hitag , sprite [ spritenum ] . lotag , sprite [ spritenum ] . extra , lo ) ;
else
Bsprintf ( tempbuf , " %hu,%hu %s " , sprite [ spritenum ] . hitag , sprite [ spritenum ] . lotag , lo ) ;
}
return ( tempbuf ) ;
} //end
//printext16 parameters:
//printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol,
// char name[82], char fontsize)
// xpos 0-639 (top left)
// ypos 0-479 (top left)
// col 0-15
// backcol 0-15, -1 is transparent background
// name
// fontsize 0=8*8, 1=3*5
//drawline16 parameters:
// drawline16(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
// x1, x2 0-639
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
// col 0-15
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static void PrintStatus ( const char * string , int32_t num , int32_t x , int32_t y , int32_t color )
{
Bsprintf ( tempbuf , " %s %d " , string , num ) ;
printext16 ( x * 8 , ydim - STATUS2DSIZ + y * 8 , editorcolors [ color ] , - 1 , tempbuf , 0 ) ;
}
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void ExtShowSectorData ( int16_t sectnum ) //F5
{
int32_t x , x2 , y ;
int32_t i , yi ;
int32_t secrets = 0 ;
int32_t totalactors1 = 0 , totalactors2 = 0 , totalactors3 = 0 , totalactors4 = 0 ;
int32_t totalrespawn = 0 ;
UNREFERENCED_PARAMETER ( sectnum ) ;
if ( qsetmode = = 200 )
return ;
for ( i = 0 ; i < numsectors ; i + + )
secrets + = ( sector [ i ] . lotag = = 32767 ) ;
i = headspritestat [ 0 ] ;
while ( i ! = - 1 )
{
// Count all non-player actors.
if ( tileInGroup ( tilegroupActors , sprite [ i ] . picnum ) )
{
if ( sprite [ i ] . lotag < = 1 ) totalactors1 + + ;
if ( sprite [ i ] . lotag < = 2 ) totalactors2 + + ;
if ( sprite [ i ] . lotag < = 3 ) totalactors3 + + ;
if ( sprite [ i ] . lotag < = 4 ) totalactors4 + + ;
}
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if ( sprite [ i ] . picnum = = RESPAWN )
totalrespawn + + ;
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i = nextspritestat [ i ] ;
}
Bmemset ( numsprite , 0 , sizeof ( numsprite ) ) ;
Bmemset ( multisprite , 0 , sizeof ( numsprite ) ) ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
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if ( sprite [ i ] . statnum = = 0 & & sprite [ i ] . picnum > = 0 & & sprite [ i ] . picnum < MAXTILES )
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{
if ( sprite [ i ] . pal ! = 0 )
multisprite [ sprite [ i ] . picnum ] + + ;
else
numsprite [ sprite [ i ] . picnum ] + + ;
}
}
clearmidstatbar16 ( ) ; //Clear middle of status bar
ydim - = 8 ;
drawgradient ( ) ;
ydim + = 8 ;
printmessage16 ( " Level %s " , levelname ) ;
# define PRSTAT(Str, Tiledef) \
PrintStatus ( Str , numsprite [ Tiledef ] , x , y + yi , numsprite [ Tiledef ] ? 11 : 7 ) ; \
PrintStatus ( " " , multisprite [ Tiledef ] , x2 , y + yi , multisprite [ Tiledef ] ? 9 : 7 ) ; \
yi + + ;
ydim - = 8 ; // vvvvvv reset at end!!
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begindrawing ( ) ; //{{{
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x = 1 ; x2 = 14 ;
y = 4 ; yi = 2 ;
printext16 ( x * 8 , ydim - STATUS2DSIZ + y * 8 , editorcolors [ 11 ] , - 1 , " Item Count " , 0 ) ;
PRSTAT ( " 10%health= " , COLA ) ;
PRSTAT ( " 30%health= " , SIXPAK ) ;
PRSTAT ( " Med-Kit = " , FIRSTAID ) ;
PRSTAT ( " Atom = " , ATOMICHEALTH ) ;
PRSTAT ( " Shields = " , SHIELD ) ;
x = 17 ; x2 = 30 ;
y = 4 ; yi = 2 ;
printext16 ( x * 8 , ydim - STATUS2DSIZ + y * 8 , editorcolors [ 11 ] , - 1 , " Inventory " , 0 ) ;
PRSTAT ( " Steroids = " , STEROIDS ) ;
PRSTAT ( " Airtank = " , AIRTANK ) ;
PRSTAT ( " Jetpack = " , JETPACK ) ;
PRSTAT ( " Goggles = " , HEATSENSOR ) ;
PRSTAT ( " Boots = " , BOOTS ) ;
PRSTAT ( " HoloDuke = " , HOLODUKE ) ;
PRSTAT ( " Multi D = " , APLAYER ) ;
x = 33 ; x2 = 46 ;
y = 4 ; yi = 2 ;
printext16 ( x * 8 , ydim - STATUS2DSIZ + y * 8 , editorcolors [ 11 ] , - 1 , " Weapon Count " , 0 ) ;
PRSTAT ( " Pistol = " , FIRSTGUNSPRITE ) ;
PRSTAT ( " Shotgun = " , SHOTGUNSPRITE ) ;
PRSTAT ( " Chaingun = " , CHAINGUNSPRITE ) ;
PRSTAT ( " RPG = " , RPGSPRITE ) ;
PRSTAT ( " Pipe Bomb= " , HEAVYHBOMB ) ;
PRSTAT ( " Shrinker = " , SHRINKERSPRITE ) ;
PRSTAT ( " Devastatr= " , DEVISTATORSPRITE ) ;
PRSTAT ( " Trip mine= " , TRIPBOMBSPRITE ) ;
PRSTAT ( " Freezeray= " , FREEZESPRITE ) ;
x = 49 ; x2 = 62 ;
y = 4 ; yi = 2 ;
printext16 ( x * 8 , ydim - STATUS2DSIZ + y * 8 , editorcolors [ 11 ] , - 1 , " Ammo Count " , 0 ) ;
PRSTAT ( " Pistol = " , AMMO ) ;
PRSTAT ( " Shot = " , SHOTGUNAMMO ) ;
PRSTAT ( " Chain = " , BATTERYAMMO ) ;
PRSTAT ( " RPG Box = " , RPGAMMO ) ;
PRSTAT ( " Pipe Bomb= " , HBOMBAMMO ) ;
PRSTAT ( " Shrinker = " , CRYSTALAMMO ) ;
PRSTAT ( " Devastatr= " , DEVISTATORAMMO ) ;
PRSTAT ( " Expander = " , GROWAMMO ) ;
PRSTAT ( " Freezeray= " , FREEZEAMMO ) ;
printext16 ( 65 * 8 , ydim - STATUS2DSIZ + 4 * 8 , editorcolors [ 11 ] , - 1 , " MISC " , 0 ) ;
printext16 ( 65 * 8 , ydim - STATUS2DSIZ + 8 * 8 , editorcolors [ 11 ] , - 1 , " ACTORS " , 0 ) ;
# undef PRSTAT
PrintStatus ( " Secrets = " , secrets , 65 , 6 , 11 ) ;
PrintStatus ( " Skill 1 = " , totalactors1 , 65 , 10 , 11 ) ;
PrintStatus ( " Skill 2 = " , totalactors2 , 65 , 11 , 11 ) ;
PrintStatus ( " Skill 3 = " , totalactors3 , 65 , 12 , 11 ) ;
PrintStatus ( " Skill 4 = " , totalactors4 , 65 , 13 , 11 ) ;
PrintStatus ( " Respawn = " , totalrespawn , 65 , 14 , 11 ) ;
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enddrawing ( ) ; //}}}
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ydim + = 8 ; // ^^^^^^ see above!
} // end ExtShowSectorData
void ExtShowWallData ( int16_t wallnum ) //F6
{
int32_t i , runi , nextfreetag = 0 , total = 0 , x , y , yi ;
UNREFERENCED_PARAMETER ( wallnum ) ;
if ( qsetmode = = 200 )
return ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
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if ( sprite [ i ] . statnum ! = 0 )
continue ;
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2011-02-22 02:34:18 +00:00
switch ( sprite [ i ] . picnum )
{
//LOTAG
case ACTIVATOR :
case ACTIVATORLOCKED :
case TOUCHPLATE :
case MASTERSWITCH :
case RESPAWN :
case ACCESSSWITCH :
case SLOTDOOR :
case LIGHTSWITCH :
case SPACEDOORSWITCH :
case SPACELIGHTSWITCH :
case FRANKENSTINESWITCH :
case MULTISWITCH :
case DIPSWITCH :
case DIPSWITCH2 :
case TECHSWITCH :
case DIPSWITCH3 :
case ACCESSSWITCH2 :
case POWERSWITCH1 :
case LOCKSWITCH1 :
case POWERSWITCH2 :
case PULLSWITCH :
case ALIENSWITCH :
if ( sprite [ i ] . lotag > nextfreetag ) nextfreetag = sprite [ i ] . lotag + 1 ;
break ;
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2011-02-22 02:34:18 +00:00
//HITAG
case SEENINE :
case OOZFILTER :
case SECTOREFFECTOR :
if ( sprite [ i ] . lotag = = 10 | | sprite [ i ] . lotag = = 27 | | sprite [ i ] . lotag = = 28 | | sprite [ i ] . lotag = = 29 )
break ;
else if ( sprite [ i ] . hitag > nextfreetag ) nextfreetag = sprite [ i ] . hitag + 1 ;
break ;
default :
break ;
}
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} // end sprite loop
clearmidstatbar16 ( ) ;
drawgradient ( ) ;
printmessage16 ( " Level %s next tag %d " , levelname , nextfreetag ) ;
# define CASES_LIZTROOP \
LIZTROOP : case LIZTROOPRUNNING : case LIZTROOPSTAYPUT : case LIZTROOPSHOOT : \
case LIZTROOPJETPACK : case LIZTROOPONTOILET : case LIZTROOPDUCKING
# define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP
Bmemset ( numsprite , 0 , sizeof ( numsprite ) ) ;
Bmemset ( multisprite , 0 , sizeof ( multisprite ) ) ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . statnum = = 0 & & sprite [ i ] . pal )
switch ( sprite [ i ] . picnum )
{
case CASES_LIZTROOP :
numsprite [ LIZTROOP ] + + ;
break ;
case CASES_BOSS1 :
multisprite [ BOSS1 ] + + ;
break ;
case BOSS2 :
multisprite [ BOSS2 ] + + ;
break ;
case BOSS3 :
multisprite [ BOSS3 ] + + ;
default :
break ;
}
}
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// runi==0: Count Normal Actors
// runi==1: Count Respawn Actors
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for ( runi = 0 ; runi < 2 ; runi + + )
{
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if ( runi = = 1 )
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{
Bmemset ( numsprite , 0 , sizeof ( numsprite ) ) ;
Bmemset ( multisprite , 0 , sizeof ( multisprite ) ) ;
}
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
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int32_t pic ;
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2011-02-22 02:34:18 +00:00
if ( sprite [ i ] . statnum ! = 0 )
continue ;
if ( runi = = 0 & & sprite [ i ] . pal ! = 0 )
continue ;
if ( runi = = 1 & & sprite [ i ] . picnum ! = RESPAWN )
continue ;
pic = ( runi = = 0 ) ? sprite [ i ] . picnum : sprite [ i ] . hitag ;
if ( pic < 0 | | pic > = MAXTILES )
continue ;
switch ( pic )
{
case CASES_LIZTROOP :
numsprite [ LIZTROOP ] + + ;
break ;
case PIGCOP : case PIGCOPSTAYPUT : case PIGCOPDIVE :
numsprite [ PIGCOP ] + + ;
break ;
case LIZMAN : case LIZMANSTAYPUT : case LIZMANSPITTING : case LIZMANFEEDING : case LIZMANJUMP :
numsprite [ LIZMAN ] + + ;
break ;
case CASES_BOSS1 :
if ( runi = = 0 | | sprite [ i ] . pal = = 0 )
numsprite [ BOSS1 ] + + ;
else
multisprite [ BOSS1 ] + + ;
break ;
case COMMANDER :
case COMMANDERSTAYPUT :
numsprite [ COMMANDER ] + + ;
break ;
case OCTABRAIN :
case OCTABRAINSTAYPUT :
numsprite [ OCTABRAIN ] + + ;
break ;
case RECON : case DRONE : case ROTATEGUN : case EGG : case ORGANTIC : case GREENSLIME :
case BOSS2 : case BOSS3 : case TANK : case NEWBEAST : case NEWBEASTSTAYPUT : case BOSS4 :
numsprite [ pic ] + + ;
break ;
default :
break ;
}
}
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# undef CASES_LIZTROOP
# undef CASES_BOSS1
total = 0 ;
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for ( i = 0 ; i < MAXTILES ; i + + )
2011-01-19 03:13:05 +00:00
total + = numsprite [ i ] ;
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for ( i = 0 ; i < MAXTILES ; i + + )
2011-01-19 03:13:05 +00:00
total + = multisprite [ i ] ;
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begindrawing ( ) ; //{{{
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x = 2 + runi * 34 ;
y = 4 ;
PrintStatus ( runi = = 0 ? " Normal actors: " : " Respawn actors: " , total , x , y , 11 ) ;
# define PRSTAT(Str, Tiledef) PrintStatus(Str, numsprite[Tiledef], x, y+(yi++), numsprite[Tiledef]?11:7);
yi = 1 ;
PRSTAT ( " Liztroop = " , LIZTROOP ) ;
PRSTAT ( " Lizman = " , LIZMAN ) ;
PRSTAT ( " Commander = " , COMMANDER ) ;
PRSTAT ( " Octabrain = " , OCTABRAIN ) ;
PRSTAT ( " PigCop = " , PIGCOP ) ;
PRSTAT ( " Recon Car = " , RECON ) ;
PRSTAT ( " Drone = " , DRONE ) ;
PRSTAT ( " Turret = " , ROTATEGUN ) ;
PRSTAT ( " Egg = " , EGG ) ;
x + = 17 ;
yi = 1 ;
PRSTAT ( " Slimer = " , GREENSLIME ) ;
PRSTAT ( " Boss1 = " , BOSS1 ) ;
PrintStatus ( " MiniBoss1 = " , multisprite [ BOSS1 ] , x , y + ( yi + + ) , multisprite [ BOSS1 ] ? 11 : 7 ) ;
PRSTAT ( " Boss2 = " , BOSS2 ) ;
PRSTAT ( " Boss3 = " , BOSS3 ) ;
PRSTAT ( " Riot Tank = " , TANK ) ;
PRSTAT ( " Newbeast = " , NEWBEAST ) ;
PRSTAT ( " Boss4 = " , BOSS4 ) ;
# undef PRSTAT
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enddrawing ( ) ; //}}}
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}
} // end ExtShowWallData
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// formerly Show2dText and Show3dText
static void ShowFileText ( const char * name , int32_t do3d )
2011-01-19 03:13:05 +00:00
{
int32_t fp , t ;
uint8_t x = 0 , y = 4 , xmax = 0 , xx = 0 , col = 0 ;
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if ( ! do3d )
{
clearmidstatbar16 ( ) ;
drawgradient ( ) ;
}
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if ( ( fp = kopen4load ( name , 0 ) ) = = - 1 )
{
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Bsprintf ( tempbuf , " ERROR: file '%s' not found. " , name ) ;
if ( do3d )
printext256 ( 1 * 4 , 4 * 8 , whitecol , - 1 , tempbuf , 0 ) ;
else
printext16 ( 1 * 4 , ydim - STATUS2DSIZ + 4 * 8 , editorcolors [ 11 ] , - 1 , tempbuf , 0 ) ;
2011-01-19 03:13:05 +00:00
return ;
}
t = 65 ;
begindrawing ( ) ;
while ( t ! = EOF & & col < 5 )
{
t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 )
t = EOF ;
while ( t ! = EOF & & t ! = ' \n ' & & x < 250 )
{
tempbuf [ x ] = t ;
t = 0 ;
if ( kread ( fp , & t , 1 ) < = 0 ) t = EOF ;
x + + ;
if ( x > xmax ) xmax = x ;
}
tempbuf [ x ] = 0 ;
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if ( do3d )
printext256 ( xx * 4 , ( y * 6 ) + 2 , whitecol , - 1 , tempbuf , 1 ) ;
else
printext16 ( xx * 4 , ydim - STATUS2DSIZ + ( y * 6 ) + 2 , editorcolors [ 11 ] , - 1 , tempbuf , 1 ) ;
2011-01-19 03:13:05 +00:00
x = 0 ;
y + + ;
if ( y > 18 )
{
col + + ;
y = 6 ;
xx + = xmax ;
xmax = 0 ;
}
}
enddrawing ( ) ;
kclose ( fp ) ;
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} // end ShowFileText
2011-01-19 03:13:05 +00:00
// PK_ vvvv
typedef struct helppage_
{
int32_t numlines ;
char line [ ] [ 80 ] ; // C99 flexible array member
} helppage_t ;
static helppage_t * * helppage = NULL ;
static int32_t numhelppages = 0 ;
static int32_t emptyline ( const char * start )
{
int32_t i ;
for ( i = 0 ; i < 80 ; i + + )
{
if ( start [ i ] = = ' \n ' | | ! start [ i ] ) break ;
if ( start [ i ] ! = ' ' & & start [ i ] ! = ' \t ' & & start [ i ] ! = ' \r ' )
return 0 ;
}
return 1 ;
}
static int32_t newpage ( const char * start )
{
int32_t i ;
for ( i = 80 - 1 ; i > = 0 ; i - - )
{
if ( start [ i ] = = ' ^ ' & & start [ i + 1 ] = = ' P ' )
return 1 ;
}
return 0 ;
}
# define IHELP_INITPAGES 32
# define IHELP_INITLINES 16
static void ReadHelpFile ( const char * name )
{
BFILE * fp ;
int32_t i , j , k , numallocpages ;
int32_t pos , charsread = 0 ;
helppage_t * hp ;
char skip = 0 ;
initprintf ( " Loading \" %s \" \n " , name ) ;
if ( ( fp = fopenfrompath ( name , " rb " ) ) = = NULL )
{
initprintf ( " Error initializing integrated help: file \" %s \" not found. \n " , name ) ;
return ;
}
helppage = Bmalloc ( IHELP_INITPAGES * sizeof ( helppage_t * ) ) ;
numallocpages = IHELP_INITPAGES ;
if ( ! helppage ) goto HELPFILE_ERROR ;
i = 0 ;
while ( ! Bfeof ( fp ) & & ! ferror ( fp ) )
{
while ( ! Bfeof ( fp ) ) // skip empty lines
{
pos = ftell ( fp ) ;
if ( Bfgets ( tempbuf , 80 , fp ) = = NULL ) break ;
charsread = ftell ( fp ) - pos ;
if ( ! newpage ( tempbuf ) )
{
break ;
}
}
if ( Bfeof ( fp ) | | charsread < = 0 ) break ;
hp = Bcalloc ( 1 , sizeof ( helppage_t ) + IHELP_INITLINES * 80 ) ;
if ( ! hp ) goto HELPFILE_ERROR ;
hp - > numlines = IHELP_INITLINES ;
if ( charsread = = 79 & & tempbuf [ 78 ] ! = ' \n ' ) skip = 1 ;
j = 0 ;
do
{
if ( j > = hp - > numlines )
{
hp = Brealloc ( hp , sizeof ( helppage_t ) + 2 * hp - > numlines * 80 ) ;
if ( ! hp ) goto HELPFILE_ERROR ;
hp - > numlines * = 2 ;
}
// limit the line length to 78 chars and probably get rid of the CR
if ( charsread > 0 )
{
tempbuf [ charsread - 1 ] = 0 ;
if ( tempbuf [ charsread - 2 ] = = 0x0d ) tempbuf [ charsread - 2 ] = 0 ;
}
Bmemcpy ( hp - > line [ j ] , tempbuf , 80 ) ;
for ( k = charsread ; k < 80 ; k + + ) hp - > line [ j ] [ k ] = 0 ;
if ( skip )
{
while ( fgetc ( fp ) ! = ' \n ' & & ! Bfeof ( fp ) ) /*skip rest of line*/ ;
skip = 0 ;
}
pos = ftell ( fp ) ;
if ( Bfgets ( tempbuf , 80 , fp ) = = NULL ) break ;
charsread = ftell ( fp ) - pos ;
if ( charsread = = 79 & & tempbuf [ 78 ] ! = ' \n ' ) skip = 1 ;
j + + ;
}
while ( ! newpage ( tempbuf ) & & ! Bfeof ( fp ) & & charsread > 0 ) ;
hp = Brealloc ( hp , sizeof ( helppage_t ) + j * 80 ) ;
if ( ! hp ) goto HELPFILE_ERROR ;
hp - > numlines = j ;
if ( i > = numallocpages )
{
helppage = Brealloc ( helppage , 2 * numallocpages * sizeof ( helppage_t * ) ) ;
numallocpages * = 2 ;
if ( ! helppage ) goto HELPFILE_ERROR ;
}
helppage [ i ] = hp ;
i + + ;
}
helppage = Brealloc ( helppage , i * sizeof ( helppage_t * ) ) ;
if ( ! helppage ) goto HELPFILE_ERROR ;
numhelppages = i ;
Bfclose ( fp ) ;
return ;
HELPFILE_ERROR :
Bfclose ( fp ) ;
initprintf ( " ReadHelpFile(): ERROR allocating memory. \n " ) ;
return ;
}
// why can't MSVC allocate an array of variable size?!
# define IHELP_NUMDISPLINES 110 // ((overridepm16y>>4)+(overridepm16y>>5)+(overridepm16y>>7)-2)
# define IHELP_PATLEN 45
extern int32_t overridepm16y ; // influences clearmidstatbar16()
static void IntegratedHelp ( )
{
if ( ! helppage ) return ;
overridepm16y = ydim ; //3*STATUS2DSIZ;
{
int32_t i , j ;
static int32_t curhp = 0 , curline = 0 ;
int32_t highlighthp = - 1 , highlightline = - 1 , lasthighlighttime = 0 ;
char disptext [ IHELP_NUMDISPLINES ] [ 80 ] ;
char oldpattern [ IHELP_PATLEN + 1 ] ;
Bmemset ( oldpattern , 0 , sizeof ( char ) ) ;
// clearmidstatbar16();
while ( keystatus [ KEYSC_ESC ] = = 0 & & keystatus [ KEYSC_Q ] = = 0 & & keystatus [ KEYSC_F1 ] = = 0 )
{
begindrawing ( ) ;
CLEARLINES2D ( 0 , ydim , 0 ) ;
enddrawing ( ) ;
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
// printmessage16("Help mode, press <Esc> to exit");
if ( PRESSED_KEYSC ( T ) ) // goto table of contents
{
curhp = 0 ;
curline = 0 ;
}
else if ( PRESSED_KEYSC ( G ) ) // goto arbitrary page
{
curhp = getnumber16 ( " Goto page: " , 0 , numhelppages - 1 , 0 ) ;
curline = 0 ;
}
else if ( PRESSED_KEYSC ( UP ) ) // scroll up
{
if ( curline > 0 ) curline - - ;
}
else if ( PRESSED_KEYSC ( DOWN ) ) // scroll down
{
if ( curline + 32 /*+IHELP_NUMDISPLINES*/ < helppage [ curhp ] - > numlines ) curline + + ;
}
else if ( PRESSED_KEYSC ( PGUP ) ) // scroll one page up
{
i = IHELP_NUMDISPLINES ;
while ( i > 0 & & curline > 0 ) i - - , curline - - ;
}
else if ( PRESSED_KEYSC ( PGDN ) ) // scroll one page down
{
i = IHELP_NUMDISPLINES ;
while ( i > 0 & & curline + 32 /*+IHELP_NUMDISPLINES*/ < helppage [ curhp ] - > numlines ) i - - , curline + + ;
}
else if ( PRESSED_KEYSC ( SPACE ) ) // goto next paragraph
{
for ( i = curline , j = 0 ; i < helppage [ curhp ] - > numlines ; i + + )
{
if ( emptyline ( helppage [ curhp ] - > line [ i ] ) ) { j = 1 ; continue ; }
if ( j = = 1 & & ! emptyline ( helppage [ curhp ] - > line [ i ] ) ) { j = 2 ; break ; }
}
if ( j = = 2 )
{
if ( i + 32 /*+IHELP_NUMDISPLINES*/ < helppage [ curhp ] - > numlines )
curline = i ;
else if ( helppage [ curhp ] - > numlines - 32 /*-IHELP_NUMDISPLINES*/ > curline )
curline = helppage [ curhp ] - > numlines - 32 /*-IHELP_NUMDISPLINES*/ ;
}
}
else if ( PRESSED_KEYSC ( BS ) ) // goto prev paragraph
{
for ( i = curline - 1 , j = 0 ; i > = 0 ; i - - )
{
if ( ! emptyline ( helppage [ curhp ] - > line [ i ] ) ) { j = 1 ; continue ; }
if ( j = = 1 & & emptyline ( helppage [ curhp ] - > line [ i ] ) ) { j = 2 ; break ; }
}
if ( j = = 2 | | i = = - 1 ) curline = i + 1 ;
}
else if ( PRESSED_KEYSC ( HOME ) ) // goto beginning of page
{
curline = 0 ;
}
else if ( PRESSED_KEYSC ( END ) ) // goto end of page
{
if ( ( curline = helppage [ curhp ] - > numlines - 32 /*-IHELP_NUMDISPLINES*/ ) > = 0 ) /**/ ;
else curline = 0 ;
}
else if ( PRESSED_KEYSC ( LEFT ) | | PRESSED_KEYSC ( LBRACK ) ) // prev page
{
if ( curhp > 0 )
{
curhp - - ;
curline = 0 ;
}
}
else if ( PRESSED_KEYSC ( RIGHT ) | | PRESSED_KEYSC ( RBRACK ) ) // next page
{
if ( curhp < numhelppages - 1 )
{
curhp + + ;
curline = 0 ;
}
}
// based on 'save as' dialog in overheadeditor()
else if ( keystatus [ KEYSC_S ] ) // text search
{
char ch , bad = 0 , pattern [ IHELP_PATLEN + 1 ] ;
for ( i = 0 ; i < IHELP_PATLEN + 1 ; i + + ) pattern [ i ] = 0 ;
i = 0 ;
bflushchars ( ) ;
while ( bad = = 0 )
{
_printmessage16 ( " Search: %s_ " , pattern ) ;
showframe ( 1 ) ;
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
ch = bgetchar ( ) ;
if ( keystatus [ 1 ] ) bad = 1 ;
else if ( ch = = 13 ) bad = 2 ;
else if ( ch > 0 )
{
if ( i > 0 & & ( ch = = 8 | | ch = = 127 ) )
{
i - - ;
pattern [ i ] = 0 ;
}
else if ( i < IHELP_PATLEN & & ch > = 32 & & ch < 128 )
{
pattern [ i + + ] = ch ;
pattern [ i ] = 0 ;
}
}
}
if ( bad = = 1 )
{
keystatus [ KEYSC_ESC ] = keystatus [ KEYSC_Q ] = keystatus [ KEYSC_F1 ] = 0 ;
}
if ( bad = = 2 )
{
keystatus [ KEYSC_ENTER ] = 0 ;
for ( i = curhp ; i < numhelppages ; i + + )
{
for ( j = ( i = = curhp ) ? ( curline + 1 ) : 0 ; j < helppage [ i ] - > numlines ; j + + )
{
// entering an empty pattern will search with the last used pattern
if ( strstr ( helppage [ i ] - > line [ j ] , pattern [ 0 ] ? pattern : oldpattern ) )
{
curhp = i ;
if ( ( curline = j ) < = helppage [ i ] - > numlines - 32 /*-IHELP_NUMDISPLINES*/ ) /**/ ;
else if ( ( curline = helppage [ i ] - > numlines - 32 /*-IHELP_NUMDISPLINES*/ ) > = 0 ) /**/ ;
else curline = 0 ;
highlighthp = i ;
highlightline = j ;
lasthighlighttime = totalclock ;
goto ENDFOR1 ;
}
}
}
ENDFOR1 :
if ( pattern [ 0 ] )
Bmemcpy ( oldpattern , pattern , IHELP_PATLEN + 1 ) ;
}
}
else // '1'-'0' on the upper row
{
for ( i = 2 ; i < = 11 ; i + + )
if ( keystatus [ i ] ) break ;
if ( i - - < 12 & & i < numhelppages )
{
curhp = i ;
curline = 0 ;
}
}
// drawgradient();
begindrawing ( ) ;
printext16 ( 9 , ydim2d - overridepm16y + 9 , editorcolors [ 4 ] , - 1 , " Help Mode " , 0 ) ;
printext16 ( 8 , ydim2d - overridepm16y + 8 , editorcolors [ 12 ] , - 1 , " Help Mode " , 0 ) ;
printext16 ( 8 + 9 * 8 + 2 * 8 , ydim2d - overridepm16y + 8 , editorcolors [ 15 ] , - 1 , " (S:search) " , 0 ) ;
enddrawing ( ) ;
if ( curhp < helppage [ 0 ] - > numlines )
_printmessage16 ( " %s " , helppage [ 0 ] - > line [ curhp ] ) ;
else
_printmessage16 ( " %d. (Untitled page) " , curhp ) ;
for ( i = 0 ; j = ( curhp = = 0 ) ? ( i + curline + 1 ) : ( i + curline ) ,
i < IHELP_NUMDISPLINES & & j < helppage [ curhp ] - > numlines ; i + + )
{
if ( ydim - overridepm16y + 28 + i * 9 + 32 > = ydim )
break ;
Bmemcpy ( disptext [ i ] , helppage [ curhp ] - > line [ j ] , 80 ) ;
printext16 ( 8 , ydim - overridepm16y + 28 + i * 9 , editorcolors [ 10 ] ,
( j = = highlightline & & curhp = = highlighthp
& & totalclock - lasthighlighttime < 120 * 5 ) ?
editorcolors [ 1 ] : - 1 ,
disptext [ i ] , 0 ) ;
}
showframe ( 1 ) ;
}
overridepm16y = - 1 ;
// i=ydim16;
// ydim16=ydim;
// drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,editorcolors[1]);
// ydim16=i;
// // printmessage16("");
// showframe(1);
keystatus [ KEYSC_ESC ] = keystatus [ KEYSC_Q ] = keystatus [ KEYSC_F1 ] = 0 ;
}
}
# define SOUND_NUMDISPLINES IHELP_NUMDISPLINES
//extern char SoundToggle;
static int32_t compare_sounds_s ( int16_t k1 , int16_t k2 )
{
return ( int32_t ) k1 - ( int32_t ) k2 ;
}
static int32_t compare_sounds_d ( int16_t k1 , int16_t k2 )
{
sound_t * s1 = & g_sounds [ k1 ] , * s2 = & g_sounds [ k2 ] ;
char * n1 = s1 - > definedname , * n2 = s2 - > definedname ;
if ( ! n1 & & ! n2 ) return 0 ;
if ( ! n1 ) return - 1 ;
if ( ! n2 ) return 1 ;
return Bstrcasecmp ( n1 , n2 ) ;
}
static int32_t compare_sounds_f ( int16_t k1 , int16_t k2 )
{
sound_t * s1 = & g_sounds [ k1 ] , * s2 = & g_sounds [ k2 ] ;
char * n1 = s1 - > filename , * n2 = s2 - > filename ;
if ( ! n1 & & ! n2 ) return 0 ;
if ( ! n1 ) return - 1 ;
if ( ! n2 ) return 1 ;
return Bstrcasecmp ( n1 , n2 ) ;
}
static int32_t compare_sounds_1 ( int16_t k1 , int16_t k2 )
{
return ( g_sounds [ k2 ] . m & 1 ) - ( g_sounds [ k1 ] . m & 1 ) ;
}
static int32_t compare_sounds_2 ( int16_t k1 , int16_t k2 )
{
return ( g_sounds [ k2 ] . m & 2 ) - ( g_sounds [ k1 ] . m & 2 ) ;
}
static int32_t compare_sounds_3 ( int16_t k1 , int16_t k2 )
{
return ( g_sounds [ k2 ] . m & 4 ) - ( g_sounds [ k1 ] . m & 4 ) ;
}
static int32_t compare_sounds_4 ( int16_t k1 , int16_t k2 )
{
return ( g_sounds [ k2 ] . m & 8 ) - ( g_sounds [ k1 ] . m & 8 ) ;
}
static int32_t compare_sounds_5 ( int16_t k1 , int16_t k2 )
{
return ( g_sounds [ k2 ] . m & 16 ) - ( g_sounds [ k1 ] . m & 16 ) ;
}
static int32_t sort_sounds ( int32_t how )
{
int32_t ( * compare_sounds ) ( int16_t , int16_t ) = NULL ;
int32_t ms , ofs , l , lb , r , rb , d , n , k1 , k2 ;
int16_t * src , * dst , * source , * dest , * tmp ;
n = g_numsounds ;
src = source = g_sndnum ;
dest = Bmalloc ( sizeof ( int16_t ) * n ) ;
dst = dest ;
if ( ! dest ) return - 1 ;
switch ( how )
{
case ' g ' : // restore original order
Bmemcpy ( g_sndnum , g_definedsndnum , sizeof ( int16_t ) * n ) ;
return 0 ;
case ' s ' :
compare_sounds = compare_sounds_s ;
break ;
case ' d ' :
compare_sounds = compare_sounds_d ;
break ;
case ' f ' :
compare_sounds = compare_sounds_f ;
break ;
case ' 1 ' :
compare_sounds = compare_sounds_1 ;
break ;
case ' 2 ' :
compare_sounds = compare_sounds_2 ;
break ;
case ' 3 ' :
compare_sounds = compare_sounds_3 ;
break ;
case ' 4 ' :
compare_sounds = compare_sounds_4 ;
break ;
case ' 5 ' :
compare_sounds = compare_sounds_5 ;
break ;
default :
return - 2 ;
}
for ( ms = 1 ; ms < n ; ms * = 2 )
{
for ( ofs = 0 ; ofs < n ; ofs + = 2 * ms )
{
l = ofs ;
r = ofs + ms ;
d = ofs ;
lb = min ( ( l + ms ) , n ) ;
rb = min ( ( r + ms ) , n ) ;
while ( l < lb | | r < rb )
{
if ( l > = lb )
{
dst [ d + + ] = src [ r + + ] ;
continue ;
}
if ( r > = rb )
{
dst [ d + + ] = src [ l + + ] ;
continue ;
}
k1 = src [ l ] ;
k2 = src [ r ] ;
if ( compare_sounds ( k1 , k2 ) < = 0 )
{
dst [ d + + ] = src [ l + + ] ;
continue ;
}
dst [ d + + ] = src [ r + + ] ;
}
}
tmp = src ;
src = dst ;
dst = tmp ;
}
if ( src ! = source )
Bmemcpy ( source , src , sizeof ( int16_t ) * n ) ;
Bfree ( dest ) ;
return 0 ;
}
static void SoundDisplay ( )
{
if ( g_numsounds < = 0 ) return ;
overridepm16y = ydim ; //3*STATUS2DSIZ;
{
int32_t i , j ;
// cursnd is the first displayed line, cursnd+curofs is where the cursor is
static int32_t cursnd = 0 , curofs = 0 ;
char disptext [ SOUND_NUMDISPLINES ] [ 80 ] ;
// SoundToggle = 1;
while ( keystatus [ KEYSC_ESC ] = = 0 & & keystatus [ KEYSC_Q ] = = 0 & & keystatus [ KEYSC_F2 ] = = 0
& & keystatus [ buildkeys [ BK_MODE2D_3D ] ] = = 0 ) // quickjump to 3d mode
{
begindrawing ( ) ;
CLEARLINES2D ( 0 , ydim16 , 0 ) ;
enddrawing ( ) ;
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
// drawgradient();
begindrawing ( ) ;
printext16 ( 9 , ydim2d - overridepm16y + 9 , editorcolors [ 4 ] , - 1 , " Sound Index " , 0 ) ;
printext16 ( 8 , ydim2d - overridepm16y + 8 , editorcolors [ 12 ] , - 1 , " Sound Index " , 0 ) ;
printext16 ( 8 + 11 * 8 + 2 * 8 , ydim2d - overridepm16y + 8 , editorcolors [ 15 ] , - 1 , " (SPACE:play, S:sort) " , 0 ) ;
enddrawing ( ) ;
if ( PRESSED_KEYSC ( G ) ) // goto specified sound#
{
_printmessage16 ( " " ) ;
j = getnumber16 ( " Goto sound#: " , 0 , g_numsounds - 1 , 0 ) ;
for ( i = 0 ; i < g_numsounds ; i + + )
if ( g_sndnum [ i ] = = j )
break ;
if ( i ! = g_numsounds )
{
if ( i < SOUND_NUMDISPLINES )
cursnd = 0 , curofs = i ;
else if ( i > = g_numsounds - 32 /*SOUND_NUMDISPLINES*/ )
cursnd = g_numsounds - 32 /*SOUND_NUMDISPLINES*/ , curofs = i - cursnd ;
else
curofs = 32 /*SOUND_NUMDISPLINES*/ / 2 , cursnd = i - curofs ;
}
}
else if ( PRESSED_KEYSC ( UP ) ) // scroll up
{
if ( curofs > 0 ) curofs - - ;
else if ( cursnd > 0 ) cursnd - - ;
}
else if ( PRESSED_KEYSC ( DOWN ) ) // scroll down
{
if ( curofs < 32 /*SOUND_NUMDISPLINES*/ - 1 & & cursnd + curofs < g_numsounds - 1 )
curofs + + ;
else if ( cursnd + 32 /*SOUND_NUMDISPLINES*/ < g_numsounds )
cursnd + + ;
}
else if ( PRESSED_KEYSC ( PGUP ) ) // scroll one page up
{
i = SOUND_NUMDISPLINES ;
while ( i > 0 & & curofs > 0 )
i - - , curofs - - ;
while ( i > 0 & & cursnd > 0 )
i - - , cursnd - - ;
}
else if ( PRESSED_KEYSC ( PGDN ) ) // scroll one page down
{
i = SOUND_NUMDISPLINES ;
while ( i > 0 & & curofs < 32 /*SOUND_NUMDISPLINES*/ - 1 & & cursnd + curofs < g_numsounds - 1 )
i - - , curofs + + ;
while ( i > 0 & & cursnd + 32 /*SOUND_NUMDISPLINES*/ < g_numsounds )
i - - , cursnd + + ;
}
else if ( PRESSED_KEYSC ( SPACE ) | | PRESSED_KEYSC ( ENTER ) ) // play/stop sound
{
int32_t j = cursnd + curofs ;
int32_t k = g_sndnum [ j ] ;
if ( S_CheckSoundPlaying ( 0 , k ) > 0 )
S_StopSound ( k ) ;
else
S_PlaySound ( k ) ;
}
else if ( PRESSED_KEYSC ( HOME ) ) // goto first sound#
{
cursnd = curofs = 0 ;
}
else if ( PRESSED_KEYSC ( END ) ) // goto last sound#
{
if ( ( cursnd = g_numsounds - 32 /*SOUND_NUMDISPLINES*/ ) > = 0 )
curofs = 32 /*SOUND_NUMDISPLINES*/ - 1 ;
else
{
cursnd = 0 ;
curofs = g_numsounds - 1 ;
}
}
_printmessage16 ( " FILE NAME PITCH RANGE PRI FLAGS VOLUME " ) ;
for ( i = 0 ; j = cursnd + i , i < SOUND_NUMDISPLINES & & j < g_numsounds ; i + + )
{
int32_t l , m , k = g_sndnum [ j ] ;
sound_t * snd = & g_sounds [ k ] ;
char * cp ;
if ( ydim - overridepm16y + 28 + i * 9 + 32 > = ydim ) break ;
Bsprintf ( disptext [ i ] ,
" %4d .................... ................ %6d:%-6d %3d %c%c%c%c%c %6d " ,
// 5678901234567890X23456789012345678901234567
k , snd - > ps , snd - > pe , snd - > pr ,
snd - > m & 1 ? ' R ' : ' - ' , snd - > m & 2 ? ' M ' : ' - ' , snd - > m & 4 ? ' D ' : ' - ' ,
snd - > m & 8 ? ' P ' : ' - ' , snd - > m & 16 ? ' G ' : ' - ' , snd - > vo ) ;
for ( l = Bsnprintf ( disptext [ i ] + 5 , 20 , " %s " , snd - > definedname ) ; l < 20 ; l + + )
disptext [ i ] [ 5 + l ] = ' ' ;
if ( snd - > filename )
{
l = Bstrlen ( snd - > filename ) ;
if ( l < = 16 )
cp = snd - > filename ;
else
cp = snd - > filename + l - 15 ;
for ( m = Bsnprintf ( disptext [ i ] + 26 , 16 , " %s " , cp ) ; m < 16 ; m + + )
disptext [ i ] [ 26 + m ] = ' ' ;
if ( l > 16 )
disptext [ i ] [ 26 ] = disptext [ i ] [ 27 ] = disptext [ i ] [ 28 ] = ' . ' ;
}
printext16 ( 8 , ydim - overridepm16y + 28 + i * 9 ,
keystatus [ KEYSC_S ] ? editorcolors [ 8 ] : ( S_CheckSoundPlaying ( - 1 , k ) ? editorcolors [ 2 ] : editorcolors [ 10 ] ) ,
j = = cursnd + curofs ? editorcolors [ 1 ] : - 1 ,
disptext [ i ] , 0 ) ;
}
if ( keystatus [ KEYSC_S ] ) // sorting
{
char ch , bad = 0 ;
_printmessage16 ( " Sort by: (S)oundnum (D)ef (F)ile ori(g) or flags (12345) " ) ;
showframe ( 1 ) ;
i = 0 ;
bflushchars ( ) ;
while ( bad = = 0 )
{
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
ch = bgetchar ( ) ;
if ( keystatus [ 1 ] ) bad = 1 ;
else if ( ch = = ' s ' | | ch = = ' d ' | | ch = = ' f ' | | ch = = ' g ' | |
ch = = ' 1 ' | | ch = = ' 2 ' | | ch = = ' 3 ' | | ch = = ' 4 ' | | ch = = ' 5 ' )
{
bad = 2 ;
sort_sounds ( ch ) ;
}
}
if ( bad = = 1 )
{
keystatus [ KEYSC_ESC ] = keystatus [ KEYSC_Q ] = keystatus [ KEYSC_F2 ] = 0 ;
}
if ( bad = = 2 )
{
keystatus [ KEYSC_S ] = keystatus [ KEYSC_D ] = keystatus [ KEYSC_F ] = 0 ;
keystatus [ KEYSC_G ] = keystatus [ KEYSC_1 ] = keystatus [ KEYSC_2 ] = 0 ;
keystatus [ KEYSC_3 ] = keystatus [ KEYSC_4 ] = keystatus [ KEYSC_5 ] = 0 ;
}
}
else
showframe ( 1 ) ;
}
overridepm16y = - 1 ;
// i=ydim16;
// ydim16=ydim;
// drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,editorcolors[1]);
// ydim16=i;
// // printmessage16("");
// showframe(1);
FX_StopAllSounds ( ) ;
S_ClearSoundLocks ( ) ;
// SoundToggle = 0;
keystatus [ KEYSC_ESC ] = keystatus [ KEYSC_Q ] = keystatus [ KEYSC_F2 ] = 0 ;
}
}
// PK_ ^^^^
// from sector.c
static int32_t dist ( spritetype * s1 , spritetype * s2 )
{
int32_t x = klabs ( s1 - > x - s2 - > x ) ;
int32_t y = klabs ( s1 - > y - s2 - > y ) ;
int32_t z = klabs ( ( s1 - > z - s2 - > z ) > > 4 ) ;
if ( x < y ) swaplong ( & x , & y ) ;
if ( x < z ) swaplong ( & x , & z ) ;
{
int32_t t = y + z ;
return ( x - ( x > > 4 ) + ( t > > 2 ) + ( t > > 3 ) ) ;
}
}
extern int32_t NumVoices ;
extern int32_t g_numEnvSoundsPlaying ;
int32_t AmbienceToggle = 1 ; //SoundToggle;
int32_t ParentalLock = 0 ;
# undef T1
# define T1 (s->filler)
// adapted from actors.c
static void M32_MoveFX ( void )
{
int32_t i , j ;
int32_t x , ht ;
spritetype * s ;
for ( i = headspritestat [ 0 ] ; i > = 0 ; i = nextspritestat [ i ] )
{
s = & sprite [ i ] ;
if ( s - > picnum ! = MUSICANDSFX )
{
if ( T1 & 1 )
{
T1 & = ( ~ 1 ) ;
S_StopEnvSound ( s - > lotag , i ) ;
}
}
else if ( s - > sectnum > = 0 )
{
ht = s - > hitag ;
if ( s - > lotag < 999 & & ( unsigned ) sector [ s - > sectnum ] . lotag < 9 & &
AmbienceToggle & & sector [ s - > sectnum ] . floorz ! = sector [ s - > sectnum ] . ceilingz )
{
if ( ( g_sounds [ s - > lotag ] . m & 2 ) )
{
x = dist ( ( spritetype * ) & pos , s ) ;
if ( x < ht & & ( T1 & 1 ) = = 0 & & FX_VoiceAvailable ( g_sounds [ s - > lotag ] . pr - 1 ) )
{
if ( g_numEnvSoundsPlaying = = NumVoices )
{
for ( j = headspritestat [ 0 ] ; j > = 0 ; j = nextspritestat [ j ] )
{
if ( s - > picnum = = MUSICANDSFX & & j ! = i & & sprite [ j ] . lotag < 999 & &
( sprite [ j ] . filler & 1 ) = = 1 & & dist ( & sprite [ j ] , ( spritetype * ) & pos ) > x )
{
S_StopEnvSound ( sprite [ j ] . lotag , j ) ;
break ;
}
}
if ( j = = - 1 ) continue ;
}
A_PlaySound ( s - > lotag , i ) ;
T1 | = 1 ;
}
if ( x > = ht & & ( T1 & 1 ) = = 1 )
{
T1 & = ( ~ 1 ) ;
S_StopEnvSound ( s - > lotag , i ) ;
}
}
}
}
}
}
# undef T1
///__ShowHelpText__
void ExtShowSpriteData ( int16_t spritenum ) //F6
{
UNREFERENCED_PARAMETER ( spritenum ) ;
if ( qsetmode ! = 200 )
2011-02-22 02:34:18 +00:00
ShowFileText ( " sehelp.hlp " , 0 ) ;
2011-01-19 03:13:05 +00:00
/* if (qsetmode == 200) // In 3D mode
return ;
while ( KEY_PRESSED ( KEYSC_F6 ) ) ;
ResetKeys ( ) ;
ContextHelp ( spritenum ) ; // Get context sensitive help */
} // end ExtShowSpriteData
// Floor Over Floor (duke3d)
// If standing in sector with SE42 or SE44
// then draw viewing to SE41 and raise all =hi SE43 cielings.
