
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNOONE_EXTENSIONS" )

set( PCH_SOURCES
	src/actor.cpp
	src/ai.cpp
	src/aibat.cpp
	src/aibeast.cpp
	src/aiboneel.cpp
	src/aiburn.cpp
	src/aicaleb.cpp
	src/aicerber.cpp
	src/aicult.cpp
	src/aigarg.cpp
	src/aighost.cpp
	src/aigilbst.cpp
	src/aihand.cpp
	src/aihound.cpp
	src/aiinnoc.cpp
	src/aipod.cpp
	src/airat.cpp
	src/aispid.cpp
	src/aitchern.cpp
	src/aiunicult.cpp
	src/aizomba.cpp
	src/aizombf.cpp
	src/animatesprite.cpp
	src/asound.cpp
	src/barf.cpp
	src/blood.cpp
	src/callback.cpp
	src/choke.cpp
	src/controls.cpp
	src/credits.cpp
	src/db.cpp
	src/dude.cpp
	src/endgame.cpp
	src/eventq.cpp
	src/fire.cpp
	src/fx.cpp
	src/gameutil.cpp
	src/gib.cpp
	src/globals.cpp
	src/hudsprites.cpp
	src/inifile.cpp
	src/levels.cpp
	src/loadsave.cpp
	src/messages.cpp
	src/mirrors.cpp
	src/misc.cpp
	src/nnexts.cpp
	src/osdcmd.cpp
	src/player.cpp
	src/prediction.cpp
	src/preload.cpp
	src/qav.cpp
	src/replace.cpp
	src/sbar.cpp
	src/screen.cpp
	src/sectorfx.cpp
	src/seq.cpp
	src/sfx.cpp
	src/sound.cpp
	src/tile.cpp
	src/trig.cpp
	src/triggers.cpp
	src/view.cpp
	src/warp.cpp
	src/weapon.cpp
	src/d_menu.cpp
)

add_game_library( blood )
