// All things old go here to keep the sources clean. To have a reference to the place
// in the code, place a marker like __SomeMarker__ in the source file, and refer to it
// by placing it as the first context line of the corresponding hunk.

Index: astub.c
==============================
+++ astub.c
--- astub.c
@@ -2118,1 +2118,37 @@
 ///__ShowHelpText__
+#if 0
+static void ShowHelpText(char *name)
+{
+    BFILE *fp;
+    char x=0,y=4;
+    UNREFERENCED_PARAMETER(name);
+    if ((fp=fopenfrompath("helpdoc.txt","rb")) == NULL)
+    {
+        begindrawing();
+        printext256(1*4,4*8,whitecol,-1,"ERROR: file not found.",0);
+        enddrawing();
+        return;
+    }
+    /*
+    Bfgets(tempbuf,80,fp);
+    while(!Bfeof(fp) && Bstrcmp(tempbuf,"SectorEffector"))
+    {
+    Bfgets(tempbuf,80,fp);
+    }
+    */
+    y=2;
+    Bfgets(tempbuf,80,fp);
+    Bstrcat(tempbuf,"\n");
+    begindrawing();
+    while (!Bfeof(fp) && !(Bstrcmp(tempbuf,"SectorEffector")==0))
+    {
+        Bfgets(tempbuf,80,fp);
+        Bstrcat(tempbuf,"\n");
+        printext256(x*4,(y*6)+2,whitecol,-1,tempbuf,1);
+        y++;
+    }
+    enddrawing();
+
+    Bfclose(fp);
+}// end ShowHelpText
+#endif
@@ -6777,1 +6777,34 @@
 ///__bigcomment__
+    /*
+    if ((totalclock > getmessagetimeoff) && (totalclock > (lastpm16time + 120*3)))
+    {
+    if (pointhighlight >= 16384)
+    {
+    char tmpbuf[2048];
+    i = pointhighlight-16384;
+    if (strlen(names[sprite[i].picnum]) > 0)
+    {
+    if (sprite[i].picnum==SECTOREFFECTOR)
+    Bsprintf(tmpbuf,"Sprite %d %s, hi:%d ex:%d",i,SectorEffectorText(i),sprite[i].hitag,sprite[i].extra);
+    else Bsprintf(tmpbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",i,names[sprite[i].picnum],sprite[i].lotag,sprite[i].hitag,sprite[i].extra);
+    }
+    else Bsprintf(tmpbuf,"Sprite %d picnum %d: lo:%d hi:%d ex:%d",i,sprite[i].picnum,sprite[i].lotag,sprite[i].hitag,sprite[i].extra);
+    _printmessage16(tmpbuf);
+    }
+    else if ((linehighlight >= 0) && (sectorofwall(linehighlight) == cursectornum))
+    {
+    int32_t dax, day, dist;
+    dax = wall[linehighlight].x-wall[wall[linehighlight].point2].x;
+    day = wall[linehighlight].y-wall[wall[linehighlight].point2].y;
+    dist = ksqrt(dax*dax+day*day);
+    Bsprintf(tempbuf,"Wall %d: length:%d lo:%d hi:%d ex:%d",linehighlight,dist,wall[linehighlight].lotag,wall[linehighlight].hitag,wall[linehighlight].extra);
+    _printmessage16(tempbuf);
+    }
+    else if (cursectornum >= 0)
+    {
+    Bsprintf(tempbuf,"Sector %d: lo:%d hi:%d ex:%d",cursectornum,sector[cursectornum].lotag,sector[cursectornum].hitag,sector[cursectornum].extra);
+    _printmessage16(tempbuf);
+    }
+    else _printmessage16("");
+    }
+    */
@@ -6723,1 +6723,29 @@
 ///__old_sprite_search_1__
+#if 0
+        {
+            if (cursearchspritenum>0) cursearchspritenum--;
+            for (i=cursearchspritenum; i>=0; i--)
+            {
+
+                if (
+                    (sprite[i].picnum==sprite[cursearchsprite].picnum &&
+                     sprite[i].statnum==0)
+                    &&((search_lotag==0)||
+                       (search_lotag!=0 && search_lotag==sprite[i].lotag))
+                    &&((search_hitag==0)||
+                       (search_hitag!=0 && search_hitag==sprite[i].hitag))
+                )
+                {
+                    pos.x=sprite[i].x;
+                    pos.y=sprite[i].y;
+                    ang= sprite[i].ang;
+                    printmessage16("< Sprite search: found");
+                    //                    curspritenum--;
+                    keystatus[KEYSC_LBRACK]=0;
+                    return;
+                }
+                cursearchspritenum--;
+            }
+            printmessage16("< Sprite search: none found");
+        }
+#endif
@@ -6757,1 +6757,27 @@
 ///__old_sprite_search_2__
+#if 0
+        {
+            if (cursearchspritenum<MAXSPRITES) cursearchspritenum++;
+            for (i=cursearchspritenum; i<=MAXSPRITES; i++)
+            {
+                if ((sprite[i].picnum==sprite[cursearchsprite].picnum &&
+                     sprite[i].statnum==0)
+                    &&((search_lotag==0)||
+                       (search_lotag!=0 && search_lotag==sprite[i].lotag))
+                    &&((search_hitag==0)||
+                       (search_hitag!=0 && search_hitag==sprite[i].hitag))
+                )
+                {
+                    pos.x=sprite[i].x;
+                    pos.y=sprite[i].y;
+                    ang= sprite[i].ang;
+                    printmessage16("> Sprite search: found");
+                    //                    curspritenum++;
+                    keystatus[KEYSC_RBRACK]=0;
+                    return;
+                }
+                cursearchspritenum++;
+            }
+            printmessage16("> Sprite search: none found");
+        }
+#endif
@@ -6840,1 +6840,37 @@
 ///__motorcycle__
+    /*
+    if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(5)) // ' 5
+    {
+    sprintf(tempbuf,"Power-Up Ammo now equals Normal");
+    printmessage16(tempbuf);
+    for(i=0;i<MAXSPRITES;i++)
+    {
+    if(sprite[i].picnum>=20 && sprite[i].picnum<=59)
+    {
+    sprite[i].xrepeat = 32;
+    sprite[i].yrepeat = 32;
+    }
+    }
+
+    }
+    */
+
+    //  What the fuck is this supposed to do?
+
+    /* Motorcycle ha ha ha
+    if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(5)) // ' 5
+    {
+    sidemode++; if (sidemode > 2) sidemode = 0;
+    if (sidemode == 1)
+    {
+    editstatus = 0;
+    zmode = 2;
+    pos.z = ((sector[cursectnum].ceilingz+sector[cursectnum].floorz)>>1);
+    }
+    else
+    {
+    editstatus = 1;
+    zmode = 1;
+    }
+    }
+    */
@@ -5532,1 +5532,17 @@
 ///__unused_keys__
+    /*    if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_G]) // ' g <Unused>
+    {
+    keystatus[KEYSC_G] = 0;
+    tabgraphic++;
+    if (tabgraphic > 2) tabgraphic = 0;
+    if (tabgraphic) message("Graphics ON");
+    else message("Graphics OFF");
+    }*/
+
+    /*    if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_R]) // ' r <Handled already>
+    {
+    keystatus[KEYSC_R] = 0;
+    framerateon=!framerateon;
+    if (framerateon) message("Framerate ON");
+    else message("Framerate OFF");
+    }*/