// If standing in sector with SE43 or SE45
// then draw viewing to SE40 and lower all =hi SE42 floors.
static int32_t fofsizex = - 1 ;
static int32_t fofsizey = - 1 ;
#if 0
static void ResetFOFSize ( )
{
if ( fofsizex ! = - 1 ) tilesizx [ FOF ] = fofsizex ;
if ( fofsizey ! = - 1 ) tilesizy [ FOF ] = fofsizey ;
}
# endif
static void ExtSE40Draw ( int32_t spnum , int32_t x , int32_t y , int32_t z , int16_t a , int16_t h )
{
static int32_t tempsectorz [ MAXSECTORS ] ;
static int32_t tempsectorpicnum [ MAXSECTORS ] ;
int32_t i = 0 , j = 0 , k = 0 ;
int32_t floor1 = 0 , floor2 = 0 , ok = 0 , fofmode = 0 , draw_both = 0 ;
int32_t offx , offy , offz ;
if ( sprite [ spnum ] . ang ! = 512 ) return ;
// Things are a little different now, as we allow for masked transparent
// floors and ceilings. So the FOF textures is no longer required
// if (!(gotpic[FOF>>3]&(1<<(FOF&7))))
// return;
// gotpic[FOF>>3] &= ~(1<<(FOF&7));
if ( tilesizx [ 562 ] )
{
fofsizex = tilesizx [ 562 ] ;
tilesizx [ 562 ] = 0 ;
}
if ( tilesizy [ 562 ] )
{
fofsizey = tilesizy [ 562 ] ;
tilesizy [ 562 ] = 0 ;
}
floor1 = spnum ;
if ( sprite [ spnum ] . lotag = = 42 ) fofmode = 40 ;
if ( sprite [ spnum ] . lotag = = 43 ) fofmode = 41 ;
if ( sprite [ spnum ] . lotag = = 44 ) fofmode = 40 ;
if ( sprite [ spnum ] . lotag = = 45 ) fofmode = 41 ;
// fofmode=sprite[spnum].lotag-2;
// sectnum=sprite[j].sectnum;
// sectnum=cursectnum;
ok + + ;
/* recursive?
for ( j = 0 ; j < MAXSPRITES ; j + + )
{
if (
sprite [ j ] . sectnum = = sectnum & &
sprite [ j ] . picnum = = 1 & &
sprite [ j ] . lotag = = 110
) { DrawFloorOverFloor ( j ) ; break ; }
}
*/
// if(ok==0) { Message("no fof",RED); return; }
for ( j = 0 ; j < MAXSPRITES ; j + + )
{
if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = fofmode & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
{
floor1 = j ;
fofmode = sprite [ j ] . lotag ;
ok + + ;
break ;
}
}
// if(ok==1) { Message("no floor1",RED); return; }
if ( fofmode = = 40 ) k = 41 ;
else k = 40 ;
for ( j = 0 ; j < MAXSPRITES ; j + + )
{
if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = k & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
{
floor2 = j ;
ok + + ;
break ;
}
}
i = floor1 ;
offx = sprite [ floor2 ] . x - sprite [ floor1 ] . x ;
offy = sprite [ floor2 ] . y - sprite [ floor1 ] . y ;
offz = 0 ;
if ( sprite [ floor2 ] . ang > = 1024 )
offz = sprite [ floor2 ] . z ;
else if ( fofmode = = 41 )
offz = SPRITESEC ( floor2 ) . floorz ;
else
offz = SPRITESEC ( floor2 ) . ceilingz ;
if ( sprite [ floor1 ] . ang > = 1024 )
offz - = sprite [ floor1 ] . z ;
else if ( fofmode = = 40 )
offz - = SPRITESEC ( floor1 ) . floorz ;
else
offz - = SPRITESEC ( floor1 ) . ceilingz ;
// if(ok==2) { Message("no floor2",RED); return; }
for ( j = 0 ; j < MAXSPRITES ; j + + ) // raise ceiling or floor
{
if ( sprite [ j ] . picnum = = 1 & & sprite [ j ] . lotag = = k + 2 & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
{
if ( k = = 40 )
{
tempsectorz [ sprite [ j ] . sectnum ] = SPRITESEC ( j ) . floorz ;
SPRITESEC ( j ) . floorz + = ( ( ( z - SPRITESEC ( j ) . floorz ) / 32768 ) + 1 ) * 32768 ;
tempsectorpicnum [ sprite [ j ] . sectnum ] = SPRITESEC ( j ) . floorpicnum ;
SPRITESEC ( j ) . floorpicnum = 562 ;
}
else
{
tempsectorz [ sprite [ j ] . sectnum ] = SPRITESEC ( j ) . ceilingz ;
SPRITESEC ( j ) . ceilingz + = ( ( ( z - SPRITESEC ( j ) . ceilingz ) / 32768 ) - 1 ) * 32768 ;
tempsectorpicnum [ sprite [ j ] . sectnum ] = SPRITESEC ( j ) . ceilingpicnum ;
SPRITESEC ( j ) . ceilingpicnum = 562 ;
}
draw_both = 1 ;
}
}
drawrooms ( x + offx , y + offy , z + offz , a , h , sprite [ floor2 ] . sectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
if ( draw_both )
{
for ( j = 0 ; j < MAXSPRITES ; j + + ) // restore ceiling or floor for the draw both sectors
{
if ( sprite [ j ] . picnum = = SECTOREFFECTOR & &
sprite [ j ] . lotag = = k + 2 & & sprite [ j ] . hitag = = sprite [ floor1 ] . hitag )
{
if ( k = = 40 )
{
SPRITESEC ( j ) . floorz = tempsectorz [ sprite [ j ] . sectnum ] ;
SPRITESEC ( j ) . floorpicnum = tempsectorpicnum [ sprite [ j ] . sectnum ] ;
}
else
{
SPRITESEC ( j ) . ceilingz = tempsectorz [ sprite [ j ] . sectnum ] ;
SPRITESEC ( j ) . ceilingpicnum = tempsectorpicnum [ sprite [ j ] . sectnum ] ;
}
} // end if
} // end for
// Now re-draw
drawrooms ( x + offx , y + offy , z + offz , a , h , sprite [ floor2 ] . sectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
}
} // end SE40
static void SE40Code ( int32_t x , int32_t y , int32_t z , int32_t a , int32_t h )
{
int32_t i ;
i = 0 ;
while ( i < MAXSPRITES )
{
int32_t t = sprite [ i ] . lotag ;
switch ( t )
{
// case 40:
// case 41:
// ExtSE40Draw(i,x,y,z,a,h);
// break;
case 42 :
case 43 :
case 44 :
case 45 :
if ( cursectnum = = sprite [ i ] . sectnum )
ExtSE40Draw ( i , x , y , z , a , h ) ;
break ;
}
i + + ;
}
}
void ExtEditSectorData ( int16_t sectnum ) //F7
{
2011-02-22 02:34:18 +00:00
// if (qsetmode != 200) ShowFileText("sthelp.hlp", 0);
2011-01-19 03:13:05 +00:00
if ( qsetmode = = 200 )
return ;
if ( eitherALT ) //ALT
{
keystatus [ KEYSC_F7 ] = 0 ;
wallsprite = 0 ;
curwall = 0 ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
cursector_lotag = sector [ sectnum ] . lotag ;
cursector_lotag = getnumber16 ( " Enter search sector lotag : " , cursector_lotag , BTAG_MAX , 0 ) ;
_printmessage16 ( " Search sector lotag %d " , cursector_lotag ) ;
}
else EditSectorData ( sectnum ) ;
} // end ExtEditSectorData
void ExtEditWallData ( int16_t wallnum ) //F8
{
if ( qsetmode = = 200 )
return ;
if ( eitherALT ) //ALT
{
wallsprite = 1 ;
curwall = wallnum ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
search_lotag = wall [ curwall ] . lotag ;
search_hitag = wall [ curwall ] . hitag ;
search_lotag = getnumber16 ( " Enter wall search lotag : " , search_lotag , BTAG_MAX , 0 ) ;
search_hitag = getnumber16 ( " Enter wall search hitag : " , search_hitag , BTAG_MAX , 0 ) ;
// Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d",
// curwall,wall[curwall].lotag,wall[curwall].hitag);
_printmessage16 ( " Search wall lo=%d hi=%d " , search_lotag , search_hitag ) ;
}
else EditWallData ( wallnum ) ;
}
static void GenericSpriteSearch ( void ) ;
void ExtEditSpriteData ( int16_t spritenum ) //F8
{
if ( qsetmode = = 200 )
return ;
if ( eitherALT ) //ALT
GenericSpriteSearch ( ) ;
#if 0
{
wallsprite = 2 ;
cursearchsprite = spritenum ;
curwallnum = 0 ;
cursearchspritenum = 0 ;
cursectornum = 0 ;
search_lotag = sprite [ cursearchsprite ] . lotag ;
search_hitag = sprite [ cursearchsprite ] . hitag ;
search_lotag = getnumber16 ( " Enter sprite search lotag : " , search_lotag , BTAG_MAX , 0 ) ;
search_hitag = getnumber16 ( " Enter sprite search hitag : " , search_hitag , BTAG_MAX , 0 ) ;
printmessage16 ( " Search sprite lo=%d hi=%d " , search_lotag , search_hitag ) ;
}
# endif
else EditSpriteData ( spritenum ) ;
}
static inline void SpriteName ( int16_t spritenum , char * lo2 )
{
Bstrcpy ( lo2 , names [ sprite [ spritenum ] . picnum ] ) ;
} // end SpriteName
static void ReadPaletteTable ( )
{
int32_t i , j , fp ;
char lookup_num ;
for ( j = 0 ; j < 256 ; j + + )
tempbuf [ j ] = j ;
for ( i = 1 ; i < MAXPALOOKUPS ; i + + )
makepalookup ( i , tempbuf , 0 , 0 , 0 , 1 ) ;
if ( ( fp = kopen4load ( " lookup.dat " , 0 ) ) = = - 1 )
{
if ( ( fp = kopen4load ( " lookup.dat " , 1 ) ) = = - 1 )
{
initprintf ( " LOOKUP.DAT not found \n " ) ;
return ;
}
}
// initprintf("Loading palette lookups... ");
kread ( fp , & num_tables , 1 ) ;
for ( j = 0 ; j < num_tables ; j + + )
{
kread ( fp , & lookup_num , 1 ) ;
kread ( fp , tempbuf , 256 ) ;
makepalookup ( lookup_num , tempbuf , 0 , 0 , 0 , 1 ) ;
}
for ( j = 0 ; j < 256 ; j + + )
tempbuf [ j ] = j ;
num_tables + + ;
makepalookup ( num_tables , tempbuf , 15 , 15 , 15 , 1 ) ;
makepalookup ( num_tables + 1 , tempbuf , 15 , 0 , 0 , 1 ) ;
makepalookup ( num_tables + 2 , tempbuf , 0 , 15 , 0 , 1 ) ;
makepalookup ( num_tables + 3 , tempbuf , 0 , 0 , 15 , 1 ) ;
kread ( fp , WATERpalette , 768 ) ;
kread ( fp , SLIMEpalette , 768 ) ;
kread ( fp , TITLEpalette , 768 ) ;
kread ( fp , REALMSpalette , 768 ) ;
kread ( fp , BOSS1palette , 768 ) ;
kclose ( fp ) ;
// initprintf("success.\n");
} // end ReadPaletteTable
static void ReadGamePalette ( )
{
int32_t fp ;
if ( ( fp = kopen4load ( " palette.dat " , 0 ) ) = = - 1 )
if ( ( fp = kopen4load ( " palette.dat " , 1 ) ) = = - 1 )
{
initprintf ( " !!! PALETTE.DAT NOT FOUND !!! \n " ) ;
Bstrcpy ( tempbuf , " Mapster32 " VERSION BUILDDATE ) ;
wm_msgbox ( tempbuf , " palette.dat not found " ) ;
exit ( 0 ) ;
}
// initprintf("Loading game palette... ");
kread ( fp , GAMEpalette , 768 ) ;
kclose ( fp ) ;
// initprintf("success.\n");
ReadPaletteTable ( ) ;
}
static void m32_showmouse ( void )
{
int32_t i , col ;
if ( totalclock > lastupdate )
{
mousecol + = mouseadd ;
if ( mousecol > = 30 | | mousecol < = 0 )
{
mouseadd = - mouseadd ;
mousecol + = mouseadd ;
}
lastupdate = totalclock + 3 ;
}
switch ( whitecol )
{
case 1 : // Shadow Warrior
col = whitecol + mousecol ;
break ;
case 31 : // Duke Nukem 3D
col = whitecol - mousecol ;
break ;
default :
col = whitecol ;
break ;
}
if ( col ! = whitecol )
{
for ( i = ( ( xdim > 640 ) ? 3 : 2 ) ; i < = ( ( xdim > 640 ) ? 7 : 3 ) ; i + + )
{
plotpixel ( searchx + i , searchy , col ) ;
plotpixel ( searchx - i , searchy , col ) ;
plotpixel ( searchx , searchy - i , col ) ;
plotpixel ( searchx , searchy + i , col ) ;
}
for ( i = 1 ; i < = ( ( xdim > 640 ) ? 2 : 1 ) ; i + + )
{
plotpixel ( searchx + i , searchy , whitecol ) ;
plotpixel ( searchx - i , searchy , whitecol ) ;
plotpixel ( searchx , searchy - i , whitecol ) ;
plotpixel ( searchx , searchy + i , whitecol ) ;
}
i = ( xdim > 640 ) ? 8 : 4 ;
plotpixel ( searchx + i , searchy , 0 ) ;
plotpixel ( searchx - i , searchy , 0 ) ;
plotpixel ( searchx , searchy - i , 0 ) ;
plotpixel ( searchx , searchy + i , 0 ) ;
}
if ( xdim > 640 )
{
for ( i = 1 ; i < = 4 ; i + + )
{
plotpixel ( searchx + i , searchy , whitecol ) ;
plotpixel ( searchx - i , searchy , whitecol ) ;
plotpixel ( searchx , searchy - i , whitecol ) ;
plotpixel ( searchx , searchy + i , whitecol ) ;
}
}
}
2011-02-22 02:34:18 +00:00
static int32_t AskIfSure ( const char * text )
2011-01-19 03:13:05 +00:00
{
int32_t retval = 1 ;
if ( qsetmode = = 200 )
{
begindrawing ( ) ; //{{{
printext256 ( 0 , 0 , whitecol , 0 , text ? text : " Are you sure you want to proceed? " , 0 ) ;
enddrawing ( ) ; //}}}
}
else
{
_printmessage16 ( " %s " , text ? text : " Are you sure you want to proceed? " ) ;
}
showframe ( 1 ) ;
while ( ( keystatus [ KEYSC_ESC ] | keystatus [ KEYSC_ENTER ] | keystatus [ KEYSC_SPACE ] | keystatus [ KEYSC_N ] ) = = 0 )
{
idle_waitevent ( ) ;
if ( handleevents ( ) )
{
if ( quitevent )
{
retval = 1 ;
break ;
}
}
if ( PRESSED_KEYSC ( Y ) | | PRESSED_KEYSC ( ENTER ) )
{
retval = 0 ;
break ;
}
}
if ( PRESSED_KEYSC ( ESC ) )
retval = 1 ;
return ( retval ) ;
}
static int32_t IsValidTile ( int32_t idTile )
{
return ( idTile > = 0 & & idTile < MAXTILES ) & & ( tilesizx [ idTile ] & & tilesizy [ idTile ] ) ;
}
static int32_t SelectAllTiles ( int32_t iCurrentTile )
{
int32_t i ;
if ( iCurrentTile < localartlookupnum )
iCurrentTile = localartlookup [ iCurrentTile ] ;
else
iCurrentTile = 0 ;
localartlookupnum = MAXTILES ;
for ( i = 0 ; i < MAXTILES ; i + + )
{
localartlookup [ i ] = i ;
localartfreq [ i ] = 0 ;
}
return iCurrentTile ;
}
static int32_t OnGotoTile ( int32_t iTile ) ;
static int32_t OnSelectTile ( int32_t iTile ) ;
static int32_t OnSaveTileGroup ( ) ;
static int32_t loadtilegroups ( const char * fn ) ;
static int32_t s_Zoom = INITIAL_ZOOM ;
static int32_t s_TileZoom = 1 ;
static char tilesel_errmsg [ 128 ] , tilesel_showerr = 0 ;
static int32_t DrawTiles ( int32_t iTopLeft , int32_t iSelected , int32_t nXTiles , int32_t nYTiles ,
int32_t TileDim , int32_t offset , int32_t showmsg ) ;
# define TMPERRMSG_SHOW(alsoOSD) do { \
printext256 ( 0 , 0 , whitecol , 0 , tilesel_errmsg , 0 ) ; \
if ( alsoOSD ) OSD_Printf ( " %s \n " , tilesel_errmsg ) ; \
showframe ( 1 ) ; \
} while ( 0 )
# define TMPERRMSG_PRINT(Msg, ...) do { \
Bsprintf ( tilesel_errmsg , Msg , # # __VA_ARGS__ ) ; \
TMPERRMSG_SHOW ( 1 ) ; \
tilesel_showerr = 1 ; \
} while ( 0 )
# define TMPERRMSG_RETURN(Msg, ...) do \
{ \
TMPERRMSG_PRINT ( Msg , # # __VA_ARGS__ ) ; \
return 1 ; \
} while ( 0 )
static int32_t m32gettile ( int32_t idInitialTile )
{
int32_t gap , temp , zoomsz ;
int32_t nXTiles , nYTiles , nDisplayedTiles ;
int32_t i ;
int32_t iTile , iTopLeftTile , iLastTile ;
int32_t idSelectedTile ;
int32_t scrollmode ;
int32_t mousedx , mousedy , mtile , omousex = searchx , omousey = searchy , moffset = 0 ;
int32_t noTilesMarked = 1 ;
int32_t mark_lastk = - 1 ;
// Enable following line for testing. I couldn't work out how to change vidmode on the fly
// s_Zoom = NUM_ZOOMS - 1;
idInitialTile = clamp ( idInitialTile , 0 , MAXTILES - 1 ) ;
// Ensure zoom not to big (which can happen if display size
// changes whilst Mapster is running)
do
{
nXTiles = xdim / ZoomToThumbSize [ s_Zoom ] ;
nYTiles = ydim / ZoomToThumbSize [ s_Zoom ] ;
// Refuse to draw less than half of a row.
if ( ZoomToThumbSize [ s_Zoom ] / 2 < 12 ) nYTiles - - ;
nDisplayedTiles = nXTiles * nYTiles ;
if ( ! nDisplayedTiles )
{
// Eh-up, resolution changed since we were last displaying tiles.
s_Zoom - - ;
}
}
while ( ! nDisplayedTiles ) ;
keystatus [ KEYSC_V ] = 0 ;
for ( i = 0 ; i < MAXTILES ; i + + )
{
localartfreq [ i ] = 0 ;
localartlookup [ i ] = i ;
}
iLastTile = iTile = idSelectedTile = idInitialTile ;
switch ( searchstat )
{
case SEARCH_WALL :
for ( i = 0 ; i < numwalls ; i + + )
localartfreq [ wall [ i ] . picnum ] + + ;
break ;
case SEARCH_CEILING :
case SEARCH_FLOOR :
for ( i = 0 ; i < numsectors ; i + + )
{
localartfreq [ sector [ i ] . ceilingpicnum ] + + ;
localartfreq [ sector [ i ] . floorpicnum ] + + ;
}
break ;
case SEARCH_SPRITE :
for ( i = 0 ; i < MAXSPRITES ; i + + )
localartfreq [ sprite [ i ] . picnum ] + = ( sprite [ i ] . statnum < MAXSTATUS ) ;
break ;
case SEARCH_MASKWALL :
for ( i = 0 ; i < numwalls ; i + + )
localartfreq [ wall [ i ] . overpicnum ] + + ;
break ;
default :
break ;
}
//
// Sort tiles into frequency order
//
gap = MAXTILES / 2 ;
do
{
for ( i = 0 ; i < MAXTILES - gap ; i + + )
{
temp = i ;
while ( localartfreq [ temp ] < localartfreq [ temp + gap ] & & temp > = 0 )
{
int32_t tempint ;
tempint = localartfreq [ temp ] ;
localartfreq [ temp ] = localartfreq [ temp + gap ] ;
localartfreq [ temp + gap ] = tempint ;
tempint = localartlookup [ temp ] ;
localartlookup [ temp ] = localartlookup [ temp + gap ] ;
localartlookup [ temp + gap ] = tempint ;
if ( iTile = = temp )
iTile = temp + gap ;
else if ( iTile = = temp + gap )
iTile = temp ;
temp - = gap ;
}
}
gap > > = 1 ;
}
while ( gap > 0 ) ;
//
// Set up count of number of used tiles
//
localartlookupnum = 0 ;
while ( localartfreq [ localartlookupnum ] > 0 )
localartlookupnum + + ;
//
// Check : If no tiles used at all then switch to displaying all tiles
//
if ( ! localartfreq [ 0 ] )
{
localartlookupnum = MAXTILES ;
for ( i = 0 ; i < MAXTILES ; i + + )
{
localartlookup [ i ] = i ;
localartfreq [ i ] = 0 ; // Terrible bodge : zero tilefreq's not displayed in tile view. Still, when in Rome ... :-)
}
iTile = idInitialTile ;
}
//
//
//
iTopLeftTile = iTile - ( iTile % nXTiles ) ;
iTopLeftTile = clamp ( iTopLeftTile , 0 , MAXTILES - nDisplayedTiles ) ;
zoomsz = ZoomToThumbSize [ s_Zoom ] ;
searchx = ( ( iTile - iTopLeftTile ) % nXTiles ) * zoomsz + zoomsz / 2 ;
searchy = ( ( iTile - iTopLeftTile ) / nXTiles ) * zoomsz + zoomsz / 2 ;
////////////////////////////////
// Start of key handling code //
////////////////////////////////
while ( ( keystatus [ KEYSC_ENTER ] | keystatus [ KEYSC_ESC ] | ( bstatus & 1 ) ) = = 0 ) // <- Presumably one of these is escape key ??
{
zoomsz = ZoomToThumbSize [ s_Zoom ] ;
DrawTiles ( iTopLeftTile , ( iTile > = localartlookupnum ) ? localartlookupnum - 1 : iTile ,
nXTiles , nYTiles , zoomsz , moffset ,
( tilesel_showerr & & ( iTile = = iLastTile | | ( tilesel_showerr = 0 ) ) ) ) ;
iLastTile = iTile ;
idle_waitevent_timeout ( 500 ) ;
// SDL seems to miss mousewheel events when rotated slowly.
// These kludgy things seem to make it better, but I'm not sure.
if ( handleevents ( ) )
quitevent = 0 ;
getmousevalues ( & mousedx , & mousedy , & bstatus ) ;
searchx + = mousedx ;
searchy + = mousedy ;
if ( bstatus & 2 )
{
moffset + = mousedy * 2 ;
searchy + = mousedy ;
searchx - = mousedx ;
if ( ( moffset < 0 & & iTopLeftTile > localartlookupnum - nDisplayedTiles - 1 )
| | ( moffset > 0 & & iTopLeftTile = = 0 ) )
{
moffset = 0 ;
searchy - = mousedy * 2 ;
}
while ( moffset > zoomsz )
{
iTopLeftTile - = nXTiles ;
moffset - = zoomsz ;
}
while ( moffset < - zoomsz )
{
iTopLeftTile + = nXTiles ;
moffset + = zoomsz ;
}
}
// Keep the pointer visible at all times.
temp = min ( zoomsz / 2 , 12 ) ;
searchx = clamp ( searchx , temp , xdim - temp ) ;
searchy = clamp ( searchy , temp , ydim - temp ) ;
scrollmode = ! ( eitherCTRL ^ revertCTRL ) ;
if ( bstatus & 16 & & scrollmode & & iTopLeftTile > 0 )
{
mouseb & = ~ 16 ;
iTopLeftTile - = ( nXTiles * scrollamount ) ;
}
else if ( bstatus & 32 & & scrollmode & & iTopLeftTile < localartlookupnum - nDisplayedTiles - 1 )
{
mouseb & = ~ 32 ;
iTopLeftTile + = ( nXTiles * scrollamount ) ;
}
mtile = iTile = searchx / zoomsz + ( ( searchy - moffset ) / zoomsz ) * nXTiles + iTopLeftTile ;
while ( iTile > = iTopLeftTile + nDisplayedTiles )
{
iTile - = nXTiles ;
mtile = iTile ;
}
// These two lines are so obvious I don't need to comment them ...;-)
synctics = totalclock - lockclock ;
lockclock + = synctics ;
// Zoom in / out using numeric key pad's / and * keys
if ( ( ( keystatus [ KEYSC_gSLASH ] | | ( ! scrollmode & & bstatus & 16 ) ) & & s_Zoom < ( signed ) ( NUM_ZOOMS - 1 ) )
| | ( ( keystatus [ KEYSC_gSTAR ] | | ( ! scrollmode & & bstatus & 32 ) ) & & s_Zoom > 0 ) )
{
if ( PRESSED_KEYSC ( gSLASH ) | | ( ! scrollmode & & bstatus & 16 ) )
{
mouseb & = ~ 16 ;
bstatus & = ~ 16 ;
// Watch out : If editor window is small, then the next zoom level
// might get so large that even one tile might not fit !
if ( ZoomToThumbSize [ s_Zoom + 1 ] < = xdim & & ZoomToThumbSize [ s_Zoom + 1 ] < = ydim )
{
// Phew, plenty of room.
s_Zoom + + ;
}
}
else
{
keystatus [ KEYSC_gSTAR ] = 0 ;
mouseb & = ~ 32 ;
bstatus & = ~ 32 ;
s_Zoom - - ;
}
zoomsz = ZoomToThumbSize [ s_Zoom ] ;
if ( iTile > = localartlookupnum )
iTile = localartlookupnum - 1 ;
// Calculate new num of tiles to display
nXTiles = xdim / zoomsz ;
nYTiles = ydim / zoomsz ;
// Refuse to draw less than half of a row.
if ( zoomsz / 2 < 12 )
nYTiles - - ;
nDisplayedTiles = nXTiles * nYTiles ;
// Determine if the top-left displayed tile needs to
// alter in order to display selected tile
iTopLeftTile = iTile - ( iTile % nXTiles ) ;
iTopLeftTile = clamp ( iTopLeftTile , 0 , MAXTILES - nDisplayedTiles ) ;
// scroll window so mouse points the same tile as it was before zooming
iTopLeftTile - = searchx / zoomsz + ( ( searchy - moffset ) / zoomsz ) * nXTiles + iTopLeftTile - iTile ;
}
if ( PRESSED_KEYSC ( LEFT ) )
{
if ( eitherCTRL ) // same as HOME, for consistency with CTRL-UP/DOWN
iTile = ( iTile / nXTiles ) * nXTiles ;
else
iTile - - ;
}
if ( PRESSED_KEYSC ( RIGHT ) )
{
if ( eitherCTRL ) // same as END, for consistency with CTRL-UP/DOWN
iTile = ( ( iTile + nXTiles ) / nXTiles ) * nXTiles - 1 ;
else
iTile + + ;
}
if ( PRESSED_KEYSC ( UP ) )
{
if ( eitherCTRL )
while ( iTile - nXTiles > = iTopLeftTile )
iTile - = nXTiles ;
else
iTile - = nXTiles ;
}
if ( PRESSED_KEYSC ( DOWN ) )
{
if ( eitherCTRL )
while ( iTile + nXTiles < iTopLeftTile + nDisplayedTiles )
iTile + = nXTiles ;
else
iTile + = nXTiles ;
}
if ( PRESSED_KEYSC ( PGUP ) )
{
if ( eitherCTRL )
iTile = 0 ;
else
iTile - = nDisplayedTiles ;
}
if ( PRESSED_KEYSC ( PGDN ) )
{
if ( eitherCTRL )
iTile = localartlookupnum - 1 ;
else
iTile + = nDisplayedTiles ;
}
if ( PRESSED_KEYSC ( HOME ) )
{
if ( eitherCTRL )
iTile = iTopLeftTile ;
else
iTile = ( iTile / nXTiles ) * nXTiles ;
}
if ( PRESSED_KEYSC ( END ) )
{
if ( eitherCTRL )
iTile = iTopLeftTile + nDisplayedTiles - 1 ;
else
iTile = ( ( iTile + nXTiles ) / nXTiles ) * nXTiles - 1 ;
}
// 'V' KEYPRESS
if ( PRESSED_KEYSC ( V ) )
iTile = SelectAllTiles ( iTile ) ;
// 'G' KEYPRESS - Goto frame
if ( PRESSED_KEYSC ( G ) )
{
if ( eitherCTRL )
{
if ( OnSaveTileGroup ( ) = = 0 )
{
// iTile = SelectAllTiles(iTile);
Bmemset ( tilemarked , 0 , sizeof ( tilemarked ) ) ;
mark_lastk = - 1 ;
noTilesMarked = 1 ;
}
}
else
iTile = OnGotoTile ( iTile ) ;
}
// 'U' KEYPRESS : go straight to user defined art
if ( PRESSED_KEYSC ( U ) )
{
SelectAllTiles ( iTile ) ;
iTile = FIRST_USER_ART_TILE ;
}
// 'A' KEYPRESS : Go straight to start of Atomic edition's art
if ( PRESSED_KEYSC ( A ) )
{
SelectAllTiles ( iTile ) ;
iTile = FIRST_ATOMIC_TILE ;
}
// 'E' KEYPRESS : Go straight to start of extended art
if ( PRESSED_KEYSC ( E ) )
{
SelectAllTiles ( iTile ) ;
if ( iTile = = FIRST_EXTENDED_TILE )
iTile = SECOND_EXTENDED_TILE ;
else iTile = FIRST_EXTENDED_TILE ;
}
// 'T' KEYPRESS = Select from pre-defined tileset
if ( PRESSED_KEYSC ( T ) )
iTile = OnSelectTile ( iTile ) ;
if ( PRESSED_KEYSC ( Z ) )
s_TileZoom = ! s_TileZoom ;
//
// Ensure tilenum is within valid range
//
iTile = clamp ( iTile , 0 , min ( MAXTILES - 1 , localartlookupnum + nDisplayedTiles - 1 ) ) ;
// 'S' KEYPRESS: search for named tile
if ( PRESSED_KEYSC ( S ) )
{
static char laststr [ 25 ] = " " ;
const char * searchstr = getstring_simple ( " Search for tile name: " , laststr , MAXTILES - 1 ) ;
static char buf [ 2 ] [ 25 ] ;
if ( searchstr & & searchstr [ 0 ] )
{
int32_t i , i0 , slen = Bstrlen ( searchstr ) - 1 ;
Bstrncpy ( laststr , searchstr , 25 ) ;
laststr [ 24 ] = 0 ;
i0 = localartlookup [ iTile ] ;
Bmemcpy ( buf [ 0 ] , laststr , 25 ) ;
Bstrupr ( buf [ 0 ] ) ;
for ( i = ( i0 + 1 ) % MAXTILES ; i ! = i0 ; i = ( i + 1 ) % MAXTILES )
{
Bmemcpy ( buf [ 1 ] , names [ i ] , 25 ) ;
buf [ 1 ] [ 24 ] = 0 ;
Bstrupr ( buf [ 1 ] ) ;
if ( ( searchstr [ 0 ] = = ' ^ ' & & ! Bstrncmp ( buf [ 1 ] , buf [ 0 ] + 1 , slen ) ) | |
( searchstr [ 0 ] ! = ' ^ ' & & strstr ( buf [ 1 ] , buf [ 0 ] ) ) )
{
SelectAllTiles ( i ) ;
iTile = i ;
break ;
}
}
}
}
//
// Adjust top-left to ensure tilenum is within displayed range of tiles
//
while ( iTile < iTopLeftTile - ( moffset < 0 ) ? nXTiles : 0 )
iTopLeftTile - = nXTiles ;
while ( iTile > = iTopLeftTile + nDisplayedTiles )
iTopLeftTile + = nXTiles ;
iTopLeftTile = clamp ( iTopLeftTile , 0 , MAXTILES - nDisplayedTiles ) ;
// SPACE keypress: mark/unmark selected tile
if ( PRESSED_KEYSC ( SPACE ) )
{
if ( iTile < localartlookupnum & & IsValidTile ( localartlookup [ iTile ] ) )
{
if ( keystatus [ KEYSC_LCTRL ] & & keystatus [ KEYSC_RSHIFT ] )
{
Bmemset ( tilemarked , 0 , sizeof ( tilemarked ) ) ;
mark_lastk = - 1 ;
noTilesMarked = 1 ;
}
else
{
int32_t k = iTile , kend , dir ;
if ( noTilesMarked )
{
noTilesMarked = 0 ;
TMPERRMSG_PRINT ( " Beginning marking tiles. To group, press Ctrl-G. To reset, press LCtrl-RShift-SPACE. " ) ;
}
if ( mark_lastk > = 0 & & eitherCTRL )
{
kend = mark_lastk ;
dir = ksgn ( mark_lastk - k ) ;
}
else
{
kend = k ;
dir = 0 ;
}
mark_lastk = k ;
for ( ; dir = = 0 | | dir * ( kend - k ) > = 1 ; k + = dir )
{
tilemarked [ localartlookup [ k ] > > 3 ] ^ = ( 1 < < ( localartlookup [ k ] & 7 ) ) ;
if ( dir = = 0 )
break ;
}
}
}
}
if ( ( keystatus [ KEYSC_ENTER ] | | ( bstatus & 1 ) ) = = 0 ) // uh ? Not escape key ?
{
idSelectedTile = idInitialTile ;
}
else
{
if ( iTile < localartlookupnum )
{
// Convert tile num from index to actual tile num
idSelectedTile = localartlookup [ iTile ] ;
// Check : if invalid tile selected, return original tile num
if ( ! IsValidTile ( idSelectedTile ) )
idSelectedTile = idInitialTile ;
}
else
{
idSelectedTile = idInitialTile ;
}
}
if ( mtile ! = iTile ) // if changed by keyboard, update mouse cursor
{
searchx = ( ( iTile - iTopLeftTile ) % nXTiles ) * zoomsz + zoomsz / 2 ;
searchy = ( ( iTile - iTopLeftTile ) / nXTiles ) * zoomsz + zoomsz / 2 + moffset ;
}
}
searchx = omousex ;
searchy = omousey ;
keystatus [ KEYSC_ESC ] = 0 ;
keystatus [ KEYSC_ENTER ] = 0 ;
return idSelectedTile ;
}
// Dir = 0 (zoom out) or 1 (zoom in)
//void OnZoomInOut( int32_t *pZoom, int32_t Dir /*0*/ )
//{
//}
static int32_t OnSaveTileGroup ( )
{
int32_t i , n = 0 ;
char hotkey ;
const char * cp , * name ;
if ( tile_groups = = MAX_TILE_GROUPS )
TMPERRMSG_RETURN ( " Cannot save tile group: maximum number of groups (%d) exceeded. " , MAX_TILE_GROUPS ) ;
for ( i = 0 ; i < MAXTILES ; i + + )
n + = ! ! ( tilemarked [ i > > 3 ] & ( 1 < < ( i & 7 ) ) ) ;
if ( n = = 0 )
TMPERRMSG_RETURN ( " Cannot save tile group: no tiles marked. " ) ;
else if ( n > MAX_TILE_GROUP_ENTRIES )
TMPERRMSG_RETURN ( " Cannot save tile group: too many tiles in group. Have %d, max is %d. " ,
n , MAX_TILE_GROUP_ENTRIES ) ;
cp = getstring_simple ( " Hotkey for new group: " , " " , 1 ) ;
if ( ! cp | | ! * cp )
return 1 ;
hotkey = Btoupper ( cp [ 0 ] ) ;
if ( ! isalpha ( hotkey ) )
TMPERRMSG_RETURN ( " Hotkey must be alphabetic. " ) ;
for ( i = 0 ; i < tile_groups ; i + + )
if ( s_TileGroups [ i ] . key1 = = hotkey | | s_TileGroups [ i ] . key2 = = Btolower ( hotkey ) )
TMPERRMSG_RETURN ( " Hotkey '%c' already in use by tile group `%s'. " , hotkey , s_TileGroups [ i ] . szText ) ;
name = getstring_simple ( " Name for new tile group: " , " " , 0 ) ;
if ( ! name | | ! * name )
return 1 ;
for ( i = 0 ; name [ i ] ; i + + )
if ( ! ( isalnum ( name [ i ] ) | | name [ i ] = = ' ' | | name [ i ] = = ' , ' ) )
TMPERRMSG_RETURN ( " Name may only consist of alphabetic, numeric and space characters. " ) ;
{
int32_t lasti = - 1 , col = 0 , j , k , opathsearchmode = pathsearchmode ;
BFILE * fp ;
pathsearchmode = pathsearchmode_oninit ; // use the same pathsearchmode as on init
fp = fopenfrompath ( default_tiles_cfg , " a " ) ;
pathsearchmode = opathsearchmode ;
if ( ! fp )
TMPERRMSG_RETURN ( " Could not open `%s' for writing: %s. " , default_tiles_cfg , strerror ( errno ) ) ;
if ( fseek ( fp , 0 , BSEEK_END ) ) // seems to be necessary even though we fopen with "a"
TMPERRMSG_RETURN ( " Could not seek to end of file `%s'. " , default_tiles_cfg ) ;
# define TTAB "\t"
# define TBITCHK(i) ((i)<MAXTILES && (tilemarked[(i)>>3]&(1<<((i)&7))))
Bfprintf ( fp , " \n " ) ;
Bfprintf ( fp , " tilegroup \" %s \" \n { \n " , name ) ;
Bfprintf ( fp , TTAB " hotkey \" %c \" \n \n " , hotkey ) ;
if ( ! ( s_TileGroups [ tile_groups ] . pIds = Bmalloc ( n * sizeof ( s_TileGroups [ tile_groups ] . pIds [ 0 ] ) ) ) )
TMPERRMSG_RETURN ( " Out of memory. " ) ;
j = 0 ;
// tileranges for consecutive runs of 3 or more tiles
for ( i = 0 ; i < MAXTILES ; i + + )
{
if ( lasti > = 0 & & ! TBITCHK ( i ) )
{
if ( names [ lasti ] [ 0 ] & & names [ i - 1 ] [ 0 ] )
Bfprintf ( fp , TTAB " tilerange %s %s \n " , names [ lasti ] , names [ i - 1 ] ) ;
else
Bfprintf ( fp , TTAB " tilerange %d %d \n " , lasti , i - 1 ) ;
for ( k = lasti ; k < i ; k + + )
{
s_TileGroups [ tile_groups ] . pIds [ j + + ] = k ;
tilemarked [ k > > 3 ] & = ~ ( 1 < < ( k & 7 ) ) ;
}
lasti = - 1 ;
}
else if ( lasti = = - 1 & & TBITCHK ( i ) )
{
if ( TBITCHK ( i + 1 ) & & TBITCHK ( i + 2 ) )
{
lasti = i ;
i + = 2 ;
}
}
}
if ( lasti > = 0 & & lasti < = MAXTILES - 3 )
{
for ( k = lasti ; k < MAXTILES ; k + + )
{
s_TileGroups [ tile_groups ] . pIds [ j + + ] = k ;
tilemarked [ k > > 3 ] & = ~ ( 1 < < ( k & 7 ) ) ;
}
Bfprintf ( fp , TTAB " tilerange %d %d \n " , lasti , MAXTILES - 1 ) ;
}
Bfprintf ( fp , " \n " ) ;
// throw them all in a tiles{...} group else
Bfprintf ( fp , TTAB " tiles \n " TTAB " { \n " ) ;
for ( i = 0 ; i < MAXTILES ; i + + )
{
if ( TBITCHK ( i ) )
{
s_TileGroups [ tile_groups ] . pIds [ j + + ] = i ;
if ( col = = 0 )
Bfprintf ( fp , TTAB TTAB ) , col + = 8 ;
if ( names [ i ] [ 0 ] )
col + = Bfprintf ( fp , " %s " , names [ i ] ) ;
else
col + = Bfprintf ( fp , " %d " , i ) ;
if ( col > 80 )
{
Bfprintf ( fp , " \n " ) ;
col = 0 ;
}
}
}
if ( col > 0 )
Bfprintf ( fp , " \n " ) ;
Bfprintf ( fp , TTAB " } \n " ) ;
# undef TBITCHK
# undef TTAB
Bfprintf ( fp , " } \n " ) ;
Bfclose ( fp ) ;
if ( ! ( s_TileGroups [ tile_groups ] . szText = Bstrdup ( name ) ) )
{
Bfree ( s_TileGroups [ tile_groups ] . pIds ) ;
TMPERRMSG_RETURN ( " Out of memory. " ) ;
}
s_TileGroups [ tile_groups ] . nIds = n ;
s_TileGroups [ tile_groups ] . key1 = Btoupper ( hotkey ) ;
s_TileGroups [ tile_groups ] . key2 = Btolower ( hotkey ) ;
s_TileGroups [ tile_groups ] . color1 = s_TileGroups [ tile_groups ] . color2 = 0 ;
tile_groups + + ;
TMPERRMSG_PRINT ( " Wrote and installed new tile group. " ) ;
}
return 0 ;
}
static int32_t OnGotoTile ( int32_t iTile )
{
int32_t iTemp , iNewTile ;
char ch ;
char szTemp [ 128 ] ;
//Automatically press 'V'
iTile = SelectAllTiles ( iTile ) ;
bflushchars ( ) ;
iNewTile = iTemp = 0 ; //iTile; //PK
while ( keystatus [ KEYSC_ESC ] = = 0 )
{
if ( handleevents ( ) )
quitevent = 0 ;
idle_waitevent ( ) ;
ch = bgetchar ( ) ;
Bsprintf ( szTemp , " Goto tile: %d_ " , iNewTile ) ;
printext256 ( 0 , 0 , whitecol , 0 , szTemp , 0 ) ;
showframe ( 1 ) ;
if ( ch > = ' 0 ' & & ch < = ' 9 ' )
{
iTemp = ( iNewTile * 10 ) + ( ch - ' 0 ' ) ;
if ( iTemp < MAXTILES )
iNewTile = iTemp ;
}
else if ( ch = = 8 )
{
iNewTile / = 10 ;
}
else if ( ch = = 13 )
{
iTile = iNewTile ;
break ;
}
}
clearkeys ( ) ;
return iTile ;
}
static int32_t LoadTileSet ( const int32_t idCurrentTile , const int32_t * pIds , const int32_t nIds )
{
int32_t iNewTile = 0 ;
int32_t i ;
localartlookupnum = nIds ;
for ( i = 0 ; i < localartlookupnum ; i + + )
{
localartlookup [ i ] = pIds [ i ] ;
// REM : Could we still utilise localartfreq[] to mark
// which tiles are currently used in the map ? Set to 0xFFFF perhaps ?
localartfreq [ i ] = 0 ;
if ( idCurrentTile = = pIds [ i ] )
iNewTile = i ;
}
return iNewTile ;
}
static int32_t OnSelectTile ( int32_t iTile )
{
int32_t bDone = 0 ;
int32_t i ;
char ch ;
if ( tile_groups < = 0 )
{
TMPERRMSG_PRINT ( " No tile groups loaded. Check for existence of `%s'. " , default_tiles_cfg ) ;
return iTile ;
}
SelectAllTiles ( iTile ) ;
bflushchars ( ) ;
setpolymost2dview ( ) ;
clearview ( 0 ) ;
//
// Await appropriate selection keypress.
//
bDone = 0 ;
while ( keystatus [ KEYSC_ESC ] = = 0 & & ! bDone )
{
if ( handleevents ( ) )
quitevent = 0 ;
idle_waitevent ( ) ;
//
// Display the description strings for each available tile group
//
for ( i = 0 ; i < tile_groups ; i + + )
{
if ( s_TileGroups [ i ] . szText ! = NULL )
{
if ( ( i + 2 ) * 16 > ydimgame ) break ;
Bsprintf ( tempbuf , " (%c) %s " , s_TileGroups [ i ] . key1 , s_TileGroups [ i ] . szText ) ;
printext256 ( 10L , ( i + 1 ) * 16 , whitecol , - 1 , tempbuf , 0 ) ;
}
}
showframe ( 1 ) ;
ch = bgetchar ( ) ;
for ( i = 0 ; i < tile_groups ; i + + )
{
if ( s_TileGroups [ i ] . pIds ! = NULL & & s_TileGroups [ i ] . key1 )
if ( ( ch = = s_TileGroups [ i ] . key1 ) | | ( ch = = s_TileGroups [ i ] . key2 ) )
{
iTile = LoadTileSet ( iTile , s_TileGroups [ i ] . pIds , s_TileGroups [ i ] . nIds ) ;
bDone = 1 ;
}
}
}
showframe ( 1 ) ;
clearkeys ( ) ;
return iTile ;
}
static const char * GetTilePixels ( int32_t idTile )
{
char * pPixelData = 0 ;
if ( idTile > = 0 & & idTile < MAXTILES )
{
if ( ! waloff [ idTile ] )
loadtile ( idTile ) ;
if ( IsValidTile ( idTile ) )
pPixelData = ( char * ) waloff [ idTile ] ;
}
return pPixelData ;
}
static int32_t DrawTiles ( int32_t iTopLeft , int32_t iSelected , int32_t nXTiles , int32_t nYTiles ,
int32_t TileDim , int32_t offset , int32_t showmsg )
{
int32_t XTile , YTile ;
int32_t iTile , idTile ;
int32_t XPos , YPos ;
int32_t XOffset , YOffset ;
int32_t i , marked ;
const char * pRawPixels ;
int32_t TileSizeX , TileSizeY ;
int32_t DivInc , MulInc ;
char * pScreen ;
char szT [ 128 ] ;
begindrawing ( ) ;
setpolymost2dview ( ) ;
clearview ( 0 ) ;
for ( YTile = 0 - ( offset > 0 ) ; YTile < nYTiles + ( offset < 0 ) + 1 ; YTile + + )
{
for ( XTile = 0 ; XTile < nXTiles ; XTile + + )
{
iTile = iTopLeft + XTile + ( YTile * nXTiles ) ;
if ( iTile > = 0 & & iTile < localartlookupnum )
{
idTile = localartlookup [ iTile ] ;
// Get pointer to tile's raw pixel data
pRawPixels = GetTilePixels ( idTile ) ;
if ( pRawPixels ! = NULL )
{
XPos = XTile * TileDim ;
YPos = YTile * TileDim + offset ;
if ( polymost_drawtilescreen ( XPos , YPos , idTile , TileDim , s_TileZoom ) )
{
TileSizeX = tilesizx [ idTile ] ;
TileSizeY = tilesizy [ idTile ] ;
DivInc = 1 ;
MulInc = 1 ;
while ( ( TileSizeX / DivInc > TileDim ) | | ( TileSizeY / DivInc ) > TileDim )
{
DivInc + + ;
}
if ( DivInc = = 1 & & s_TileZoom )
{
while ( ( TileSizeX * ( MulInc + 1 ) ) < = TileDim & & ( TileSizeY * ( MulInc + 1 ) ) < = TileDim )
{
MulInc + + ;
}
}
TileSizeX = ( TileSizeX / DivInc ) * MulInc ;
TileSizeY = ( TileSizeY / DivInc ) * MulInc ;
for ( YOffset = 0 ; YOffset < TileSizeY ; YOffset + + )
{
int32_t y = YPos + YOffset ;
if ( y > = 0 & & y < ydim )
{
pScreen = ( char * ) ylookup [ y ] + XPos + frameplace ;
for ( XOffset = 0 ; XOffset < TileSizeX ; XOffset + + )
{
pScreen [ XOffset ] = pRawPixels [ ( ( YOffset * DivInc ) / MulInc ) + ( ( ( XOffset * DivInc ) / MulInc ) * tilesizy [ idTile ] ) ] ;
}
}
}
}
if ( localartfreq [ iTile ] ! = 0 & & YPos > = 0 & & YPos < = ydim - 20 )
{
Bsprintf ( szT , " %d " , localartfreq [ iTile ] ) ;
printext256 ( XPos , YPos , whitecol , - 1 , szT , 1 ) ;
}
}
marked = ( IsValidTile ( idTile ) & & tilemarked [ idTile > > 3 ] & ( 1 < < ( idTile & 7 ) ) ) ;
//
// Draw white box around currently selected tile or marked tile
// p1=(x1, y1), p2=(x1+TileDim-1, y1+TileDim-1)
//
if ( iTile = = iSelected | | marked )
{
int32_t x1 = ( ( iTile - iTopLeft ) % nXTiles ) * TileDim ;
int32_t y1 = ( ( iTile - ( ( iTile - iTopLeft ) % nXTiles ) - iTopLeft ) / nXTiles ) * TileDim + offset ;
int32_t x2 = x1 + TileDim - 1 ;
int32_t y2 = y1 + TileDim - 1 ;
char markedcol = editorcolors [ 14 ] ;
setpolymost2dview ( ) ;
y1 = max ( y1 , 0 ) ;
y2 = min ( y2 , ydim - 1 ) ;
// box
{
int32_t xx [ ] = { x1 , x1 , x2 , x2 , x1 } ;
int32_t yy [ ] = { y1 , y2 , y2 , y1 , y1 } ;
plotlines2d ( xx , yy , 5 , iTile = = iSelected ? whitecol : markedcol ) ;
}
// cross
if ( marked )
{
int32_t xx [ ] = { x1 , x2 } ;
int32_t yy [ ] = { y1 , y2 } ;
plotlines2d ( xx , yy , 2 , markedcol ) ;
swaplong ( & yy [ 0 ] , & yy [ 1 ] ) ;
plotlines2d ( xx , yy , 2 , markedcol ) ;
}
}
}
}
}
if ( iSelected < 0 | | iSelected > = MAXTILES )
2011-02-22 02:34:18 +00:00
{
enddrawing ( ) ;
2011-01-19 03:13:05 +00:00
return 1 ;
2011-02-22 02:34:18 +00:00
}
2011-01-19 03:13:05 +00:00
idTile = localartlookup [ iSelected ] ;
// Draw info bar at bottom.
