raze-gles/polymer/eduke32/source/misc/gameres.rc

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#include <windows.h>
#include <commctrl.h>
#include "startwin.game.h"
RSRC_ICON ICON "rsrc/game_icon.ico"
RSRC_BMP BITMAP "rsrc/game.bmp"
WIN_STARTWIN DIALOGEX DISCARDABLE 20, 40, 260, 200
STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU
CAPTION "Startup"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | WS_CHILD | WS_VISIBLE, 0, 0, 32, 32
CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 250, 170
CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 180, 48, 14
CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 207, 180, 48, 14
CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32
END
WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE 20, 40, 279, 168
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
CAPTION "Dialog"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "&Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 8, 50, 8
CONTROL "", IDCVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 6, 80, 56
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 148, 8, 49, 10
#ifdef JFAUD
CONTROL "S&ound driver:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 28, 50, 8
CONTROL "", IDCSOUNDDRV, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 26, 110, 56
CONTROL "&MIDI device:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_DISABLED | WS_VISIBLE, 5, 44, 50, 8
CONTROL "", IDCMIDIDEV, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_DISABLED | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 42, 110, 56
CONTROL "Input devices:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 80, 50, 8
CONTROL "Mo&use", IDCINPUTMOUSE, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 60, 80, 49, 8
CONTROL "&Joystick", IDCINPUTJOY, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 110, 80, 49, 8
#else
CONTROL "Input devices:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 28, 50, 8
CONTROL "Mo&use", IDCINPUTMOUSE, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 60, 28, 49, 8
CONTROL "&Joystick", IDCINPUTJOY, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 110, 28, 49, 8
#endif
CONTROL "&Always show configuration on start", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
END
WIN_STARTWINPAGE_GAME DIALOGEX DISCARDABLE 20, 40, 279, 168
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
CAPTION "Dialog"
FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 5, 100, 8
CONTROL "", IDGDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 15, 226, 70
CONTROL "Game&dir:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 100, 8
CONTROL "", IDGGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
END
#define FILEVER 1,4,9,9
#define PRODUCTVER 1,4,9,9
#define STRFILEVER "1.5.0devel\0"
#define STRPRODUCTVER "1.5.0devel\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILEVER
PRODUCTVERSION PRODUCTVER
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "EDuke32"
VALUE "FileVersion", STRFILEVER
VALUE "InternalName", "EDuke32"
VALUE "LegalCopyright", "Copyright <20> 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
VALUE "LegalTrademarks", "Duke Nukem<65> is a Registered Trademark of Apogee Software, Ltd."
VALUE "OriginalFilename", "eduke32.exe"
VALUE "ProductName", "EDuke32"
VALUE "ProductVersion", STRPRODUCTVER
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
1 24 "rsrc/manifest.game.xml"