qzdoom/src/gl
2018-04-02 10:24:27 +02:00
..
compatibility - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
data - moved most of gl_setup.cpp to r_data as this is only some data setup in the main map data structures. 2018-04-02 09:27:40 +02:00
dynlights - resorted portal render data. 2018-04-01 22:26:57 +02:00
models - removed empty header gl_convert.h 2018-04-01 12:00:51 +02:00
renderer - resorted portal render data. 2018-04-01 22:26:57 +02:00
scene - moved most of gl_setup.cpp to r_data as this is only some data setup in the main map data structures. 2018-04-02 09:27:40 +02:00
shaders - moved the ZDoomGL texshader files to 'unused', where they belong. It is very unlikely that this code will ever be revisited. 2018-04-02 10:24:27 +02:00
stereo3d Silenced quad stereo message during startup 2018-01-28 11:41:00 +02:00
system - removed translation hack for alpha textures. 2018-04-02 03:38:25 +02:00
textures - fixed last commit. 2018-04-01 17:16:53 +02:00
unused - moved the ZDoomGL texshader files to 'unused', where they belong. It is very unlikely that this code will ever be revisited. 2018-04-02 10:24:27 +02:00
utility - consolidated cycle_t and glcycle_t because aside from glcycle_t's ability to be deactivated when no profiling takes place they did exactly the same thing. 2018-04-01 13:24:03 +02:00