// Clear out behind the text for improved visibility.
//drawline256(0, (ydim-12)<<12, xdim<<12, (ydim-12)<<12, whitecol);
for ( i = ydim - 12 ; i < ydim ; i + + )
drawline256 ( 0 , i < < 12 , xdim < < 12 , i < < 12 , ( ydim - i ) ) ;
// Tile number on left.
Bsprintf ( szT , " %d " , idTile ) ;
printext256 ( 1 , ydim - 10 , whitecol , - 1 , szT , 0 ) ;
// Tile name on right.
printext256 ( xdim - ( Bstrlen ( names [ idTile ] ) < < 3 ) - 1 , ydim - 10 , whitecol , - 1 , names [ idTile ] , 0 ) ;
// Tile dimensions.
Bsprintf ( szT , " %dx%d " , tilesizx [ idTile ] , tilesizy [ idTile ] ) ;
printext256 ( xdim > > 2 , ydim - 10 , whitecol , - 1 , szT , 0 ) ;
// EditArt animation flags.
Bsprintf ( szT , " %d, %d " , ( picanm [ idTile ] > > 8 ) & 0xFF , ( picanm [ idTile ] > > 16 ) & 0xFF ) ;
printext256 ( ( xdim > > 2 ) + 100 , ydim - 10 , whitecol , - 1 , szT , 0 ) ;
if ( showmsg )
TMPERRMSG_SHOW ( 0 ) ;
m32_showmouse ( ) ;
enddrawing ( ) ;
showframe ( 1 ) ;
return ( 0 ) ;
}
# undef TMPERRMSG_SHOW
# undef TMPERRMSG_PRINT
# undef TMPERRMSG_RETURN
static int32_t spriteonceilingz ( int32_t searchwall )
{
// int32_t z=sprite[searchwall].z;
int32_t z = getceilzofslope ( searchsector , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) ;
if ( sprite [ searchwall ] . cstat & 128 )
z - = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 1 ) ;
if ( ( sprite [ searchwall ] . cstat & 48 ) ! = 32 )
z + = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 2 ) ;
return z ;
}
static int32_t spriteongroundz ( int32_t searchwall )
{
// int32_t z=sprite[searchwall].z;
int32_t z = getflorzofslope ( searchsector , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) ;
if ( sprite [ searchwall ] . cstat & 128 )
z - = ( ( tilesizy [ sprite [ searchwall ] . picnum ] * sprite [ searchwall ] . yrepeat ) < < 1 ) ;
return z ;
}
# define WIND1X 3
# define WIND1Y 150
2011-02-22 02:34:18 +00:00
static void tileinfo_doprint ( int32_t x , int32_t y , char * buf , const char * label , int32_t value , int32_t pos )
{
int32_t small = ( xdimgame < = 640 ) , i = ydimgame > > 6 ;
Bsprintf ( buf , " %s:%4d " , label , value ) ;
printext256 ( x + 2 , y + 2 + i * pos , 0 , - 1 , buf , small ) ;
printext256 ( x , y + i * pos , whitecol , - 1 , buf , small ) ;
}
static void drawtileinfo ( const char * title , int32_t x , int32_t y , int32_t picnum , int32_t shade , int32_t pal , int32_t cstat , int32_t lotag , int32_t hitag , int32_t extra )
2011-01-19 03:13:05 +00:00
{
char buf [ 64 ] ;
2011-02-22 02:34:18 +00:00
int32_t small = ( xdimgame < = 640 ) ;
2011-01-19 03:13:05 +00:00
int32_t scale = 65536 ;
int32_t x1 ;
int32_t oviewingrange = viewingrange , oyxaspect = yxaspect ;
x1 = x + 80 ;
if ( small )
x1 / = 2 ;
x1 * = 320.0 / xdimgame ;
scale / = ( max ( tilesizx [ picnum ] , tilesizy [ picnum ] ) / 24.0 ) ;
setaspect ( 65536L , ( int32_t ) divscale16 ( ydim * 320L , xdim * 200L ) ) ;
// +1024: prevents rotatesprite from setting aspect itself
rotatesprite ( ( x1 + 13 ) < < 16 , ( y + 11 ) < < 16 , scale , 0 , picnum , shade , pal , 2 + 1024 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
setaspect ( oviewingrange , oyxaspect ) ;
x * = xdimgame / 320.0 ;
y * = ydimgame / 200.0 ;
begindrawing ( ) ;
printext256 ( x + 2 , y + 2 , 0 , - 1 , title , small ) ;
printext256 ( x , y , 255 - 13 , - 1 , title , small ) ;
2011-02-22 02:34:18 +00:00
tileinfo_doprint ( x , y , buf , " Pic " , picnum , 1 ) ;
tileinfo_doprint ( x , y , buf , " Shd " , shade , 2 ) ;
tileinfo_doprint ( x , y , buf , " Pal " , pal , 3 ) ;
tileinfo_doprint ( x , y , buf , " Cst " , cstat , 4 ) ;
tileinfo_doprint ( x , y , buf , " Lot " , lotag , 5 ) ;
tileinfo_doprint ( x , y , buf , " Hit " , hitag , 6 ) ;
tileinfo_doprint ( x , y , buf , " Ext " , extra , 7 ) ;
2011-01-19 03:13:05 +00:00
enddrawing ( ) ;
}
//int32_t snap=0;
//int32_t saveval1,saveval2,saveval3;
static inline void getnumber_dochar ( char * ptr , int32_t num )
{
* ptr = ( char ) num ;
}
static inline void getnumber_doint16_t ( int16_t * ptr , int32_t num )
{
* ptr = ( int16_t ) num ;
}
static inline void getnumber_doint32 ( int32_t * ptr , int32_t num )
{
* ptr = ( int32_t ) num ;
}
static inline void getnumber_doint64 ( int64_t * ptr , int32_t num )
{
* ptr = ( int64_t ) num ;
}
2011-02-22 02:34:18 +00:00
static void getnumberptr256 ( const char * namestart , void * num , int32_t bytes , int32_t maxnumber , char sign , void * ( func ) ( int32_t ) )
2011-01-19 03:13:05 +00:00
{
char buffer [ 80 ] , ch ;
int32_t n , danum = 0 , oldnum ;
switch ( bytes )
{
case 1 :
danum = * ( char * ) num ;
break ;
case 2 :
danum = * ( int16_t * ) num ;
break ;
case 4 :
danum = * ( int32_t * ) num ;
break ;
case 8 :
danum = * ( int64_t * ) num ;
break ;
}
oldnum = danum ;
bflushchars ( ) ;
while ( keystatus [ 0x1 ] = = 0 )
{
if ( handleevents ( ) )
quitevent = 0 ;
drawrooms ( pos . x , pos . y , pos . z , ang , horiz , cursectnum ) ;
# ifdef SUPERBUILD
ExtAnalyzeSprites ( ) ;
# endif
drawmasks ( ) ;
# ifdef POLYMER
if ( rendmode = = 4 & & searchit = = 2 )
{
polymer_editorpick ( ) ;
drawrooms ( pos . x , pos . y , pos . z , ang , horiz , cursectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
}
# endif
ch = bgetchar ( ) ;
if ( keystatus [ 0x1 ] ) break ;
clearkeys ( ) ;
mouseb = 0 ;
searchx = osearchx ;
searchy = osearchy ;
ExtCheckKeys ( ) ;
Bsprintf ( buffer , " %s%d " , namestart , danum ) ;
if ( totalclock & 32 ) Bstrcat ( buffer , " _ " ) ;
printmessage256 ( 0 , 0 , buffer ) ;
if ( func ! = NULL )
{
Bsprintf ( buffer , " %s " , ( char * ) func ( ( int32_t ) danum ) ) ;
printmessage256 ( 0 , 9 , buffer ) ;
}
showframe ( 1 ) ;
if ( ch > = ' 0 ' & & ch < = ' 9 ' )
{
if ( danum > = 0 )
{
n = ( danum * 10 ) + ( ch - ' 0 ' ) ;
if ( n < = maxnumber ) danum = n ;
}
else if ( sign )
{
n = ( danum * 10 ) - ( ch - ' 0 ' ) ;
if ( n > = - maxnumber ) danum = n ;
}
}
else if ( ch = = 8 | | ch = = 127 ) // backspace
{
danum / = 10 ;
}
else if ( ch = = 13 )
{
if ( danum ! = oldnum )
asksave = 1 ;
oldnum = danum ;
break ;
}
else if ( ch = = ' - ' & & sign ) // negate
{
danum = - danum ;
}
switch ( bytes )
{
case 1 :
getnumber_dochar ( num , danum ) ;
break ;
case 2 :
getnumber_doint16_t ( num , danum ) ;
break ;
case 4 :
getnumber_doint32 ( num , danum ) ;
break ;
case 8 :
getnumber_doint64 ( num , danum ) ;
break ;
}
}
clearkeys ( ) ;
lockclock = totalclock ; //Reset timing
switch ( bytes )
{
case 1 :
getnumber_dochar ( num , oldnum ) ;
break ;
case 2 :
getnumber_doint16_t ( num , oldnum ) ;
break ;
case 4 :
getnumber_doint32 ( num , oldnum ) ;
break ;
case 8 :
getnumber_doint64 ( num , oldnum ) ;
break ;
}
}
static void DoSpriteOrnament ( int32_t i )
{
int32_t j , hitw ;
hitdata_t hitinfo ;
hitscan ( ( const vec3_t * ) & sprite [ i ] , sprite [ i ] . sectnum ,
sintable [ ( sprite [ i ] . ang + 1536 ) & 2047 ] ,
sintable [ ( sprite [ i ] . ang + 1024 ) & 2047 ] ,
0 ,
& hitinfo , CLIPMASK1 ) ;
sprite [ i ] . x = hitinfo . pos . x ;
sprite [ i ] . y = hitinfo . pos . y ;
sprite [ i ] . z = hitinfo . pos . z ;
changespritesect ( i , hitinfo . hitsect ) ;
hitw = hitinfo . hitwall ;
if ( hitw > = 0 )
sprite [ i ] . ang = ( getangle ( POINT2 ( hitw ) . x - wall [ hitw ] . x ,
POINT2 ( hitw ) . y - wall [ hitw ] . y ) + 512 ) & 2047 ;
//Make sure sprite's in right sector
if ( inside ( sprite [ i ] . x , sprite [ i ] . y , sprite [ i ] . sectnum ) = = 0 )
{
j = wall [ hitw ] . point2 ;
sprite [ i ] . x - = ksgn ( wall [ j ] . y - wall [ hitw ] . y ) ;
sprite [ i ] . y + = ksgn ( wall [ j ] . x - wall [ hitw ] . x ) ;
}
}
#if 0
int64_t ldistsqr ( spritetype * s1 , spritetype * s2 )
{
return ( ( ( int64_t ) ( s2 - > x - s1 - > x ) ) * ( ( int64_t ) ( s2 - > x - s1 - > x ) ) +
( ( int64_t ) ( s2 - > y - s1 - > y ) ) * ( ( int64_t ) ( s2 - > y - s1 - > y ) ) ) ;
}
# endif
static void TextEntryMode ( int16_t startspr )
{
char ch , buffer [ 80 ] , doingspace = 0 ;
int16_t daang = 0 , t , alphidx , basetile , linebegspr , curspr , cursor ;
int32_t i , j , k , dax = 0 , day = 0 ;
static uint8_t hgap = 0 , vgap = 4 ;
static uint8_t spcgap [ MAX_ALPHABETS ] , firstrun = 1 ;
spritetype * sp ;
int16_t * spritenums ;
int32_t stackallocsize = 32 , numletters = 0 ;
if ( firstrun )
{
firstrun = 0 ;
for ( i = 0 ; i < numalphabets ; i + + )
spcgap [ i ] = 0 ;
}
if ( startspr < 0 | | startspr > = MAXSPRITES | |
sprite [ startspr ] . statnum = = MAXSTATUS )
return ;
if ( numalphabets = = 0 )
{
message ( " Alphabet configuration not read. " ) ;
return ;
}
if ( ( sprite [ startspr ] . cstat & 16 ) = = 0 )
{
message ( " Must point at a wall-aligned text sprite. " ) ;
return ;
}
t = sprite [ startspr ] . picnum ;
alphidx = - 1 ;
for ( i = 0 ; i < numalphabets ; i + + )
{
for ( j = 0 ; j < NUMPRINTABLES ; j + + )
if ( alphabets [ i ] . pic [ j ] = = t )
{
alphidx = i ;
basetile = t ;
if ( spcgap [ i ] = = 0 )
spcgap [ i ] = 3 * tilesizx [ t ] / 2 ;
goto ENDFOR1 ;
}
}
ENDFOR1 :
if ( alphidx = = - 1 )
{
message ( " Must point at a text sprite. " ) ;
return ;
}
curspr = linebegspr = startspr ;
t = sprite [ startspr ] . picnum ;
sprite [ startspr ] . xoffset = - ( ( ( picanm [ t ] ) > > 8 ) & 255 ) ;
sprite [ startspr ] . yoffset = - ( ( ( picanm [ t ] ) > > 16 ) & 255 ) ;
spritenums = Bmalloc ( stackallocsize * sizeof ( int16_t ) ) ;
if ( ! spritenums ) goto ERROR_NOMEMORY ;
cursor = insertsprite ( sprite [ startspr ] . sectnum , 0 ) ;
if ( cursor < 0 ) goto ERROR_TOOMANYSPRITES ;
updatenumsprites ( ) ;
sp = & sprite [ cursor ] ;
Bmemcpy ( sp , & sprite [ startspr ] , sizeof ( spritetype ) ) ;
sp - > yoffset = 0 ;
sp - > picnum = SMALLFNTCURSOR ;
sp - > xrepeat = clamp ( sp - > xrepeat / tilesizx [ sp - > picnum ] , 2 , 255 ) ;
sp - > yrepeat = clamp ( ( sp - > yrepeat * tilesizy [ sprite [ startspr ] . picnum ] ) / tilesizy [ sp - > picnum ] , 4 , 255 ) ;
sp - > pal = 0 ;
sp - > cstat = 18 ;
bflushchars ( ) ;
while ( keystatus [ 0x1 ] = = 0 )
{
if ( handleevents ( ) )
quitevent = 0 ;
if ( PRESSED_KEYSC ( UP ) ) // vertical gap in pixels (32 x-units)
vgap + = ( vgap < 255 ) ;
if ( PRESSED_KEYSC ( DOWN ) )
vgap - = ( vgap > 0 ) ;
if ( PRESSED_KEYSC ( RIGHT ) ) // horizontal gap in half pixels
hgap + = ( hgap < 255 ) ;
if ( PRESSED_KEYSC ( LEFT ) )
hgap - = ( hgap > 0 ) ;
if ( PRESSED_KEYSC ( INSERT ) ) // space gap in half pixels
spcgap [ alphidx ] + = ( spcgap [ alphidx ] < 255 ) ;
if ( PRESSED_KEYSC ( DELETE ) )
spcgap [ alphidx ] - = ( spcgap [ alphidx ] > 1 ) ;
if ( PRESSED_KEYSC ( HOME ) ) // shade
sprite [ linebegspr ] . shade + = ( sprite [ linebegspr ] . shade < 127 ) ;
if ( PRESSED_KEYSC ( END ) )
sprite [ linebegspr ] . shade - = ( sprite [ linebegspr ] . shade > - 128 ) ;
if ( PRESSED_KEYSC ( PGUP ) ) // pal
sprite [ linebegspr ] . pal + = ( sprite [ linebegspr ] . pal < 255 ) ;
if ( PRESSED_KEYSC ( PGDN ) )
sprite [ linebegspr ] . pal - = ( sprite [ linebegspr ] . pal > 0 ) ;
drawrooms ( pos . x , pos . y , pos . z , ang , horiz , cursectnum ) ;
# ifdef SUPERBUILD
ExtAnalyzeSprites ( ) ;
# endif
drawmasks ( ) ;
# ifdef POLYMER
if ( rendmode = = 4 & & searchit = = 2 )
{
polymer_editorpick ( ) ;
drawrooms ( pos . x , pos . y , pos . z , ang , horiz , cursectnum ) ;
ExtAnalyzeSprites ( ) ;
drawmasks ( ) ;
}
# endif
ch = bgetchar ( ) ;
if ( keystatus [ 0x1 ] ) break ;
clearkeys ( ) ;
mouseb = 0 ;
searchx = osearchx ;
searchy = osearchy ;
ExtCheckKeys ( ) ;
printmessage256 ( 0 , 0 , " ^251Text entry mode.^31 Navigation keys change vars. " ) ;
Bsprintf ( buffer , " Hgap=%d, Vgap=%d, SPCgap=%d, Shd=%d, Pal=%d " ,
hgap , vgap , spcgap [ alphidx ] , sprite [ linebegspr ] . shade , sprite [ linebegspr ] . pal ) ;
printmessage256 ( 0 , 9 , buffer ) ;
showframe ( 1 ) ;
// ---
sp = & sprite [ curspr ] ;
if ( ! doingspace )
{
dax = sp - > x ; day = sp - > y ;
daang = sp - > ang ;
}
j = sp - > xrepeat * ( hgap + tilesizx [ sp - > picnum ] + 2 ) ;
{
vec3_t vect ;
vect . x = dax + ( ( j * sintable [ daang ] ) > > 17 ) ;
vect . y = day - ( ( j * sintable [ ( daang + 512 ) & 2047 ] ) > > 17 ) ;
vect . z = sp - > z ;
setsprite ( cursor , & vect ) ;
}
if ( ch > = 33 & & ch < = 126 & & alphabets [ alphidx ] . pic [ ch - 33 ] > = 0 )
{
int16_t sect ;
// mapping char->tilenum
t = alphabets [ alphidx ] . pic [ ch - 33 ] ;
j = sp - > xrepeat * ( hgap + tilesizx [ sp - > picnum ] + tilesizx [ t ] ) ;
dax + = ( j * sintable [ daang ] ) > > 17 ;
day - = ( j * sintable [ ( daang + 512 ) & 2047 ] ) > > 17 ;
dax + = ( j * sintable [ ( sprite [ curspr ] . ang + 2560 ) & 2047 ] ) > > 17 ;
day + = ( j * sintable [ ( sprite [ curspr ] . ang + 2048 ) & 2047 ] ) > > 17 ;
sect = sprite [ curspr ] . sectnum ;
updatesector ( dax , day , & sect ) ;
if ( numsprites < MAXSPRITES & & sect > = 0 )
{
i = insertsprite ( sect , 0 ) ;
Bmemcpy ( & sprite [ i ] , & sprite [ linebegspr ] , sizeof ( spritetype ) ) ;
sprite [ i ] . sectnum = sect ;
sprite [ i ] . x = dax , sprite [ i ] . y = day ;
sprite [ i ] . picnum = t ;
sprite [ i ] . ang = daang ;
sprite [ i ] . xoffset = - ( ( ( picanm [ sprite [ i ] . picnum ] ) > > 8 ) & 255 ) ;
sprite [ i ] . yoffset = - ( ( ( picanm [ sprite [ i ] . picnum ] ) > > 16 ) & 255 ) ;
sprite [ i ] . xoffset + = alphabets [ alphidx ] . xofs [ ( int32_t ) ch - 33 ] ;
sprite [ i ] . yoffset + = alphabets [ alphidx ] . yofs [ ( int32_t ) ch - 33 ] ;
DoSpriteOrnament ( i ) ;
for ( k = 0 ; k < MAXTILES ; k + + )
localartfreq [ k ] = 0 ;
for ( k = 0 ; k < MAXSPRITES ; k + + )
if ( sprite [ k ] . statnum < MAXSTATUS )
localartfreq [ sprite [ k ] . picnum ] + + ;
curspr = i ;
doingspace = 0 ;
updatenumsprites ( ) ;
asksave = 1 ;
if ( numletters > = stackallocsize )
{
stackallocsize * = 2 ;
spritenums = Brealloc ( spritenums , stackallocsize * sizeof ( int16_t ) ) ;
if ( ! spritenums ) goto ERROR_NOMEMORY ;
}
spritenums [ numletters + + ] = i ;
}
}
else if ( ch = = 32 )
{
dax + = ( ( sp - > xrepeat * spcgap [ alphidx ] * sintable [ daang ] ) > > 17 ) ;
day - = ( ( sp - > xrepeat * spcgap [ alphidx ] * sintable [ ( daang + 512 ) & 2047 ] ) > > 17 ) ;
doingspace = 1 ;
}
else if ( ch = = 8 ) // backspace
{
if ( doingspace )
doingspace = 0 ;
else if ( numletters > 0 )
{
int16_t last = spritenums [ numletters - 1 ] ;
if ( sprite [ last ] . z ! = sprite [ linebegspr ] . z ) // only "delete" line break
{
sprite [ linebegspr ] . z = sprite [ last ] . z ;
curspr = last ;
}
else if ( numletters > 1 )
{
int16_t sectolast = spritenums [ numletters - 2 ] ;
if ( sprite [ last ] . z = = sprite [ sectolast ] . z )
curspr = sectolast ;
else // if we delete the first letter on the line
curspr = linebegspr ;
numletters - - ;
deletesprite ( last ) ;
updatenumsprites ( ) ;
asksave = 1 ;
}
else
{
numletters - - ;
deletesprite ( last ) ;
curspr = linebegspr ;
updatenumsprites ( ) ;
asksave = 1 ;
}
}
else
{
sprite [ linebegspr ] . z - = ( ( sprite [ linebegspr ] . yrepeat * ( vgap + tilesizy [ basetile ] ) ) < < 2 ) ;
asksave = 1 ;
}
}
else if ( ch = = 13 ) // enter
{
sprite [ linebegspr ] . z + = ( ( sprite [ linebegspr ] . yrepeat * ( vgap + tilesizy [ basetile ] ) ) < < 2 ) ;
curspr = linebegspr ;
doingspace = 0 ;
asksave = 1 ;
}
}
ERROR_TOOMANYSPRITES :
if ( cursor < 0 ) message ( " Too many sprites in map! " ) ;
else deletesprite ( cursor ) ;
updatenumsprites ( ) ;
ERROR_NOMEMORY :
if ( spritenums ) Bfree ( spritenums ) ;
else message ( " Out of memory! " ) ;
clearkeys ( ) ;
lockclock = totalclock ; //Reset timing
}
static void mouseaction_movesprites ( int32_t * sumxvect , int32_t * sumyvect , int32_t yangofs , int32_t mousexory )
{
int32_t xvect , yvect , daxvect , dayvect , ii , spi ;
int32_t units , gridlock = ( eitherCTRL & & grid > 0 & & grid < 9 ) ;
spritetype * sp = & sprite [ searchwall ] ;
int16_t tsect = sp - > sectnum ;
vec3_t tvec = { sp - > x , sp - > y , sp - > z } ;
xvect = - ( ( mousexory * ( int32_t ) sintable [ ( ang + yangofs + 512 ) & 2047 ] ) < < 3 ) ;
yvect = - ( ( mousexory * ( int32_t ) sintable [ ( ang + yangofs ) & 2047 ] ) < < 3 ) ;
if ( gridlock )
{
units = 1 < < ( 11 - grid ) ;
if ( ( tvec . x & ( units - 1 ) ) | | ( tvec . y & ( units - 1 ) ) )
{
daxvect = ( ( tvec . x & ~ ( units - 1 ) ) - tvec . x ) < < 14 ;
dayvect = ( ( tvec . y & ~ ( units - 1 ) ) - tvec . y ) < < 14 ;
}
else
{
units < < = 14 ;
* sumxvect + = xvect ;
* sumyvect + = yvect ;
if ( klabs ( * sumxvect ) > = units )
{
daxvect = ( ( * sumxvect ) / units ) * units ;
* sumxvect % = units ;
}
else
daxvect = 0 ;
if ( klabs ( * sumyvect ) > = units )
{
dayvect = ( ( * sumyvect ) / units ) * units ;
* sumyvect % = units ;
}
else
dayvect = 0 ;
}
}
else
{
daxvect = xvect ;
dayvect = yvect ;
}
if ( highlightcnt < = 0 | | ( show2dsprite [ searchwall > > 3 ] & ( 1 < < ( searchwall & 7 ) ) ) = = 0 )
{
clipmove ( & tvec , & tsect , daxvect , dayvect , sp - > clipdist , 64 < < 4 , 64 < < 4 , spnoclip ? 1 : CLIPMASK0 ) ;
setsprite ( searchwall , & tvec ) ;
}
else
{
xvect = daxvect ;
yvect = dayvect ;
for ( ii = 0 ; ii < highlightcnt ; ii + + )
if ( highlight [ ii ] & 16384 )
{
spi = highlight [ ii ] & 16383 ;
Bmemcpy ( & tvec , & sprite [ spi ] , sizeof ( vec3_t ) ) ;
tsect = sprite [ spi ] . sectnum ;
clipmove ( & tvec , & tsect , xvect , yvect , 128 , 64 < < 4 , 64 < < 4 , spnoclip ? 1 : CLIPMASK0 ) ;
xvect = ( tvec . x - sprite [ spi ] . x ) < < 14 ;
yvect = ( tvec . y - sprite [ spi ] . y ) < < 14 ;
}
for ( ii = 0 ; ii < highlightcnt ; ii + + )
if ( highlight [ ii ] & 16384 )
{
spi = highlight [ ii ] & 16383 ;
Bmemcpy ( & tvec , & sprite [ spi ] , sizeof ( vec3_t ) ) ;
tsect = sprite [ spi ] . sectnum ;
clipmove ( & tvec , & tsect , xvect , yvect , 128 , 64 < < 4 , 64 < < 4 , spnoclip ? 1 : CLIPMASK0 ) ;
setsprite ( spi , & tvec ) ;
}
}
}
static void Keys3d ( void )
{
int32_t i = 0 , changedir , tsign ; // ,count,nexti
int32_t j , k , tempint = 0 , hiz , loz ;
int32_t hihit , lohit ;
char smooshyalign = 0 , repeatpanalign = 0 ; //, buffer[80];
int16_t startwall , endwall , dasector ; //, statnum=0;
char tempbuf [ 128 ] ;
/* start Mapster32 */
if ( g_numsounds > 0 & & AmbienceToggle )
{
M32_MoveFX ( ) ;
S_Update ( ) ;
}
if ( usedcount & & ! helpon )
{
#if 0
if ( ! AIMING_AT_SPRITE )
{
count = 0 ;
for ( i = 0 ; i < numwalls ; i + + )
{
if ( wall [ i ] . picnum = = temppicnum ) count + + ;
if ( wall [ i ] . overpicnum = = temppicnum ) count + + ;
}
for ( i = 0 ; i < numsectors ; i + + )
{
if ( sector [ i ] . ceilingpicnum = = temppicnum ) count + + ;
if ( sector [ i ] . floorpicnum = = temppicnum ) count + + ;
}
}
else
{
count = 0 ;
statnum = 0 ;
i = headspritestat [ statnum ] ;
while ( i ! = - 1 )
{
nexti = nextspritestat [ i ] ;
if ( sprite [ i ] . picnum = = temppicnum ) count + + ;
i = nexti ;
}
}
# endif
drawtileinfo ( " Clipboard " , 3 , 124 , temppicnum , tempshade , temppal , tempcstat , templotag , temphitag , tempextra ) ;
} // end if usedcount
if ( searchsector > - 1 & & searchsector < numsectors )
{
char lines [ 8 ] [ 64 ] ;
int32_t dist , height1 = 0 , height2 = 0 , height3 = 0 , num = 0 ;
int32_t x , y ;
int16_t w ;
if ( infobox & 1 )
{
height2 = sector [ searchsector ] . floorz - sector [ searchsector ] . ceilingz ;
switch ( searchstat )
{
case SEARCH_WALL :
case SEARCH_MASKWALL :
w = SELECT_WALL ( ) ;
drawtileinfo ( " Current " , WIND1X , WIND1Y ,
AIMING_AT_WALL ? wall [ w ] . picnum : wall [ w ] . overpicnum ,
wall [ w ] . shade , wall [ w ] . pal , wall [ searchwall ] . cstat ,
wall [ searchwall ] . lotag , wall [ searchwall ] . hitag , wall [ searchwall ] . extra ) ;
dist = wallength ( searchwall ) ;
if ( wall [ searchwall ] . nextsector > = 0 & & wall [ searchwall ] . nextsector < numsectors )
{
int32_t nextsect = wall [ searchwall ] . nextsector ;
height1 = sector [ searchsector ] . floorz - sector [ nextsect ] . floorz ;
height2 = sector [ nextsect ] . floorz - sector [ nextsect ] . ceilingz ;
height3 = sector [ nextsect ] . ceilingz - sector [ searchsector ] . ceilingz ;
}
Bsprintf ( lines [ num + + ] , " Panning: %d, %d " , wall [ w ] . xpanning , wall [ w ] . ypanning ) ;
Bsprintf ( lines [ num + + ] , " Repeat: %d, %d " , wall [ searchwall ] . xrepeat , wall [ searchwall ] . yrepeat ) ;
Bsprintf ( lines [ num + + ] , " Overpic: %d " , wall [ searchwall ] . overpicnum ) ;
lines [ num + + ] [ 0 ] = 0 ;
if ( getmessageleng )
break ;
Bsprintf ( lines [ num + + ] , " ^251Wall %d^31 " , searchwall ) ;
if ( wall [ searchwall ] . nextsector ! = - 1 )
Bsprintf ( lines [ num + + ] , " LoHeight:%d, HiHeight:%d, Length:%d " , height1 , height3 , dist ) ;
else
Bsprintf ( lines [ num + + ] , " Height:%d, Length:%d " , height2 , dist ) ;
break ;
case SEARCH_CEILING :
case SEARCH_FLOOR :
drawtileinfo ( " Current " , WIND1X , WIND1Y , AIMED_CEILINGFLOOR ( picnum ) , AIMED_CEILINGFLOOR ( shade ) ,
AIMED_CEILINGFLOOR ( pal ) , AIMED_CEILINGFLOOR ( stat ) ,
sector [ searchsector ] . lotag , sector [ searchsector ] . hitag , sector [ searchsector ] . extra ) ;
Bsprintf ( lines [ num + + ] , " Panning: %d, %d " , AIMED_CEILINGFLOOR ( xpanning ) , AIMED_CEILINGFLOOR ( ypanning ) ) ;
Bsprintf ( lines [ num + + ] , " %sZ: %d " , Typestr [ searchstat ] , AIMED_CEILINGFLOOR ( z ) ) ;
Bsprintf ( lines [ num + + ] , " Slope: %d " , AIMED_CEILINGFLOOR ( heinum ) ) ;
lines [ num + + ] [ 0 ] = 0 ;
if ( getmessageleng )
break ;
Bsprintf ( lines [ num + + ] , " ^251Sector %d^31 %s, Lotag:%s " , searchsector , typestr [ searchstat ] , ExtGetSectorCaption ( searchsector ) ) ;
Bsprintf ( lines [ num + + ] , " Height: %d, Visibility:%d " , height2 , sector [ searchsector ] . visibility ) ;
break ;
case SEARCH_SPRITE :
drawtileinfo ( " Current " , WIND1X , WIND1Y , sprite [ searchwall ] . picnum , sprite [ searchwall ] . shade ,
sprite [ searchwall ] . pal , sprite [ searchwall ] . cstat , sprite [ searchwall ] . lotag ,
sprite [ searchwall ] . hitag , sprite [ searchwall ] . extra ) ;
Bsprintf ( lines [ num + + ] , " Repeat: %d,%d " , sprite [ searchwall ] . xrepeat , sprite [ searchwall ] . yrepeat ) ;
Bsprintf ( lines [ num + + ] , " PosXY: %d,%d " , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) ;
Bsprintf ( lines [ num + + ] , " PosZ: " " %d " , sprite [ searchwall ] . z ) ; // prevents tab character
lines [ num + + ] [ 0 ] = 0 ;
if ( getmessageleng )
break ;
if ( names [ sprite [ searchwall ] . picnum ] [ 0 ] )
{
if ( sprite [ searchwall ] . picnum = = SECTOREFFECTOR )
Bsprintf ( lines [ num + + ] , " ^251Sprite %d^31 %s " , searchwall , SectorEffectorText ( searchwall ) ) ;
else
Bsprintf ( lines [ num + + ] , " ^251Sprite %d^31 %s " , searchwall , names [ sprite [ searchwall ] . picnum ] ) ;
}
else Bsprintf ( lines [ num + + ] , " ^251Sprite %d^31, picnum %d " , searchwall , sprite [ searchwall ] . picnum ) ;
Bsprintf ( lines [ num + + ] , " Elevation:%d " ,
getflorzofslope ( searchsector , sprite [ searchwall ] . x , sprite [ searchwall ] . y ) - sprite [ searchwall ] . z ) ;
break ;
}
}
x = WIND1X * ( xdimgame / 320. ) ;
y = WIND1Y * ( ydimgame / 200. ) ;
y + = ( ydimgame > > 6 ) * 8 ;
if ( getmessageleng )
{
while ( num < 4 )
lines [ num + + ] [ 0 ] = 0 ;
Bsprintf ( lines [ num + + ] , " ^251%s " , getmessage ) ;
}
begindrawing ( ) ;
for ( i = 0 ; i < num ; i + + )
{
printext256 ( x + 2 , y + 2 , 0 , - 1 , lines [ i ] , xdimgame < = 640 ) ;
printext256 ( x , y , whitecol , - 1 , lines [ i ] , xdimgame < = 640 ) ;
y + = ydimgame > > 6 ;
}
enddrawing ( ) ;
}
VM_OnEvent ( EVENT_PREKEYS3D , - 1 ) ;
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( V ) ) // ' V
{
if ( AIMING_AT_CEILING_OR_FLOOR )
getnumberptr256 ( " Sector visibility: " , & sector [ searchsector ] . visibility , sizeof ( sector [ 0 ] . visibility ) , 255 , 0 , NULL ) ;
}
if ( keystatus [ KEYSC_SEMI ] & & PRESSED_KEYSC ( V ) ) // ; V
{
int16_t currsector ;
uint8_t visval ;
if ( highlightsectorcnt = = - 1 )
{
message ( " You didn't select any sectors! " ) ;
return ;
}
visval = getnumber256 ( " Visibility of selected sectors: " , sector [ searchsector ] . visibility , 255 , 0 ) ;
if ( AskIfSure ( 0 ) )
return ;
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
sector [ currsector ] . visibility = visval ;
}
message ( " Visibility changed on all selected sectors " ) ;
}
if ( PRESSED_KEYSC ( V ) ) //V
{
if ( ASSERT_AIMING )
{
int32_t oldtile = AIMED_SELOVR_PICNUM ;
tempint = m32gettile ( oldtile ) ;
AIMED_SELOVR_PICNUM = tempint ;
if ( AIMING_AT_MASKWALL & & wall [ searchwall ] . nextwall > = 0 )
NEXTWALL ( searchwall ) . overpicnum = tempint ;
if ( oldtile ! = tempint )
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( 3 ) ) /* 3 (toggle floor-over-floor (cduke3d only) */
{
floor_over_floor = ! floor_over_floor ;
// if (!floor_over_floor) ResetFOFSize();
message ( " Floor-over-floor display %s " , floor_over_floor ? " enabled " : " disabled " ) ;
}
if ( PRESSED_KEYSC ( F3 ) )
{
mlook = ! mlook ;
message ( " Mouselook: %s " , mlook ? " enabled " : " disabled " ) ;
}
if ( PRESSED_KEYSC ( F4 ) )
{
AmbienceToggle = ! AmbienceToggle ;
message ( " Ambience sounds: %s " , AmbienceToggle ? " enabled " : " disabled " ) ;
if ( ! AmbienceToggle )
{
FX_StopAllSounds ( ) ;
S_ClearSoundLocks ( ) ;
}
}
// PK
if ( PRESSED_KEYSC ( F5 ) )
{
unrealedlook = ! unrealedlook ;
message ( " UnrealEd mouse navigation: %s " , unrealedlook ? " enabled " : " disabled " ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( DELETE ) ) // ' del
{
if ( AIMING_AT_WALL_OR_MASK )
{
wall [ searchwall ] . cstat = 0 ;
message ( " Wall %d cstat = 0 " , searchwall ) ;
}
else if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . cstat = 0 ;
message ( " Sprite %d cstat = 0 " , searchwall ) ;
}
}
// 'P and ;P - Will copy palette to all sectors/walls/sprites highlighted with R-Alt key
if ( ( keystatus [ KEYSC_QUOTE ] | | keystatus [ KEYSC_SEMI ] ) & & PRESSED_KEYSC ( P ) ) // ' P ; P
{
int16_t w , start_wall , end_wall , currsector ;
int8_t pal [ 4 ] ;
if ( highlightsectorcnt = = - 1 )
{
message ( " You didn't select any sectors! " ) ;
return ;
}
if ( keystatus [ KEYSC_QUOTE ] )
{
2011-02-22 02:34:18 +00:00
pal [ 0 ] = getnumber256 ( " Ceiling palette: " , - 1 , MAXPALOOKUPS - 1 , 1 ) ;
pal [ 1 ] = getnumber256 ( " Floor palette: " , - 1 , MAXPALOOKUPS - 1 , 1 ) ;
pal [ 2 ] = getnumber256 ( " Wall palette: " , - 1 , MAXPALOOKUPS - 1 , 1 ) ;
pal [ 3 ] = getnumber256 ( " Sprite palette: " , - 1 , MAXPALOOKUPS - 1 , 1 ) ;
2011-01-19 03:13:05 +00:00
}
else
{
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pal [ 0 ] = getnumber256 ( " Global palette: " , 0 , MAXPALOOKUPS - 1 , 0 ) ;
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pal [ 1 ] = pal [ 2 ] = pal [ 3 ] = pal [ 0 ] ;
}
if ( AskIfSure ( 0 ) ) return ;
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
if ( pal [ 0 ] > - 1 )
sector [ currsector ] . ceilingpal = pal [ 0 ] ;
if ( pal [ 1 ] > - 1 )
sector [ currsector ] . floorpal = pal [ 1 ] ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
if ( pal [ 2 ] > - 1 )
for ( w = start_wall ; w < end_wall ; w + + )
wall [ w ] . pal = pal [ 2 ] ;
if ( pal [ 3 ] > - 1 )
{
for ( k = 0 ; k < highlightsectorcnt ; k + + )
{
w = headspritesect [ highlightsector [ k ] ] ;
while ( w > = 0 )
{
j = nextspritesect [ w ] ;
sprite [ w ] . pal = pal [ 3 ] ;
w = j ;
}
}
}
}
message ( " Palettes changed " ) ;
}
if ( PRESSED_KEYSC ( DELETE ) )
{
if ( AIMING_AT_SPRITE )
{
deletesprite ( searchwall ) ;
updatenumsprites ( ) ;
message ( " Sprite %d deleted " , searchwall ) ;
if ( AmbienceToggle )
{
sprite [ searchwall ] . filler & = ( ~ 1 ) ;
S_StopEnvSound ( sprite [ searchwall ] . lotag , searchwall ) ;
}
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( F6 ) ) //F6
{
autospritehelp = ! autospritehelp ;
message ( " Automatic SECTOREFFECTOR help %s " , autospritehelp ? " enabled " : " disabled " ) ;
}
if ( PRESSED_KEYSC ( F7 ) ) //F7
{
autosecthelp = ! autosecthelp ;
message ( " Automatic sector tag help %s " , autosecthelp ? " enabled " : " disabled " ) ;
}
if ( autospritehelp & & helpon = = 0 )
{
if ( AIMING_AT_SPRITE & & sprite [ searchwall ] . picnum = = SECTOREFFECTOR )
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ShowFileText ( " sehelp.hlp " , 1 ) ;
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else if ( AIMING_AT_CEILING_OR_FLOOR )
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ShowFileText ( " sthelp.hlp " , 1 ) ;
2011-01-19 03:13:05 +00:00
}
if ( AIMING_AT_WALL_OR_MASK & & PRESSED_KEYSC ( PERIOD ) )
{
AutoAlignWalls ( ( int32_t ) searchwall , 0 ) ;
message ( " Wall %d autoalign " , searchwall ) ;
}
tsign = 0 ;
tsign - = PRESSED_KEYSC ( COMMA ) ;
tsign + = PRESSED_KEYSC ( PERIOD ) ;
if ( tsign ) // , . Search & fix panning to the left/right (3D)
{
if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . ang + = tsign < < ( ! eitherSHIFT * 7 ) ;
sprite [ searchwall ] . ang & = 2047 ;
message ( " Sprite %d angle: %d " , searchwall , sprite [ searchwall ] . ang ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( L ) ) // ' L
{
i = noclip ;
noclip = 1 ;
switch ( searchstat )
{
case SEARCH_CEILING :
getnumberptr256 ( " Sector ceilingz: " , & sector [ searchsector ] . ceilingz ,
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sizeof ( sector [ 0 ] . ceilingz ) , BZ_MAX , 1 , NULL ) ;
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if ( ! ( sector [ searchsector ] . ceilingstat & 2 ) )
{
sector [ searchsector ] . ceilingstat | = 2 ;
sector [ searchsector ] . ceilingheinum = 0 ;
}
getnumberptr256 ( " Sector ceiling slope: " , & sector [ searchsector ] . ceilingheinum ,
sizeof ( sector [ 0 ] . ceilingheinum ) , 65536 , 1 , NULL ) ;
break ;
case SEARCH_FLOOR :
getnumberptr256 ( " Sector floorz: " , & sector [ searchsector ] . floorz ,
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sizeof ( sector [ 0 ] . floorz ) , BZ_MAX , 1 , NULL ) ;
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if ( ! ( sector [ searchsector ] . floorstat & 2 ) )
{
sector [ searchsector ] . floorheinum = 0 ;
sector [ searchsector ] . floorstat | = 2 ;
}
getnumberptr256 ( " Sector floor slope: " , & sector [ searchsector ] . floorheinum ,
sizeof ( sector [ 0 ] . floorheinum ) , 65536 , 1 , NULL ) ;
break ;
case SEARCH_SPRITE :
2011-02-22 02:34:18 +00:00
getnumberptr256 ( " Sprite x: " , & sprite [ searchwall ] . x , sizeof ( sprite [ 0 ] . x ) , editorgridextent - 1 , 1 , NULL ) ;
getnumberptr256 ( " Sprite y: " , & sprite [ searchwall ] . y , sizeof ( sprite [ 0 ] . y ) , editorgridextent - 1 , 1 , NULL ) ;
getnumberptr256 ( " Sprite z: " , & sprite [ searchwall ] . z , sizeof ( sprite [ 0 ] . z ) , BZ_MAX , 1 , NULL ) ;
2011-01-19 03:13:05 +00:00
getnumberptr256 ( " Sprite angle: " , & sprite [ searchwall ] . ang , sizeof ( sprite [ 0 ] . ang ) , 2047 , 0 , NULL ) ;
break ;
}
if ( sector [ searchsector ] . ceilingheinum = = 0 )
sector [ searchsector ] . ceilingstat & = ~ 2 ;
else
sector [ searchsector ] . ceilingstat | = 2 ;
if ( sector [ searchsector ] . floorheinum = = 0 )
sector [ searchsector ] . floorstat & = ~ 2 ;
else
sector [ searchsector ] . floorstat | = 2 ;
asksave = 1 ;
noclip = i ;
}
getzrange ( & pos , cursectnum , & hiz , & hihit , & loz , & lohit , 128L , CLIPMASK0 ) ;
if ( PRESSED_KEYSC ( CAPS ) | | ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( Z ) ) ) // CAPS LOCK
{
zmode = ( zmode + 1 ) % 3 ;
if ( zmode = = 1 )
zlock = ( loz - pos . z ) & 0xfffffc00 ;
switch ( zmode )
{
case 0 : message ( " Zmode = Gravity " ) ; break ;
case 1 : message ( " Zmode = Locked/Sector " ) ; break ;
case 2 : message ( " Zmode = Locked/Free " ) ; break ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( M ) ) // 'M
{
if ( ASSERT_AIMING )
{
Bsprintf ( tempbuf , " %s extra: " , Typestr_wss [ searchstat ] ) ;
getnumberptr256 ( tempbuf , & AIMED ( extra ) , sizeof ( int16_t ) , BTAG_MAX , 1 , NULL ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( 1 ) & & ASSERT_AIMING ) // 1 (make 1-way wall)
{
if ( ! AIMING_AT_SPRITE )
{
wall [ searchwall ] . cstat ^ = 32 ;
message ( " Wall %d one side masking bit %s " , searchwall , ONOFF ( wall [ searchwall ] . cstat & 32 ) ) ;
}
else
{
i = sprite [ searchwall ] . cstat ;
i ^ = 64 ;
if ( ( i & 48 ) = = 32 )
{
i & = ~ 8 ;
if ( ( i & 64 ) & & pos . z > sprite [ searchwall ] . z )
i | = 8 ;
}
message ( " Sprite %d one sided bit %s " , searchwall , ONOFF ( i & 64 ) ) ;
sprite [ searchwall ] . cstat = i ;
}
asksave = 1 ;
}
if ( PRESSED_KEYSC ( 2 ) ) // 2 (bottom wall swapping)
{
if ( searchstat ! = SEARCH_SPRITE )
{
wall [ searchwall ] . cstat ^ = 2 ;
message ( " Wall %d bottom texture swap bit %s " , searchwall , ONOFF ( wall [ searchwall ] . cstat & 2 ) ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( O ) ) // O (top/bottom orientation - for doors)
{
if ( AIMING_AT_WALL_OR_MASK )
{
int16_t w = SELECT_WALL ( ) ;
wall [ w ] . cstat ^ = 4 ;
message ( " Wall %d %s orientation " , w , wall [ w ] . cstat & 4 ? " bottom " : " top " ) ;
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE ) // O (ornament onto wall) (2D)
{
DoSpriteOrnament ( searchwall ) ;
message ( " Sprite %d ornament onto wall " , searchwall ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( M ) ) // M (masking walls)
{
if ( ! AIMING_AT_SPRITE & & ASSERT_AIMING )
{
int16_t next = wall [ searchwall ] . nextwall ;
if ( next > = 0 )
{
wall [ searchwall ] . cstat ^ = 16 ;
message ( " Wall %d masking bit %s " , searchwall , ONOFF ( wall [ searchwall ] . cstat & 16 ) ) ;
wall [ searchwall ] . cstat & = ~ 8 ;
if ( wall [ searchwall ] . cstat & 16 )
{
if ( ! eitherSHIFT )
{
wall [ next ] . cstat | = 8 ; //auto other-side flip
wall [ next ] . cstat | = 16 ;
wall [ next ] . overpicnum = wall [ searchwall ] . overpicnum ;
}
}
else
{
if ( ! eitherSHIFT )
{
wall [ next ] . cstat & = ~ 8 ; //auto other-side unflip
wall [ next ] . cstat & = ~ 16 ;
}
}
wall [ searchwall ] . cstat & = ~ 32 ;
if ( ! eitherSHIFT )
wall [ next ] . cstat & = ~ 32 ;
asksave = 1 ;
}
}
}
if ( PRESSED_KEYSC ( H ) ) // H (hitscan sensitivity)
{
if ( keystatus [ KEYSC_QUOTE ] )
{
if ( ASSERT_AIMING )
{
Bsprintf ( tempbuf , " %s hitag: " , Typestr_wss [ searchstat ] ) ;
getnumberptr256 ( tempbuf , & AIMED ( hitag ) , sizeof ( int16_t ) , BTAG_MAX , 0 , NULL ) ;
}
}
else
{
if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . cstat ^ = 256 ;
message ( " Sprite %d hitscan sensitivity bit %s " , searchwall , ONOFF ( sprite [ searchwall ] . cstat & 256 ) ) ;
asksave = 1 ;
}
else
{
wall [ searchwall ] . cstat ^ = 64 ;
if ( wall [ searchwall ] . nextwall > = 0 & & ! eitherSHIFT )
{
NEXTWALL ( searchwall ) . cstat & = ~ 64 ;
NEXTWALL ( searchwall ) . cstat | = ( wall [ searchwall ] . cstat & 64 ) ;
}
message ( " Wall %d hitscan sensitivity bit %s " , searchwall , ONOFF ( wall [ searchwall ] . cstat & 64 ) ) ;
asksave = 1 ;
}
}
}
smooshyalign = keystatus [ KEYSC_gKP5 ] ;
2011-02-22 02:34:18 +00:00
repeatpanalign = eitherSHIFT | | eitherALT | | ( bstatus & 2 ) ;
2011-01-19 03:13:05 +00:00
if ( mlook = = 2 )
mlook = 0 ;
if ( ! unrealedlook & & ( bstatus & 4 ) )
mlook = 2 ;
// PK: no btn: wheel changes shade
if ( ( bstatus & ( 16 | 32 ) & & ! ( bstatus & ( 1 | 2 | 4 ) ) ) | | keystatus [ KEYSC_gMINUS ] | | keystatus [ KEYSC_gPLUS ] )
{
// if (bstatus&1)
// mlook = 2;
tsign = 0 ;
if ( bstatus & 32 | | PRESSED_KEYSC ( gMINUS ) ) // -
tsign = 1 ;
if ( bstatus & 16 | | PRESSED_KEYSC ( gPLUS ) ) // +
tsign = - 1 ;
if ( tsign )
{
mouseb & = ~ ( 16 | 32 ) ;
bstatus & = ~ ( 16 | 32 ) ;
if ( eitherALT ) //ALT
{
if ( eitherCTRL ) //CTRL
{
if ( tsign = = 1 )
visibility < < = ( visibility < 16384 ) ;
else
visibility > > = ( visibility > 32 ) ;
message ( " Global visibility %d " , visibility ) ;
}
else
{
k = eitherSHIFT ? 1 : 16 ;
if ( highlightsectorcnt > = 0 )
for ( i = 0 ; i < highlightsectorcnt ; i + + )
if ( highlightsector [ i ] = = searchsector )
{
while ( k > 0 )
{
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
sector [ highlightsector [ i ] ] . visibility + = tsign ;
if ( tsign = = 1 )
{
if ( sector [ highlightsector [ i ] ] . visibility = = 240 )
sector [ highlightsector [ i ] ] . visibility = 239 ;
}
else if ( sector [ highlightsector [ i ] ] . visibility = = 239 )
sector [ highlightsector [ i ] ] . visibility = 240 ;
}
k - - ;
}
break ;
}
while ( k > 0 )
{
sector [ searchsector ] . visibility + = tsign ;
if ( tsign = = 1 )
{
if ( sector [ searchsector ] . visibility = = 240 )
sector [ searchsector ] . visibility = 239 ;
}
else if ( sector [ searchsector ] . visibility = = 239 )
sector [ searchsector ] . visibility = 240 ;
k - - ;
}
message ( " Sector %d visibility %d " , searchsector , sector [ searchsector ] . visibility ) ;
asksave = 1 ;
}
}
else // if !eitherALT
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
for ( i = 0 ; i < highlightsectorcnt ; i + + )
if ( highlightsector [ i ] = = searchsector )
{
k = 1 ;
break ;
}
}
if ( k = = 0 )
{
if ( ASSERT_AIMING )
{
AIMED_CF_SEL ( shade ) + = tsign * ( 1 + 3 * eitherCTRL ) ;
message ( " %s %d shade %d " , Typestr [ searchstat ] , i , AIMED_CF_SEL ( shade ) ) ;
}
}
else
{
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
dasector = highlightsector [ i ] ;
sector [ dasector ] . ceilingshade + = tsign ; //sector shade
sector [ dasector ] . floorshade + = tsign ;
startwall = sector [ dasector ] . wallptr ; //wall shade
endwall = startwall + sector [ dasector ] . wallnum - 1 ;
for ( j = startwall ; j < = endwall ; j + + )
wall [ j ] . shade + = tsign ;
j = headspritesect [ dasector ] ; //sprite shade
while ( j ! = - 1 )
{
sprite [ j ] . shade + = tsign ;
j = nextspritesect [ j ] ;
}
}
}
asksave = 1 ;
}
}
}
// PK: lmb only & mousewheel, -, and +, cycle picnum
if ( keystatus [ KEYSC_DASH ] | | keystatus [ KEYSC_EQUAL ] | | ( bstatus & ( 16 | 32 ) & & ( bstatus & 1 ) & & ! ( bstatus & 2 ) ) )
{
if ( ASSERT_AIMING )
{
j = i = ( keystatus [ KEYSC_EQUAL ] | | ( bstatus & 16 ) ) ? 1 : - 1 ;
while ( ! tilesizx [ AIMED_SELOVR_PICNUM ] | | ! tilesizy [ AIMED_SELOVR_PICNUM ] | | j )
{
AIMED_SELOVR_PICNUM + = i ;
AIMED_SELOVR_PICNUM % = MAXTILES ;
j = 0 ;
}
asksave = 1 ;
}
keystatus [ KEYSC_DASH ] = keystatus [ KEYSC_EQUAL ] = 0 ;
mouseb & = ~ ( 16 | 32 ) ;
}
if ( PRESSED_KEYSC ( E ) ) // E (expand)
{
if ( AIMING_AT_CEILING_OR_FLOOR )
{
AIMED_CEILINGFLOOR ( stat ) ^ = 8 ;
message ( " Sector %d %s texture expansion bit %s " , searchsector , typestr [ searchstat ] , ONOFF ( sector [ searchsector ] . ceilingstat & 8 ) ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( R ) ) // R (relative alignment, rotation)
{
if ( keystatus [ KEYSC_QUOTE ] ) // FRAMERATE TOGGLE
{
framerateon = ! framerateon ;
message ( " Show framerate %s " , ONOFF ( framerateon ) ) ;
}
else
{
if ( AIMING_AT_CEILING_OR_FLOOR )
{
AIMED_CEILINGFLOOR ( stat ) ^ = 64 ;
message ( " Sector %d %s texture relativity bit %s " , searchsector , typestr [ searchstat ] , ONOFF ( AIMED_CEILINGFLOOR ( stat ) & 64 ) ) ;
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE )
{
static const char * aligntype [ 4 ] = { " view " , " wall " , " floor " , " ??? " } ;
i = sprite [ searchwall ] . cstat ;
if ( ( i & 48 ) < 32 ) i + = 16 ;
else i & = ~ 48 ;
sprite [ searchwall ] . cstat = i ;
message ( " Sprite %d now %s aligned " , searchwall , aligntype [ ( i & 48 ) / 16 ] ) ;
asksave = 1 ;
}
}
}
if ( PRESSED_KEYSC ( F ) ) //F (Flip)
{
if ( eitherALT ) //ALT-F (relative alignmment flip)
{
if ( ! AIMING_AT_SPRITE & & ASSERT_AIMING )
{
setfirstwall ( searchsector , searchwall ) ;
message ( " Sector %d first wall " , searchsector ) ;
asksave = 1 ;
}
}
else
{
if ( AIMING_AT_WALL_OR_MASK )
{
static const int32_t next [ 4 ] = { 1 , 3 , 0 , 2 } ; // 0->1->3->2->0
i = wall [ searchbottomwall ] . cstat ;
i = ( ( i > > 3 ) & 1 ) + ( ( i > > 7 ) & 2 ) ; //3-x,8-y
i = next [ i ] ;
message ( " Wall %d flip %d " , searchwall , i ) ;
i = ( ( i & 1 ) < < 3 ) + ( ( i & 2 ) < < 7 ) ;
wall [ searchbottomwall ] . cstat & = ~ 0x0108 ;
wall [ searchbottomwall ] . cstat | = i ;
asksave = 1 ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR ) //8-way ceiling/floor flipping (bits 2,4,5)
{
static const int32_t next [ 8 ] = { 6 , 7 , 4 , 5 , 0 , 1 , 3 , 2 } ; // 0->6->3->5->1->7->2->4->0
int16_t * stat = AIMING_AT_CEILING ? & sector [ searchsector ] . ceilingstat : & sector [ searchsector ] . floorstat ;
i = * stat ;
i = ( i & 0x4 ) + ( ( i > > 4 ) & 3 ) ;
i = next [ i ] ;
message ( " Sector %d flip %d " , searchsector , i ) ;
i = ( i & 0x4 ) + ( ( i & 3 ) < < 4 ) ;
* stat & = ~ 0x34 ;
* stat | = i ;
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE )
{
i = sprite [ searchwall ] . cstat ;
if ( ( ( i & 48 ) = = 32 ) & & ( ( i & 64 ) = = 0 ) )
{
sprite [ searchwall ] . cstat & = ~ 0xc ;
sprite [ searchwall ] . cstat | = ( ( i & 4 ) ^ 4 ) ;
message ( " Sprite %d flip bit %s " , searchwall , ONOFF ( sprite [ searchwall ] . cstat & 4 ) ) ;
}
else
{
int32_t next [ 4 ] = { 1 , 3 , 0 , 2 } ; // 0->1->3->2->0
i = ( ( i > > 2 ) & 3 ) ;
i = next [ i ] ;
message ( " Sprite %d flip %d " , searchwall , i ) ;
sprite [ searchwall ] . cstat & = ~ 0xc ;
sprite [ searchwall ] . cstat | = ( i < < 2 ) ;
}
asksave = 1 ;
}
}
}
if ( keystatus [ KEYSC_HOME ] )
updownunits = 256 ;
else if ( keystatus [ KEYSC_END ] )
updownunits = 512 ;
else
updownunits = 1024 ;
mouseaction = 0 ;
if ( eitherALT & & ( bstatus & 1 ) )
{
mousex = 0 ; mskip = 1 ;
if ( mousey ! = 0 )
{
updownunits = klabs ( mousey * 128 ) ;
mouseaction = 1 ;
}
}
tsign = 0 ;
if ( ASSERT_AIMING )
{
// PK: PGUP/PGDN, rmb only & mwheel
tsign - = ( PRESSED_KEYSC ( PGUP ) | | ( mouseaction & & mousey < 0 ) | | ( ( bstatus & 18 ) = = 18 & & ! ( bstatus & 1 ) ) ) ;
tsign + = ( PRESSED_KEYSC ( PGDN ) | | ( mouseaction & & mousey > 0 ) | | ( ( bstatus & 34 ) = = 34 & & ! ( bstatus & 1 ) ) ) ;
}
if ( tsign )
{
k = 0 ;
if ( highlightsectorcnt > = 0 )
{
for ( i = 0 ; i < highlightsectorcnt ; i + + )
if ( highlightsector [ i ] = = searchsector )
{
k = highlightsectorcnt ;
break ;
}
}
if ( AIMING_AT_WALL | | AIMING_AT_CEILING )
{
int16_t sect = k ? highlightsector [ 0 ] :
( ( AIMING_AT_WALL & & wall [ searchwall ] . nextsector > = 0 & & ( eitherALT & & ! ( bstatus & 1 ) ) ) ?
wall [ searchwall ] . nextsector : searchsector ) ;
for ( j = 0 ; j < ( k ? k : 1 ) ; j + + , sect = highlightsector [ j ] )
{
i = headspritesect [ sect ] ;
while ( i ! = - 1 )
{
tempint = getceilzofslope ( sect , sprite [ i ] . x , sprite [ i ] . y ) ;
tempint + = ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 2 ;
if ( sprite [ i ] . cstat & 128 )
tempint + = ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ;
if ( sprite [ i ] . z = = tempint )
sprite [ i ] . z + = tsign * ( updownunits < < ( eitherCTRL < < 1 ) ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ sect ] . ceilingz + = tsign * ( updownunits < < ( eitherCTRL < < 1 ) ) ; // JBF 20031128
message ( " Sector %d ceilingz = %d " , sect , sector [ sect ] . ceilingz ) ;
}
}
else if ( AIMING_AT_FLOOR )
{
int16_t sect = k ? highlightsector [ 0 ] : searchsector ;
for ( j = 0 ; j < ( k ? k : 1 ) ; j + + , sect = highlightsector [ j ] )
{
i = headspritesect [ sect ] ;
while ( i ! = - 1 )
{
tempint = getflorzofslope ( sect , sprite [ i ] . x , sprite [ i ] . y ) ;
if ( sprite [ i ] . cstat & 128 )
tempint + = ( ( tilesizy [ sprite [ i ] . picnum ] * sprite [ i ] . yrepeat ) < < 1 ) ;
if ( sprite [ i ] . z = = tempint )
sprite [ i ] . z + = tsign * ( updownunits < < ( eitherCTRL < < 1 ) ) ; // JBF 20031128
i = nextspritesect [ i ] ;
}
sector [ sect ] . floorz + = tsign * ( updownunits < < ( eitherCTRL < < 1 ) ) ; // JBF 20031128
message ( " Sector %d floorz = %d " , sect , sector [ sect ] . floorz ) ;
}
}
if ( sector [ searchsector ] . floorz < sector [ searchsector ] . ceilingz )
{
if ( tsign = = - 1 )
sector [ searchsector ] . floorz = sector [ searchsector ] . ceilingz ;
else
sector [ searchsector ] . ceilingz = sector [ searchsector ] . floorz ;
}
if ( AIMING_AT_SPRITE )
{
if ( eitherCTRL & & ! eitherALT ) //CTRL - put sprite on ceiling/floor
{
if ( tsign = = - 1 )
sprite [ searchwall ] . z = spriteonceilingz ( searchwall ) ;
else
sprite [ searchwall ] . z = spriteongroundz ( searchwall ) ;
}
else
{
k = 0 ;
if ( highlightcnt > = 0 )
for ( i = 0 ; i < highlightcnt ; i + + )
if ( highlight [ i ] = = searchwall + 16384 )
{
k = 1 ;
break ;
}
if ( k = = 0 )
{
sprite [ searchwall ] . z + = tsign * ( updownunits < < ( ( eitherCTRL & & mouseaction ) * 3 ) ) ;
if ( ! spnoclip )
sprite [ searchwall ] . z = max ( sprite [ searchwall ] . z , spriteonceilingz ( searchwall ) ) ;
message ( " Sprite %d z = %d " , searchwall , sprite [ searchwall ] . z ) ;
}
else
{
for ( i = 0 ; i < highlightcnt ; i + + )
if ( ( highlight [ i ] & 0xc000 ) = = 16384 )
{
int16_t sp = highlight [ i ] & 16383 ;
sprite [ sp ] . z + = tsign * updownunits ;
if ( ! spnoclip )
{
if ( tsign = = - 1 )
sprite [ sp ] . z = max ( sprite [ sp ] . z , spriteonceilingz ( sp ) ) ;
else
sprite [ sp ] . z = min ( sprite [ sp ] . z , spriteongroundz ( sp ) ) ;
}
}
message ( " Sprites %s by %d units " , tsign < 0 ? " raised " : " lowered " , updownunits ) ;
// message("Sprite %d z = %d", highlight[i]&16383, sprite[highlight[i]&16383].z);
}
}
}
asksave = 1 ;
mouseb & = ~ ( 16 | 32 ) ;
}
/* end Mapster32 */
// DoWater(horiz);
if ( framerateon )
{
static int32_t FrameCount = 0 ;
static int32_t LastCount = 0 ;
static int32_t LastSec = 0 ;
static int32_t LastMS = 0 ;
int32_t ms = getticks ( ) ;
int32_t howlong = ms - LastMS ;
if ( howlong > = 0 )
{
int32_t thisSec = ms / 1000 ;
int32_t x = ( xdim < = 640 ) ;
int32_t chars = Bsprintf ( tempbuf , " %2u ms (%3u fps) " , howlong , LastCount ) ;
if ( ! x )
{
printext256 ( windowx2 - ( chars < < 3 ) + 1 , windowy1 + 2 , 0 , - 1 , tempbuf , x ) ;
printext256 ( windowx2 - ( chars < < 3 ) , windowy1 + 1 , COLOR_WHITE , - 1 , tempbuf , x ) ;
}
else
{
printext256 ( windowx2 - ( chars < < 2 ) + 1 , windowy1 + 2 , 0 , - 1 , tempbuf , x ) ;
printext256 ( windowx2 - ( chars < < 2 ) , windowy1 + 1 , COLOR_WHITE , - 1 , tempbuf , x ) ;
}
if ( LastSec < thisSec )
{
LastCount = FrameCount / ( thisSec - LastSec ) ;
LastSec = thisSec ;
FrameCount = 0 ;
}
FrameCount + + ;
}
LastMS = ms ;
}
tempbuf [ 0 ] = 0 ;
if ( ( bstatus & ( 4 | 2 | 1 ) ) = = 4 & & ! unrealedlook ) //PK
Bsprintf ( tempbuf , " VIEW " ) ;
else if ( ( bstatus & ( 2 | 1 ) ) = = 2 )
Bsprintf ( tempbuf , " Z%s " , keystatus [ KEYSC_HOME ] ? " 256 " : keystatus [ KEYSC_END ] ? " 512 " : " " ) ;
else if ( ( bstatus & ( 2 | 1 ) ) = = 1 )
Bsprintf ( tempbuf , " LOCK " ) ;
if ( bstatus & 1 )
{
Bsprintf ( tempbuf , " LOCK " ) ;
switch ( searchstat )
{
case SEARCH_WALL :
case SEARCH_MASKWALL :
if ( eitherALT )
Bsprintf ( tempbuf , " CEILING Z %s " , eitherCTRL ? " 512 " : " " ) ;
else if ( eitherSHIFT )
Bsprintf ( tempbuf , " PAN %s " , eitherCTRL ? " 8 " : " " ) ;
else if ( eitherCTRL )
Bsprintf ( tempbuf , " SCALE " ) ;
break ;
case SEARCH_CEILING :
case SEARCH_FLOOR :
if ( eitherALT )
Bsprintf ( tempbuf , " %s Z %s " , AIMING_AT_CEILING ? " CEILING " : " FLOOR " , eitherCTRL ? " 512 " : " " ) ;
else if ( eitherSHIFT )
Bsprintf ( tempbuf , " PAN " ) ;
else if ( eitherCTRL )
Bsprintf ( tempbuf , " SLOPE " ) ;
break ;
case SEARCH_SPRITE :
if ( eitherALT )
Bsprintf ( tempbuf , " MOVE Z %s " , eitherCTRL ? " 1024 " : " " ) ;
else if ( eitherSHIFT )
Bsprintf ( tempbuf , " MOVE XY %s " , eitherCTRL ? " GRID " : " " ) ;
else if ( eitherCTRL )
Bsprintf ( tempbuf , " SIZE " ) ;
break ;
}
}
if ( tempbuf [ 0 ] ! = 0 )
{
i = ( Bstrlen ( tempbuf ) < < 3 ) + 6 ;
i = max ( ( searchx + i ) - ( xdim - 1 ) , 0 ) ;
j = max ( ( searchy + 16 ) - ( ydim - 1 ) , 0 ) ;
// printext16(searchx+6-i,searchy+6-j,11,-1,tempbuf,0);
printext256 ( searchx + 4 + 2 - i , searchy + 4 + 2 - j , 0 , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
printext256 ( searchx + 4 - i , searchy + 4 - j , whitecol , - 1 , tempbuf , ! ( xdimgame > 640 ) ) ;
// printext256(searchx+4+2,searchy+4+2,0,-1,tempbuf,!(xdimgame > 640));
// printext256(searchx+4,searchy+4,whitecol,-1,tempbuf,!(xdimgame > 640));
}
if ( helpon = = 1 )
{
int32_t small = ! ( xdimgame > 640 ) ;
for ( i = 0 ; i < MAXHELP3D ; i + + )
{
begindrawing ( ) ;
printext256 ( 2 , 8 + ( i * ( 8 + ! small ) ) + 2 , 0 , - 1 , Help3d [ i ] , small ) ;
printext256 ( 0 , 8 + ( i * ( 8 + ! small ) ) , whitecol , - 1 , Help3d [ i ] , small ) ;
enddrawing ( ) ;
switch ( i )
{
case 8 :
Bsprintf ( tempbuf , " %d " , autosave ) ;
break ;
case 9 :
Bsprintf ( tempbuf , " %s " , SKILLMODE [ skill ] ) ;
break ;
case 10 :
Bsprintf ( tempbuf , " %d " , framerateon ) ;
break ;
case 11 :
Bsprintf ( tempbuf , " %s " , SPRDSPMODE [ nosprites ] ) ;
break ;
case 12 :
Bsprintf ( tempbuf , " %d " , shadepreview ) ;
break ;
case 13 :
Bsprintf ( tempbuf , " %d " , purpleon ) ;
break ;
default :
Bsprintf ( tempbuf , " " ) ;
break ;
}
begindrawing ( ) ;
if ( ! Bstrcmp ( tempbuf , " 0 " ) )
Bsprintf ( tempbuf , " OFF " ) ;
else if ( ! Bstrcmp ( tempbuf , " 1 " ) )
Bsprintf ( tempbuf , " ON " ) ;
else if ( ! Bstrcmp ( tempbuf , " 2 " ) )
Bsprintf ( tempbuf , " ON (2) " ) ;
printext256 ( ( 20 + ( ! small * 20 ) ) * 8 + 2 , 8 + ( i * ( 8 + ! small ) ) + 2 , 0 , - 1 , tempbuf , small ) ;
printext256 ( ( 20 + ( ! small * 20 ) ) * 8 , 8 + ( i * ( 8 + ! small ) ) , whitecol , - 1 , tempbuf , small ) ;
enddrawing ( ) ;
}
}
/* if(purpleon) {
begindrawing ( ) ;
// printext256(1*4,1*8,whitecol,-1,"Purple ON",0);
message ( " Purple ON " ) ;
enddrawing ( ) ;
}
*/
2011-02-22 02:34:18 +00:00
if ( cursectnum > = 0 & & sector [ cursectnum ] . lotag = = 2 )
2011-01-19 03:13:05 +00:00
{
if ( sector [ cursectnum ] . ceilingpicnum = = FLOORSLIME )
SetSLIMEPalette ( ) ;
else
SetWATERPalette ( ) ;
}
else SetGAMEPalette ( ) ;
if ( keystatus [ buildkeys [ BK_MODE2D_3D ] ] ) // Enter
{
SetGAMEPalette ( ) ;
FX_StopAllSounds ( ) ;
S_ClearSoundLocks ( ) ;
# ifdef POLYMER
DeletePolymerLights ( ) ;
# endif
}
//Stick this in 3D part of ExtCheckKeys
//Also choose your own key scan codes
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( D ) ) // ' d
/* { ShowHelpText("SectorEffector"); } */
{
skill = ( skill + 1 ) % MAXSKILL ;
message ( " %s " , SKILLMODE [ skill ] ) ;
// printext256(1*4,1*8,11,-1,tempbuf,0);
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( I ) ) // ' i
{
showinvisibility = ! showinvisibility ;
message ( " Invisible sprite preview %s " , showinvisibility ? " enabled " : " disabled " ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( X ) ) // ' x
{
shadepreview = ! shadepreview ;
message ( " Map shade preview %s " , shadepreview ? " enabled " : " disabled " ) ;
# ifdef POLYMER
DeletePolymerLights ( ) ;
# endif
}
/* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_G]) // ' g <Unused>
{
keystatus [ KEYSC_G ] = 0 ;
tabgraphic + + ;
if ( tabgraphic > 2 ) tabgraphic = 0 ;
if ( tabgraphic ) message ( " Graphics ON " ) ;
else message ( " Graphics OFF " ) ;
} */
/* if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_R]) // ' r <Handled already>
{
keystatus [ KEYSC_R ] = 0 ;
framerateon = ! framerateon ;
if ( framerateon ) message ( " Framerate ON " ) ;
else message ( " Framerate OFF " ) ;
} */
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( W ) ) // ' w
{
nosprites = ( nosprites + 1 ) % MAXNOSPRITES ;
message ( " %s " , SPRDSPMODE [ nosprites ] ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( Y ) ) // ' y
{
purpleon = ! purpleon ;
if ( nosprites > 3 ) nosprites = 0 ;
message ( " Purple %s " , ONOFF ( purpleon ) ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( C ) ) // ' C
{
if ( AIMING_AT_WALL_OR_MASK )
{
for ( i = 0 ; i < MAXWALLS ; i + + )
if ( wall [ i ] . picnum = = temppicnum )
wall [ i ] . shade = tempshade ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
for ( i = 0 ; i < MAXSECTORS ; i + + )
if ( CEILINGFLOOR ( i , picnum ) = = temppicnum )
CEILINGFLOOR ( i , shade ) = tempshade ;
}
else if ( AIMING_AT_SPRITE )
{
for ( i = 0 ; i < MAXSPRITES ; i + + )
if ( sprite [ i ] . picnum = = temppicnum )
sprite [ i ] . shade = tempshade ;
}
if ( ASSERT_AIMING )
{
message ( " %ss with picnum %d have shade of %d " , Typestr [ searchstat ] , temppicnum , tempshade ) ;
asksave = 1 ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( T ) ) // ' T
{
if ( AIMING_AT_WALL_OR_MASK )
{
wall [ searchwall ] . lotag = getnumber256 ( " Wall lotag: " , wall [ searchwall ] . lotag , BTAG_MAX , 0 ) ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
sector [ searchsector ] . lotag =
_getnumber256 ( " Sector lotag: " , sector [ searchsector ] . lotag , BTAG_MAX , 0 , ( void * ) ExtGetSectorType ) ;
}
else if ( AIMING_AT_SPRITE )
{
if ( sprite [ searchwall ] . picnum = = SECTOREFFECTOR )
{
sprite [ searchwall ] . lotag =
_getnumber256 ( " Sprite lotag: " , sprite [ searchwall ] . lotag , BTAG_MAX , 0 , ( void * ) SectorEffectorTagText ) ;
}
else if ( sprite [ searchwall ] . picnum = = MUSICANDSFX )
{
int16_t oldtag = sprite [ searchwall ] . lotag ;
sprite [ searchwall ] . lotag =
_getnumber256 ( " Sprite lotag: " , sprite [ searchwall ] . lotag , BTAG_MAX , 0 , ( void * ) MusicAndSFXTagText ) ;
if ( ( sprite [ searchwall ] . filler & 1 ) & & sprite [ searchwall ] . lotag ! = oldtag )
{
sprite [ searchwall ] . filler & = ~ 1 ;
S_StopEnvSound ( oldtag , searchwall ) ;
}
}
else
sprite [ searchwall ] . lotag = getnumber256 ( " Sprite lotag: " , sprite [ searchwall ] . lotag , BTAG_MAX , 0 ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( H ) ) // ' H
{
if ( ASSERT_AIMING )
{
int16_t ohitag = AIMED ( hitag ) ;
Bsprintf ( tempbuf , " %s hitag: " , Typestr_wss [ searchstat ] ) ;
AIMED ( hitag ) = getnumber256 ( tempbuf , ohitag , BTAG_MAX , 0 ) ;
asksave | = ( AIMED ( hitag ) ! = ohitag ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( S ) ) // ' S
{
if ( ASSERT_AIMING )
{
int8_t oshade = AIMED_CF_SEL ( shade ) ;
Bsprintf ( tempbuf , " %s shade: " , Typestr [ searchstat ] ) ;
getnumberptr256 ( tempbuf , & AIMED_CF_SEL ( shade ) , sizeof ( int8_t ) , 128 , 1 , NULL ) ;
asksave | = ( AIMED_CF_SEL ( shade ) ! = oshade ) ;
}
}
if ( PRESSED_KEYSC ( F2 ) ) // F2
{
if ( eitherCTRL | | eitherSHIFT )
infobox ^ = ( eitherSHIFT | ( ( eitherCTRL ) < < 1 ) ) ;
else
usedcount = ! usedcount ;
}
#if 0
if ( keystatus [ KEYSC_TAB ] ) // TAB : USED
{
// usedcount=!usedcount;
count = 0 ;
for ( i = 0 ; i < numwalls ; i + + )
{
if ( wall [ i ] . picnum = = temppicnum ) count + + ;
if ( wall [ i ] . overpicnum = = temppicnum ) count + + ;
}
for ( i = 0 ; i < numsectors ; i + + ) // JBF 20040307: was numwalls, thanks Semicharm
{
if ( sector [ i ] . ceilingpicnum = = temppicnum ) count + + ;
if ( sector [ i ] . floorpicnum = = temppicnum ) count + + ;
}
statnum = 0 ; //status 1
i = headspritestat [ statnum ] ;
while ( i ! = - 1 )
{
nexti = nextspritestat [ i ] ;
//your code goes here
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
if ( sprite [ i ] . picnum = = temppicnum ) count + + ;
i = nexti ;
}
}
# endif
if ( PRESSED_KEYSC ( F1 ) ) // F1
{
helpon = ! helpon ;
// keystatus[KEYSC_H]=0; // delete this line?
}
if ( PRESSED_KEYSC ( G ) ) // G
{
if ( ASSERT_AIMING )
{
int16_t opicnum = AIMED_CF_SEL ( picnum ) ;
static const char * Typestr_tmp [ 5 ] = { " Wall " , " Sector ceiling " , " Sector floor " , " Sprite " , " Masked wall " } ;
Bsprintf ( tempbuf , " %s picnum: " , Typestr_tmp [ searchstat ] ) ;
getnumberptr256 ( tempbuf , & AIMED_CF_SEL ( picnum ) , sizeof ( int16_t ) , MAXTILES - 1 , 0 , NULL ) ;
asksave | = ( opicnum ! = AIMED_CF_SEL ( picnum ) ) ;
}
}
if ( PRESSED_KEYSC ( B ) ) // B (clip Blocking xor) (3D)
{
if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . cstat ^ = 1 ;
// sprite[searchwall].cstat &= ~256;
// sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8);
message ( " Sprite %d blocking bit %s " , searchwall , ONOFF ( sprite [ searchwall ] . cstat & 1 ) ) ;
asksave = 1 ;
}
else if ( ASSERT_AIMING )
{
wall [ searchwall ] . cstat ^ = 1 ;
// wall[searchwall].cstat &= ~64;
if ( ( wall [ searchwall ] . nextwall > = 0 ) & & ! eitherSHIFT )
{
NEXTWALL ( searchwall ) . cstat & = ~ ( 1 + 64 ) ;
NEXTWALL ( searchwall ) . cstat | = ( wall [ searchwall ] . cstat & 1 ) ;
}
message ( " Wall %d blocking bit %s " , searchwall , ONOFF ( wall [ searchwall ] . cstat & 1 ) ) ;
asksave = 1 ;
}
}
2011-02-22 02:34:18 +00:00
// N (set "spritenoshade" bit)
if ( PRESSED_KEYSC ( N ) & & ! eitherCTRL & & ! keystatus [ KEYSC_QUOTE ] )
{
if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . cstat ^ = 2048 ;
message ( " Sprite %d spritenoshade bit: %s " , searchwall , ONOFF ( sprite [ searchwall ] . cstat & 2048 ) ) ;
}
}
2011-01-19 03:13:05 +00:00
if ( PRESSED_KEYSC ( T ) ) // T (transluscence for sprites/masked walls)
{
if ( AIMING_AT_CEILING_OR_FLOOR ) //Set masked/transluscent ceilings/floors
{
int32_t nexti [ 4 ] = { 128 , 256 , 384 , 0 } ;
int16_t * stat = & AIMED_CEILINGFLOOR ( stat ) ;
i = ( * stat & ( 128 + 256 ) ) > > 7 ;
i = nexti [ i ] ;
* stat & = ~ ( 128 + 256 ) ;
* stat | = i ;
asksave = 1 ;
}
if ( keystatus [ KEYSC_QUOTE ] )
{
if ( ASSERT_AIMING )
{
Bsprintf ( tempbuf , " %s lotag: " , Typestr_wss [ searchstat ] ) ;
AIMED ( lotag ) = getnumber256 ( tempbuf , AIMED ( lotag ) , BTAG_MAX , 0 ) ;
}
}
else if ( eitherCTRL )
{
if ( AIMING_AT_SPRITE )
TextEntryMode ( searchwall ) ;
}
else
{
if ( AIMING_AT_SPRITE )
{
if ( ( sprite [ searchwall ] . cstat & 2 ) = = 0 )
sprite [ searchwall ] . cstat | = 2 ;
else if ( ( sprite [ searchwall ] . cstat & 512 ) = = 0 )
sprite [ searchwall ] . cstat | = 512 ;
else
sprite [ searchwall ] . cstat & = ~ ( 2 + 512 ) ;
asksave = 1 ;
}
else if ( AIMING_AT_MASKWALL )
{
if ( ( wall [ searchwall ] . cstat & 128 ) = = 0 )
wall [ searchwall ] . cstat | = 128 ;
else if ( ( wall [ searchwall ] . cstat & 512 ) = = 0 )
wall [ searchwall ] . cstat | = 512 ;
else
wall [ searchwall ] . cstat & = ~ ( 128 + 512 ) ;
if ( wall [ searchwall ] . nextwall > = 0 )
{
NEXTWALL ( searchwall ) . cstat & = ~ ( 128 + 512 ) ;
NEXTWALL ( searchwall ) . cstat | = ( wall [ searchwall ] . cstat & ( 128 + 512 ) ) ;
}
asksave = 1 ;
}
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( ENTER ) ) // ' ENTER
{
AIMED_SELOVR_PICNUM = temppicnum ;
message ( " Pasted picnum only " ) ;
}
i = 512 ;
if ( keystatus [ KEYSC_RSHIFT ] ) i = 8 ;
if ( keystatus [ KEYSC_LSHIFT ] ) i = 1 ;
mouseaction = 0 ;
if ( eitherCTRL & & ! eitherSHIFT & & ( bstatus & 1 ) & & AIMING_AT_CEILING_OR_FLOOR )
{
mousex = 0 ; mskip = 1 ;
if ( mousey )
{
i = klabs ( mousey * 2 ) ;
mouseaction = 1 ;
}
}
tsign = 0 ;
if ( ASSERT_AIMING )
{
tsign - = ( PRESSED_KEYSC ( LBRACK ) | | ( mouseaction & & mousey < 0 ) ) ; // [
tsign + = ( PRESSED_KEYSC ( RBRACK ) | | ( mouseaction & & mousey > 0 ) ) ; // ]
}
if ( tsign )
{
if ( eitherALT )
{
int32_t ns = wall [ searchwall ] . nextsector , sx = wall [ searchwall ] . x , sy = wall [ searchwall ] . y ;
if ( ns > = 0 & & ! mouseaction )
{
if ( AIMING_AT_CEILING | | ( tsign < 0 & & AIMING_AT_WALL_OR_MASK ) )
{
alignceilslope ( searchsector , sx , sy , getceilzofslope ( ns , sx , sy ) ) ;
message ( " Sector %d align ceiling to wall %d " , searchsector , searchwall ) ;
}
if ( AIMING_AT_FLOOR | | ( tsign > 0 & & AIMING_AT_WALL_OR_MASK ) )
{
alignflorslope ( searchsector , sx , sy , getflorzofslope ( ns , sx , sy ) ) ;
message ( " Sector %d align floor to wall %d " , searchsector , searchwall ) ;
}
}
}
else
{
if ( AIMING_AT_CEILING_OR_FLOOR )
{
if ( ! ( AIMED_CEILINGFLOOR ( stat ) & 2 ) )
AIMED_CEILINGFLOOR ( heinum ) = 0 ;
AIMED_CEILINGFLOOR ( heinum ) = clamp ( AIMED_CEILINGFLOOR ( heinum ) + tsign * i , - 32768 , 32767 ) ;
message ( " Sector %d ceiling slope = %d " , searchsector , AIMED_CEILINGFLOOR ( heinum ) ) ;
}
}
if ( sector [ searchsector ] . ceilingheinum = = 0 )
sector [ searchsector ] . ceilingstat & = ~ 2 ;
else
sector [ searchsector ] . ceilingstat | = 2 ;
if ( sector [ searchsector ] . floorheinum = = 0 )
sector [ searchsector ] . floorstat & = ~ 2 ;
else
sector [ searchsector ] . floorstat | = 2 ;
asksave = 1 ;
}
if ( ( bstatus & 1 ) & & eitherSHIFT )
mskip = 1 ;
if ( ( bstatus & 1 ) & & eitherSHIFT & & AIMING_AT_CEILING_OR_FLOOR & & ( mousex | mousey ) )
{
int32_t fw , x1 , y1 , x2 , y2 , stat , ma , a = 0 ;
stat = AIMING_AT_FLOOR ? sector [ searchsector ] . floorstat : sector [ searchsector ] . ceilingstat ;
if ( stat & 64 ) // align to first wall
{
fw = sector [ searchsector ] . wallptr ;
x1 = wall [ fw ] . x , y1 = wall [ fw ] . y ;
x2 = POINT2 ( fw ) . x , y2 = POINT2 ( fw ) . y ;
a = getangle ( x1 - x2 , y1 - y2 ) ;
}
mouseax + = mousex ; mouseay + = mousey ;
ma = getangle ( mouseax , mouseay ) ;
ma + = ang - a ;
i = stat ;
i = ( i & 0x4 ) + ( ( i > > 4 ) & 3 ) ;
if ( stat & 64 ) // align to first wall
switch ( i )
{
case 0 : break ;
case 1 : ma = - ma ; break ;
case 2 : ma = 1024 - ma ; break ;
case 3 : ma + = 1024 ; break ;
case 4 : ma = - 512 - ma ; break ;
case 5 : ma + = 512 ; break ;
case 6 : ma - = 512 ; break ;
case 7 : ma = 512 - ma ; break ;
}
else
switch ( i )
{
case 0 : ma = - ma ; break ;
case 1 : break ;
case 2 : ma + = 1024 ; break ;
case 3 : ma = 1024 - ma ; break ;
case 4 : ma - = 512 ; break ;
case 5 : ma = 512 - ma ; break ;
case 6 : ma = - 512 - ma ; break ;
case 7 : ma + = 512 ; break ;
}
a = ksqrt ( mouseax * mouseax + mouseay * mouseay ) ;
if ( a )
{
int32_t mult = ( stat & 8 ) ? 8192 : 8192 * 2 ;
x1 = - a * sintable [ ( ma + 2048 ) & 2047 ] / mult ;
y1 = - a * sintable [ ( ma + 1536 ) & 2047 ] / mult ;
if ( x1 | | y1 )
{
mouseax = 0 ;
mouseay = 0 ;
if ( AIMING_AT_CEILING_OR_FLOOR )
{
changedir = 1 - 2 * ( x1 < 0 ) ;
x1 = klabs ( x1 ) ;
while ( x1 - - )
AIMED_CEILINGFLOOR ( xpanning ) = changechar ( AIMED_CEILINGFLOOR ( xpanning ) , changedir , 0 , 0 ) ;
changedir = 1 - 2 * ( y1 < 0 ) ;
y1 = klabs ( y1 ) ;
while ( y1 - - )
AIMED_CEILINGFLOOR ( ypanning ) = changechar ( AIMED_CEILINGFLOOR ( ypanning ) , changedir , 0 , 0 ) ;
message ( " Sector %d %s panning: %d, %d " , searchsector , typestr [ searchstat ] ,
AIMED_CEILINGFLOOR ( xpanning ) , AIMED_CEILINGFLOOR ( ypanning ) ) ;
}
asksave = 1 ;
}
}
mousex = 0 ;
mousey = 0 ;
}
smooshyalign = keystatus [ KEYSC_gKP5 ] ;
2011-02-22 02:34:18 +00:00
repeatpanalign = eitherSHIFT | | eitherALT ;
2011-01-19 03:13:05 +00:00
////////////////////
updownunits = 1 ;
mouseaction = 0 ;
if ( ! mouseb )
{
mouseax = 0 ;
mouseay = 0 ;
}
if ( ( bstatus & 1 ) & & searchstat ! = SEARCH_CEILING & & searchstat ! = SEARCH_FLOOR )
{
if ( eitherSHIFT )
{
mskip = 1 ;
if ( mousex )
{
mouseaction = 1 ;
mouseax + = mousex ;
updownunits = klabs ( ( int32_t ) ( mouseax / 2. ) ) ;
if ( updownunits )
mouseax = 0 ;
}
}
else if ( eitherCTRL & & ! eitherALT )
{
mskip = 1 ;
if ( mousex )
{
mouseaction = 2 ;
repeatpanalign = 0 ;
updownunits = klabs ( mouseax + = mousex ) / ( 16 - 12 * AIMING_AT_SPRITE ) ;
if ( updownunits )
mouseax = 0 ;
}
}
}
if ( keystatus [ KEYSC_gLEFT ] | | keystatus [ KEYSC_gRIGHT ] | | mouseaction ) // 4 & 6 (keypad)
{
if ( repeatcountx = = 0 | | repeatcountx > 32 | | mouseaction )
{
changedir = 0 ;
if ( keystatus [ KEYSC_gLEFT ] | | mousex > 0 )
changedir = - 1 ;
if ( keystatus [ KEYSC_gRIGHT ] | | mousex < 0 )
changedir = 1 ;
if ( AIMING_AT_WALL_OR_MASK )
{
if ( repeatpanalign = = 0 )
{
while ( updownunits - - )
wall [ searchwall ] . xrepeat = changechar ( wall [ searchwall ] . xrepeat , changedir , smooshyalign , 1 ) ;
message ( " Wall %d repeat: %d, %d " , searchwall , wall [ searchwall ] . xrepeat , wall [ searchwall ] . yrepeat ) ;
}
else
{
int16_t w = SELECT_WALL ( ) ;
if ( mouseaction )
{
i = wall [ w ] . cstat ;
i = ( ( i > > 3 ) & 1 ) + ( ( i > > 7 ) & 2 ) ;
if ( i = = 1 | | i = = 3 )
changedir * = - 1 ;
if ( eitherCTRL )
updownunits * = 8 ;
}
while ( updownunits - - )
wall [ w ] . xpanning = changechar ( wall [ w ] . xpanning , changedir , smooshyalign , 0 ) ;
message ( " Wall %d panning: %d, %d " , w , wall [ w ] . xpanning , wall [ w ] . ypanning ) ;
}
asksave = 1 ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
while ( updownunits - - )
AIMED_CEILINGFLOOR ( xpanning ) = changechar ( AIMED_CEILINGFLOOR ( xpanning ) , changedir , smooshyalign , 0 ) ;
message ( " Sector %d %s panning: %d, %d " , searchsector , typestr [ searchstat ] ,
AIMED_CEILINGFLOOR ( xpanning ) , AIMED_CEILINGFLOOR ( ypanning ) ) ;
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE )
{
static int32_t sumxvect = 0 , sumyvect = 0 ;
if ( mouseaction = = 1 )
mouseaction_movesprites ( & sumxvect , & sumyvect , 1536 , mousex ) ;
else
{
sumxvect = sumyvect = 0 ;
if ( mouseaction = = 2 )
changedir * = - 1 ;
while ( updownunits - - )
sprite [ searchwall ] . xrepeat = changechar ( sprite [ searchwall ] . xrepeat , changedir , smooshyalign , 1 ) ;
if ( sprite [ searchwall ] . xrepeat < 4 )
sprite [ searchwall ] . xrepeat = 4 ;
message ( " Sprite %d repeat: %d, %d " , searchwall , sprite [ searchwall ] . xrepeat , sprite [ searchwall ] . yrepeat ) ;
}
}
asksave = 1 ;
repeatcountx = max ( 1 , repeatcountx - 2 ) ;
}
repeatcountx + = synctics ;
}
else
repeatcountx = 0 ;
////////////////////
updownunits = 1 ;
mouseaction = 0 ;
if ( ( bstatus & 1 ) & & ! AIMING_AT_CEILING_OR_FLOOR )
{
if ( eitherSHIFT )
{
mskip = 1 ;
if ( mousey )
{
mouseaction = 1 ;
updownunits = klabs ( mousey ) ;
if ( ! AIMING_AT_SPRITE )
updownunits = klabs ( ( int32_t ) ( mousey * 128. / tilesizy [ wall [ searchwall ] . picnum ] ) ) ;
}
}
else if ( eitherCTRL & & ! eitherALT )
{
mskip = 1 ;
if ( mousey )
{
mouseaction = 2 ;
repeatpanalign = 0 ;
mouseay + = mousey ;
updownunits = klabs ( mouseay ) / ( 32 - 28 * AIMING_AT_SPRITE ) ;
if ( updownunits )
mouseay = 0 ;
}
}
}
if ( ! mouseb )
{
mouseax = 0 ;
mouseay = 0 ;
}
if ( keystatus [ KEYSC_gUP ] | | keystatus [ KEYSC_gDOWN ] | | mouseaction ) // 2 & 8 (keypad)
{
if ( repeatcounty = = 0 | | repeatcounty > 32 | | mouseaction )
{
changedir = 0 ;
if ( keystatus [ KEYSC_gUP ] | | mousey > 0 )
changedir = - 1 ;
if ( keystatus [ KEYSC_gDOWN ] | | mousey < 0 )
changedir = 1 ;
if ( AIMING_AT_WALL_OR_MASK )
{
if ( repeatpanalign = = 0 )
{
while ( updownunits - - )
wall [ searchwall ] . yrepeat = changechar ( wall [ searchwall ] . yrepeat , changedir , smooshyalign , 1 ) ;
message ( " Wall %d repeat: %d, %d " , searchwall , wall [ searchwall ] . xrepeat , wall [ searchwall ] . yrepeat ) ;
}
else
{
int16_t w = AIMING_AT_WALL ? searchbottomwall : searchwall ;
if ( mouseaction & & eitherCTRL )
updownunits * = 8 ;
while ( updownunits - - )
wall [ w ] . ypanning = changechar ( wall [ w ] . ypanning , changedir , smooshyalign , 0 ) ;
message ( " Wall %d panning: %d, %d " , w , wall [ w ] . xpanning , wall [ w ] . ypanning ) ;
}
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
while ( updownunits - - )
AIMED_CEILINGFLOOR ( ypanning ) = changechar ( AIMED_CEILINGFLOOR ( ypanning ) , changedir , smooshyalign , 0 ) ;
message ( " Sector %d %s panning: %d, %d " , searchsector , typestr [ searchstat ] ,
AIMED_CEILINGFLOOR ( xpanning ) , AIMED_CEILINGFLOOR ( ypanning ) ) ;
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE )
{
static int32_t sumxvect = 0 , sumyvect = 0 ;
if ( mouseaction = = 1 )
mouseaction_movesprites ( & sumxvect , & sumyvect , 2048 , mousey ) ;
else
{
sumxvect = sumyvect = 0 ;
while ( updownunits - - )
sprite [ searchwall ] . yrepeat = changechar ( sprite [ searchwall ] . yrepeat , changedir , smooshyalign , 1 ) ;
if ( sprite [ searchwall ] . yrepeat < 4 )
sprite [ searchwall ] . yrepeat = 4 ;
message ( " Sprite %d repeat: %d, %d " , searchwall , sprite [ searchwall ] . xrepeat , sprite [ searchwall ] . yrepeat ) ;
}
}
asksave = 1 ;
repeatcounty = max ( 1 , repeatcounty - 2 ) ;
}
repeatcounty + = synctics ;
}
else
repeatcounty = 0 ;
////////////////////
if ( PRESSED_KEYSC ( F11 ) ) //F11 - brightness
{
static int16_t brightness = - 1 ;
if ( brightness = = - 1 )
brightness = ( ( int16_t ) ( ( vid_gamma - 1.0 ) * 10.0 ) ) & 15 ;
brightness = brightness + ( 1 - 2 * eitherSHIFT ) ;
brightness & = 15 ;
vid_gamma = 1.0 + ( ( float ) brightness / 10.0 ) ;
2011-02-22 02:34:18 +00:00
setbrightness ( brightness , 0 , 0 ) ;
2011-01-19 03:13:05 +00:00
message ( " Brightness: %d/16 " , brightness + 1 ) ;
}
if ( PRESSED_KEYSC ( TAB ) ) //TAB
{
if ( ASSERT_AIMING )
{
tempshade = AIMED_CF_SEL ( shade ) ;
temppal = AIMED_CF_SEL ( pal ) ;
templotag = AIMED_SEL ( lotag ) ;
temphitag = AIMED_SEL ( hitag ) ;
tempextra = AIMED_SEL ( extra ) ;
if ( AIMING_AT_WALL_OR_MASK )
{
temppicnum = AIMED_SELOVR_WALL ( picnum ) ;
tempxrepeat = AIMED_SEL_WALL ( xrepeat ) ;
tempxrepeat = max ( 1 , tempxrepeat ) ;
tempyrepeat = AIMED_SEL_WALL ( yrepeat ) ;
tempcstat = AIMED_SEL_WALL ( cstat ) ;
templenrepquot = divscale12 ( wallength ( searchwall ) , tempxrepeat ) ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
temppicnum = AIMED_CEILINGFLOOR ( picnum ) ;
tempvis = sector [ searchsector ] . visibility ;
tempxrepeat = AIMED_CEILINGFLOOR ( xpanning ) ;
tempyrepeat = AIMED_CEILINGFLOOR ( ypanning ) ;
tempcstat = AIMED_CEILINGFLOOR ( stat ) ;
}
else if ( AIMING_AT_SPRITE )
{
temppicnum = sprite [ searchwall ] . picnum ;
tempxrepeat = sprite [ searchwall ] . xrepeat ;
tempyrepeat = sprite [ searchwall ] . yrepeat ;
tempcstat = sprite [ searchwall ] . cstat ;
tempxvel = sprite [ searchwall ] . xvel ;
tempyvel = sprite [ searchwall ] . yvel ;
tempzvel = sprite [ searchwall ] . zvel ;
}
somethingintab = searchstat ;
}
}
if ( PRESSED_KEYSC ( ENTER ) ) // ENTER -- paste clipboard contents
{
extern char pskysearch [ MAXSECTORS ] ;
int16_t daang ;
int32_t dashade [ 2 ] ;
if ( eitherSHIFT )
{
if ( AIMING_AT_WALL_OR_MASK & & eitherCTRL ) //Ctrl-shift Enter (auto-shade)
{
dashade [ 0 ] = 127 ;
dashade [ 1 ] = - 128 ;
i = searchwall ;
do
{
if ( dashade [ 0 ] > ( int32_t ) wall [ i ] . shade )
dashade [ 0 ] = wall [ i ] . shade ;
if ( dashade [ 1 ] < ( int32_t ) wall [ i ] . shade )
dashade [ 1 ] = wall [ i ] . shade ;
i = wall [ i ] . point2 ;
}
while ( i ! = searchwall ) ;
daang = getangle ( POINT2 ( searchwall ) . x - wall [ searchwall ] . x , POINT2 ( searchwall ) . y - wall [ searchwall ] . y ) ;
i = searchwall ;
do
{
j = getangle ( POINT2 ( i ) . x - wall [ i ] . x , POINT2 ( i ) . y - wall [ i ] . y ) ;
k = ( j + 2048 - daang ) & 2047 ;
if ( k > 1024 )
k = 2048 - k ;
wall [ i ] . shade = dashade [ 0 ] + mulscale10 ( k , dashade [ 1 ] - dashade [ 0 ] ) ;
i = wall [ i ] . point2 ;
}
while ( i ! = searchwall ) ;
message ( " Wall %d auto-shaded " , searchwall ) ;
}
else if ( somethingintab < 255 )
{
if ( ASSERT_AIMING )
{
AIMED_CF_SEL ( shade ) = tempshade ;
AIMED_CF_SEL ( pal ) = temppal ;
if ( AIMING_AT_CEILING_OR_FLOOR )
{
if ( somethingintab = = SEARCH_CEILING | | somethingintab = = SEARCH_FLOOR )
sector [ searchsector ] . visibility = tempvis ;
}
message ( " Pasted shading+pal " ) ;
asksave = 1 ;
}
}
}
else if ( AIMING_AT_WALL_OR_MASK & & eitherCTRL & & somethingintab < 255 ) //Either ctrl key
{
i = searchwall ;
do
{
wall [ i ] . picnum = temppicnum ;
wall [ i ] . shade = tempshade ;
wall [ i ] . pal = temppal ;
if ( somethingintab = = SEARCH_WALL | | somethingintab = = SEARCH_MASKWALL )
{
wall [ i ] . xrepeat = tempxrepeat ;
wall [ i ] . yrepeat = tempyrepeat ;
wall [ i ] . cstat = tempcstat ;
fixxrepeat ( i , templenrepquot ) ;
}
i = wall [ i ] . point2 ;
}
while ( i ! = searchwall ) ;
message ( " Pasted picnum+shading+pal " ) ;
asksave = 1 ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR & & eitherCTRL & & somethingintab < 255 ) //Either ctrl key
{
Bmemset ( pskysearch , 0 , numsectors ) ;
i = searchsector ;
if ( CEILINGFLOOR ( i , stat ) & 1 )
pskysearch [ i ] = 1 ;
while ( pskysearch [ i ] = = 1 )
{
CEILINGFLOOR ( i , picnum ) = temppicnum ;
CEILINGFLOOR ( i , shade ) = tempshade ;
CEILINGFLOOR ( i , pal ) = temppal ;
if ( somethingintab = = SEARCH_CEILING | | somethingintab = = SEARCH_FLOOR )
{
CEILINGFLOOR ( i , xpanning ) = tempxrepeat ;
CEILINGFLOOR ( i , ypanning ) = tempyrepeat ;
CEILINGFLOOR ( i , stat ) = tempcstat ;
}
pskysearch [ i ] = 2 ;
startwall = sector [ i ] . wallptr ;
endwall = startwall + sector [ i ] . wallnum - 1 ;
for ( j = startwall ; j < = endwall ; j + + )
{
k = wall [ j ] . nextsector ;
if ( k > = 0 )
if ( ( CEILINGFLOOR ( k , stat ) & 1 ) > 0 )
if ( pskysearch [ k ] = = 0 )
pskysearch [ k ] = 1 ;
}
for ( j = 0 ; j < numsectors ; j + + )
if ( pskysearch [ j ] = = 1 )
i = j ;
}
message ( " Pasted picnum+shading+pal " ) ;
asksave = 1 ;
}
else if ( somethingintab < 255 )
{
if ( AIMING_AT_WALL )
{
wall [ searchbottomwall ] . picnum = temppicnum ;
wall [ searchbottomwall ] . shade = tempshade ;
wall [ searchbottomwall ] . pal = temppal ;
if ( somethingintab = = SEARCH_WALL & & searchwall = = searchbottomwall )
{
wall [ searchwall ] . xrepeat = tempxrepeat ;
wall [ searchwall ] . yrepeat = tempyrepeat ;
wall [ searchwall ] . cstat = tempcstat ;
wall [ searchwall ] . lotag = templotag ;
wall [ searchwall ] . hitag = temphitag ;
wall [ searchwall ] . extra = tempextra ;
fixxrepeat ( searchwall , templenrepquot ) ;
}
asksave = 1 ;
}
else if ( AIMING_AT_MASKWALL )
{
wall [ searchwall ] . overpicnum = temppicnum ;
if ( wall [ searchwall ] . nextwall > = 0 )
NEXTWALL ( searchwall ) . overpicnum = temppicnum ;
wall [ searchwall ] . shade = tempshade ;
wall [ searchwall ] . pal = temppal ;
if ( somethingintab = = SEARCH_MASKWALL )
{
wall [ searchwall ] . xrepeat = tempxrepeat ;
wall [ searchwall ] . yrepeat = tempyrepeat ;
wall [ searchwall ] . cstat = tempcstat ;
wall [ searchwall ] . lotag = templotag ;
wall [ searchwall ] . hitag = temphitag ;
wall [ searchwall ] . extra = tempextra ;
fixxrepeat ( searchwall , templenrepquot ) ;
}
asksave = 1 ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
AIMED_CEILINGFLOOR ( picnum ) = temppicnum ;
AIMED_CEILINGFLOOR ( shade ) = tempshade ;
AIMED_CEILINGFLOOR ( pal ) = temppal ;
if ( somethingintab = = SEARCH_CEILING | | somethingintab = = SEARCH_FLOOR )
{
AIMED_CEILINGFLOOR ( xpanning ) = tempxrepeat ;
AIMED_CEILINGFLOOR ( ypanning ) = tempyrepeat ;
AIMED_CEILINGFLOOR ( stat ) = tempcstat ;
sector [ searchsector ] . visibility = tempvis ;
sector [ searchsector ] . lotag = templotag ;
sector [ searchsector ] . hitag = temphitag ;
sector [ searchsector ] . extra = tempextra ;
}
asksave = 1 ;
}
else if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . picnum = temppicnum ;
if ( tilesizx [ temppicnum ] < = 0 | | tilesizy [ temppicnum ] < = 0 )
{
j = 0 ;
for ( k = 0 ; k < MAXTILES ; k + + )
if ( tilesizx [ k ] > 0 & & tilesizy [ k ] > 0 )
{
j = k ;
break ;
}
sprite [ searchwall ] . picnum = j ;
}
sprite [ searchwall ] . shade = tempshade ;
sprite [ searchwall ] . pal = temppal ;
if ( somethingintab = = SEARCH_SPRITE )
{
sprite [ searchwall ] . xrepeat = max ( tempxrepeat , 1 ) ;
sprite [ searchwall ] . yrepeat = max ( tempyrepeat , 1 ) ;
sprite [ searchwall ] . cstat = tempcstat ;
sprite [ searchwall ] . lotag = templotag ;
sprite [ searchwall ] . hitag = temphitag ;
sprite [ searchwall ] . extra = tempextra ;
sprite [ searchwall ] . xvel = tempxvel ;
sprite [ searchwall ] . yvel = tempyvel ;
sprite [ searchwall ] . zvel = tempzvel ;
}
}
message ( " Pasted clipboard " ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( C ) )
{
if ( eitherALT ) // Alt-C picnum replacer
{
if ( somethingintab < 255 )
{
switch ( searchstat )
{
case SEARCH_WALL :
j = wall [ searchbottomwall ] . picnum ;
for ( i = 0 ; i < numwalls ; i + + )
if ( wall [ i ] . picnum = = j )
wall [ i ] . picnum = temppicnum ;
break ;
case SEARCH_CEILING :
case SEARCH_FLOOR :
j = AIMED_CEILINGFLOOR ( picnum ) ;
for ( i = 0 ; i < numsectors ; i + + )
if ( CEILINGFLOOR ( i , picnum ) = = j )
CEILINGFLOOR ( i , picnum ) = temppicnum ;
break ;
case SEARCH_SPRITE :
j = sprite [ searchwall ] . picnum ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
if ( sprite [ i ] . statnum < MAXSTATUS )
if ( sprite [ i ] . picnum = = j )
sprite [ i ] . picnum = temppicnum ;
break ;
case SEARCH_MASKWALL :
j = wall [ searchwall ] . overpicnum ;
for ( i = 0 ; i < numwalls ; i + + )
if ( wall [ i ] . overpicnum = = j )
wall [ i ] . overpicnum = temppicnum ;
break ;
}
message ( " Picnums replaced " ) ;
asksave = 1 ;
}
}
else //C
{
if ( AIMING_AT_SPRITE )
{
sprite [ searchwall ] . cstat ^ = 128 ;
message ( " Sprite %d center bit %s " , searchwall , ONOFF ( ( sprite [ searchwall ] . cstat & 128 ) ) ) ;
asksave = 1 ;
}
}
}
if ( PRESSED_KEYSC ( SLASH ) ) // /? Reset panning&repeat to 0
{
if ( AIMING_AT_WALL_OR_MASK )
{
int16_t w = SELECT_WALL ( ) ;
wall [ w ] . xpanning = 0 ;
wall [ w ] . ypanning = 0 ;
wall [ w ] . xrepeat = 8 ;
wall [ w ] . yrepeat = 8 ;
wall [ w ] . cstat = 0 ;
fixrepeats ( ( int16_t ) searchwall ) ;
}
else if ( AIMING_AT_CEILING_OR_FLOOR )
{
AIMED_CEILINGFLOOR ( xpanning ) = 0 ;
AIMED_CEILINGFLOOR ( ypanning ) = 0 ;
AIMED_CEILINGFLOOR ( stat ) & = ~ 2 ;
AIMED_CEILINGFLOOR ( heinum ) = 0 ;
}
else if ( AIMING_AT_SPRITE )
{
if ( eitherSHIFT )
sprite [ searchwall ] . xrepeat = sprite [ searchwall ] . yrepeat ;
else
{
sprite [ searchwall ] . xrepeat = 64 ;
sprite [ searchwall ] . yrepeat = 64 ;
}
}
if ( ASSERT_AIMING )
{
message ( " %s's size and panning reset " , Typestr [ searchstat ] ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( P ) ) // P (parallaxing sky)
{
if ( eitherCTRL )
{
parallaxtype = ( parallaxtype + 1 ) % 3 ;
sector [ searchsector ] . ceilingstat ^ = 1 ;
message ( " Parallax type %d " , parallaxtype ) ;
}
else if ( eitherALT )
{
if ( ASSERT_AIMING )
{
Bsprintf ( tempbuf , " %s pal: " , Typestr [ searchstat ] ) ;
getnumberptr256 ( tempbuf , & AIMED_CF_SEL ( pal ) , sizeof ( uint8_t ) , 255 , 0 , NULL ) ;
asksave = 1 ;
}
}
else
{
if ( AIMING_AT_WALL_OR_MASK | | AIMING_AT_CEILING )
{
sector [ searchsector ] . ceilingstat ^ = 1 ;
message ( " Sector %d ceiling parallax bit %s " , searchsector , ONOFF ( sector [ searchsector ] . ceilingstat & 1 ) ) ;
asksave = 1 ;
}
else if ( AIMING_AT_FLOOR )
{
sector [ searchsector ] . floorstat ^ = 1 ;
message ( " Sector %d floor parallax bit %s " , searchsector , ONOFF ( sector [ searchsector ] . floorstat & 1 ) ) ;
asksave = 1 ;
}
}
}
if ( PRESSED_KEYSC ( D ) ) //Alt-D (adjust sprite[].clipdist)
{
if ( eitherALT & & AIMING_AT_SPRITE )
sprite [ searchwall ] . clipdist = getnumber256 ( " Sprite clipdist: " , sprite [ searchwall ] . clipdist , 256L , 0 ) ;
}
VM_OnEvent ( EVENT_KEYS3D , - 1 ) ;
} // end 3d
static void DoSpriteSearch ( int32_t dir ) // <0: backwards, >=0: forwards
{
char did_wrap = 0 , outofgrid = 0 ;
int32_t i , j , k = 0 ;
dir = 1 - 2 * ( dir < 0 ) ;
for ( gs_cursprite + = dir ; ; gs_cursprite + = dir )
{
if ( gs_cursprite < 0 | | gs_cursprite > = MAXSPRITES )
{
if ( did_wrap )
break ;
did_wrap = 1 ;
gs_cursprite & = ( MAXSPRITES - 1 ) ;
}
if ( sprite [ gs_cursprite ] . statnum = = MAXSTATUS ) continue ;
for ( i = 0 ; i < 3 ; i + + )
for ( j = 0 ; i = = 1 ? j < 6 : j < 7 ; j + + )
{
2011-02-22 02:34:18 +00:00
if ( ! gs_spriteTagInterested [ i ] [ j ] ) continue ;
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if ( i = = 0 )
{
switch ( j )
{
case 0 : k = sprite [ gs_cursprite ] . x ; break ;
case 1 : k = sprite [ gs_cursprite ] . y ; break ;
case 2 : k = sprite [ gs_cursprite ] . z ; break ;
case 3 : k = sprite [ gs_cursprite ] . sectnum ; break ;
case 4 : k = sprite [ gs_cursprite ] . statnum ; break ;
2011-02-22 02:34:18 +00:00
case 5 : k = ( uint16_t ) sprite [ gs_cursprite ] . hitag ; break ;
case 6 : k = ( uint16_t ) sprite [ gs_cursprite ] . lotag ; break ;
2011-01-19 03:13:05 +00:00
}
}
2011-02-22 02:34:18 +00:00
else if ( i = = 1 )
2011-01-19 03:13:05 +00:00
{
switch ( j )
{
case 0 :
k = sprite [ gs_cursprite ] . cstat ;
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k & = gs_spriteTagValue [ 1 ] [ 0 ] ;
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break ;
case 1 : k = sprite [ gs_cursprite ] . shade ; break ;
case 2 : k = sprite [ gs_cursprite ] . pal ; break ;
case 3 :
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k = gs_spriteTagValue [ 1 ] [ 3 ] ;
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if ( k ! = sprite [ gs_cursprite ] . xrepeat & &
k ! = sprite [ gs_cursprite ] . yrepeat )
goto NEXTSPRITE ;
break ;
case 4 :
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k = gs_spriteTagValue [ 1 ] [ 4 ] ;
2011-01-19 03:13:05 +00:00
if ( k ! = sprite [ gs_cursprite ] . xoffset & &
k ! = sprite [ gs_cursprite ] . yoffset )
goto NEXTSPRITE ;
break ;
case 5 : k = sprite [ gs_cursprite ] . picnum ; break ;
}
}
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else if ( i = = 2 )
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{
switch ( j )
{
case 0 : k = sprite [ gs_cursprite ] . ang ; break ;
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case 1 : k = ( uint16_t ) sprite [ gs_cursprite ] . xvel ; break ;
case 2 : k = ( uint16_t ) sprite [ gs_cursprite ] . yvel ; break ;
case 3 : k = ( uint16_t ) sprite [ gs_cursprite ] . zvel ; break ;
case 4 : k = ( uint16_t ) sprite [ gs_cursprite ] . owner ; break ;
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case 5 : k = sprite [ gs_cursprite ] . clipdist ; break ;
case 6 : k = sprite [ gs_cursprite ] . extra ; break ;
}
}
2011-02-22 02:34:18 +00:00
if ( k ! = gs_spriteTagValue [ i ] [ j ] ) goto NEXTSPRITE ;
2011-01-19 03:13:05 +00:00
}
// found matching sprite
if ( pos . x > = - editorgridextent & & pos . x < = editorgridextent & &
pos . y > = - editorgridextent & & pos . y < = editorgridextent )
{
pos . x = sprite [ gs_cursprite ] . x ;
pos . y = sprite [ gs_cursprite ] . y ;
if ( pos . z > = - editorgridextent < < 4 & & pos . z < = editorgridextent < < 4 )
pos . z = sprite [ gs_cursprite ] . z ;
ang = sprite [ gs_cursprite ] . ang ;
}
else
outofgrid = 1 ;
printmessage16 ( " %s Sprite seach%s: found sprite %d%s " , dir < 0 ? " < " : " > " ,
did_wrap ? " (wrap) " : " " , gs_cursprite , outofgrid ? " (outside grid) " : " " ) ;
did_wrap = 0 ;
return ;
NEXTSPRITE :
;
}
printmessage16 ( " %s Sprite search: none found " , dir < 0 ? " < " : " > " ) ;
}
extern int32_t graphicsmode ;
static void Keys2d ( void )
{
int32_t i = 0 , j , k ;
int32_t smooshy , changedir ;
static int32_t repeatcnt [ 2 ] = { 0 , 0 } ; // was repeatcountx, repeatcounty
int32_t tcursectornum ;
// for(i=0;i<0x50;i++) if(keystatus[i]==1) Bsprintf(tempbuf,"key %d",i); printmessage16(tempbuf);
tcursectornum = - 1 ;
for ( i = 0 ; i < numsectors ; i + + )
{
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
tcursectornum = i ;
break ;
}
}
searchsector = tcursectornum ;
if ( eitherCTRL & & PRESSED_KEYSC ( Z ) ) // CTRL+Z
{
if ( eitherSHIFT )
{
if ( map_undoredo ( 1 ) ) message ( " Nothing to redo! " ) ;
else message ( " Restored revision %d " , map_revision - 1 ) ;
}
else
{
if ( map_undoredo ( 0 ) ) message ( " Nothing to undo! " ) ;
else message ( " Revision %d undone " , map_revision ) ;
}
}
if ( keystatus [ KEYSC_TAB ] ) //TAB
{
if ( eitherSHIFT | | eitherCTRL )
{
if ( pointhighlight > = 16384 )
{
drawgradient ( ) ;
showspritedata ( pointhighlight & 16383 , 0 ) ;
}
else if ( linehighlight > = 0 /* && ((bstatus&1) || sectorofwall(linehighlight)==tcursectornum)*/ )
{
drawgradient ( ) ;
showwalldata ( linehighlight , 0 ) ;
}
}
else if ( tcursectornum > = 0 )
{
drawgradient ( ) ;
showsectordata ( tcursectornum , 0 ) ;
}
}
else if ( ! ( keystatus [ KEYSC_F5 ] | keystatus [ KEYSC_F6 ] | keystatus [ KEYSC_F7 ] | keystatus [ KEYSC_F8 ] ) & & ! eitherSHIFT )
{
static int32_t counter = 0 ;
static int32_t omx = 0 , omy = 0 ;
/*
static int32_t opointhighlight , olinehighlight , ocursectornum ;
if ( pointhighlight = = opointhighlight & & linehighlight = = olinehighlight & & tcursectornum = = ocursectornum )
*/
if ( omx = = mousxplc & & omy = = mousyplc )
{
if ( counter < 6 )
counter + + ;
}
else if ( counter > 0 )
counter - - ;
omx = mousxplc ;
omy = mousyplc ;
/*
opointhighlight = pointhighlight ;
olinehighlight = linehighlight ;
ocursectornum = tcursectornum ;
*/
if ( totalclock < lastpm16time + 120 * 2 )
_printmessage16 ( " %s " , lastpm16buf ) ;
else if ( counter > = 2 & & totalclock > = 120 * 6 )
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
showspritedata ( i , 1 ) ;
if ( sprite [ i ] . picnum = = SECTOREFFECTOR )
_printmessage16 ( " ^10%s " , SectorEffectorText ( i ) ) ;
}
else if ( linehighlight > = 0 & & ( ( bstatus & 1 ) | | sectorofwall ( linehighlight ) = = tcursectornum ) )
showwalldata ( linehighlight , 1 ) ;
else if ( tcursectornum > = 0 )
showsectordata ( tcursectornum , 1 ) ;
}
}
///__bigcomment__
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( Z ) ) // ' z
{
editorzrange [ 0 ] = getnumber16 ( " Upper Z range: " , editorzrange [ 0 ] , INT32_MAX , 1 ) ;
editorzrange [ 1 ] = getnumber16 ( " Lower Z range: " , editorzrange [ 1 ] , INT32_MAX , 1 ) ;
// printmessage16("");
}
if ( PRESSED_KEYSC ( T ) ) // T (tag)
{
char buffer [ 80 ] ;
if ( eitherCTRL ) //Ctrl-T
{
extern int32_t showtags ;
showtags ^ = 1 ;
printmessage16 ( " Show tags %s " , ONOFF ( showtags ) ) ;
}
else if ( eitherALT ) //ALT
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
Bsprintf ( buffer , " Sprite (%d) Lo-tag: " , i ) ;
sprite [ i ] . lotag = _getnumber16 ( buffer , sprite [ i ] . lotag , BTAG_MAX , 0 , sprite [ i ] . picnum = = SECTOREFFECTOR ?
( void * ) SectorEffectorTagText : NULL ) ;
}
else if ( linehighlight > = 0 )
{
i = linehighlight ;
Bsprintf ( buffer , " Wall (%d) Lo-tag: " , i ) ;
wall [ i ] . lotag = getnumber16 ( buffer , wall [ i ] . lotag , BTAG_MAX , 0 ) ;
}
}
else
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
Bsprintf ( buffer , " Sector (%d) Lo-tag: " , i ) ;
j = qsetmode ;
qsetmode = 200 ;
sector [ i ] . lotag = _getnumber16 ( buffer , sector [ i ] . lotag , BTAG_MAX , 0 , ( void * ) ExtGetSectorType ) ;
qsetmode = j ;
// break;
}
}
}
if ( PRESSED_KEYSC ( F1 ) | | ( keystatus [ KEYSC_QUOTE ] & & keystatus [ KEYSC_TILDE ] ) ) //F1 or ' ~
{
// PK_
if ( numhelppages > 0 )
{
m32_setkeyfilter ( 0 ) ;
IntegratedHelp ( ) ;
m32_setkeyfilter ( 1 ) ;
}
else
printmessage16 ( " m32help.hlp invalid or not found! " ) ;
}
if ( PRESSED_KEYSC ( F2 ) )
if ( g_numsounds > 0 )
{
m32_setkeyfilter ( 0 ) ;
SoundDisplay ( ) ;
m32_setkeyfilter ( 1 ) ;
}
// F3: side view toggle (handled in build.c)
getpoint ( searchx , searchy , & mousxplc , & mousyplc ) ;
ppointhighlight = getpointhighlight ( mousxplc , mousyplc , ppointhighlight ) ;
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
// sprite[ppointhighlight&16383].cstat ^= 1;
cursprite = ppointhighlight & 16383 ;
}
if ( keystatus [ KEYSC_F9 ] ) // F9 f1=3b
2011-02-22 02:34:18 +00:00
ShowFileText ( " sthelp.hlp " , 0 ) ;
2011-01-19 03:13:05 +00:00
/* start Mapster32 */
if ( PRESSED_KEYSC ( F4 ) )
{
showfirstwall = ! showfirstwall ;
message ( " Sector firstwall highlight %s " , showfirstwall ? " enabled " : " disabled " ) ;
}
if ( PRESSED_KEYSC ( M ) ) // M (tag)
{
if ( eitherALT ) //ALT
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
Bsprintf ( tempbuf , " Sprite %d Extra: " , i ) ;
sprite [ i ] . extra = getnumber16 ( tempbuf , sprite [ i ] . extra , BTAG_MAX , 1 ) ;
}
else if ( linehighlight > = 0 )
{
i = linehighlight ;
Bsprintf ( tempbuf , " Wall %d Extra: " , i ) ;
wall [ i ] . extra = getnumber16 ( tempbuf , wall [ i ] . extra , BTAG_MAX , 1 ) ;
}
}
else
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
Bsprintf ( tempbuf , " Sector %d Extra: " , i ) ;
sector [ i ] . extra = getnumber16 ( tempbuf , sector [ i ] . extra , BTAG_MAX , 1 ) ;
// clearmidstatbar16();
// showsectordata(i, 0);
// break;
}
}
}
if ( PRESSED_KEYSC ( E ) ) // E (expand)
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
sector [ i ] . floorstat ^ = 8 ;
message ( " Sector %d floor texture expansion bit %s " , i , ONOFF ( sector [ i ] . floorstat & 8 ) ) ;
asksave = 1 ;
}
}
if ( PRESSED_KEYSC ( SLASH ) ) // / Reset panning&repeat to 0
{
if ( ( ppointhighlight & 0xc000 ) = = 16384 )
{
if ( eitherSHIFT )
sprite [ cursprite ] . xrepeat = sprite [ cursprite ] . yrepeat ;
else
sprite [ cursprite ] . xrepeat = sprite [ cursprite ] . yrepeat = 64 ;
asksave = 1 ;
}
else if ( graphicsmode ! = 0 )
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
sector [ i ] . floorxpanning = sector [ i ] . floorypanning = 0 ;
message ( " Sector %d floor panning reset " , i ) ;
}
asksave = 1 ;
}
}
for ( k = 0 ; k < 2 ; k + + ) // panning/repeat
{
if ( k = = 0 )
j = ( keystatus [ KEYSC_gLEFT ] < < 1 ) | keystatus [ KEYSC_gRIGHT ] ; // 4 & 6 (keypad 2D)
else
j = ( keystatus [ KEYSC_gUP ] < < 1 ) | keystatus [ KEYSC_gDOWN ] ; // 2 & 8 (keypad 2D)
if ( j )
{
smooshy = keystatus [ KEYSC_gKP5 ] ;
if ( repeatcnt [ k ] = = 0 | | repeatcnt [ k ] > 32 )
{
changedir = 1 - ( j & 2 ) ;
if ( ( ppointhighlight & 0xc000 ) = = 16384 & & ( sprite [ cursprite ] . cstat & 48 ) )
{
uint8_t * repeat = ( k = = 0 ) ? & sprite [ cursprite ] . xrepeat : & sprite [ cursprite ] . yrepeat ;
* repeat = max ( 4 , changechar ( * repeat , changedir , smooshy , 1 ) ) ;
message ( " Sprite %d repeat: %d, %d " , cursprite , sprite [ cursprite ] . xrepeat , sprite [ cursprite ] . yrepeat ) ;
}
else
{
for ( i = 0 ; i < numsectors ; i + + )
if ( inside ( mousxplc , mousyplc , i ) = = 1 )
{
uint8_t * panning = ( k = = 0 ) ? & sector [ i ] . floorxpanning : & sector [ i ] . floorypanning ;
* panning = changechar ( * panning , changedir , smooshy , 0 ) ;
message ( " Sector %d floor panning: %d, %d " , searchsector , sector [ i ] . floorxpanning , sector [ i ] . floorypanning ) ;
}
}
asksave = 1 ;
repeatcnt [ k ] = max ( 1 , repeatcnt [ k ] - 2 ) ;
}
repeatcnt [ k ] + = synctics ;
}
else
repeatcnt [ k ] = 0 ;
}
if ( PRESSED_KEYSC ( R ) ) // R (relative alignment, rotation)
{
if ( pointhighlight > = 16384 )
{
const char * aligntype [ 4 ] = { " view " , " wall " , " floor " , " ??? " } ;
i = sprite [ cursprite ] . cstat ;
if ( ( i & 48 ) < 32 )
i + = 16 ;
else
i & = ~ 48 ;
sprite [ cursprite ] . cstat = i ;
message ( " Sprite %d now %s aligned " , cursprite , aligntype [ ( i & 48 ) / 16 ] ) ;
asksave = 1 ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & keystatus [ KEYSC_S ] ) // ' S
{
if ( pointhighlight > = 16384 )
{
keystatus [ KEYSC_S ] = 0 ;
Bsprintf ( tempbuf , " Sprite %d xrepeat: " , cursprite ) ;
sprite [ cursprite ] . xrepeat = getnumber16 ( tempbuf , sprite [ cursprite ] . xrepeat , 255 , 0 ) ;
Bsprintf ( tempbuf , " Sprite %d yrepeat: " , cursprite ) ;
sprite [ cursprite ] . yrepeat = getnumber16 ( tempbuf , sprite [ cursprite ] . yrepeat , 255 , 0 ) ;
printmessage16 ( " Sprite %d updated " , i ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( F ) ) // ' F
{
FuncMenu ( ) ;
}
tsign = 0 ;
if ( PRESSED_KEYSC ( LBRACK ) ) // [ search backward
tsign = - 1 ;
if ( PRESSED_KEYSC ( RBRACK ) ) // ] search forward
tsign = + 1 ;
if ( tsign )
{
2011-02-22 02:34:18 +00:00
if ( eitherALT & & numcorruptthings > 0 )
2011-01-19 03:13:05 +00:00
{
int32_t wrap = 0 , x , y , z ;
if ( curcorruptthing < 0 | | curcorruptthing > = numcorruptthings )
curcorruptthing = 0 ;
else
{
curcorruptthing + = tsign ;
wrap = ( curcorruptthing < 0 | | curcorruptthing > = numcorruptthings ) ;
curcorruptthing + = numcorruptthings ;
curcorruptthing % = numcorruptthings ;
}
k = corruptthings [ curcorruptthing ] ;
j = - 1 ;
switch ( k & CORRUPT_MASK )
{
case 0 :
printmessage16 ( " MAP LIMITS EXCEEDED! " ) ;
x = y = z = 0 ;
break ;
case CORRUPT_SECTOR :
i = k & ( MAXSECTORS - 1 ) ;
j = 0 ;
x = wall [ sector [ i ] . wallptr ] . x ;
y = wall [ sector [ i ] . wallptr ] . y ;
z = pos . z ;
break ;
case CORRUPT_WALL :
i = k & ( MAXWALLS - 1 ) ;
j = 1 ;
x = wall [ i ] . x ;
y = wall [ i ] . y ;
z = pos . z ;
break ;
case CORRUPT_SPRITE :
i = k & ( MAXSPRITES - 1 ) ;
j = 2 ;
x = sprite [ i ] . x ;
y = sprite [ i ] . y ;
z = sprite [ i ] . z ;
break ;
default :
k = 0 ;
x = y = z = 0 ;
break ;
}
if ( k )
{
static const char * secwalspr [ 3 ] = { " sector " , " wall " , " sprite " } ;
if ( x > = - editorgridextent & & x < = editorgridextent & &
y > = - editorgridextent & & y < = editorgridextent )
{
pos . x = x ;
pos . y = y ;
pos . z = z ;
}
else x = editorgridextent + 1 ;
2011-02-22 02:34:18 +00:00
printmessage16 ( " #%d: %s Corrupt %s %d%s " , curcorruptthing + 1 , tsign < 0 ? " < " : " > " , secwalspr [ j ] ,
i , ( x = = editorgridextent + 1 ) ? " (outside grid) " : ( wrap ? " (wrap) " : " " ) ) ;
2011-01-19 03:13:05 +00:00
}
}
else if ( wallsprite = = 0 )
SearchSectors ( tsign ) ;
else if ( wallsprite = = 1 )
{
if ( ( tsign < 0 & & curwallnum > 0 ) | | ( tsign > 0 & & curwallnum < numwalls ) )
curwallnum + = tsign ;
for ( i = curwallnum ; i > = 0 & & i < numwalls ; i + = tsign )
{
if ( ( wall [ i ] . picnum = = wall [ curwall ] . picnum )
& & ( search_lotag = = 0 | | search_lotag = = wall [ i ] . lotag )
& & ( search_hitag = = 0 | | search_hitag = = wall [ i ] . hitag ) )
{
pos . x = wall [ i ] . x - ( wall [ i ] . x - POINT2 ( i ) . x ) / 2 ;
pos . y = wall [ i ] . y - ( wall [ i ] . y - POINT2 ( i ) . y ) / 2 ;
pos . z = getflorzofslope ( sectorofwall ( i ) , pos . x , pos . y ) ;
printmessage16 ( " %s Wall search: found " , tsign < 0 ? " < " : " > " ) ;
return ;
}
curwallnum - - ;
}
printmessage16 ( " %s Wall search: none found " , tsign < 0 ? " < " : " > " ) ;
}
else if ( wallsprite = = 2 )
DoSpriteSearch ( tsign ) ;
///__old_sprite_search_1__
///__old_sprite_search_2__
}
if ( PRESSED_KEYSC ( G ) ) // G (grid on/off)
{
if ( autogrid )
{
grid = 0 ;
if ( eitherSHIFT )
grid = 8 ;
autogrid = 0 ;
}
else
{
grid + = ( 1 - 2 * eitherSHIFT ) ;
if ( grid = = - 1 | | grid = = 9 )
{
autogrid = 1 ;
grid = 0 ;
}
}
if ( autogrid )
printmessage16 ( " Grid size: 9 (autosize) " ) ;
else if ( ! grid )
printmessage16 ( " Grid off " ) ;
else
printmessage16 ( " Grid size: %d (%d units) " , grid , 2048 > > grid ) ;
}
if ( autogrid )
{
grid = min ( zoom + 512 , 65536 ) ;
grid = scale ( grid , 6 , 6144 ) ;
grid = clamp ( grid , 0 , 7 ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( L ) ) // ' L (set sprite/wall coordinates)
{
if ( pointhighlight > = 16384 )
{
i = pointhighlight - 16384 ;
Bsprintf ( tempbuf , " Sprite %d x: " , i ) ;
sprite [ i ] . x = getnumber16 ( tempbuf , sprite [ i ] . x , editorgridextent - 1 , 1 ) ;
Bsprintf ( tempbuf , " Sprite %d y: " , i ) ;
sprite [ i ] . y = getnumber16 ( tempbuf , sprite [ i ] . y , editorgridextent - 1 , 1 ) ;
Bsprintf ( tempbuf , " Sprite %d z: " , i ) ;
2011-02-22 02:34:18 +00:00
sprite [ i ] . z = getnumber16 ( tempbuf , sprite [ i ] . z , BZ_MAX , 1 ) ;
2011-01-19 03:13:05 +00:00
Bsprintf ( tempbuf , " Sprite %d angle: " , i ) ;
2011-02-22 02:34:18 +00:00
sprite [ i ] . ang = getnumber16 ( tempbuf , sprite [ i ] . ang , 2048 , 1 ) ;
sprite [ i ] . ang & = 2047 ;
2011-01-19 03:13:05 +00:00
printmessage16 ( " Sprite %d updated " , i ) ;
}
else if ( pointhighlight > = 0 /*<= 16383*/ )
{
i = linehighlight ;
j = wall [ i ] . x ;
k = wall [ i ] . y ;
Bsprintf ( tempbuf , " Wall %d x: " , i ) ;
j = getnumber16 ( tempbuf , j , editorgridextent , 1 ) ;
Bsprintf ( tempbuf , " Wall %d y: " , i ) ;
k = getnumber16 ( tempbuf , k , editorgridextent , 1 ) ;
dragpoint ( i , j , k ) ;
printmessage16 ( " Wall %d updated " , i ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( 3 ) ) // ' 3
{
onnames = ( onnames + 1 ) % 8 ;
printmessage16 ( " Mode %d %s " , onnames , SpriteMode [ onnames ] ) ;
// clearmidstatbar16();
// for(i=0;i<MAXMODE32D;i++) {printext16(0*8,ydim16+32+(i*8),15,-1,SpriteMode[i],0);
}
// Ver();
///__motorcycle___
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( 7 ) ) // ' 7 : swap hilo
{
if ( pointhighlight > = 16384 )
{
swapshort ( & sprite [ cursprite ] . lotag , & sprite [ cursprite ] . hitag ) ;
printmessage16 ( " Sprite %d tags swapped " , cursprite ) ;
}
else if ( linehighlight > = 0 )
{
swapshort ( & wall [ linehighlight ] . lotag , & wall [ linehighlight ] . hitag ) ;
printmessage16 ( " Wall %d tags swapped " , linehighlight ) ;
}
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( J ) ) // ' J
{
pos . x = getnumber16 ( " X-coordinate: " , pos . x , editorgridextent , 1 ) ;
pos . y = getnumber16 ( " Y-coordinate: " , pos . y , editorgridextent , 1 ) ;
printmessage16 ( " Current pos now (%d, %d) " , pos . x , pos . y ) ;
}
} // end key2d
static void InitCustomColors ( void )
{
/* blue */
/* vgapal16[9*4+0] = 63;
vgapal16 [ 9 * 4 + 1 ] = 31 ;
vgapal16 [ 9 * 4 + 2 ] = 7 ; */
int32_t i ;
palette_t * edcol ;
/*
char vgapal16 [ 4 * 256 ] =
{
00 , 00 , 00 , 00 , 42 , 00 , 00 , 00 , 00 , 42 , 00 , 00 , 42 , 42 , 00 , 00 , 00 , 00 , 42 , 00 ,
42 , 00 , 42 , 00 , 00 , 21 , 42 , 00 , 42 , 42 , 42 , 00 , 21 , 21 , 21 , 00 , 63 , 21 , 21 , 00 ,
21 , 63 , 21 , 00 , 63 , 63 , 21 , 00 , 21 , 21 , 63 , 00 , 63 , 21 , 63 , 00 , 21 , 63 , 63 , 00 ,
63 , 63 , 63 , 00
} ;
*/
/* editorcolors[0] = getclosestcol(0,0,0);
editorcolors [ 1 ] = getclosestcol ( 0 , 0 , 42 ) ;
editorcolors [ 2 ] = getclosestcol ( 0 , 42 , 0 ) ;
editorcolors [ 3 ] = getclosestcol ( 0 , 42 , 42 ) ;
editorcolors [ 4 ] = getclosestcol ( 42 , 0 , 0 ) ;
editorcolors [ 5 ] = getclosestcol ( 0 , 0 , 0 ) ;
*/
vgapal16 [ 9 * 4 + 0 ] = 63 ;
vgapal16 [ 9 * 4 + 1 ] = 31 ;
vgapal16 [ 9 * 4 + 2 ] = 7 ;
/* orange */
vgapal16 [ 31 * 4 + 0 ] = 20 ; // blue
vgapal16 [ 31 * 4 + 1 ] = 45 ; // green
vgapal16 [ 31 * 4 + 2 ] = 60 ; // red
vgapal16 [ 39 * 4 + 0 ] = 36 ;
vgapal16 [ 39 * 4 + 1 ] = 53 ;
vgapal16 [ 39 * 4 + 2 ] = 63 ;
/* light yellow */
vgapal16 [ 22 * 4 + 0 ] = 51 ;
vgapal16 [ 22 * 4 + 1 ] = 63 ;
vgapal16 [ 22 * 4 + 2 ] = 63 ;
/* grey */
vgapal16 [ 23 * 4 + 0 ] = 45 ;
vgapal16 [ 23 * 4 + 1 ] = 45 ;
vgapal16 [ 23 * 4 + 2 ] = 45 ;
/* blue */
vgapal16 [ 24 * 4 + 0 ] = 51 ;
vgapal16 [ 24 * 4 + 1 ] = 41 ;
vgapal16 [ 24 * 4 + 2 ] = 12 ;
vgapal16 [ 32 * 4 + 0 ] = 60 ;
vgapal16 [ 32 * 4 + 1 ] = 50 ;
vgapal16 [ 32 * 4 + 2 ] = 21 ;
// grid color
vgapal16 [ 25 * 4 + 0 ] = 19 ;
vgapal16 [ 25 * 4 + 1 ] = 17 ;
vgapal16 [ 25 * 4 + 2 ] = 17 ;
vgapal16 [ 26 * 4 + 0 ] = 24 ;
vgapal16 [ 26 * 4 + 1 ] = 24 ;
vgapal16 [ 26 * 4 + 2 ] = 24 ;
vgapal16 [ 33 * 4 + 0 ] = 0 ; //15; // blue
vgapal16 [ 33 * 4 + 1 ] = 0 ; //30; // green
vgapal16 [ 33 * 4 + 2 ] = 48 ; //45; // red
vgapal16 [ 41 * 4 + 0 ] = 0 ; //24;
vgapal16 [ 41 * 4 + 1 ] = 0 ; //40;
vgapal16 [ 41 * 4 + 2 ] = 63 ; //48;
for ( i = 0 ; i < 256 ; i + + )
{
edcol = ( palette_t * ) & vgapal16 [ 4 * i ] ;
editorcolors [ i ] = getclosestcol ( edcol - > b , edcol - > g , edcol - > r ) ;
}
}
void ExtPreSaveMap ( void )
{
if ( fixmapbeforesaving )
{
int32_t i , startwall , j , endwall ;
for ( i = 0 ; i < numsectors ; i + + )
{
startwall = sector [ i ] . wallptr ;
for ( j = startwall ; j < numwalls ; j + + )
if ( wall [ j ] . point2 < startwall )
startwall = wall [ j ] . point2 ;
sector [ i ] . wallptr = startwall ;
}
for ( i = numsectors - 2 ; i > = 0 ; i - - )
sector [ i ] . wallnum = sector [ i + 1 ] . wallptr - sector [ i ] . wallptr ;
sector [ numsectors - 1 ] . wallnum = numwalls - sector [ numsectors - 1 ] . wallptr ;
for ( i = 0 ; i < numwalls ; i + + )
{
wall [ i ] . nextsector = - 1 ;
wall [ i ] . nextwall = - 1 ;
}
for ( i = 0 ; i < numsectors ; i + + )
{
startwall = sector [ i ] . wallptr ;
endwall = startwall + sector [ i ] . wallnum ;
for ( j = startwall ; j < endwall ; j + + )
checksectorpointer ( ( int16_t ) j , ( int16_t ) i ) ;
}
}
}
static void G_ShowParameterHelp ( void )
{
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const char * s = " Usage: mapster32 [OPTIONS] [FILE] \n \n "
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" -gFILE, -grp FILE \t Use extra group file FILE \n "
" -hFILE \t \t Use definitions file FILE \n "
" -jDIR, -game_dir DIR \n \t \t Adds DIR to the file path stack \n "
" -check \t \t Enables map pointer checking when saving \n "
" -nocheck \t \t Disables map pointer checking when saving (default) \n " // kept for script compat
# if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
" -setup \t \t Displays the configuration dialog \n "
# endif
# if !defined(_WIN32)
" -usecwd \t \t Read game data and configuration file from working directory \n "
# endif
" \n -?, -help, --help \t Display this help message and exit "
;
wm_msgbox ( " Mapster32 " VERSION BUILDDATE , " %s " , s ) ;
}
static void AddGamePath ( const char * buffer )
{
struct strllist * s ;
s = ( struct strllist * ) Bcalloc ( 1 , sizeof ( struct strllist ) ) ;
s - > str = Bstrdup ( buffer ) ;
if ( CommandPaths )
{
struct strllist * t ;
for ( t = CommandPaths ; t - > next ; t = t - > next ) ;
t - > next = s ;
return ;
}
CommandPaths = s ;
}
static void G_AddGroup ( const char * buffer )
{
struct strllist * s ;
s = ( struct strllist * ) Bcalloc ( 1 , sizeof ( struct strllist ) ) ;
s - > str = Bstrdup ( buffer ) ;
if ( Bstrchr ( s - > str , ' . ' ) = = 0 )
Bstrcat ( s - > str , " .grp " ) ;
if ( CommandGrps )
{
struct strllist * t ;
for ( t = CommandGrps ; t - > next ; t = t - > next ) ;
t - > next = s ;
return ;
}
CommandGrps = s ;
}
# define COPYARG(i) \
Bmemcpy ( & testplay_addparam [ j ] , argv [ i ] , lengths [ i ] ) ; \
j + = lengths [ i ] ; \
testplay_addparam [ j + + ] = ' ' ;
# if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
extern char forcegl ;
# endif
static void G_CheckCommandLine ( int32_t argc , const char * * argv )
{
int32_t i = 1 , j , maxlen = 0 , * lengths ;
char * c , * k ;
mapster32_fullpath = ( char * ) argv [ 0 ] ;
if ( argc > 1 )
{
lengths = Bmalloc ( argc * sizeof ( int32_t ) ) ;
for ( j = 1 ; j < argc ; j + + )
maxlen + = ( lengths [ j ] = Bstrlen ( argv [ j ] ) ) ;
testplay_addparam = Bmalloc ( maxlen + argc ) ;
testplay_addparam [ 0 ] = 0 ;
j = 0 ;
while ( i < argc )
{
c = ( char * ) argv [ i ] ;
if ( ( * c = = ' - ' )
# ifdef _WIN32
| | ( * c = = ' / ' )
# endif
)
{
if ( ! Bstrcasecmp ( c + 1 , " ? " ) | | ! Bstrcasecmp ( c + 1 , " help " ) | | ! Bstrcasecmp ( c + 1 , " -help " ) )
{
G_ShowParameterHelp ( ) ;
exit ( 0 ) ;
}
if ( ! Bstrcasecmp ( c + 1 , " g " ) | | ! Bstrcasecmp ( c + 1 , " grp " ) )
{
if ( argc > i + 1 )
{
G_AddGroup ( argv [ i + 1 ] ) ;
COPYARG ( i ) ;
COPYARG ( i + 1 ) ;
i + + ;
}
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " game_dir " ) )
{
if ( argc > i + 1 )
{
# if defined(POLYMOST) && defined(USE_OPENGL)
extern char TEXCACHEFILE [ BMAX_PATH ] ;
Bsprintf ( tempbuf , " %s/%s " , argv [ i + 1 ] , TEXCACHEFILE ) ;
Bstrcpy ( TEXCACHEFILE , tempbuf ) ;
# endif
AddGamePath ( argv [ i + 1 ] ) ;
COPYARG ( i ) ;
COPYARG ( i + 1 ) ;
i + + ;
}
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " cfg " ) )
{
if ( argc > i + 1 )
{
Bstrcpy ( setupfilename , argv [ i + 1 ] ) ;
i + + ;
}
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " gamegrp " ) )
{
if ( argc > i + 1 )
{
Bstrcpy ( defaultduke3dgrp , argv [ i + 1 ] ) ;
COPYARG ( i ) ;
COPYARG ( i + 1 ) ;
i + + ;
}
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " nam " ) )
{
Bstrcpy ( g_grpNamePtr , " nam.grp " ) ;
COPYARG ( i ) ;
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " ww2gi " ) )
{
Bstrcpy ( g_grpNamePtr , " ww2gi.grp " ) ;
COPYARG ( i ) ;
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " check " ) )
{
initprintf ( " Map pointer checking on saving enabled \n " ) ;
fixmapbeforesaving = 1 ;
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " nocheck " ) )
{
initprintf ( " Map pointer checking disabled \n " ) ;
fixmapbeforesaving = 0 ;
i + + ;
continue ;
}
if ( ! Bstrcasecmp ( c + 1 , " noautoload " ) )
{
initprintf ( " Autoload disabled \n " ) ;
NoAutoLoad = 1 ;
COPYARG ( i ) ;
i + + ;
continue ;
}
# if !defined(_WIN32)
if ( ! Bstrcasecmp ( c + 1 , " usecwd " ) )
{
usecwd = 1 ;
COPYARG ( i ) ;
i + + ;
continue ;
}
# endif
# if defined(RENDERTYPEWIN) && defined(USE_OPENGL)
if ( ! Bstrcasecmp ( c + 1 , " forcegl " ) )
{
forcegl = 1 ;
i + + ;
continue ;
}
# endif
}
if ( ( * c = = ' - ' )
# ifdef _WIN32
| | ( * c = = ' / ' )
# endif
)
{
c + + ;
switch ( * c )
{
case ' h ' :
case ' H ' :
c + + ;
if ( * c )
{
defsfilename = c ;
COPYARG ( i ) ;
initprintf ( " Using DEF file: %s. \n " , defsfilename ) ;
}
break ;
case ' j ' :
case ' J ' :
c + + ;
if ( ! * c ) break ;
AddGamePath ( c ) ;
COPYARG ( i ) ;
break ;
case ' g ' :
case ' G ' :
c + + ;
if ( ! * c ) break ;
G_AddGroup ( c ) ;
COPYARG ( i ) ;
break ;
case ' x ' :
case ' X ' :
c + + ;
if ( ! * c ) break ;
gamecon = c ;
COPYARG ( i ) ;
break ;
}
}
else
{
k = Bstrrchr ( c , ' . ' ) ;
if ( k )
{
if ( ! Bstrcasecmp ( k , " .grp " ) | | ! Bstrcasecmp ( k , " .zip " ) )
{
COPYARG ( i ) ;
G_AddGroup ( argv [ i + + ] ) ;
continue ;
}
else if ( ! Bstrcasecmp ( k , " .def " ) )
{
COPYARG ( i ) ;
defsfilename = ( char * ) argv [ i + + ] ;
initprintf ( " Using DEF file: %s. \n " , defsfilename ) ;
continue ;
}
else if ( ! Bstrcasecmp ( k , " .con " ) )
{
COPYARG ( i ) ;
gamecon = ( char * ) argv [ i + + ] ;
continue ;
}
}
}
i + + ;
}
Bfree ( lengths ) ;
if ( j > 0 )
{
testplay_addparam [ j - 1 ] = 0 ;
testplay_addparam = Brealloc ( testplay_addparam , j * sizeof ( char ) ) ;
}
else
{
Bfree ( testplay_addparam ) ;
testplay_addparam = NULL ;
}
}
}
# undef COPYARG
int32_t ExtPreInit ( int32_t argc , const char * * argv )
{
wm_setapptitle ( " Mapster32 " ) ;
# ifdef _WIN32
tempbuf [ GetModuleFileName ( NULL , tempbuf , BMAX_PATH ) ] = 0 ;
Bcorrectfilename ( tempbuf , 1 ) ;
//chdir(tempbuf);
# endif
OSD_SetLogFile ( " mapster32.log " ) ;
OSD_SetVersion ( " Mapster32 " VERSION , 0 , 2 ) ;
initprintf ( " Mapster32 " VERSION BUILDDATE " \n " ) ;
// initprintf("Copyright (c) 2008 EDuke32 team\n");
G_CheckCommandLine ( argc , argv ) ;
return 0 ;
}
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static int32_t atoi_safe ( const char * str )
{
return ( int32_t ) strtol ( str , NULL , 10 ) ;
}
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static int32_t osdcmd_quit ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
clearfilenames ( ) ;
ExtUnInit ( ) ;
uninitengine ( ) ;
exit ( 0 ) ;
}
static int32_t osdcmd_editorgridextent ( const osdfuncparm_t * parm )
{
int32_t i ;
extern int32_t editorgridextent ;
if ( parm - > numparms = = 0 )
{
OSD_Printf ( " \" editorgridextent \" is \" %d \" \n " , editorgridextent ) ;
return OSDCMD_SHOWHELP ;
}
else if ( parm - > numparms ! = 1 )
return OSDCMD_SHOWHELP ;
i = Batol ( parm - > parms [ 0 ] ) ;
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if ( i > = 65536 & & i < = BXY_MAX )
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{
editorgridextent = i ;
OSD_Printf ( " editorgridextent %d \n " , editorgridextent ) ;
}
else
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OSD_Printf ( " editorgridextent: value out of range (65536 to %d) \n " , BXY_MAX ) ;
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return OSDCMD_OK ;
}
static int32_t osdcmd_addpath ( const osdfuncparm_t * parm )
{
char pathname [ BMAX_PATH ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
Bstrcpy ( pathname , parm - > parms [ 0 ] ) ;
addsearchpath ( pathname ) ;
return OSDCMD_OK ;
}
static int32_t osdcmd_initgroupfile ( const osdfuncparm_t * parm )
{
char file [ BMAX_PATH ] ;
if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
Bstrcpy ( file , parm - > parms [ 0 ] ) ;
initgroupfile ( file ) ;
return OSDCMD_OK ;
}
static int32_t osdcmd_sensitivity ( const osdfuncparm_t * parm )
{
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " \" sensitivity \" is \" %.2f \" \n " , msens ) ;
return OSDCMD_SHOWHELP ;
}
msens = atof ( parm - > parms [ 0 ] ) ;
OSD_Printf ( " sensitivity %.2f \n " , msens ) ;
return OSDCMD_OK ;
}
static int32_t osdcmd_noclip ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
noclip = ! noclip ;
OSD_Printf ( " Clipping %s \n " , noclip ? " disabled " : " enabled " ) ;
return OSDCMD_OK ;
}
static int32_t osdcmd_testplay_addparam ( const osdfuncparm_t * parm )
{
int32_t slen ;
if ( parm - > numparms ! = 1 )
{
OSD_Printf ( " additional parameters for test playing: %s%s%s \n " ,
testplay_addparam ? " \" " : " " ,
testplay_addparam ? testplay_addparam : " <empty> " ,
testplay_addparam ? " \" " : " " ) ;
return OSDCMD_OK ;
}
slen = Bstrlen ( parm - > parms [ 0 ] ) ;
if ( slen > 0 )
{
if ( ! testplay_addparam )
testplay_addparam = Bmalloc ( slen + 1 ) ;
else
testplay_addparam = Brealloc ( testplay_addparam , slen + 1 ) ;
Bmemcpy ( testplay_addparam , parm - > parms [ 0 ] , slen ) ;
testplay_addparam [ slen ] = 0 ;
}
else
{
if ( testplay_addparam )
{
Bfree ( testplay_addparam ) ;
testplay_addparam = NULL ;
}
}
return OSDCMD_OK ;
}
//PK vvv ------------
static int32_t osdcmd_vars_pk ( const osdfuncparm_t * parm )
{
int32_t showval = ( parm - > numparms < 1 ) ;
// this is something of a misnomer, since it's actually accel+decel
if ( ! Bstrcasecmp ( parm - > name , " pk_turnaccel " ) )
{
if ( showval )
OSD_Printf ( " Turning acceleration+declaration is %d \n " , pk_turnaccel ) ;
else
{
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pk_turnaccel = atoi_safe ( parm - > parms [ 0 ] ) ;
2011-01-19 03:13:05 +00:00
pk_turnaccel = pk_turnaccel < = pk_turndecel ? ( pk_turndecel + 1 ) : pk_turnaccel ;
pk_turnaccel = pk_turnaccel > 256 ? 256 : pk_turnaccel ;
}
}
else if ( ! Bstrcasecmp ( parm - > name , " pk_turndecel " ) )
{
if ( showval )
OSD_Printf ( " Turning deceleration is %d \n " , pk_turndecel ) ;
else
{
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pk_turndecel = atoi_safe ( parm - > parms [ 0 ] ) ;
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pk_turndecel = pk_turndecel < = 0 ? 1 : pk_turndecel ;
pk_turndecel = pk_turndecel > = pk_turnaccel ? ( pk_turnaccel - 1 ) : pk_turndecel ;
pk_turndecel = pk_turndecel > 128 ? 128 : pk_turndecel ;
}
}
else if ( ! Bstrcasecmp ( parm - > name , " pk_quickmapcycling " ) )
{
OSD_Printf ( " Quick map cycling ((LShift-)Ctrl-X): %s \n " ,
( quickmapcycling = ! quickmapcycling ) ? " enabled " : " disabled " ) ;
}
else if ( ! Bstrcasecmp ( parm - > name , " pk_uedaccel " ) )
{
if ( parm - > numparms = = 1 )
{
2011-02-22 02:34:18 +00:00
pk_uedaccel = atoi_safe ( parm - > parms [ 0 ] ) ;
2011-01-19 03:13:05 +00:00
pk_uedaccel = pk_uedaccel < 0 ? 0 : pk_uedaccel ;
pk_uedaccel = pk_uedaccel > 5 ? 5 : pk_uedaccel ;
}
if ( parm - > numparms < = 1 )
OSD_Printf ( " UnrealEd mouse navigation acceleration is %d \n " , pk_uedaccel ) ;
else
return OSDCMD_SHOWHELP ;
}
else if ( ! Bstrcasecmp ( parm - > name , " osd_tryscript " ) )
{
m32_osd_tryscript = ! m32_osd_tryscript ;
OSD_Printf ( " Try M32 script execution on invalid OSD command: %s \n " , m32_osd_tryscript ? " on " : " off " ) ;
}
else if ( ! Bstrcasecmp ( parm - > name , " sideview_reversehorizrot " ) )
{
sideview_reversehrot = ! sideview_reversehrot ;
OSD_Printf ( " Side view reverse horizontal rotation: %s \n " , sideview_reversehrot ? " on " : " off " ) ;
}
else if ( ! Bstrcasecmp ( parm - > name , " script_expertmode " ) )
{
m32_script_expertmode = ! m32_script_expertmode ;
if ( m32_script_expertmode )
OSD_Printf ( " M32 Script expert mode ENABLED. Be sure to know what you are doing! \n " ) ;
else
OSD_Printf ( " M32 Script expert mode DISABLED. \n " ) ;
}
else if ( ! Bstrcasecmp ( parm - > name , " show_heightindicators " ) )
{
static const char * how [ 3 ] = { " none " , " two-sided walls only " , " all " } ;
if ( parm - > numparms = = 1 )
2011-02-22 02:34:18 +00:00
showheightindicators = clamp ( atoi_safe ( parm - > parms [ 0 ] ) , 0 , 2 ) ;
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if ( parm - > numparms < = 1 )
OSD_Printf ( " height indicators: %s \n " , how [ showheightindicators ] ) ;
else
return OSDCMD_SHOWHELP ;
}
else if ( ! Bstrcasecmp ( parm - > name , " show_ambiencesounds " ) )
{
static const char * how [ 3 ] = { " none " , " current sector only " , " all " } ;
if ( parm - > numparms = = 1 )
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showambiencesounds = clamp ( atoi_safe ( parm - > parms [ 0 ] ) , 0 , 2 ) ;
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if ( parm - > numparms < = 1 )
OSD_Printf ( " ambience sound circles: %s \n " , how [ showambiencesounds ] ) ;
else
return OSDCMD_SHOWHELP ;
}
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else if ( ! Bstrcasecmp ( parm - > name , " corruptcheck " ) )
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{
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int32_t tryfix = parm - > numparms > = 1 & & ! Bstrcasecmp ( parm - > parms [ 0 ] , " tryfix " ) ;
if ( parm - > numparms = = 1 | | tryfix )
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{
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if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " now " ) )
{
if ( CheckMapCorruption ( 1 , 0 ) = = 0 )
OSD_Printf ( " All OK. \n " ) ;
return OSDCMD_OK ;
}
else if ( tryfix )
{
uint64_t whicherrs = parm - > numparms = = 1 ? ULONG_LONG_MAX : 0 ;
if ( whicherrs = = 0 )
{
int32_t i , n , m ;
char * endptr ;
for ( i = 1 ; i < parm - > numparms ; i + + )
{
n = ( int32_t ) Bstrtol ( parm - > parms [ i ] , & endptr , 10 ) ;
if ( endptr ! = parm - > parms [ i ] )
{
if ( * endptr = = ' - ' )
{
m = ( int32_t ) Bstrtol ( endptr + 1 , NULL , 10 ) ;
if ( n > = 1 & & n < = m & & m < = MAXCORRUPTTHINGS )
{
uint64_t mask = ULONG_LONG_MAX ;
m = m - n + 1 ;
mask > > = ( MAXCORRUPTTHINGS - m ) ;
mask < < = ( n - 1 ) ;
whicherrs | = mask ;
}
}
else
{
if ( n > = 1 & & n < = MAXCORRUPTTHINGS )
whicherrs | = ( 1ull < < ( n - 1 ) ) ;
}
}
}
}
CheckMapCorruption ( 3 , whicherrs ) ;
return OSDCMD_OK ;
}
else if ( isdigit ( parm - > parms [ 0 ] [ 0 ] ) )
{
autocorruptcheck = clamp ( atoi_safe ( parm - > parms [ 0 ] ) , 0 , 3600 ) ;
corruptchecktimer = totalclock + 120 * autocorruptcheck ;
}
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}
if ( parm - > numparms < = 1 )
{
if ( autocorruptcheck )
OSD_Printf ( " auto corruption check: %d seconds \n " , autocorruptcheck ) ;
else
OSD_Printf ( " auto corruption check: off \n " ) ;
}
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else if ( ! tryfix )
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return OSDCMD_SHOWHELP ;
}
return OSDCMD_OK ;
}
# ifdef POLYMOST
static int32_t osdcmd_tint ( const osdfuncparm_t * parm )
{
int32_t i ;
palette_t * p ;
if ( parm - > numparms = = 1 )
{
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i = atoi_safe ( parm - > parms [ 0 ] ) ;
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if ( i > = 0 & & i < MAXPALOOKUPS - RESERVEDPALS )
{
p = & hictinting [ i ] ;
OSD_Printf ( " pal %d: r=%d g=%d b=%d f=%d \n " , i , p - > r , p - > g , p - > b , p - > f ) ;
}
}
else if ( parm - > numparms = = 0 )
{
OSD_Printf ( " Hightile tintings: \n " ) ;
for ( i = 0 , p = & hictinting [ 0 ] ; i < MAXPALOOKUPS - RESERVEDPALS ; i + + , p + + )
if ( * ( int32_t * ) & hictinting [ i ] ! = B_LITTLE32 ( 0x00ffffff ) )
OSD_Printf ( " pal %d: rgb %3d %3d %3d f %d \n " , i , p - > r , p - > g , p - > b , p - > f ) ;
}
else if ( parm - > numparms > = 2 )
{
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i = atoi_safe ( parm - > parms [ 0 ] ) ;
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if ( i < 0 | | i > = MAXPALOOKUPS - RESERVEDPALS )
return OSDCMD_SHOWHELP ;
p = & hictinting [ i ] ;
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p - > r = atoi_safe ( parm - > parms [ 1 ] ) ;
p - > g = ( parm - > numparms > = 3 ) ? atoi_safe ( parm - > parms [ 2 ] ) : 255 ;
p - > b = ( parm - > numparms > = 4 ) ? atoi_safe ( parm - > parms [ 3 ] ) : 255 ;
p - > f = ( parm - > numparms > = 5 ) ? atoi_safe ( parm - > parms [ 4 ] ) & HICEFFECTMASK : 0 ;
2011-01-19 03:13:05 +00:00
}
return OSDCMD_OK ;
}
# endif
// M32 script vvv
static int32_t osdcmd_include ( const osdfuncparm_t * parm )
{
if ( parm - > numparms ! = 1 )
return OSDCMD_SHOWHELP ;
C_Compile ( parm - > parms [ 0 ] , 1 ) ;
return OSDCMD_OK ;
}
static int32_t osdcmd_scriptinfo ( const osdfuncparm_t * parm )
{
UNREFERENCED_PARAMETER ( parm ) ;
C_CompilationInfo ( ) ;
return OSDCMD_OK ;
}
# ifdef DEBUGGINGAIDS
extern void X_Disasm ( ofstype beg , int32_t size ) ;
static int32_t osdcmd_disasm ( const osdfuncparm_t * parm )
{
int32_t i ;
if ( parm - > numparms ! = 2 )
return OSDCMD_SHOWHELP ;
if ( ! isdigit ( parm - > parms [ 1 ] [ 0 ] ) )
return OSDCMD_SHOWHELP ;
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i = atoi_safe ( parm - > parms [ 1 ] ) ;
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if ( parm - > parms [ 0 ] [ 0 ] = = ' s ' )
{
if ( i > = 0 & & i < g_stateCount )
X_Disasm ( statesinfo [ i ] . ofs , statesinfo [ i ] . codesize ) ;
}
else
{
if ( i > = 0 & & i < MAXEVENTS & & aEventOffsets [ i ] > = 0 )
X_Disasm ( aEventOffsets [ i ] , aEventSizes [ i ] ) ;
}
return OSDCMD_OK ;
}
# endif
static int32_t osdcmd_do ( const osdfuncparm_t * parm )
{
intptr_t oscrofs ;
char * tp ;
int32_t i , j , slen , ofs ;
int32_t onumconstants = g_numSavedConstants ;
if ( parm - > numparms = = 0 )
return OSDCMD_SHOWHELP ;
oscrofs = ( g_scriptPtr - script ) ;
ofs = 2 * ( parm - > numparms > 0 ) ; // true if "do" command
slen = Bstrlen ( parm - > raw + ofs ) ;
tp = Bmalloc ( slen + 2 ) ;
if ( ! tp ) goto OUTOFMEM ;
Bmemcpy ( tp , parm - > raw + ofs , slen ) ;
// needed so that subsequent commands won't execute old stuff.
tp [ slen ] = ' \n ' ;
tp [ slen + 1 ] = ' \0 ' ;
g_didDefineSomething = 0 ;
C_Compile ( tp , 0 ) ;
if ( parm - > numparms > = 0 )
Bfree ( tp ) ;
if ( g_numCompilerErrors )
{
// g_scriptPtr = script + oscrofs; // handled in C_Compile()
return OSDCMD_OK ;
}
for ( i = 0 , j = 0 ; i < MAXEVENTS ; i + + )
if ( aEventOffsets [ i ] > = 0 )
j + + ;
if ( g_didDefineSomething = = 0 )
{
g_numSavedConstants = onumconstants ;
* g_scriptPtr = CON_RETURN + ( g_lineNumber < < 12 ) ;
g_scriptPtr = script + oscrofs ;
insptr = script + oscrofs ;
Bmemcpy ( & vm , & vm_default , sizeof ( vmstate_t ) ) ;
if ( qsetmode = = 200 & & AIMING_AT_SPRITE )
{
vm . g_i = searchwall ;
vm . g_sp = & sprite [ vm . g_i ] ;
}
VM_Execute ( 0 ) ;
if ( vm . updatehighlight )
{
update_highlight ( ) ;
vm . updatehighlight = 0 ;
}
if ( ! ( vm . flags & VMFLAG_ERROR ) )
{
int32_t idx , dosave = 1 ;
for ( i = 1 ; i < = 4 ; i + + )
{
idx = ( scripthistend - i ) & ( SCRIPTHISTSIZ - 1 ) ;
if ( ! scripthist [ idx ] )
break ;
else if ( ! Bstrcmp ( scripthist [ idx ] , parm - > raw ) )
{
dosave = 0 ;
break ;
}
}
if ( dosave )
{
if ( scripthist [ scripthistend ] )
Bfree ( ( void * ) scripthist [ scripthistend ] ) ;
scripthist [ scripthistend ] = Bstrdup ( parm - > raw ) ;
scripthistend + + ;
scripthistend % = SCRIPTHISTSIZ ;
}
}
// asksave = 1; // handled in Access(Sprite|Sector|Wall)
}
return OSDCMD_OK ;
OUTOFMEM :
OSD_Printf ( " OUT OF MEMORY! \n " ) ;
return OSDCMD_OK ;
}
void M32RunScript ( const char * s )
{
osdfuncparm_t parm ;
parm . numparms = - 1 ;
parm . raw = s ;
osdcmd_do ( & parm ) ;
}
static int32_t osdcmd_endisableevent ( const osdfuncparm_t * parm )
{
int32_t i , j , enable ;
if ( ! label ) return OSDCMD_OK ;
if ( parm - > numparms < 1 )
{
OSD_Printf ( " --- Defined events: \n " ) ;
for ( i = 0 ; i < MAXEVENTS ; i + + )
if ( aEventOffsets [ i ] > = 0 )
OSD_Printf ( " %s (%d): %s \n " , label + ( i * MAXLABELLEN ) , i , aEventEnabled [ i ] ? " on " : " off " ) ;
return OSDCMD_OK ;
}
enable = ! Bstrcasecmp ( parm - > name , " enableevent " ) ;
if ( parm - > numparms = = 1 )
{
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , " all " ) | | ! Bstrcasecmp ( parm - > parms [ 0 ] , " a " ) )
{
for ( i = 0 ; i < MAXEVENTS ; i + + )
aEventEnabled [ i ] = enable ? 1 : 0 ;
OSD_Printf ( " %sabled all events. \n " , enable ? " En " : " Dis " ) ;
return OSDCMD_OK ;
}
}
for ( i = 0 ; i < parm - > numparms ; i + + )
{
char buf [ 64 ] = " EVENT_ " , buf2 [ 64 ] ;
if ( isdigit ( parm - > parms [ i ] [ 0 ] ) )
{
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j = atoi_safe ( parm - > parms [ i ] ) ;
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Bsprintf ( buf2 , " event %d " , j ) ;
}
else if ( ! Bstrncmp ( parm - > parms [ i ] , " EVENT_ " , 6 ) )
{
j = hash_find ( & h_labels , parm - > parms [ i ] ) ;
Bstrncpy ( buf2 , parm - > parms [ i ] , sizeof ( buf2 ) ) ;
buf2 [ sizeof ( buf2 ) - 1 ] = ' \0 ' ;
}
else
{
Bstrncat ( buf , parm - > parms [ i ] , sizeof ( buf ) - 6 - 1 ) ;
j = hash_find ( & h_labels , buf ) ;
Bmemcpy ( buf2 , buf , sizeof ( buf2 ) ) ;
}
if ( j > = 0 & & j < MAXEVENTS )
{
aEventEnabled [ j ] = enable ? 1 : 0 ;
OSD_Printf ( " %sabled %s. \n " , enable ? " En " : " Dis " , buf2 ) ;
}
else
OSD_Printf ( " Invalid event %s. \n " , buf2 ) ;
}
return OSDCMD_OK ;
}
static int32_t registerosdcommands ( void )
{
OSD_RegisterFunction ( " addpath " , " addpath <path>: adds path to game filesystem " , osdcmd_addpath ) ;
OSD_RegisterFunction ( " editorgridextent " , " editorgridextent: sets the size of the 2D mode editing grid " , osdcmd_editorgridextent ) ;
OSD_RegisterFunction ( " initgroupfile " , " initgroupfile <path>: adds a grp file into the game filesystem " , osdcmd_initgroupfile ) ;
OSD_RegisterFunction ( " noclip " , " noclip: toggles clipping mode " , osdcmd_noclip ) ;
OSD_RegisterFunction ( " quit " , " quit: exits the editor immediately " , osdcmd_quit ) ;
OSD_RegisterFunction ( " exit " , " exit: exits the editor immediately " , osdcmd_quit ) ;
OSD_RegisterFunction ( " sensitivity " , " sensitivity <value>: changes the mouse sensitivity " , osdcmd_sensitivity ) ;
//PK
OSD_RegisterFunction ( " pk_turnaccel " , " pk_turnaccel <value>: sets turning acceleration+deceleration " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " pk_turndecel " , " pk_turndecel <value>: sets turning deceleration " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " pk_uedaccel " , " pk_uedaccel <value>: sets UnrealEd movement speed factor (0-5, exponentially) " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " pk_quickmapcycling " , " pk_quickmapcycling: toggles quick cycling of maps with (Shift-)Ctrl-X " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " testplay_addparam " , " testplay_addparam \" string \" : sets additional parameters for test playing " , osdcmd_testplay_addparam ) ;
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OSD_RegisterFunction ( " show_heightindicators " , " show_heightindicators {0, 1 or 2}: sets display of height indicators in 2D mode " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " show_ambiencesounds " , " show_ambiencesounds {0, 1 or 2}>: sets display of MUSICANDSFX circles in 2D mode " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " corruptcheck " , " corruptcheck {<seconds>|now|tryfix}: sets auto corruption check interval if <seconds> given, otherwise as indicated " , osdcmd_vars_pk ) ;
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# ifdef POLYMOST
OSD_RegisterFunction ( " tint " , " tint <pal> <r> <g> <b> <flags>: queries or sets hightile tinting " , osdcmd_tint ) ;
# endif
// M32 script
OSD_RegisterFunction ( " include " , " include <filnames...>: compiles one or more M32 script files " , osdcmd_include ) ;
OSD_RegisterFunction ( " do " , " do (m32 script ...): executes M32 script statements " , osdcmd_do ) ;
OSD_RegisterFunction ( " script_info " , " script_info: shows information about compiled M32 script " , osdcmd_scriptinfo ) ;
OSD_RegisterFunction ( " script_expertmode " , " script_expertmode: toggles M32 script expert mode " , osdcmd_vars_pk ) ;
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OSD_RegisterFunction ( " enableevent " , " enableevent {all|EVENT_...|(event number)} " , osdcmd_endisableevent ) ;
OSD_RegisterFunction ( " disableevent " , " disableevent {all|EVENT_...|(event number)} " , osdcmd_endisableevent ) ;
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OSD_RegisterFunction ( " osd_tryscript " , " osd_tryscript: toggles execution of M32 script on invalid OSD command " , osdcmd_vars_pk ) ;
OSD_RegisterFunction ( " sideview_reversehorizrot " , " sideview_reversehorizrot: toggles reversion of Q and W keys in side view mode " , osdcmd_vars_pk ) ;
# ifdef DEBUGGINGAIDS
OSD_RegisterFunction ( " disasm " , " disasm [s|e] <state or event number> " , osdcmd_disasm ) ;
# endif
return 0 ;
}
# define DUKEOSD
# ifdef DUKEOSD
void GAME_drawosdchar ( int32_t x , int32_t y , char ch , int32_t shade , int32_t pal )
{
int32_t ac ;
if ( ch = = 32 ) return ;
ac = ch - ' ! ' + STARTALPHANUM ;
if ( ac < STARTALPHANUM | | ac > ENDALPHANUM ) return ;
rotatesprite ( ( ( x < < 3 ) + x ) < < 16 , ( y < < 3 ) < < 16 , 65536l , 0 , ac , shade , pal , 8 | 16 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
}
void GAME_drawosdstr ( int32_t x , int32_t y , char * ch , int32_t len , int32_t shade , int32_t pal )
{
int32_t ac ;
for ( x = ( x < < 3 ) + x ; len > 0 ; len - - , ch + + , x + + )
{
if ( * ch = = 32 )
{
x + = 5 ;
continue ;
}
ac = * ch - ' ! ' + STARTALPHANUM ;
if ( ac < STARTALPHANUM | | ac > ENDALPHANUM ) return ;
rotatesprite ( x < < 16 , ( y < < 3 ) < < 16 , 65536l , 0 , ac , shade , pal , 8 | 16 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
if ( * ch > = ' 0 ' & & * ch < = ' 9 ' ) x + = 8 ;
else x + = tilesizx [ ac ] ;
}
}
static int32_t GetTime ( void )
{
return totalclock ;
}
void GAME_drawosdcursor ( int32_t x , int32_t y , int32_t type , int32_t lastkeypress )
{
int32_t ac ;
if ( type ) ac = SMALLFNTCURSOR ;
else ac = ' _ ' - ' ! ' + STARTALPHANUM ;
if ( ! ( ( GetTime ( ) - lastkeypress ) & 0x40l ) )
rotatesprite ( ( ( x < < 3 ) + x ) < < 16 , ( ( y < < 3 ) + ( type ? - 1 : 2 ) ) < < 16 , 65536l , 0 , ac , 0 , 8 , 8 | 16 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
}
int32_t GAME_getcolumnwidth ( int32_t w )
{
return w / 9 ;
}
int32_t GAME_getrowheight ( int32_t w )
{
return w > > 3 ;
}
//#define BGTILE 311
//#define BGTILE 1156
# define BGTILE 1141 // BIGHOLE
# define BORDTILE 3250 // VIEWBORDER
# define BITSTH 1+32+8+16 // high translucency
# define BITSTL 1+8+16 // low translucency
# define BITS 8+16+64 // solid
# define SHADE 16
# define PALETTE 4
void GAME_clearbackground ( int32_t numcols , int32_t numrows )
{
UNREFERENCED_PARAMETER ( numcols ) ;
# if defined(POLYMOST) && defined(USE_OPENGL)
// if (getrendermode() < 3) bits = BITS;
// else
if ( rendmode > = 3 & & qsetmode = = 200 )
{
int32_t x , y , xsiz , ysiz , tx2 , ty2 ;
int32_t daydim , bits ;
bits = BITSTL ;
daydim = numrows < < 3 ;
xsiz = tilesizx [ BGTILE ] ;
tx2 = xdim / xsiz ;
ysiz = tilesizy [ BGTILE ] ;
ty2 = daydim / ysiz ;
setpolymost2dview ( ) ;
for ( x = 0 ; x < = tx2 ; x + + )
for ( y = 0 ; y < = ty2 ; y + + )
rotatesprite ( x * xsiz < < 16 , y * ysiz < < 16 , 65536L , 0 , BGTILE , SHADE , PALETTE , bits , 0 , 0 , xdim , daydim ) ;
xsiz = tilesizy [ BORDTILE ] ;
tx2 = xdim / xsiz ;
ysiz = tilesizx [ BORDTILE ] ;
for ( x = 0 ; x < = tx2 ; x + + )
rotatesprite ( x * xsiz < < 16 , ( daydim + ysiz + 1 ) < < 16 , 65536L , 1536 , BORDTILE , SHADE - 12 , PALETTE , BITS , 0 , 0 , xdim , daydim + ysiz + 1 ) ;
return ;
}
# endif
CLEARLINES2D ( 0 , min ( ydim , numrows * 8 + 8 ) , editorcolors [ 16 ] ) ;
}
static void m32_osdsetfunctions ( )
{
OSD_SetFunctions (
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/*
GAME_drawosdchar ,
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GAME_drawosdstr ,
GAME_drawosdcursor ,
GAME_getcolumnwidth ,
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GAME_getrowheight ,
*/
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0 , 0 , 0 , 0 , 0 ,
GAME_clearbackground ,
( int32_t ( * ) ( void ) ) GetTime ,
NULL
) ;
}
# endif
enum
{
T_EOF = - 2 ,
T_ERROR = - 1 ,
T_INCLUDE = 0 ,
T_DEFINE = 1 ,
T_LOADGRP ,
T_TILEGROUP ,
T_TILE ,
T_TILERANGE ,
T_HOTKEY ,
T_TILES ,
T_NOAUTOLOAD ,
T_COLORS ,
T_ALPHABET ,
T_MAP ,
T_MAPA ,
T_MAPRANGE ,
T_MAPRANGEA ,
T_OFFSET ,
T_OFFSETA ,
T_DEFINESOUND ,
} ;
typedef struct
{
2011-02-22 02:34:18 +00:00
const char * text ;
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int32_t tokenid ;
}
tokenlist ;
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static int32_t getatoken ( scriptfile * sf , const tokenlist * tl , int32_t ntokens )
2011-01-19 03:13:05 +00:00
{
char * tok ;
int32_t i ;
if ( ! sf ) return T_ERROR ;
tok = scriptfile_gettoken ( sf ) ;
if ( ! tok ) return T_EOF ;
for ( i = 0 ; i < ntokens ; i + + )
{
if ( ! Bstrcasecmp ( tok , tl [ i ] . text ) )
return tl [ i ] . tokenid ;
}
return T_ERROR ;
}
static void DoAutoload ( const char * fn )
{
static const char * extensions [ 3 ] = { " *.grp " , " *.zip " , " *.pk3 " } ;
int32_t i ;
for ( i = 0 ; i < 3 ; i + + )
{
Bsprintf ( tempbuf , " autoload/%s " , fn ) ;
getfilenames ( tempbuf , extensions [ i ] ) ;
while ( findfiles )
{
Bsprintf ( tempbuf , " autoload/%s/%s " , fn , findfiles - > name ) ;
initprintf ( " Using group file '%s'. \n " , tempbuf ) ;
initgroupfile ( tempbuf ) ;
findfiles = findfiles - > next ;
}
}
}
int32_t parsegroupfiles ( scriptfile * script )
{
int32_t tokn ;
char * cmdtokptr ;
tokenlist grptokens [ ] =
{
{ " include " , T_INCLUDE } ,
{ " #include " , T_INCLUDE } ,
{ " loadgrp " , T_LOADGRP } ,
{ " noautoload " , T_NOAUTOLOAD }
} ;
while ( 1 )
{
tokn = getatoken ( script , grptokens , sizeof ( grptokens ) / sizeof ( tokenlist ) ) ;
cmdtokptr = script - > ltextptr ;
switch ( tokn )
{
case T_LOADGRP :
{
char * fn ;
pathsearchmode = 1 ;
if ( ! scriptfile_getstring ( script , & fn ) )
{
int32_t j = initgroupfile ( fn ) ;
if ( j = = - 1 )
initprintf ( " Could not find group file '%s'. \n " , fn ) ;
else
{
initprintf ( " Using group file '%s'. \n " , fn ) ;
if ( ! NoAutoLoad )
DoAutoload ( fn ) ;
}
}
pathsearchmode = 0 ;
}
break ;
case T_INCLUDE :
{
char * fn ;
if ( ! scriptfile_getstring ( script , & fn ) )
{
scriptfile * included ;
included = scriptfile_fromfile ( fn ) ;
if ( ! included )
{
initprintf ( " Warning: Failed including %s on line %s:%d \n " ,
fn , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
}
else
{
parsegroupfiles ( included ) ;
scriptfile_close ( included ) ;
}
}
break ;
}
break ;
case T_NOAUTOLOAD :
NoAutoLoad = 1 ;
break ;
case T_EOF :
return ( 0 ) ;
default :
break ;
}
}
return 0 ;
}
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int32_t loadgroupfiles ( const char * fn )
2011-01-19 03:13:05 +00:00
{
scriptfile * script ;
script = scriptfile_fromfile ( fn ) ;
if ( ! script ) return - 1 ;
parsegroupfiles ( script ) ;
scriptfile_close ( script ) ;
scriptfile_clearsymbols ( ) ;
return 0 ;
}
int32_t parsetilegroups ( scriptfile * script )
{
int32_t tokn ;
char * cmdtokptr ;
tokenlist tgtokens [ ] =
{
{ " include " , T_INCLUDE } ,
{ " #include " , T_INCLUDE } ,
{ " define " , T_DEFINE } ,
{ " #define " , T_DEFINE } ,
{ " tilegroup " , T_TILEGROUP } ,
{ " spritehotkey " , T_HOTKEY } ,
{ " alphabet " , T_ALPHABET } ,
} ;
while ( 1 )
{
tokn = getatoken ( script , tgtokens , sizeof ( tgtokens ) / sizeof ( tokenlist ) ) ;
cmdtokptr = script - > ltextptr ;
switch ( tokn )
{
case T_HOTKEY :
{
int32_t i , j ;
if ( scriptfile_getsymbol ( script , & i ) ) break ;
if ( scriptfile_getsymbol ( script , & j ) ) break ;
if ( i < 0 | | i > 9 | | j < 0 | | j > = MAXTILES ) break ;
prefixtiles [ i ] = j ;
break ;
}
case T_INCLUDE :
{
char * fn ;
if ( ! scriptfile_getstring ( script , & fn ) )
{
scriptfile * included ;
included = scriptfile_fromfile ( fn ) ;
if ( ! included )
{
initprintf ( " Warning: Failed including %s on line %s:%d \n " ,
fn , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
}
else
{
parsetilegroups ( included ) ;
scriptfile_close ( included ) ;
}
}
break ;
}
case T_DEFINE :
{
char * name ;
int32_t number ;
if ( scriptfile_getstring ( script , & name ) ) break ;
if ( scriptfile_getsymbol ( script , & number ) ) break ;
if ( scriptfile_addsymbolvalue ( name , number ) < 0 )
initprintf ( " Warning: Symbol %s was NOT redefined to %d on line %s:%d \n " ,
name , number , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
break ;
}
case T_TILEGROUP :
{
char * end , * name ;
int32_t i ;
if ( tile_groups > = MAX_TILE_GROUPS ) break ;
if ( scriptfile_getstring ( script , & name ) ) break ;
if ( scriptfile_getbraces ( script , & end ) ) break ;
s_TileGroups [ tile_groups ] . pIds = Bcalloc ( MAX_TILE_GROUP_ENTRIES , sizeof ( int32_t ) ) ;
s_TileGroups [ tile_groups ] . szText = Bstrdup ( name ) ;
while ( script - > textptr < end )
{
tokenlist tgtokens2 [ ] =
{
{ " tilegroup " , T_TILEGROUP } ,
{ " tile " , T_TILE } ,
{ " tilerange " , T_TILERANGE } ,
{ " hotkey " , T_HOTKEY } ,
{ " tiles " , T_TILES } ,
{ " colors " , T_COLORS } ,
} ;
int32_t token = getatoken ( script , tgtokens2 , sizeof ( tgtokens2 ) / sizeof ( tokenlist ) ) ;
switch ( token )
{
case T_TILE :
{
if ( scriptfile_getsymbol ( script , & i ) ) break ;
if ( i > = 0 & & i < MAXTILES & & s_TileGroups [ tile_groups ] . nIds < MAX_TILE_GROUP_ENTRIES )
s_TileGroups [ tile_groups ] . pIds [ s_TileGroups [ tile_groups ] . nIds + + ] = i ;
// OSD_Printf("added tile %d to group %d\n",i,g);
break ;
}
case T_TILERANGE :
{
int32_t j ;
if ( scriptfile_getsymbol ( script , & i ) ) break ;
if ( scriptfile_getsymbol ( script , & j ) ) break ;
if ( i < 0 | | i > = MAXTILES | | j < 0 | | j > = MAXTILES ) break ;
while ( s_TileGroups [ tile_groups ] . nIds < MAX_TILE_GROUP_ENTRIES & & i < = j )
{
s_TileGroups [ tile_groups ] . pIds [ s_TileGroups [ tile_groups ] . nIds + + ] = i + + ;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
break ;
}
case T_COLORS :
{
int32_t j ;
if ( scriptfile_getsymbol ( script , & i ) ) break ;
if ( scriptfile_getsymbol ( script , & j ) ) break ;
if ( i < 0 | | i > = 256 | | j < 0 | | j > = 256 ) break ;
s_TileGroups [ tile_groups ] . color1 = i ;
s_TileGroups [ tile_groups ] . color2 = j ;
break ;
}
case T_HOTKEY :
{
char * c ;
if ( scriptfile_getstring ( script , & c ) ) break ;
s_TileGroups [ tile_groups ] . key1 = Btoupper ( c [ 0 ] ) ;
s_TileGroups [ tile_groups ] . key2 = Btolower ( c [ 0 ] ) ;
break ;
}
case T_TILES :
{
char * end2 ;
if ( scriptfile_getbraces ( script , & end2 ) ) break ;
while ( script - > textptr < end2 - 1 )
{
if ( ! scriptfile_getsymbol ( script , & i ) )
{
if ( i > = 0 & & i < MAXTILES & & s_TileGroups [ tile_groups ] . nIds < MAX_TILE_GROUP_ENTRIES )
s_TileGroups [ tile_groups ] . pIds [ s_TileGroups [ tile_groups ] . nIds + + ] = i ;
// OSD_Printf("added tile %d to group %d\n",i,g);
}
}
break ;
}
}
}
s_TileGroups [ tile_groups ] . pIds = Brealloc ( s_TileGroups [ tile_groups ] . pIds ,
s_TileGroups [ tile_groups ] . nIds * sizeof ( int32_t ) ) ;
tile_groups + + ;
break ;
}
case T_ALPHABET :
{
char * end ;
int32_t i , j , k ;
if ( numalphabets > = MAX_ALPHABETS )
{
OSD_Printf ( " Too many alphabet definitions (max: %d). \n " , MAX_ALPHABETS ) ;
break ;
}
if ( scriptfile_getbraces ( script , & end ) ) break ;
for ( i = 0 ; i < NUMPRINTABLES ; i + + )
{
alphabets [ numalphabets ] . pic [ i ] = - 1 ;
alphabets [ numalphabets ] . xofs [ i ] = 0 ;
alphabets [ numalphabets ] . yofs [ i ] = 0 ;
}
while ( script - > textptr < end )
{
tokenlist alphtokens2 [ ] =
{
{ " map " , T_MAP } ,
{ " mapa " , T_MAPA } ,
{ " maprange " , T_MAPRANGE } ,
{ " maprangea " , T_MAPRANGEA } ,
{ " offset " , T_OFFSET } ,
{ " offseta " , T_OFFSETA } ,
} ;
int32_t token = getatoken ( script , alphtokens2 , sizeof ( alphtokens2 ) / sizeof ( tokenlist ) ) ;
switch ( token )
{
case T_MAP : // map <ascii num> <start tilenum>, e.g. map 46 3002
{
if ( scriptfile_getnumber ( script , & i ) ) break ;
if ( scriptfile_getsymbol ( script , & j ) ) break ;
if ( i > = 33 & & i < = 126 & & j > = 0 & & j < MAXTILES )
alphabets [ numalphabets ] . pic [ i - 33 ] = j ;
break ;
}
case T_MAPA : // mapa <ascii string> <start tilenum>, e.g. map ".,!?" 3002
{
char * s ;
if ( scriptfile_getstring ( script , & s ) ) break ;
if ( scriptfile_getsymbol ( script , & i ) ) break ;
for ( ; * s ; s + + , i + + )
{
if ( * s > = 33 & & * s < = 126 & & i > = 0 & & i < MAXTILES )
alphabets [ numalphabets ] . pic [ ( * s ) - 33 ] = i ;
}
break ;
}
// maprange <start ascii num> <end ascii num> <start tilenum>, e.g. map 33 126 STARTALPHANUM
// maprangea <start char> <end char> <start tilenum>, e.g. map "!" "~" STARTALPHANUM
case T_MAPRANGE :
case T_MAPRANGEA :
{
if ( token = = T_MAPRANGE )
{
if ( scriptfile_getnumber ( script , & i ) ) break ;
if ( scriptfile_getnumber ( script , & j ) ) break ;
}
else
{
char * c1 , * c2 ;
if ( scriptfile_getstring ( script , & c1 ) ) break ;
if ( scriptfile_getstring ( script , & c2 ) ) break ;
i = * c1 ;
j = * c2 ;
}
if ( scriptfile_getsymbol ( script , & k ) ) break ;
if ( i > 126 | | j < 33 ) break ;
for ( ; i < = j & & k < MAXTILES ; i + + , k + + )
{
if ( i > = 33 & & i < = 126 )
alphabets [ numalphabets ] . pic [ i - 33 ] = k ;
}
break ;
}
case T_OFFSET : // offset <ascii num> <xoffset> <yoffset>
{
if ( scriptfile_getnumber ( script , & i ) ) break ;
if ( scriptfile_getnumber ( script , & j ) ) break ;
if ( scriptfile_getnumber ( script , & k ) ) break ;
if ( i > = 33 & & i < = 126 )
{
alphabets [ numalphabets ] . xofs [ i - 33 ] = j ;
alphabets [ numalphabets ] . yofs [ i - 33 ] = k ;
}
break ;
}
case T_OFFSETA : // offseta <ascii string> <xoffset> <yoffset>
{
char * s ;
if ( scriptfile_getstring ( script , & s ) ) break ;
if ( scriptfile_getnumber ( script , & i ) ) break ;
if ( scriptfile_getnumber ( script , & j ) ) break ;
for ( ; * s ; s + + )
if ( * s > = 33 & & * s < = 126 )
{
alphabets [ numalphabets ] . xofs [ ( * s ) - 33 ] = i ;
alphabets [ numalphabets ] . yofs [ ( * s ) - 33 ] = j ;
}
break ;
}
}
}
numalphabets + + ;
break ;
}
case T_EOF :
return ( 0 ) ;
default :
break ;
}
}
return 0 ;
}
static int32_t loadtilegroups ( const char * fn )
{
int32_t i , j ;
scriptfile * script ;
TileGroup blank = { NULL , 0 , NULL , 0 , 0 , 0 , 0 } ;
script = scriptfile_fromfile ( fn ) ;
if ( ! script ) return - 1 ;
for ( i = 0 ; i < tile_groups ; i + + )
{
if ( s_TileGroups [ i ] . pIds )
Bfree ( s_TileGroups [ i ] . pIds ) ;
if ( s_TileGroups [ i ] . szText )
Bfree ( s_TileGroups [ i ] . szText ) ;
Bmemcpy ( & s_TileGroups [ i ] , & blank , sizeof ( blank ) ) ;
}
tile_groups = 0 ;
#if 0
// ---------- Init hardcoded tile group consisting of all named tiles
s_TileGroups [ 0 ] . szText = Bstrdup ( " All named " ) ;
s_TileGroups [ 0 ] . pIds = Bmalloc ( MAXTILES * sizeof ( s_TileGroups [ 0 ] . pIds [ 0 ] ) ) ;
if ( ! s_TileGroups [ 0 ] . pIds )
return - 1 ;
j = 0 ;
for ( i = 0 ; i < MAXTILES ; i + + )
if ( names [ i ] [ 0 ] )
s_TileGroups [ 0 ] . pIds [ j + + ] = i ;
if ( j )
{
s_TileGroups [ 0 ] . nIds = j ;
s_TileGroups [ 0 ] . key1 = ' Y ' ;
s_TileGroups [ 0 ] . key2 = ' y ' ;
tile_groups + + ;
}
// --------------------
# endif
parsetilegroups ( script ) ;
scriptfile_close ( script ) ;
scriptfile_clearsymbols ( ) ;
tilegroupItems = getTileGroup ( " Items " ) ;
tilegroupActors = getTileGroup ( " Actors " ) ;
// Apply 2d sprite colors as specified in tiles.cfg.
for ( i = 0 ; i < tile_groups ; i + + )
{
// If the colors were specified...
if ( s_TileGroups [ i ] . color1 & & s_TileGroups [ i ] . color2 )
{
for ( j = s_TileGroups [ i ] . nIds - 1 ; j > = 0 ; j - - )
{
// Apply the colors to all tiles in the group.
spritecol2d [ s_TileGroups [ i ] . pIds [ j ] ] [ 0 ] = s_TileGroups [ i ] . color1 ;
spritecol2d [ s_TileGroups [ i ] . pIds [ j ] ] [ 1 ] = s_TileGroups [ i ] . color2 ;
}
}
}
return 0 ;
}
/// vvv Parse CON files partially to get sound definitions
static int32_t parseconsounds ( scriptfile * script )
{
int32_t tokn ;
char * cmdtokptr ;
int32_t num_invalidsounds = 0 ;
tokenlist cstokens [ ] =
{
{ " include " , T_INCLUDE } ,
{ " #include " , T_INCLUDE } ,
{ " define " , T_DEFINE } ,
{ " #define " , T_DEFINE } ,
{ " definesound " , T_DEFINESOUND } ,
} ;
while ( 1 )
{
tokn = getatoken ( script , cstokens , sizeof ( cstokens ) / sizeof ( tokenlist ) ) ;
cmdtokptr = script - > ltextptr ;
switch ( tokn )
{
case T_INCLUDE :
{
char * fn ;
if ( ! scriptfile_getstring ( script , & fn ) )
{
scriptfile * included ;
included = scriptfile_fromfile ( fn ) ;
if ( ! included )
{
initprintf ( " Warning: Failed including %s on line %s:%d \n " ,
fn , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
}
else
{
int32_t tmp = parseconsounds ( included ) ;
scriptfile_close ( included ) ;
if ( tmp < 0 ) return tmp ;
}
}
break ;
}
case T_DEFINE :
{
char * name ;
int32_t number ;
if ( scriptfile_getstring ( script , & name ) ) break ;
if ( scriptfile_getsymbol ( script , & number ) ) break ;
if ( scriptfile_addsymbolvalue ( name , number ) < 0 )
initprintf ( " Warning: Symbol %s was NOT redefined to %d on line %s:%d \n " ,
name , number , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
break ;
}
case T_DEFINESOUND :
{
char * definedname , * filename ;
int32_t sndnum , ps , pe , pr , m , vo ;
int32_t slen ;
if ( scriptfile_getsymbol ( script , & sndnum ) ) break ;
definedname = Bstrdup ( script - > ltextptr ) ;
if ( ! definedname ) return - 1 ;
if ( sndnum < 0 | | sndnum > = MAXSOUNDS )
{
initprintf ( " Warning: invalid sound definition %s (sound number < 0 or >= MAXSOUNDS) on line %s:%d \n " ,
definedname , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
num_invalidsounds + + ;
break ;
}
if ( scriptfile_getstring ( script , & filename ) )
{
Bfree ( definedname ) ;
num_invalidsounds + + ;
break ;
}
slen = Bstrlen ( filename ) ;
if ( slen > = BMAX_PATH )
{
initprintf ( " Warning: invalid sound definition %s (filename too long) on line %s:%d \n " ,
definedname , script - > filename , scriptfile_getlinum ( script , cmdtokptr ) ) ;
Bfree ( definedname ) ;
num_invalidsounds + + ;
break ;
}
if ( g_sounds [ sndnum ] . filename = = NULL )
g_sounds [ sndnum ] . filename = Bcalloc ( slen + 1 , sizeof ( uint8_t ) ) ;
// Hopefully noone does memcpy(..., g_sounds[].filename, BMAX_PATH)
if ( ! g_sounds [ sndnum ] . filename )
{
Bfree ( definedname ) ;
return - 1 ;
}
Bmemcpy ( g_sounds [ sndnum ] . filename , filename , slen + 1 ) ;
if ( scriptfile_getnumber ( script , & ps ) ) goto BAD ;
if ( scriptfile_getnumber ( script , & pe ) ) goto BAD ;
if ( scriptfile_getnumber ( script , & pr ) ) goto BAD ;
if ( scriptfile_getnumber ( script , & m ) ) goto BAD ;
if ( ParentalLock & & ( m & 8 ) ) goto BAD ;
if ( scriptfile_getnumber ( script , & vo ) ) goto BAD ;
if ( 0 )
{
BAD :
Bfree ( definedname ) ;
Bfree ( g_sounds [ sndnum ] . filename ) ;
g_sounds [ sndnum ] . filename = NULL ;
num_invalidsounds + + ;
break ;
}
g_sounds [ sndnum ] . definedname = definedname ; // we want to keep it for display purposes
g_sounds [ sndnum ] . ps = ps ;
g_sounds [ sndnum ] . pe = pe ;
g_sounds [ sndnum ] . pr = pr ;
g_sounds [ sndnum ] . m = m ;
g_sounds [ sndnum ] . vo = vo ;
g_sndnum [ g_numsounds ] = g_definedsndnum [ g_numsounds ] = sndnum ;
g_numsounds + + ;
if ( g_numsounds = = MAXSOUNDS )
goto END ;
break ;
}
case T_EOF :
goto END ;
default :
break ;
}
}
END :
return g_numsounds ;
}
static int32_t loadconsounds ( const char * fn )
{
scriptfile * script ;
int32_t ret ;
initprintf ( " Loading sounds from '%s' \n " , fn ) ;
script = scriptfile_fromfile ( fn ) ;
if ( ! script )
{
initprintf ( " Error loading sounds: file '%s' not found. \n " , fn ) ;
return - 1 ;
}
ret = parseconsounds ( script ) ;
if ( ret < 0 )
initprintf ( " There was an error parsing '%s'. \n " , fn ) ;
else if ( ret = = 0 )
initprintf ( " '%s' doesn't contain sound definitions. No sounds loaded. \n " , fn ) ;
else
initprintf ( " Loaded %d sound definitions. \n " , ret ) ;
scriptfile_close ( script ) ;
scriptfile_clearsymbols ( ) ;
return ret ;
}
void ExtPreLoadMap ( void )
{
}
/// ^^^
static void m32script_interrupt_handler ( int signo )
{
if ( signo = = SIGINT )
{
vm . flags | = VMFLAG_ERROR ;
OSD_Printf ( " M32 script execution interrupted. \n " ) ;
Bmemset ( aEventEnabled , 0 , sizeof ( aEventEnabled ) ) ;
}
}
int32_t ExtInit ( void )
{
int32_t rv = 0 ;
int32_t i ;
char cwd [ BMAX_PATH ] ;
# if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
addsearchpath ( " /usr/share/games/jfduke3d " ) ;
addsearchpath ( " /usr/local/share/games/jfduke3d " ) ;
addsearchpath ( " /usr/share/games/eduke32 " ) ;
addsearchpath ( " /usr/local/share/games/eduke32 " ) ;
# elif defined(__APPLE__)
addsearchpath ( " /Library/Application Support/JFDuke3D " ) ;
addsearchpath ( " /Library/Application Support/EDuke32 " ) ;
# endif
if ( getcwd ( cwd , BMAX_PATH ) )
{
# if defined(__APPLE__)
/* Dirty hack on OS X to also look for gamedata inside the application bundle - rhoenie 08/08 */
char seekinappcontainer [ BMAX_PATH ] ;
Bsnprintf ( seekinappcontainer , sizeof ( seekinappcontainer ) , " %s/EDuke32.app/ " , cwd ) ;
addsearchpath ( seekinappcontainer ) ;
# endif
addsearchpath ( cwd ) ;
Bstrcpy ( program_origcwd , cwd ) ;
}
else
program_origcwd [ 0 ] = ' \0 ' ;
if ( CommandPaths )
{
struct strllist * s ;
while ( CommandPaths )
{
s = CommandPaths - > next ;
addsearchpath ( CommandPaths - > str ) ;
Bfree ( CommandPaths - > str ) ;
Bfree ( CommandPaths ) ;
CommandPaths = s ;
}
}
# if defined(_WIN32)
if ( ! access ( " user_profiles_enabled " , F_OK ) )
# else
if ( usecwd = = 0 & & access ( " user_profiles_disabled " , F_OK ) )
# endif
{
char * homedir ;
int32_t asperr ;
if ( ( homedir = Bgethomedir ( ) ) )
{
Bsnprintf ( cwd , sizeof ( cwd ) , " %s/ "
# if defined(_WIN32)
" EDuke32 Settings "
# elif defined(__APPLE__)
" Library/Application Support/EDuke32 "
# else
" .eduke32 "
# endif
, homedir ) ;
asperr = addsearchpath ( cwd ) ;
if ( asperr = = - 2 )
{
if ( Bmkdir ( cwd , S_IRWXU ) = = 0 ) asperr = addsearchpath ( cwd ) ;
else asperr = - 1 ;
}
if ( asperr = = 0 )
chdir ( cwd ) ;
Bfree ( homedir ) ;
}
}
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
if ( getenv ( " DUKE3DGRP " ) )
{
g_grpNamePtr = getenv ( " DUKE3DGRP " ) ;
initprintf ( " Using %s as main GRP file \n " , g_grpNamePtr ) ;
}
i = initgroupfile ( g_grpNamePtr ) ;
if ( ! NoAutoLoad )
{
static const char * extensions [ 3 ] = { " *.grp " , " *.zip " , " *.pk3 " } ;
int32_t exti ;
for ( exti = 0 ; exti < 3 ; exti + + )
{
getfilenames ( " autoload " , extensions [ exti ] ) ;
while ( findfiles )
{
Bsprintf ( tempbuf , " autoload/%s " , findfiles - > name ) ;
initprintf ( " Using group file '%s'. \n " , tempbuf ) ;
initgroupfile ( tempbuf ) ;
findfiles = findfiles - > next ;
}
}
if ( i ! = - 1 )
DoAutoload ( g_grpNamePtr ) ;
}
if ( getenv ( " DUKE3DDEF " ) )
{
defsfilename = getenv ( " DUKE3DDEF " ) ;
initprintf ( " Using '%s' as definitions file \n " , defsfilename ) ;
}
loadgroupfiles ( defsfilename ) ;
{
struct strllist * s ;
int32_t j ;
pathsearchmode = 1 ;
while ( CommandGrps )
{
s = CommandGrps - > next ;
j = initgroupfile ( CommandGrps - > str ) ;
if ( j = = - 1 ) initprintf ( " Could not find group file '%s'. \n " , CommandGrps - > str ) ;
else
{
initprintf ( " Using group file '%s'. \n " , CommandGrps - > str ) ;
if ( ! NoAutoLoad )
DoAutoload ( CommandGrps - > str ) ;
}
Bfree ( CommandGrps - > str ) ;
Bfree ( CommandGrps ) ;
CommandGrps = s ;
}
pathsearchmode = 0 ;
}
bpp = 32 ;
# if defined(POLYMOST) && defined(USE_OPENGL)
glusetexcache = - 1 ;
if ( Bstrcmp ( setupfilename , " mapster32.cfg " ) )
initprintf ( " Using config file '%s'. \n " , setupfilename ) ;
if ( loadsetup ( setupfilename ) < 0 ) initprintf ( " Configuration file not found, using defaults. \n " ) , rv = 1 ;
if ( glusetexcache = = - 1 )
{
int32_t i ;
#if 0
i = wm_ynbox ( " Texture Cache " ,
" Would you like to enable the on-disk texture cache? \n \n "
" You generally want to say 'yes' here, especially if using the HRP. " ) ;
# else
i = 1 ;
# endif
if ( i )
glusetexcompr = 1 , glusetexcache = 2 ;
else glusetexcache = 0 ;
}
# endif
Bmemcpy ( ( void * ) buildkeys , ( void * ) keys , NUMBUILDKEYS ) ; //Trick to make build use setup.dat keys
if ( initengine ( ) )
{
initprintf ( " There was a problem initializing the engine. \n " ) ;
return - 1 ;
}
2011-02-22 02:34:18 +00:00
setbasepaltable ( basepaltable , BASEPALCOUNT ) ;
2011-01-19 03:13:05 +00:00
kensplayerheight = 40 ; //32
zmode = 2 ;
zlock = kensplayerheight < < 8 ;
defaultspritecstat = 0 ;
ReadGamePalette ( ) ;
// InitWater();
InitCustomColors ( ) ;
getmessageleng = 0 ;
getmessagetimeoff = 0 ;
Bstrcpy ( apptitle , " Mapster32 " VERSION BUILDDATE ) ;
autosavetimer = totalclock + 120 * autosave ;
# if defined(DUKEOSD)
m32_osdsetfunctions ( ) ;
# endif
OSD_SetParameters ( 0 , 2 , 0 , 0 , 4 , 0 ) ;
registerosdcommands ( ) ;
// backup pathsearchmode so that a later open
// will hopefully be the same file
pathsearchmode_oninit = pathsearchmode ;
loadtilegroups ( default_tiles_cfg ) ;
ReadHelpFile ( " m32help.hlp " ) ;
signal ( SIGINT , m32script_interrupt_handler ) ;
return rv ;
}
# ifdef RENDERTYPEWIN
void app_crashhandler ( void )
{
if ( levelname [ 0 ] )
{
char * f = strstr ( levelname , " .map " ) ;
if ( f )
Bstrcpy ( f , " _crash.map " ) ;
else Bstrcat ( f , " _crash.map " ) ;
SaveBoard ( f , 1 ) ;
}
}
# endif
void ExtUnInit ( void )
{
int32_t i ;
// setvmode(0x03);
2011-02-22 02:34:18 +00:00
writesetup ( setupfilename ) ;
2011-01-19 03:13:05 +00:00
S_SoundShutdown ( ) ;
uninitgroupfile ( ) ;
for ( i = MAX_TILE_GROUPS - 1 ; i > = 0 ; i - - )
{
if ( s_TileGroups [ i ] . pIds ! = NULL )
Bfree ( s_TileGroups [ i ] . pIds ) ;
if ( s_TileGroups [ i ] . szText ! = NULL )
Bfree ( s_TileGroups [ i ] . szText ) ;
}
for ( i = numhelppages - 1 ; i > = 0 ; i - - ) Bfree ( helppage [ i ] ) ;
if ( helppage ) Bfree ( helppage ) ;
}
void ExtPreCheckKeys ( void ) // just before drawrooms
{
int32_t i = 0 , ii ;
int32_t radius , xp1 , yp1 ;
int32_t col ;
int32_t picnum , frames ;
int32_t ang = 0 , flags , shade ;
if ( qsetmode = = 200 ) //In 3D mode
{
if ( shadepreview )
{
int32_t i = 0 ;
2011-02-22 02:34:18 +00:00
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . statnum = = MAXSTATUS )
continue ;
2011-01-19 03:13:05 +00:00
if ( sprite [ i ] . picnum = = SECTOREFFECTOR & & ( sprite [ i ] . lotag = = 12 | | sprite [ i ] . lotag = = 3 ) )
{
int32_t w , isec = sprite [ i ] . sectnum ;
2011-02-22 02:34:18 +00:00
int32_t start_wall ;
int32_t end_wall ;
2011-01-19 03:13:05 +00:00
if ( isec < 0 )
continue ;
2011-02-22 02:34:18 +00:00
start_wall = sector [ isec ] . wallptr ;
end_wall = start_wall + sector [ isec ] . wallnum ;
2011-01-19 03:13:05 +00:00
for ( w = start_wall ; w < end_wall ; w + + )
{
if ( ! wallflag [ w ] )
{
wallshades [ w ] = wall [ w ] . shade ;
wall [ w ] . shade = sprite [ i ] . shade ;
wallpals [ w ] = wall [ w ] . pal ;
wall [ w ] . pal = sprite [ i ] . pal ;
wallflag [ w ] = 1 ;
}
/* if (wall[w].nextwall >= 0)
{
if ( ! wallflag [ wall [ w ] . nextwall ] )
{
wallshades [ wall [ w ] . nextwall ] = NEXTWALL ( w ) . shade ;
NEXTWALL ( w ) . shade = sprite [ i ] . shade ;
wallpals [ wall [ w ] . nextwall ] = NEXTWALL ( w ) . pal ;
NEXTWALL ( w ) . pal = sprite [ i ] . pal ;
wallflag [ wall [ w ] . nextwall ] = 1 ;
}
} */
}
sectorshades [ isec ] [ 0 ] = sector [ isec ] . floorshade ;
sectorshades [ isec ] [ 1 ] = sector [ isec ] . ceilingshade ;
sector [ isec ] . floorshade = sprite [ i ] . shade ;
sector [ isec ] . ceilingshade = sprite [ i ] . shade ;
sectorpals [ isec ] [ 0 ] = sector [ isec ] . floorpal ;
sectorpals [ isec ] [ 1 ] = sector [ isec ] . ceilingpal ;
sector [ isec ] . floorpal = sprite [ i ] . pal ;
sector [ isec ] . ceilingpal = sprite [ i ] . pal ;
w = headspritesect [ isec ] ;
while ( w > = 0 )
{
if ( w = = i ) { w = nextspritesect [ w ] ; continue ; }
spriteshades [ w ] = sprite [ w ] . shade ;
sprite [ w ] . shade = sprite [ i ] . shade ;
spritepals [ w ] = sprite [ w ] . pal ;
sprite [ w ] . pal = sprite [ i ] . pal ;
w = nextspritesect [ w ] ;
}
}
else if ( sprite [ i ] . picnum = = SECTOREFFECTOR & & ( sprite [ i ] . lotag = = 49 | | sprite [ i ] . lotag = = 50 ) )
{
# ifdef POLYMER
if ( sprite [ i ] . lotag = = 49 )
{
if ( getrendermode ( ) = = 4 )
{
if ( spritelightptr [ i ] = = NULL )
{
# pragma pack(push,1)
_prlight mylight ;
# pragma pack(pop)
mylight . sector = SECT ;
Bmemcpy ( & mylight , & sprite [ i ] , sizeof ( vec3_t ) ) ;
mylight . range = SHT ;
mylight . color [ 0 ] = sprite [ i ] . xvel ;
mylight . color [ 1 ] = sprite [ i ] . yvel ;
mylight . color [ 2 ] = sprite [ i ] . zvel ;
mylight . radius = 0 ;
mylight . angle = SA ;
mylight . horiz = SH ;
mylight . minshade = sprite [ i ] . xoffset ;
mylight . maxshade = sprite [ i ] . yoffset ;
mylight . tilenum = 0 ;
if ( CS & 2 )
{
if ( CS & 512 )
mylight . priority = PR_LIGHT_PRIO_LOW ;
else
mylight . priority = PR_LIGHT_PRIO_HIGH ;
}
else
mylight . priority = PR_LIGHT_PRIO_MAX ;
spritelightid [ i ] = polymer_addlight ( & mylight ) ;
if ( spritelightid [ i ] > = 0 )
spritelightptr [ i ] = & prlights [ spritelightid [ i ] ] ;
}
else
{
if ( Bmemcmp ( & sprite [ i ] , spritelightptr [ i ] , sizeof ( vec3_t ) ) )
{
Bmemcpy ( spritelightptr [ i ] , & sprite [ i ] , sizeof ( vec3_t ) ) ;
spritelightptr [ i ] - > sector = sprite [ i ] . sectnum ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( SHT ! = spritelightptr [ i ] - > range )
{
spritelightptr [ i ] - > range = SHT ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( ( sprite [ i ] . xvel ! = spritelightptr [ i ] - > color [ 0 ] ) | |
( sprite [ i ] . yvel ! = spritelightptr [ i ] - > color [ 1 ] ) | |
( sprite [ i ] . zvel ! = spritelightptr [ i ] - > color [ 2 ] ) )
{
spritelightptr [ i ] - > color [ 0 ] = sprite [ i ] . xvel ;
spritelightptr [ i ] - > color [ 1 ] = sprite [ i ] . yvel ;
spritelightptr [ i ] - > color [ 2 ] = sprite [ i ] . zvel ;
}
}
}
}
if ( sprite [ i ] . lotag = = 50 )
{
if ( getrendermode ( ) = = 4 )
{
if ( spritelightptr [ i ] = = NULL )
{
# pragma pack(push,1)
_prlight mylight ;
# pragma pack(pop)
mylight . sector = SECT ;
Bmemcpy ( & mylight , & sprite [ i ] , sizeof ( vec3_t ) ) ;
mylight . range = SHT ;
mylight . color [ 0 ] = sprite [ i ] . xvel ;
mylight . color [ 1 ] = sprite [ i ] . yvel ;
mylight . color [ 2 ] = sprite [ i ] . zvel ;
mylight . radius = ( 256 - ( SS + 128 ) ) < < 1 ;
mylight . faderadius = ( int16_t ) ( mylight . radius * 0.75f ) ;
mylight . angle = SA ;
mylight . horiz = SH ;
mylight . minshade = sprite [ i ] . xoffset ;
mylight . maxshade = sprite [ i ] . yoffset ;
mylight . tilenum = OW ;
if ( CS & 2 )
{
if ( CS & 512 )
mylight . priority = PR_LIGHT_PRIO_LOW ;
else
mylight . priority = PR_LIGHT_PRIO_HIGH ;
}
else
mylight . priority = PR_LIGHT_PRIO_MAX ;
spritelightid [ i ] = polymer_addlight ( & mylight ) ;
if ( spritelightid [ i ] > = 0 )
spritelightptr [ i ] = & prlights [ spritelightid [ i ] ] ;
}
else
{
if ( Bmemcmp ( & sprite [ i ] , spritelightptr [ i ] , sizeof ( vec3_t ) ) )
{
Bmemcpy ( spritelightptr [ i ] , & sprite [ i ] , sizeof ( vec3_t ) ) ;
spritelightptr [ i ] - > sector = sprite [ i ] . sectnum ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( SHT ! = spritelightptr [ i ] - > range )
{
spritelightptr [ i ] - > range = SHT ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( ( sprite [ i ] . xvel ! = spritelightptr [ i ] - > color [ 0 ] ) | |
( sprite [ i ] . yvel ! = spritelightptr [ i ] - > color [ 1 ] ) | |
( sprite [ i ] . zvel ! = spritelightptr [ i ] - > color [ 2 ] ) )
{
spritelightptr [ i ] - > color [ 0 ] = sprite [ i ] . xvel ;
spritelightptr [ i ] - > color [ 1 ] = sprite [ i ] . yvel ;
spritelightptr [ i ] - > color [ 2 ] = sprite [ i ] . zvel ;
}
if ( ( ( 256 - ( SS + 128 ) ) < < 1 ) ! = spritelightptr [ i ] - > radius )
{
spritelightptr [ i ] - > radius = ( 256 - ( SS + 128 ) ) < < 1 ;
spritelightptr [ i ] - > faderadius = ( int16_t ) ( spritelightptr [ i ] - > radius * 0.75f ) ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( SA ! = spritelightptr [ i ] - > angle )
{
spritelightptr [ i ] - > angle = SA ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
if ( SH ! = spritelightptr [ i ] - > horiz )
{
spritelightptr [ i ] - > horiz = SH ;
spritelightptr [ i ] - > flags . invalidate = 1 ;
}
spritelightptr [ i ] - > tilenum = OW ;
}
}
}
# endif // POLYMER
}
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}
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}
if ( floor_over_floor ) SE40Code ( pos . x , pos . y , pos . z , ang , horiz ) ;
if ( purpleon ) clearview ( 255 ) ;
return ;
}
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begindrawing ( ) ; //{{{
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// if (cursectornum >= 0)
// fillsector(cursectornum, 31);
if ( graphicsmode & & ! m32_sideview & & zoom > = 256 )
{
for ( i = ii = 0 ; i < MAXSPRITES & & ii < numsprites ; i + + )
{
if ( ( sprite [ i ] . cstat & 48 ) ! = 0 | | sprite [ i ] . statnum = = MAXSTATUS ) continue ;
ii + + ;
picnum = sprite [ i ] . picnum ;
ang = flags = frames = shade = 0 ;
switch ( picnum )
{
// 5-frame walk
case 1550 : // Shark
frames = 5 ;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if ( frames = = 0 ) frames = 2 ;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST :
if ( frames = = 0 ) frames = 4 ;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if ( frames = = 0 ) frames = 10 ;
case CAMERA1 :
case APLAYER :
if ( frames = = 0 ) frames = 1 ;
case GREENSLIME :
case EGG :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT :
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
{
int32_t k ;
if ( frames ! = 0 )
{
if ( frames = = 10 ) frames = 0 ;
k = 1536 ; //getangle(tspr->x-pos.x,tspr->y-pos.y);
k = ( ( ( sprite [ i ] . ang + 3072 + 128 - k ) & 2047 ) > > 8 ) & 7 ;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if ( k < = 4 )
{
picnum + = k ;
ang = 0 ;
flags & = ~ 4 ;
}
else
{
picnum + = 8 - k ;
ang = 1024 ;
flags | = 4 ;
}
}
if ( graphicsmode = = 2 )
{
if ( frames = = 2 ) picnum + = ( ( ( ( 4 - ( totalclock > > 5 ) ) ) & 1 ) * 5 ) ;
if ( frames = = 4 ) picnum + = ( ( ( ( 4 - ( totalclock > > 5 ) ) ) & 3 ) * 5 ) ;
if ( frames = = 5 ) picnum + = ( ( ( totalclock > > 5 ) % 5 ) ) * 5 ;
}
if ( tilesizx [ picnum ] = = 0 )
picnum - = 5 ; //Hack, for actors
}
break ;
default :
break ;
}
xp1 = mulscale14 ( sprite [ i ] . x - pos . x , zoom ) ;
yp1 = mulscale14 ( sprite [ i ] . y - pos . y - ( tilesizy [ picnum ] < < 2 ) , zoom ) ;
if ( i + 16384 ! = pointhighlight | | ! ( totalclock & 32 ) )
{
shade = sprite [ i ] . shade ;
if ( shade < 6 )
shade = 6 ;
}
xp1 + = halfxdim16 ;
yp1 + = midydim16 ;
ydim16 = ydim - STATUS2DSIZ2 ;
if ( xp1 < 4 | | xp1 > xdim - 6 | | yp1 < 4 | | yp1 > ydim16 - 6 )
continue ;
rotatesprite ( xp1 < < 16 , yp1 < < 16 , zoom < < 5 , ang , picnum ,
shade , sprite [ i ] . pal , flags , 0 , 0 , xdim - 1 , ydim16 - 1 ) ;
}
}
if ( showambiencesounds )
{
for ( ii = 0 ; ii < numsectors ; ii + + )
for ( i = headspritesect [ ii ] ; i > = 0 ; i = nextspritesect [ i ] )
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{
if ( sprite [ i ] . picnum ! = MUSICANDSFX /*|| zoom < 256*/ )
continue ;
if ( showambiencesounds = = 1 & & sprite [ i ] . sectnum ! = cursectnum )
continue ;
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screencoords ( & xp1 , & yp1 , sprite [ i ] . x - pos . x , sprite [ i ] . y - pos . y , zoom ) ;
if ( m32_sideview )
yp1 + = getscreenvdisp ( sprite [ i ] . z - pos . z , zoom ) ;
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radius = mulscale14 ( sprite [ i ] . hitag , zoom ) ;
col = 6 ;
if ( i + 16384 = = pointhighlight )
if ( totalclock & 32 ) col + = ( 2 < < 2 ) ;
drawlinepat = 0xf0f0f0f0 ;
drawcircle16 ( halfxdim16 + xp1 , midydim16 + yp1 , radius , scalescreeny ( 16384 ) , editorcolors [ ( int32_t ) col ] ) ;
drawlinepat = 0xffffffff ;
// radius = mulscale15(sprite[i].hitag,zoom);
// drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
}
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}
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enddrawing ( ) ; //}}}
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}
void ExtAnalyzeSprites ( void )
{
int32_t i , k ;
spritetype * tspr ;
int32_t frames = 0 , l ;
for ( i = 0 , tspr = & tsprite [ 0 ] ; i < spritesortcnt ; i + + , tspr + + )
{
frames = 0 ;
if ( ( nosprites = = 1 | | nosprites = = 3 ) & & tspr - > picnum < 11 ) tspr - > xrepeat = 0 ;
if ( nosprites = = 1 | | nosprites = = 3 )
switch ( tspr - > picnum )
{
case SEENINE :
tspr - > xrepeat = 0 ;
}
if ( showinvisibility & & ( tspr - > cstat & 32768 ) )
{
tspr - > pal = 6 ;
tspr - > cstat & = ~ 32768 ;
tspr - > cstat | = 2 + 512 ;
}
if ( shadepreview & & ! ( tspr - > cstat & 16 ) )
{
if ( tspr - > sectnum < 0 )
continue ;
if ( sector [ tspr - > sectnum ] . ceilingstat & 1 )
{
l = sector [ tspr - > sectnum ] . ceilingshade ;
if ( sector [ tspr - > sectnum ] . ceilingpal ! = 0 & & sector [ tspr - > sectnum ] . ceilingpal < num_tables )
tspr - > pal = sector [ tspr - > sectnum ] . ceilingpal ;
}
else
{
l = sector [ tspr - > sectnum ] . floorshade ;
if ( sector [ tspr - > sectnum ] . floorpal ! = 0 & & sector [ tspr - > sectnum ] . floorpal < num_tables )
tspr - > pal = sector [ tspr - > sectnum ] . floorpal ;
}
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if ( ( tspr - > owner > = 0 & & ( sprite [ tspr - > owner ] . cstat & 2048 ) = = 0 ) )
{
l = clamp ( l , - 127 , 127 ) ;
// tspr->shade = l;
}
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}
switch ( tspr - > picnum )
{
// 5-frame walk
case 1550 : // Shark
frames = 5 ;
// 2-frame walk
case 1445 : // duke kick
case LIZTROOPDUCKING :
case 2030 : // pig shot
case OCTABRAIN :
case PIGCOPDIVE :
case 2190 : // liz capt shot
case BOSS1SHOOT :
case BOSS1LOB :
case LIZTROOPSHOOT :
if ( frames = = 0 ) frames = 2 ;
// 4-frame walk
case 1491 : // duke crawl
case LIZTROOP :
case LIZTROOPRUNNING :
case PIGCOP :
case LIZMAN :
case BOSS1 :
case BOSS2 :
case BOSS3 :
case BOSS4 :
case NEWBEAST :
if ( frames = = 0 ) frames = 4 ;
case LIZTROOPJETPACK :
case DRONE :
case COMMANDER :
case TANK :
case RECON :
if ( frames = = 0 ) frames = 10 ;
case ROTATEGUN :
case CAMERA1 :
case APLAYER :
if ( frames = = 0 ) frames = 1 ;
case GREENSLIME :
case PIGCOPSTAYPUT :
case LIZMANSTAYPUT :
case LIZTROOPSTAYPUT :
case LIZMANSPITTING :
case LIZMANFEEDING :
case LIZMANJUMP :
case NEWBEASTSTAYPUT :
case BOSS1STAYPUT :
if ( skill ! = 4 )
{
if ( tspr - > lotag > skill + 1 )
{
tspr - > xrepeat = 0 ;
tspr - > cstat = 32768 ;
break ;
}
}
if ( nosprites = = 2 | | nosprites = = 3 )
{
tspr - > xrepeat = 0 ;
tspr - > cstat = 32768 ;
}
// else tspr->cstat&=32767;
# if defined(USE_OPENGL) && defined(POLYMOST)
if ( ! usemodels | | md_tilehasmodel ( tspr - > picnum , tspr - > pal ) < 0 )
# endif
{
if ( frames ! = 0 )
{
if ( frames = = 10 ) frames = 0 ;
k = getangle ( tspr - > x - pos . x , tspr - > y - pos . y ) ;
k = ( ( ( tspr - > ang + 3072 + 128 - k ) & 2047 ) > > 8 ) & 7 ;
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
if ( k < = 4 )
{
tspr - > picnum + = k ;
tspr - > cstat & = ~ 4 ; //clear x-flipping bit
}
else
{
tspr - > picnum + = 8 - k ;
tspr - > cstat | = 4 ; //set x-flipping bit
}
}
if ( frames = = 2 ) tspr - > picnum + = ( ( ( 4 - ( totalclock > > 5 ) ) ) & 1 ) * 5 ;
if ( frames = = 4 ) tspr - > picnum + = ( ( ( 4 - ( totalclock > > 5 ) ) ) & 3 ) * 5 ;
if ( frames = = 5 ) tspr - > picnum + = ( ( totalclock > > 5 ) % 5 ) * 5 ;
if ( tilesizx [ tspr - > picnum ] = = 0 )
tspr - > picnum - = 5 ; //Hack, for actors
}
break ;
default :
break ;
}
}
VM_OnEvent ( EVENT_ANALYZESPRITES , - 1 ) ;
}
# define MESSAGEX 3 // (xdimgame>>1)
# define MESSAGEY 3 // ((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)
static void Keys2d3d ( void )
{
int32_t i ;
if ( mapstate = = NULL )
{
// map_revision = 0;
create_map_snapshot ( ) ; // initial map state
// Bfree(mapstate->next);
// mapstate = mapstate->prev;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( A ) ) // 'A
{
if ( qsetmode = = 200 )
autosave = autosave ? 0 : getnumber256 ( " Autosave interval, in seconds: " , 180 , 3600 , 0 ) ;
else
autosave = autosave ? 0 : getnumber16 ( " Autosave interval, in seconds: " , 180 , 3600 , 0 ) ;
if ( autosave ) message ( " Autosave enabled, interval: %d seconds " , autosave ) ;
else message ( " Autosave disabled " ) ;
}
if ( keystatus [ KEYSC_QUOTE ] & & PRESSED_KEYSC ( N ) ) // 'N
{
noclip = ! noclip ;
message ( " Clipping %s " , noclip ? " disabled " : " enabled " ) ;
}
if ( eitherCTRL & & PRESSED_KEYSC ( N ) ) // CTRL+N
{
spnoclip = ! spnoclip ;
message ( " Sprite clipping %s " , spnoclip ? " disabled " : " enabled " ) ;
}
if ( eitherCTRL ) //CTRL
{
if ( PRESSED_KEYSC ( P ) ) // Ctrl-P: Map playtesting
{
if ( qsetmode ! = 200 )
test_map ( eitherALT ) ;
}
if ( keystatus [ KEYSC_S ] ) // S
{
if ( levelname [ 0 ] )
{
keystatus [ KEYSC_S ] = 0 ;
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i = CheckMapCorruption ( 4 , 0 ) ;
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if ( i < 4 )
{
SaveBoard ( levelname , 0 ) ;
message ( " Board saved " ) ;
asksave = 0 ;
lastsave = totalclock ;
}
else
message ( " Map is heavily corrupted, not saving. See OSD for details. " ) ;
}
}
if ( keystatus [ KEYSC_L ] ) // L
{
if ( totalclock < ( lastsave + 120 * 10 ) | | ! AskIfSure ( " Are you sure you want to load the last saved map? " ) )
{
int32_t sposx = pos . x , sposy = pos . y , sposz = pos . z , sang = ang ;
char * f ;
if ( pathsearchmode ) f = levelname ;
else
{
// virtual filesystem mode can't save to directories so drop the file into
// the current directory
f = Bstrrchr ( levelname , ' / ' ) ;
if ( ! f ) f = levelname ; else f + + ;
}
lastsave = totalclock ;
// sectorhighlightstat = -1;
// newnumwalls = -1;
// joinsector[0] = -1;
// circlewall = -1;
// circlepoints = 7;
if ( LoadBoard ( f , 0 ) )
message ( " Invalid map format. " ) ;
pos . x = sposx ; pos . y = sposy ; pos . z = sposz ; ang = sang ;
updatesectorz ( pos . x , pos . y , pos . z , & cursectnum ) ;
keystatus [ KEYSC_L ] = 0 ;
}
}
}
if ( keystatus [ buildkeys [ BK_MODE2D_3D ] ] ) // Enter
{
getmessageleng = 0 ;
getmessagetimeoff = 0 ;
# if defined(DUKEOSD)
m32_osdsetfunctions ( ) ;
# endif
}
if ( getmessageleng > 0 )
{
if ( qsetmode ! = 200 )
printmessage16 ( " %s " , getmessage ) ;
if ( totalclock > getmessagetimeoff )
getmessageleng = 0 ;
}
}
# undef EDUKE32_EXEC
# undef EDUKE32_LOCALEXEC
void ExtCheckKeys ( void )
{
static int32_t soundinit = 0 ;
static int32_t lastbstatus = 0 ;
if ( ! soundinit )
{
g_numsounds = 0 ;
loadconsounds ( gamecon ) ;
if ( g_numsounds > 0 )
{
if ( S_SoundStartup ( ) ! = 0 )
S_SoundShutdown ( ) ;
}
soundinit = 1 ;
}
2011-02-22 02:34:18 +00:00
if ( qsetmode = = 200 & & shadepreview )
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{
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int32_t i = 0 ;
int32_t w , isec , start_wall , end_wall ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
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{
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if ( sprite [ i ] . statnum = = MAXSTATUS )
continue ;
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2011-02-22 02:34:18 +00:00
if ( sprite [ i ] . picnum ! = SECTOREFFECTOR | | ! ( sprite [ i ] . lotag = = 12 | | sprite [ i ] . lotag = = 3 ) )
continue ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
isec = sprite [ i ] . sectnum ;
if ( isec < 0 )
continue ;
start_wall = sector [ isec ] . wallptr ;
end_wall = start_wall + sector [ isec ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
if ( wallflag [ w ] )
{
wall [ w ] . shade = wallshades [ w ] ;
wall [ w ] . pal = wallpals [ w ] ;
wallflag [ w ] = 0 ;
}
#if 0
if ( wall [ w ] . nextwall > = 0 )
{
if ( wallflag [ wall [ w ] . nextwall ] )
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{
NEXTWALL ( w ) . shade = wallshades [ wall [ w ] . nextwall ] ;
NEXTWALL ( w ) . pal = wallpals [ wall [ w ] . nextwall ] ;
wallflag [ wall [ w ] . nextwall ] = 0 ;
}
}
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# endif
}
sector [ isec ] . floorshade = sectorshades [ isec ] [ 0 ] ;
sector [ isec ] . ceilingshade = sectorshades [ isec ] [ 1 ] ;
sector [ isec ] . floorpal = sectorpals [ isec ] [ 0 ] ;
sector [ isec ] . ceilingpal = sectorpals [ isec ] [ 1 ] ;
for ( w = headspritesect [ isec ] ; w > = 0 ; w = nextspritesect [ w ] )
{
if ( w = = i )
continue ;
sprite [ w ] . shade = spriteshades [ w ] ;
sprite [ w ] . pal = spritepals [ w ] ;
w = nextspritesect [ w ] ;
}
2011-01-19 03:13:05 +00:00
}
}
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2011-01-19 03:13:05 +00:00
lastbstatus = bstatus ;
readmousebstatus ( & bstatus ) ;
Keys2d3d ( ) ;
if ( qsetmode = = 200 ) //In 3D mode
{
Keys3d ( ) ;
editinput ( ) ;
if ( infobox & 2 )
m32_showmouse ( ) ;
}
else
{
Keys2d ( ) ;
if ( autocorruptcheck > 0 & & totalclock > corruptchecktimer )
{
2011-02-22 02:34:18 +00:00
if ( CheckMapCorruption ( 3 , 0 ) > = 3 )
printmessage16 ( " Corruption detected. See OSD for details. " ) ;
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corruptchecktimer = totalclock + 120 * autocorruptcheck ;
}
}
if ( asksave = = 1 & & ( bstatus + lastbstatus ) = = 0 & & mapstate )
{
// message("Saved undo rev %d",map_revision);
create_map_snapshot ( ) ;
asksave + + ;
}
else if ( asksave = = 2 ) asksave + + ;
if ( totalclock > autosavetimer & & autosave )
{
if ( asksave = = 3 )
{
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if ( CheckMapCorruption ( 6 , 0 ) > = 4 )
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{
SaveBoard ( " autosave_corrupt.map " , 1 ) ;
message ( " Board autosaved to AUTOSAVE_CORRUPT.MAP " ) ;
}
else
{
SaveBoard ( " autosave.map " , 0 ) ;
message ( " Board autosaved to AUTOSAVE.MAP " ) ;
}
asksave = 4 ;
}
autosavetimer = totalclock + 120 * autosave ;
}
if ( PRESSED_KEYSC ( F12 ) ) //F12
{
screencapture ( " captxxxx.tga " , keystatus [ KEYSC_LSHIFT ] | keystatus [ KEYSC_RSHIFT ] ) ;
message ( " Saved screenshot %04d " , capturecount - 1 ) ;
}
}
//// port of a.m32's corruptchk ////
// returns value from 0 (all OK) to 5 (panic!)
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# define CCHK_PANIC OSDTEXT_DARKRED "PANIC!!!^O "
//#define CCHKPREF OSDTEXT_RED "^O"
# define CCHK_CORRECTED OSDTEXT_GREEN " -> "
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# define CORRUPTCHK_PRINT(errlev, what, fmt, ...) do \
{ \
bad = max ( bad , errlev ) ; \
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if ( numcorruptthings > = MAXCORRUPTTHINGS ) \
goto too_many_errors ; \
corruptthings [ numcorruptthings + + ] = what ; \
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if ( errlev > = printfromlev ) \
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OSD_Printf ( " #%d: " fmt " \n " , numcorruptthings , # # __VA_ARGS__ ) ; \
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} while ( 0 )
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static int32_t walls_are_consistent ( int32_t nw , int32_t j )
2011-01-19 03:13:05 +00:00
{
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return ( wall [ j ] . x = = POINT2 ( nw ) . x & & wall [ j ] . y = = POINT2 ( nw ) . y
& & POINT2 ( j ) . x = = wall [ nw ] . x & & POINT2 ( j ) . y = = wall [ nw ] . y ) ;
}
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
static void suggest_nextsector_correction ( int32_t nw , int32_t j )
{
if ( nw > = 0 & & nw < numwalls )
{
// maybe nextwall is right?
if ( wall [ nw ] . nextwall = = j & & walls_are_consistent ( nw , j ) )
OSD_Printf ( " suggest setting wall[%d].nextsector to %d \n " ,
j , sectorofwall_noquick ( nw ) ) ;
}
}
static void do_nextsector_correction ( int32_t nw , int32_t j )
{
if ( nw > = 0 & & nw < numwalls )
if ( wall [ nw ] . nextwall = = j & & walls_are_consistent ( nw , j ) )
{
int32_t newns = sectorofwall_noquick ( nw ) ;
wall [ j ] . nextsector = newns ;
OSD_Printf ( CCHK_CORRECTED " auto-correction: set wall[%d].nextsector=%d \n " ,
j , newns ) ;
}
}
int32_t CheckMapCorruption ( int32_t printfromlev , uint64_t tryfixing )
{
int32_t i , j , w0 , numw , endwall , ns , nw ;
int32_t ewall = 0 ; // expected wall index
int32_t errlevel = 0 , bad = 0 ;
uint8_t * seen_nextwalls = NULL ;
int16_t * lastnextwallsource = NULL ;
numcorruptthings = 0 ;
if ( numsectors > MAXSECTORS )
CORRUPTCHK_PRINT ( 5 , 0 , CCHK_PANIC " SECTOR LIMIT EXCEEDED (MAXSECTORS=%d)!!! " , MAXSECTORS ) ;
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if ( numwalls > MAXWALLS )
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CORRUPTCHK_PRINT ( 5 , 0 , CCHK_PANIC " WALL LIMIT EXCEEDED (MAXWALLS=%d)!!! " , MAXWALLS ) ;
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if ( numsectors > MAXSECTORS | | numwalls > MAXWALLS )
2011-02-22 02:34:18 +00:00
{
corruptlevel = bad ;
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return bad ;
2011-02-22 02:34:18 +00:00
}
seen_nextwalls = Bcalloc ( ( numwalls + 7 ) > > 3 , 1 ) ;
if ( ! seen_nextwalls ) return 5 ;
lastnextwallsource = Bmalloc ( numwalls * sizeof ( lastnextwallsource [ 0 ] ) ) ;
if ( ! lastnextwallsource ) { Bfree ( seen_nextwalls ) ; return 5 ; }
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for ( i = 0 ; i < numsectors ; i + + )
{
bad = 0 ;
w0 = sector [ i ] . wallptr ;
numw = sector [ i ] . wallnum ;
if ( w0 < 0 | | w0 > numwalls )
CORRUPTCHK_PRINT ( 4 , CORRUPT_SECTOR | i , " SECTOR[%d].WALLPTR=%d out of range (numwalls=%d) " , i , w0 , numw ) ;
if ( w0 ! = ewall )
CORRUPTCHK_PRINT ( 4 , CORRUPT_SECTOR | i , " SECTOR[%d].WALLPTR=%d inconsistent, expected %d " , i , w0 , ewall ) ;
if ( numw < = 1 )
2011-02-22 02:34:18 +00:00
CORRUPTCHK_PRINT ( 5 , CORRUPT_SECTOR | i , CCHK_PANIC " SECTOR[%d].WALLNUM=%d INVALID!!! " , i , numw ) ;
2011-01-19 03:13:05 +00:00
else if ( numw = = 2 )
CORRUPTCHK_PRINT ( 3 , CORRUPT_SECTOR | i , " SECTOR[%d].WALLNUM=2, expected at least 3 " , i ) ;
ewall + = numw ;
endwall = w0 + numw ;
if ( endwall > numwalls )
CORRUPTCHK_PRINT ( 4 , CORRUPT_SECTOR | i , " SECTOR[%d]: wallptr+wallnum=%d out of range: numwalls=%d " , i , endwall , numwalls ) ;
2011-02-22 02:34:18 +00:00
errlevel = max ( errlevel , bad ) ;
if ( bad < 4 )
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{
endwall - - ;
for ( j = w0 ; j < = endwall ; j + + )
{
bad = 0 ;
if ( wall [ j ] . point2 < w0 | | wall [ j ] . point2 > endwall )
2011-02-22 02:34:18 +00:00
{
if ( wall [ j ] . point2 < 0 | | wall [ j ] . point2 > = MAXWALLS )
CORRUPTCHK_PRINT ( 5 , CORRUPT_WALL | j , CCHK_PANIC " WALL[%d].POINT2=%d INVALID!!! " ,
j , wall [ j ] . point2 ) ;
else
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].POINT2=%d out of range [%d, %d] " ,
j , wall [ j ] . point2 , w0 , endwall ) ;
}
2011-01-19 03:13:05 +00:00
nw = wall [ j ] . nextwall ;
ns = wall [ j ] . nextsector ;
if ( nw > = numwalls )
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTWALL=%d out of range: numwalls=%d " ,
j , nw , numwalls ) ;
if ( ns > = numsectors )
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTSECTOR=%d out of range: numsectors=%d " ,
j , ns , numsectors ) ;
if ( nw > = w0 & & nw < = endwall )
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTWALL is its own sector's wall " , j ) ;
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if ( ns = = i )
2011-01-19 03:13:05 +00:00
{
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if ( ! bad )
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{
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int32_t onumct = numcorruptthings ;
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTSECTOR is its own sector " , j ) ;
if ( onumct < MAXCORRUPTTHINGS )
{
if ( tryfixing & ( 1ull < < onumct ) )
do_nextsector_correction ( nw , j ) ;
else if ( 4 > = printfromlev )
suggest_nextsector_correction ( nw , j ) ;
}
}
}
if ( nw > = 0 & & nw < numwalls )
{
if ( seen_nextwalls [ nw > > 3 ] & ( 1 < < ( nw & 7 ) ) )
{
int16_t nwnw , lnws ;
int32_t onumct = numcorruptthings ;
lnws = lastnextwallsource [ nw ] ;
CORRUPTCHK_PRINT ( 3 , CORRUPT_WALL | j , " WALL[%d].NEXTWALL=%d already referenced from wall %d " ,
j , nw , lnws ) ;
nwnw = wall [ nw ] . nextwall ;
if ( onumct < MAXCORRUPTTHINGS & & ( nwnw = = j | | nwnw = = lnws ) )
{
int32_t walltoclear = nwnw = = j ? lnws : j ;
if ( tryfixing & ( 1ull < < onumct ) )
{
wall [ walltoclear ] . nextsector = wall [ walltoclear ] . nextwall = - 1 ;
OSD_Printf ( CCHK_CORRECTED " auto-correction: cleared wall %d's nextwall and nextsector tags to -1 \n " ,
walltoclear ) ;
}
else if ( 3 > = printfromlev )
OSD_Printf ( " wall[%d].nextwall=%d, suggest clearing wall %d's nextwall and nextsector tags to -1 \n " ,
nw , nwnw , walltoclear ) ;
}
}
else
{
seen_nextwalls [ nw > > 3 ] | = 1 < < ( nw & 7 ) ;
lastnextwallsource [ nw ] = j ;
}
}
if ( bad < 4 )
{
int32_t onumct = numcorruptthings ;
if ( ( ns ^ nw ) < 0 )
{
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTSECTOR=%d and .NEXTWALL=%d inconsistent: "
" missing one next pointer " , j , ns , nw ) ;
if ( onumct < MAXCORRUPTTHINGS )
{
if ( tryfixing & ( 1ull < < onumct ) )
do_nextsector_correction ( nw , j ) ;
else if ( 4 > = printfromlev )
suggest_nextsector_correction ( nw , j ) ;
}
}
else if ( ns > = 0 )
{
if ( nw < sector [ ns ] . wallptr | | nw > = sector [ ns ] . wallptr + sector [ ns ] . wallnum )
{
CORRUPTCHK_PRINT ( 4 , CORRUPT_WALL | j , " WALL[%d].NEXTWALL=%d out of .NEXTSECTOR=%d's bounds " ,
j , nw , ns ) ;
if ( onumct < MAXCORRUPTTHINGS )
{
if ( tryfixing & ( 1ull < < onumct ) )
do_nextsector_correction ( nw , j ) ;
else if ( 4 > = printfromlev )
{
OSD_Printf ( " sector %d's walls: [%d .. %d] \n " , ns ,
sector [ ns ] . wallptr , sector [ ns ] . wallptr + sector [ ns ] . wallnum - 1 ) ;
suggest_nextsector_correction ( nw , j ) ;
}
}
}
2011-01-19 03:13:05 +00:00
}
}
errlevel = max ( errlevel , bad ) ;
}
}
}
bad = 0 ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( sprite [ i ] . statnum = = MAXSTATUS )
continue ;
if ( sprite [ i ] . sectnum < 0 | | sprite [ i ] . sectnum > = numsectors )
CORRUPTCHK_PRINT ( 2 , CORRUPT_SPRITE | i , " SPRITE[%d].SECTNUM=%d. Expect problems! " , i , sprite [ i ] . sectnum ) ;
if ( sprite [ i ] . picnum < 0 | | sprite [ i ] . picnum > = MAXTILES )
{
sprite [ i ] . picnum = 0 ;
CORRUPTCHK_PRINT ( 0 , CORRUPT_SPRITE | i , " SPRITE[%d].PICNUM=%d out of range, resetting to 0 " , i , sprite [ i ] . picnum ) ;
}
}
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if ( 0 )
{
too_many_errors :
if ( printfromlev < = errlevel )
OSD_Printf ( " !! too many errors, stopping. !! \n " ) ;
}
2011-01-19 03:13:05 +00:00
errlevel = max ( errlevel , bad ) ;
if ( errlevel )
{
if ( printfromlev < = errlevel )
OSD_Printf ( " -- corruption level: %d \n " , errlevel ) ;
}
2011-02-22 02:34:18 +00:00
if ( seen_nextwalls )
{
Bfree ( seen_nextwalls ) ;
Bfree ( lastnextwallsource ) ;
}
corruptlevel = errlevel ;
2011-01-19 03:13:05 +00:00
return errlevel ;
}
////
void faketimerhandler ( void )
{
sampletimer ( ) ;
}
void SetBOSS1Palette ( void )
{
if ( acurpalette = = 3 ) return ;
acurpalette = 3 ;
2011-02-22 02:34:18 +00:00
setbrightness ( GAMMA_CALC , 5 , 0 ) ;
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}
void SetSLIMEPalette ( void )
{
if ( acurpalette = = 2 ) return ;
acurpalette = 2 ;
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setbrightness ( GAMMA_CALC , 2 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
void SetWATERPalette ( void )
{
if ( acurpalette = = 1 ) return ;
acurpalette = 1 ;
2011-02-22 02:34:18 +00:00
setbrightness ( GAMMA_CALC , 1 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
void SetGAMEPalette ( void )
{
if ( acurpalette = = 0 ) return ;
acurpalette = 0 ;
2011-02-22 02:34:18 +00:00
setbrightness ( GAMMA_CALC , 6 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
static void SearchSectors ( int32_t dir ) // <0: backwards, >=0: forwards
{
int32_t ii = 0 ;
dir = 1 - 2 * ( dir < 0 ) ;
if ( cursector_lotag ! = 0 )
{
if ( ( dir > 0 & & cursectornum < MAXSECTORS ) | | ( dir < 0 & & cursectornum > = 0 ) )
cursectornum + = dir ;
for ( ii = cursectornum ; ii > = 0 & & ii < numsectors ; ii + = dir )
{
if ( sector [ ii ] . lotag = = cursector_lotag )
{
pos . x = wall [ sector [ ii ] . wallptr ] . x ;
pos . y = wall [ sector [ ii ] . wallptr ] . y ;
printmessage16 ( " %s Sector search: found " , dir < 0 ? " < " : " > " ) ;
cursectornum = ii ;
return ;
}
}
}
printmessage16 ( " %s Sector search: none found " , dir < 0 ? " < " : " > " ) ;
}
2011-02-22 02:34:18 +00:00
//////////////////// manual editing ////////////////////
2011-01-19 03:13:05 +00:00
// Build edit originally by Ed Coolidge <semicharm@earthlink.net>
2011-02-22 02:34:18 +00:00
static char med_disptext [ 80 ] ;
static char med_edittext [ 80 ] ;
static const char * med_typename = " " ;
static int32_t med_dispwidth = 24 ;
static int32_t med_editval = 0 ;
static int32_t med_thenum = - 1 ;
static void handlemed ( int32_t dohex , const char * disp_membername , const char * edit_membername ,
void * themember , int32_t thesizeof , int32_t themax , int32_t sign )
2011-01-19 03:13:05 +00:00
{
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int32_t i , val ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
if ( thesizeof = = sizeof ( int8_t ) )
{
if ( sign )
val = * ( int8_t * ) themember ;
else
val = * ( uint8_t * ) themember ;
}
else if ( thesizeof = = sizeof ( int16_t ) )
val = * ( int16_t * ) themember ;
else //if (thesizeof==sizeof(int32_t))
val = * ( int32_t * ) themember ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
if ( dohex )
i = Bsprintf ( med_disptext , " %s: %x " , disp_membername , val ) ;
else
i = Bsprintf ( med_disptext , " %s: %d " , disp_membername , val ) ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
for ( ; i < med_dispwidth ; i + + )
med_disptext [ i ] = ' ' ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
Bsprintf ( med_edittext , " %s %d %s: " , med_typename , med_thenum , edit_membername ) ;
if ( med_editval )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
printmessage16 ( " %s " , med_edittext ) ;
val = getnumber16 ( med_edittext , val , themax , sign ) ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
if ( thesizeof = = sizeof ( int8_t ) )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
if ( sign )
* ( int8_t * ) themember = ( int8_t ) val ;
else
* ( uint8_t * ) themember = ( uint8_t ) val ;
2011-01-19 03:13:05 +00:00
}
2011-02-22 02:34:18 +00:00
else if ( thesizeof = = sizeof ( int16_t ) )
* ( int16_t * ) themember = ( int16_t ) val ;
else //if (thesizeof==sizeof(int32_t))
* ( int32_t * ) themember = val ;
}
}
static void med_printcurline ( int32_t xpos , int32_t ypos , int32_t row , int32_t selected )
{
printext16 ( xpos , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ ! ! selected ] , med_disptext , 0 ) ;
}
static void med_handlecommon ( int32_t xpos , int32_t ypos , int32_t * row , int32_t rowmax )
{
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
_printmessage16 ( " Edit mode, press <Esc> to exit " ) ;
if ( PRESSED_KEYSC ( DOWN ) )
{
if ( * row < rowmax )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , * row , 0 ) ;
( * row ) + + ;
2011-01-19 03:13:05 +00:00
}
2011-02-22 02:34:18 +00:00
}
if ( PRESSED_KEYSC ( UP ) )
{
if ( * row > 0 )
{
med_printcurline ( xpos , ypos , * row , 0 ) ;
( * row ) - - ;
}
}
if ( PRESSED_KEYSC ( ENTER ) )
med_editval = 1 ;
}
static void EditSectorData ( int16_t sectnum )
{
int32_t col = 1 , row = 0 , rowmax = 6 , i = - 1 ;
int32_t xpos = 208 , ypos = ydim - STATUS2DSIZ + 48 ;
med_editval = 0 ;
med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
med_typename = " Sector " ;
med_thenum = sectnum ;
drawgradient ( ) ;
showsectordata ( sectnum , 0 ) ;
while ( keystatus [ KEYSC_ESC ] = = 0 )
{
med_handlecommon ( xpos , ypos , & row , rowmax ) ;
2011-01-19 03:13:05 +00:00
if ( PRESSED_KEYSC ( LEFT ) )
{
if ( col = = 2 )
{
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 0 ) ;
2011-01-19 03:13:05 +00:00
col = 1 ;
xpos = 208 ;
rowmax = 6 ;
2011-02-22 02:34:18 +00:00
med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
2011-01-19 03:13:05 +00:00
if ( row > rowmax ) row = rowmax ;
}
}
if ( PRESSED_KEYSC ( RIGHT ) )
{
if ( col = = 1 )
{
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 0 ) ;
2011-01-19 03:13:05 +00:00
col = 2 ;
xpos = 408 ;
rowmax = 6 ;
2011-02-22 02:34:18 +00:00
med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
2011-01-19 03:13:05 +00:00
if ( row > rowmax ) row = rowmax ;
}
}
if ( col = = 1 )
{
switch ( row )
{
case 0 :
2011-02-22 02:34:18 +00:00
handlemed ( 1 , " Flags (hex) " , " Ceiling Flags " , & sector [ sectnum ] . ceilingstat ,
sizeof ( sector [ sectnum ] . ceilingstat ) , 65535 , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 1 :
2011-02-22 02:34:18 +00:00
for ( i = Bsprintf ( med_disptext , " (X,Y)pan: %d, %d " , sector [ sectnum ] . ceilingxpanning , sector [ sectnum ] . ceilingypanning ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
Bsprintf ( med_edittext , " Sector %d Ceiling X Pan: " , sectnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sector [ sectnum ] . ceilingxpanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) sector [ sectnum ] . ceilingxpanning , 256L , 0 ) ;
Bsprintf ( med_edittext , " Sector %d Ceiling Y Pan: " , sectnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sector [ sectnum ] . ceilingypanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) sector [ sectnum ] . ceilingypanning , 256L , 0 ) ;
2011-01-19 03:13:05 +00:00
}
break ;
case 2 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Shade byte " , " Ceiling Shade " , & sector [ sectnum ] . ceilingshade , sizeof ( sector [ sectnum ] . ceilingshade ) , 128L , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 3 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Z-coordinate " , " Ceiling Z-coordinate " , & sector [ sectnum ] . ceilingz ,
sizeof ( sector [ sectnum ] . ceilingz ) , BZ_MAX , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 4 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Tile number " , " Ceiling Tile Number " , & sector [ sectnum ] . ceilingpicnum ,
sizeof ( sector [ sectnum ] . ceilingpicnum ) , MAXTILES , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 5 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Ceiling heinum " , " Ceiling Heinum " , & sector [ sectnum ] . ceilingheinum ,
sizeof ( sector [ sectnum ] . ceilingheinum ) , 65536L , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 6 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Palookup number " , " Ceiling Palookup Number " , & sector [ sectnum ] . ceilingpal ,
sizeof ( sector [ sectnum ] . ceilingpal ) , MAXPALOOKUPS - 1 , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
}
}
2011-02-22 02:34:18 +00:00
else if ( col = = 2 )
2011-01-19 03:13:05 +00:00
{
switch ( row )
{
case 0 :
2011-02-22 02:34:18 +00:00
handlemed ( 1 , " Flags (hex) " , " Floor Flags " , & sector [ sectnum ] . floorstat ,
sizeof ( sector [ sectnum ] . floorstat ) , 65536 , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 1 :
2011-02-22 02:34:18 +00:00
for ( i = Bsprintf ( med_disptext , " (X,Y)pan: %d, %d " , sector [ sectnum ] . floorxpanning , sector [ sectnum ] . floorypanning ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
Bsprintf ( med_edittext , " Sector %d Floor X Pan: " , sectnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sector [ sectnum ] . floorxpanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) sector [ sectnum ] . floorxpanning , 256 , 0 ) ;
Bsprintf ( med_edittext , " Sector %d Floor Y Pan: " , sectnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sector [ sectnum ] . floorypanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) sector [ sectnum ] . floorypanning , 256 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
break ;
case 2 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Shade byte " , " Floor Shade " , & sector [ sectnum ] . floorshade ,
sizeof ( sector [ sectnum ] . floorshade ) , 128 , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 3 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Z-coordinate " , " Floor Z-coordinate " , & sector [ sectnum ] . floorz ,
sizeof ( sector [ sectnum ] . floorz ) , BZ_MAX , 1 ) ; //2147483647L,-2147483648L
2011-01-19 03:13:05 +00:00
break ;
case 4 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Tile number " , " Floor Tile Number " , & sector [ sectnum ] . floorpicnum ,
sizeof ( sector [ sectnum ] . floorpicnum ) , MAXTILES , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 5 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Floor heinum " , " Floor Heinum " , & sector [ sectnum ] . floorheinum ,
sizeof ( sector [ sectnum ] . floorheinum ) , 65536 , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 6 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Palookup number " , " Floor Palookup Number " , & sector [ sectnum ] . floorpal ,
sizeof ( sector [ sectnum ] . floorpal ) , MAXPALOOKUPS - 1 , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
}
}
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 1 ) ;
if ( med_editval )
med_editval = 0 ;
2011-01-19 03:13:05 +00:00
showframe ( 1 ) ;
}
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 0 ) ;
2011-01-19 03:13:05 +00:00
// printmessage16("");
2011-02-22 02:34:18 +00:00
2011-01-19 03:13:05 +00:00
showframe ( 1 ) ;
keystatus [ KEYSC_ESC ] = 0 ;
}
static void EditWallData ( int16_t wallnum )
{
2011-02-22 02:34:18 +00:00
int32_t row = 0 , i = - 1 ;
2011-01-19 03:13:05 +00:00
int32_t xpos = 208 , ypos = ydim - STATUS2DSIZ + 48 ;
2011-02-22 02:34:18 +00:00
med_editval = 0 ;
2011-01-19 03:13:05 +00:00
2011-02-22 02:34:18 +00:00
med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
med_typename = " Wall " ;
med_thenum = wallnum ;
drawgradient ( ) ;
2011-01-19 03:13:05 +00:00
showwalldata ( wallnum , 0 ) ;
2011-02-22 02:34:18 +00:00
2011-01-19 03:13:05 +00:00
while ( keystatus [ KEYSC_ESC ] = = 0 )
{
2011-02-22 02:34:18 +00:00
med_handlecommon ( xpos , ypos , & row , 6 ) ;
2011-01-19 03:13:05 +00:00
switch ( row )
{
case 0 :
2011-02-22 02:34:18 +00:00
handlemed ( 1 , " Flags (hex) " , " Flags " , & wall [ wallnum ] . cstat ,
sizeof ( wall [ wallnum ] . cstat ) , 65536L , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 1 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Shade " , " Shade " , & wall [ wallnum ] . shade ,
sizeof ( wall [ wallnum ] . shade ) , 128 , 1 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 2 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Pal " , " Pal " , & wall [ wallnum ] . pal ,
sizeof ( wall [ wallnum ] . pal ) , MAXPALOOKUPS - 1 , 0 ) ;
2011-01-19 03:13:05 +00:00
break ;
case 3 :
2011-02-22 02:34:18 +00:00
for ( i = Bsprintf ( med_disptext , " (X,Y)repeat: %d, %d " , wall [ wallnum ] . xrepeat , wall [ wallnum ] . yrepeat ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
2011-01-19 03:13:05 +00:00
{
2011-02-22 02:34:18 +00:00
Bsprintf ( med_edittext , " Wall %d X Repeat: " , wallnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
wall [ wallnum ] . xrepeat = ( char ) getnumber16 ( med_edittext , ( int32_t ) wall [ wallnum ] . xrepeat , 255 , 0 ) ;
Bsprintf ( med_edittext , " Wall %d Y Repeat: " , wallnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
wall [ wallnum ] . yrepeat = ( char ) getnumber16 ( med_edittext , ( int32_t ) wall [ wallnum ] . yrepeat , 255 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
break ;
case 4 :
2011-02-22 02:34:18 +00:00
for ( i = Bsprintf ( med_disptext , " (X,Y)pan: %d, %d " , wall [ wallnum ] . xpanning , wall [ wallnum ] . ypanning ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
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{
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Bsprintf ( med_edittext , " Wall %d X Pan: " , wallnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
wall [ wallnum ] . xpanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) wall [ wallnum ] . xpanning , 255 , 0 ) ;
Bsprintf ( med_edittext , " Wall %d Y Pan: " , wallnum ) ;
printmessage16 ( " %s " , med_edittext ) ;
wall [ wallnum ] . ypanning = ( char ) getnumber16 ( med_edittext , ( int32_t ) wall [ wallnum ] . ypanning , 255 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
break ;
case 5 :
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handlemed ( 0 , " Tile number " , " Tile number " , & wall [ wallnum ] . picnum ,
sizeof ( wall [ wallnum ] . picnum ) , MAXTILES , 0 ) ;
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break ;
case 6 :
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handlemed ( 0 , " OverTile number " , " OverTile number " , & wall [ wallnum ] . overpicnum ,
sizeof ( wall [ wallnum ] . overpicnum ) , MAXTILES , 0 ) ;
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break ;
}
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med_printcurline ( xpos , ypos , row , 1 ) ;
if ( med_editval )
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{
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med_editval = 0 ;
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//showwalldata(wallnum, 0);
//// printmessage16("");
}
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showframe ( 1 ) ;
}
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med_printcurline ( xpos , ypos , row , 0 ) ;
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// printmessage16("");
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2011-01-19 03:13:05 +00:00
showframe ( 1 ) ;
keystatus [ KEYSC_ESC ] = 0 ;
}
static void EditSpriteData ( int16_t spritenum )
{
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int32_t col = 0 , row = 0 , rowmax = 4 , i = - 1 ;
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int32_t xpos = 8 , ypos = ydim - STATUS2DSIZ + 48 ;
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med_editval = 0 ;
med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
med_typename = " Sprite " ;
med_thenum = spritenum ;
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drawgradient ( ) ;
// clearmidstatbar16();
showspritedata ( spritenum , 0 ) ;
while ( keystatus [ KEYSC_ESC ] = = 0 )
{
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med_handlecommon ( xpos , ypos , & row , rowmax ) ;
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if ( PRESSED_KEYSC ( LEFT ) )
{
switch ( col )
{
case 1 :
{
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med_printcurline ( xpos , ypos , row , 0 ) ;
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col = 0 ;
xpos = 8 ;
rowmax = 4 ;
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med_dispwidth = 23 ;
med_disptext [ med_dispwidth ] = 0 ;
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if ( row > rowmax ) row = rowmax ;
}
break ;
case 2 :
{
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med_printcurline ( xpos , ypos , row , 0 ) ;
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col = 1 ;
xpos = 208 ;
rowmax = 5 ;
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med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
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if ( row > rowmax ) row = rowmax ;
}
break ;
}
}
if ( PRESSED_KEYSC ( RIGHT ) )
{
switch ( col )
{
case 0 :
{
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med_printcurline ( xpos , ypos , row , 0 ) ;
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col = 1 ;
xpos = 208 ;
rowmax = 5 ;
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med_dispwidth = 24 ;
med_disptext [ med_dispwidth ] = 0 ;
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if ( row > rowmax ) row = rowmax ;
}
break ;
case 1 :
{
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med_printcurline ( xpos , ypos , row , 0 ) ;
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col = 2 ;
xpos = 408 ;
rowmax = 6 ;
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med_dispwidth = 26 ;
med_disptext [ med_dispwidth ] = 0 ;
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if ( row > rowmax ) row = rowmax ;
}
break ;
}
}
switch ( col )
{
case 0 :
{
switch ( row )
{
case 0 :
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handlemed ( 0 , " X-coordinate " , " X-coordinate " , & sprite [ spritenum ] . x ,
sizeof ( sprite [ spritenum ] . x ) , 131072 , 1 ) ;
break ;
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case 1 :
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handlemed ( 0 , " Y-coordinate " , " Y-coordinate " , & sprite [ spritenum ] . y ,
sizeof ( sprite [ spritenum ] . y ) , 131072 , 1 ) ;
break ;
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case 2 :
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handlemed ( 0 , " Z-coordinate " , " Z-coordinate " , & sprite [ spritenum ] . z ,
sizeof ( sprite [ spritenum ] . z ) , BZ_MAX , 1 ) ; //2147483647L,-2147483648L
break ;
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case 3 :
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i = sprite [ spritenum ] . sectnum ;
handlemed ( 0 , " Sectnum " , " Sectnum " , & sprite [ spritenum ] . sectnum ,
sizeof ( sprite [ spritenum ] . sectnum ) , numsectors - 1 , 0 ) ;
if ( i ! = sprite [ spritenum ] . sectnum )
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{
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swapshort ( & i , & sprite [ spritenum ] . sectnum ) ;
changespritesect ( spritenum , i ) ;
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}
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break ;
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case 4 :
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i = sprite [ spritenum ] . statnum ;
handlemed ( 0 , " Statnum " , " Statnum " , & sprite [ spritenum ] . statnum ,
sizeof ( sprite [ spritenum ] . statnum ) , MAXSTATUS - 1 , 0 ) ;
if ( i ! = sprite [ spritenum ] . statnum )
2011-01-19 03:13:05 +00:00
{
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swapshort ( & i , & sprite [ spritenum ] . statnum ) ;
changespritestat ( spritenum , i ) ;
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}
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break ;
2011-01-19 03:13:05 +00:00
}
}
break ;
case 1 :
{
switch ( row )
{
case 0 :
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handlemed ( 1 , " Flags (hex) " , " Flags " , & sprite [ spritenum ] . cstat ,
sizeof ( sprite [ spritenum ] . cstat ) , 65535 , 0 ) ;
break ;
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case 1 :
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handlemed ( 0 , " Shade " , " Shade " , & sprite [ spritenum ] . shade ,
sizeof ( sprite [ spritenum ] . shade ) , 128 , 1 ) ;
break ;
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case 2 :
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handlemed ( 0 , " Pal " , " Pal " , & sprite [ spritenum ] . pal ,
sizeof ( sprite [ spritenum ] . pal ) , MAXPALOOKUPS - 1 , 0 ) ;
break ;
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case 3 :
{
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for ( i = Bsprintf ( med_disptext , " (X,Y)repeat: %d, %d " , sprite [ spritenum ] . xrepeat , sprite [ spritenum ] . yrepeat ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
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{
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Bsprintf ( med_edittext , " Sprite %d X Repeat: " , spritenum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sprite [ spritenum ] . xrepeat = ( char ) getnumber16 ( med_edittext , ( int32_t ) sprite [ spritenum ] . xrepeat , 255 , 0 ) ;
Bsprintf ( med_edittext , " Sprite %d Y Repeat: " , spritenum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sprite [ spritenum ] . yrepeat = ( char ) getnumber16 ( med_edittext , ( int32_t ) sprite [ spritenum ] . yrepeat , 255 , 0 ) ;
2011-01-19 03:13:05 +00:00
}
}
break ;
case 4 :
{
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for ( i = Bsprintf ( med_disptext , " (X,Y)offset: %d, %d " , sprite [ spritenum ] . xoffset , sprite [ spritenum ] . yoffset ) ; i < med_dispwidth ; i + + ) med_disptext [ i ] = ' ' ;
if ( med_editval )
2011-01-19 03:13:05 +00:00
{
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Bsprintf ( med_edittext , " Sprite %d X Offset: " , spritenum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sprite [ spritenum ] . xoffset = ( char ) getnumber16 ( med_edittext , ( int32_t ) sprite [ spritenum ] . xoffset , 128 , 1 ) ;
Bsprintf ( med_edittext , " Sprite %d Y Offset: " , spritenum ) ;
printmessage16 ( " %s " , med_edittext ) ;
sprite [ spritenum ] . yoffset = ( char ) getnumber16 ( med_edittext , ( int32_t ) sprite [ spritenum ] . yoffset , 128 , 1 ) ;
2011-01-19 03:13:05 +00:00
}
}
break ;
case 5 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Tile number " , " Tile number " , & sprite [ spritenum ] . picnum ,
sizeof ( sprite [ spritenum ] . picnum ) , MAXTILES - 1 , 0 ) ;
break ;
2011-01-19 03:13:05 +00:00
}
}
break ;
case 2 :
{
switch ( row )
{
case 0 :
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handlemed ( 0 , " Angle (2048 degrees) " , " Angle " , & sprite [ spritenum ] . ang ,
sizeof ( sprite [ spritenum ] . ang ) , 2048 , 1 ) ;
if ( med_editval )
sprite [ spritenum ] . ang & = 2047 ;
break ;
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case 1 :
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handlemed ( 0 , " X-Velocity " , " X-Velocity " , & sprite [ spritenum ] . xvel ,
sizeof ( sprite [ spritenum ] . xvel ) , 65536 , 1 ) ;
break ;
2011-01-19 03:13:05 +00:00
case 2 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Y-Velocity " , " Y-Velocity " , & sprite [ spritenum ] . yvel ,
sizeof ( sprite [ spritenum ] . yvel ) , 65536 , 1 ) ;
break ;
2011-01-19 03:13:05 +00:00
case 3 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Z-Velocity " , " Z-Velocity " , & sprite [ spritenum ] . zvel ,
sizeof ( sprite [ spritenum ] . zvel ) , 65536 , 1 ) ;
break ;
2011-01-19 03:13:05 +00:00
case 4 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Owner " , " Owner " , & sprite [ spritenum ] . owner ,
sizeof ( sprite [ spritenum ] . owner ) , MAXSPRITES - 1 , 1 ) ;
break ;
2011-01-19 03:13:05 +00:00
case 5 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Clipdist " , " Clipdist " , & sprite [ spritenum ] . clipdist ,
sizeof ( sprite [ spritenum ] . clipdist ) , 255 , 0 ) ;
break ;
2011-01-19 03:13:05 +00:00
case 6 :
2011-02-22 02:34:18 +00:00
handlemed ( 0 , " Extra " , " Extra " , & sprite [ spritenum ] . extra ,
sizeof ( sprite [ spritenum ] . extra ) , BTAG_MAX , 1 ) ;
break ;
2011-01-19 03:13:05 +00:00
}
}
break ;
}
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 1 ) ;
if ( med_editval )
med_editval = 0 ;
2011-01-19 03:13:05 +00:00
showframe ( 1 ) ;
}
2011-02-22 02:34:18 +00:00
med_printcurline ( xpos , ypos , row , 0 ) ;
2011-01-19 03:13:05 +00:00
// printmessage16("");
showframe ( 1 ) ;
2011-02-22 02:34:18 +00:00
2011-01-19 03:13:05 +00:00
keystatus [ KEYSC_ESC ] = 0 ;
}
2011-02-22 02:34:18 +00:00
# define TWENTYFIVE_BLANKS " "
2011-01-19 03:13:05 +00:00
static void GenericSpriteSearch ( )
{
char disptext [ 80 ] ;
char edittext [ 80 ] ;
static int32_t col = 0 , row = 0 ;
int32_t i , j , k ;
int32_t rowmax [ 3 ] = { 6 , 5 , 6 } , dispwidth [ 3 ] = { 24 , 24 , 28 } ;
int32_t xpos [ 3 ] = { 8 , 200 , 400 } , ypos = ydim - STATUS2DSIZ + 48 ;
2011-02-22 02:34:18 +00:00
static const char * labels [ 7 ] [ 3 ] =
2011-01-19 03:13:05 +00:00
{
{ " X-coordinate " , " Flags (hex) " , " Angle (2048 degrees) " } ,
{ " Y-coordinate " , " Shade " , " X-Velocity " } ,
{ " Z-coordinate " , " Pal " , " Y-Velocity " } ,
{ " Sectnum " , " (X/Y)repeat " , " Z-Velocity " } ,
{ " Statnum " , " (X/Y)offset " , " Owner " } ,
{ " Hitag " , " Tile number " , " Clipdist " } ,
{ " Lotag " , " " , " Extra " }
} ;
static int32_t maxval [ 7 ] [ 3 ] =
{
2011-02-22 02:34:18 +00:00
{ BXY_MAX , 65536 , 2048 } ,
{ BXY_MAX , 128 , 65536 } ,
{ BZ_MAX , MAXPALOOKUPS - 1 , 65536 } ,
{ MAXSECTORS - 1 , 128 , 65536 } ,
{ MAXSTATUS - 1 , 128 , MAXSPRITES - 1 } ,
{ BTAG_MAX , MAXTILES - 1 , 256 } ,
{ BTAG_MAX , 0 , BTAG_MAX }
2011-01-19 03:13:05 +00:00
} ;
static char sign [ 7 ] [ 3 ] =
{
{ 1 , 0 , 1 } ,
{ 1 , 1 , 1 } ,
{ 1 , 0 , 1 } ,
{ 0 , 0 , 1 } ,
{ 0 , 1 , 0 } ,
{ 0 , 0 , 0 } ,
{ 0 , 0 , 1 }
} ;
clearmidstatbar16 ( ) ;
drawgradient ( ) ;
printext16 ( xpos [ 0 ] , ypos - 2 * 8 , editorcolors [ 10 ] , editorcolors [ 0 ] , " Sprite search " , 0 ) ;
for ( i = 0 ; i < 3 ; i + + )
for ( j = 0 ; j < = rowmax [ i ] ; j + + )
{
2011-02-22 02:34:18 +00:00
if ( gs_spriteTagInterested [ i ] [ j ] )
k = Bsprintf ( disptext , " %s: %d " , labels [ j ] [ i ] , gs_spriteTagValue [ i ] [ j ] ) ;
2011-01-19 03:13:05 +00:00
else
k = Bsprintf ( disptext , " %s: ^7any " , labels [ j ] [ i ] ) ;
2011-02-22 02:34:18 +00:00
// for (; k<dispwidth[i]; k++) disptext[k] = 0;
2011-01-19 03:13:05 +00:00
printext16 ( xpos [ i ] , ypos + j * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
}
2011-02-22 02:34:18 +00:00
Bmemset ( disptext , 0 , sizeof ( disptext ) ) ;
2011-01-19 03:13:05 +00:00
// disptext[dispwidth[col]] = 0;
// showspritedata(spritenum, 0);
wallsprite = 2 ;
while ( keystatus [ KEYSC_ESC ] = = 0 )
{
idle_waitevent ( ) ;
if ( handleevents ( ) )
{
if ( quitevent ) quitevent = 0 ;
}
printmessage16 ( " Sprite search, press <Esc> to exit " ) ;
if ( PRESSED_KEYSC ( DOWN ) )
{
if ( row < rowmax [ col ] )
{
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
row + + ;
}
}
if ( PRESSED_KEYSC ( UP ) )
{
if ( row > 0 )
{
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
row - - ;
}
}
if ( PRESSED_KEYSC ( LEFT ) )
{
if ( col > 0 )
{
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
col - - ;
disptext [ dispwidth [ col ] ] = 0 ;
if ( row > rowmax [ col ] ) row = rowmax [ col ] ;
}
}
if ( PRESSED_KEYSC ( RIGHT ) )
{
if ( col < 2 )
{
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
col + + ;
disptext [ dispwidth [ col ] ] = 0 ;
if ( row > rowmax [ col ] ) row = rowmax [ col ] ;
}
}
if ( PRESSED_KEYSC ( ENTER ) )
{
Bsprintf ( edittext , " %s: " , labels [ row ] [ col ] ) ;
printmessage16 ( " %s " , edittext ) ;
2011-02-22 02:34:18 +00:00
i = getnumber16 ( edittext , gs_spriteTagInterested [ col ] [ row ] ? gs_spriteTagValue [ col ] [ row ] : 0 ,
2011-01-19 03:13:05 +00:00
maxval [ row ] [ col ] , sign [ row ] [ col ] ) ;
if ( col = = 2 & & row = = 0 ) i = ( i + 2048 ) & 2047 ; // angle
2011-02-22 02:34:18 +00:00
gs_spriteTagValue [ col ] [ row ] = i ;
gs_spriteTagInterested [ col ] [ row ] = 1 ;
2011-01-19 03:13:05 +00:00
if ( col = = 1 & & row = = 5 ) // picnum
2011-02-22 02:34:18 +00:00
{
printext16 ( xpos [ 1 ] , ypos - 2 * 8 , editorcolors [ 14 ] , editorcolors [ 0 ] , TWENTYFIVE_BLANKS , 0 ) ;
if ( names [ i ] [ 0 ] )
printext16 ( xpos [ 1 ] , ypos - 2 * 8 , editorcolors [ 14 ] , editorcolors [ 0 ] , names [ i ] , 0 ) ;
}
2011-01-19 03:13:05 +00:00
}
if ( PRESSED_KEYSC ( BS ) | | PRESSED_KEYSC ( DELETE ) )
{
2011-02-22 02:34:18 +00:00
gs_spriteTagInterested [ col ] [ row ] = 0 ;
2011-01-19 03:13:05 +00:00
if ( col = = 1 & & row = = 5 ) // picnum
2011-02-22 02:34:18 +00:00
printext16 ( xpos [ 1 ] , ypos - 2 * 8 , editorcolors [ 14 ] , editorcolors [ 0 ] , TWENTYFIVE_BLANKS , 0 ) ;
2011-01-19 03:13:05 +00:00
}
2011-02-22 02:34:18 +00:00
i = gs_spriteTagInterested [ col ] [ row ] ;
if ( i )
2011-01-19 03:13:05 +00:00
{
if ( col = = 1 & & row = = 0 ) // flags
2011-02-22 02:34:18 +00:00
k = Bsprintf ( disptext , " %s: %x " , labels [ row ] [ col ] , gs_spriteTagValue [ col ] [ row ] ) ;
2011-01-19 03:13:05 +00:00
else
2011-02-22 02:34:18 +00:00
k = Bsprintf ( disptext , " %s: %d " , labels [ row ] [ col ] , gs_spriteTagValue [ col ] [ row ] ) ;
2011-01-19 03:13:05 +00:00
}
else
k = Bsprintf ( disptext , " %s: ^7any " , labels [ row ] [ col ] ) ;
2011-02-22 02:34:18 +00:00
// v-------^^
for ( ; k < dispwidth [ col ] - 2 * i ; k + + ) disptext [ k ] = ' ' ;
2011-01-19 03:13:05 +00:00
disptext [ k ] = 0 ;
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 1 ] , disptext , 0 ) ;
showframe ( 1 ) ;
}
2011-02-22 02:34:18 +00:00
2011-01-19 03:13:05 +00:00
printext16 ( xpos [ col ] , ypos + row * 8 , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
printmessage16 ( " Search sprite " ) ;
showframe ( 1 ) ;
2011-02-22 02:34:18 +00:00
2011-01-19 03:13:05 +00:00
keystatus [ KEYSC_ESC ] = 0 ;
}
// Build edit
static const char * FuncMenuStrings [ ] =
{
" Replace invalid tiles " ,
" Delete all spr of tile # " ,
" Set map sky shade " ,
" Set map sky height " ,
" Global Z coord shift " ,
" Resize selection " ,
" Global shade divide " ,
" Global visibility divide "
} ;
# define MENU_Y_SPACING 8
# define MENU_BASE_Y ydim-STATUS2DSIZ+32
static void FuncMenuOpts ( void )
{
int32_t x = 8 ;
int32_t y = MENU_BASE_Y + 16 ;
int32_t i = 0 ;
// int32_t x2 = 0;
// static int32_t x2_max = 0;
int32_t numopts = ( sizeof ( FuncMenuStrings ) / sizeof ( FuncMenuStrings [ 0 ] ) ) ;
do
{
// x2 =
printext16 ( x , y , editorcolors [ 11 ] , editorcolors [ 0 ] , FuncMenuStrings [ i ] , 0 ) ;
// if (x2 > x2_max) x2_max = x2;
y + = MENU_Y_SPACING ;
}
while ( + + i < numopts ) ;
// drawline16(x-1,y,x2_max+1,y,1);
// drawline16(x-1,MENU_BASE_Y-4,x-1,y,1);
// x2 =
printext16 ( x , MENU_BASE_Y , editorcolors [ 11 ] , - 1 , " Special functions " , 0 ) ;
// drawline16(x-1,MENU_BASE_Y-4,x2+1,MENU_BASE_Y-4,1);
// drawline16(x2_max+1,MENU_BASE_Y+16-4,x2_max+1,y-1,1);
//drawline16(x2+1,MENU_BASE_Y+16-1,x2_max+1,MENU_BASE_Y+16-1,1);
}
static void FuncMenu ( void )
{
char disptext [ 80 ] ;
int32_t col = 0 , row = 0 , rowmax = 7 , dispwidth = 24 , editval = 0 , i = - 1 , j ;
int32_t xpos = 8 , ypos = MENU_BASE_Y + 16 ;
drawgradient ( ) ;
disptext [ dispwidth ] = 0 ;
// clearmidstatbar16();
FuncMenuOpts ( ) ;
while ( ! editval & & keystatus [ KEYSC_ESC ] = = 0 )
{
idle_waitevent ( ) ;
if ( handleevents ( ) )
quitevent = 0 ;
_printmessage16 ( " Select an option, press <Esc> to exit " ) ;
if ( PRESSED_KEYSC ( DOWN ) )
{
if ( row < rowmax )
{
printext16 ( xpos , ypos + row * MENU_Y_SPACING , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
row + + ;
}
}
if ( PRESSED_KEYSC ( UP ) )
{
if ( row > 0 )
{
printext16 ( xpos , ypos + row * MENU_Y_SPACING , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
row - - ;
}
}
#if 0
if ( PRESSED_KEYSC ( LEFT ) )
{
/* if (col == 2)
{
printext16 ( xpos , ypos + row * 8 , editorcolors [ 11 ] , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 6 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
else */
if ( col = = 1 )
{
printext16 ( xpos , ypos + row * 8 , editorcolors [ 11 ] , 0 , disptext , 0 ) ;
col = 0 ;
xpos = 8 ;
rowmax = 7 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
}
if ( PRESSED_KEYSC ( RIGHT ) )
{
if ( col = = 0 )
{
printext16 ( xpos , ypos + row * 8 , editorcolors [ 11 ] , 0 , disptext , 0 ) ;
col = 1 ;
xpos = 200 ;
rowmax = 0 ;
dispwidth = 24 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
}
/* else if (col == 1)
{
printext16 ( xpos , ypos + row * 8 , editorcolors [ 11 ] , 0 , disptext , 0 ) ;
col = 2 ;
xpos = 400 ;
rowmax = 6 ;
dispwidth = 26 ;
disptext [ dispwidth ] = 0 ;
if ( row > rowmax ) row = rowmax ;
} */
}
# endif
if ( PRESSED_KEYSC ( ENTER ) )
editval = 1 ;
switch ( col )
{
case 0 :
switch ( row )
{
case 0 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = 0 ;
for ( i = 0 ; i < MAXSECTORS ; i + + )
{
if ( tilesizx [ sector [ i ] . ceilingpicnum ] < = 0 )
sector [ i ] . ceilingpicnum = 0 , j + + ;
if ( tilesizx [ sector [ i ] . floorpicnum ] < = 0 )
sector [ i ] . floorpicnum = 0 , j + + ;
}
for ( i = 0 ; i < MAXWALLS ; i + + )
{
if ( tilesizx [ wall [ i ] . picnum ] < = 0 )
wall [ i ] . picnum = 0 , j + + ;
if ( tilesizx [ wall [ i ] . overpicnum ] < = 0 )
wall [ i ] . overpicnum = 0 , j + + ;
}
for ( i = 0 ; i < MAXSPRITES ; i + + )
{
if ( tilesizx [ sprite [ i ] . picnum ] < = 0 )
sprite [ i ] . picnum = 0 , j + + ;
}
printmessage16 ( " Replaced %d invalid tiles " , j ) ;
}
}
break ;
case 1 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
Bsprintf ( tempbuf , " Delete all sprites of tile #: " ) ;
i = getnumber16 ( tempbuf , - 1 , MAXSPRITES - 1 , 1 ) ;
if ( i > = 0 )
{
int32_t k = 0 ;
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for ( j = 0 ; j < MAXSPRITES ; j + + )
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if ( sprite [ j ] . picnum = = i )
deletesprite ( j ) , k + + ;
printmessage16 ( " %d sprite(s) deleted " , k ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 2 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Set map sky shade: " , 0 , 128 , 1 ) ;
for ( i = 0 ; i < numsectors ; i + + )
{
if ( sector [ i ] . ceilingstat & 1 )
sector [ i ] . ceilingshade = j ;
}
printmessage16 ( " All parallax skies adjusted " ) ;
}
}
break ;
case 3 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Set map sky height: " , 0 , 16777216 , 1 ) ;
if ( j ! = 0 )
{
for ( i = 0 ; i < numsectors ; i + + )
{
if ( sector [ i ] . ceilingstat & 1 )
sector [ i ] . ceilingz = j ;
}
printmessage16 ( " All parallax skies adjusted " ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 4 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Z offset: " , 0 , 16777216 , 1 ) ;
if ( j ! = 0 )
{
for ( i = 0 ; i < numsectors ; i + + )
{
sector [ i ] . ceilingz + = j ;
sector [ i ] . floorz + = j ;
}
for ( i = 0 ; i < MAXSPRITES ; i + + )
sprite [ i ] . z + = j ;
printmessage16 ( " Map adjusted " ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 5 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Percentage of original: " , 100 , 1000 , 0 ) ;
if ( j ! = 100 )
{
int32_t w , currsector , start_wall , end_wall ;
double size = ( j / 100.f ) ;
for ( i = 0 ; i < highlightsectorcnt ; i + + )
{
currsector = highlightsector [ i ] ;
sector [ currsector ] . ceilingz = ( int32_t ) ( sector [ currsector ] . ceilingz * size ) ;
sector [ currsector ] . floorz = ( int32_t ) ( sector [ currsector ] . floorz * size ) ;
// Do all the walls in the sector
start_wall = sector [ currsector ] . wallptr ;
end_wall = start_wall + sector [ currsector ] . wallnum ;
for ( w = start_wall ; w < end_wall ; w + + )
{
wall [ w ] . x = ( int32_t ) ( wall [ w ] . x * size ) ;
wall [ w ] . y = ( int32_t ) ( wall [ w ] . y * size ) ;
wall [ w ] . yrepeat = min ( ( int32_t ) ( wall [ w ] . yrepeat / size ) , 255 ) ;
}
w = headspritesect [ highlightsector [ i ] ] ;
while ( w > = 0 )
{
sprite [ w ] . x = ( int32_t ) ( sprite [ w ] . x * size ) ;
sprite [ w ] . y = ( int32_t ) ( sprite [ w ] . y * size ) ;
sprite [ w ] . z = ( int32_t ) ( sprite [ w ] . z * size ) ;
sprite [ w ] . xrepeat = min ( max ( ( int32_t ) ( sprite [ w ] . xrepeat * size ) , 1 ) , 255 ) ;
sprite [ w ] . yrepeat = min ( max ( ( int32_t ) ( sprite [ w ] . yrepeat * size ) , 1 ) , 255 ) ;
w = nextspritesect [ w ] ;
}
}
printmessage16 ( " Map scaled " ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 6 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Shade divisor: " , 1 , 128 , 1 ) ;
if ( j ! = 1 )
{
for ( i = 0 ; i < numsectors ; i + + )
{
sector [ i ] . ceilingshade / = j ;
sector [ i ] . floorshade / = j ;
}
for ( i = 0 ; i < numwalls ; i + + )
wall [ i ] . shade / = j ;
for ( i = 0 ; i < MAXSPRITES ; i + + )
sprite [ i ] . shade / = j ;
printmessage16 ( " Shades adjusted " ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
case 7 :
{
for ( i = Bsprintf ( disptext , " %s " , FuncMenuStrings [ row ] ) ; i < dispwidth ; i + + ) disptext [ i ] = ' ' ;
if ( editval )
{
j = getnumber16 ( " Visibility divisor: " , 1 , 128 , 0 ) ;
if ( j ! = 1 )
{
for ( i = 0 ; i < numsectors ; i + + )
{
if ( sector [ i ] . visibility < 240 )
sector [ i ] . visibility / = j ;
else sector [ i ] . visibility = 240 + ( sector [ i ] . visibility > > 4 ) / j ;
}
printmessage16 ( " Visibility adjusted " ) ;
}
else printmessage16 ( " Aborted " ) ;
}
}
break ;
}
break ;
}
printext16 ( xpos , ypos + row * MENU_Y_SPACING , editorcolors [ 11 ] , editorcolors [ 1 ] , disptext , 0 ) ;
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showframe ( 1 ) ;
}
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printext16 ( xpos , ypos + row * MENU_Y_SPACING , editorcolors [ 11 ] , editorcolors [ 0 ] , disptext , 0 ) ;
/*clearmidstatbar16();*/
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showframe ( 1 ) ;
keystatus [ KEYSC_ESC ] = 0 ;
}