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f420ccd287
ZDoom defaulted to Boom's (buggy) angle adjustment. Changed it so that * Mode 0 is like Hexen, performing no adjustment at all. This still should match all known maps using this special. * Mode 1 remains unchanged. * Mode 2 replicates Boom's broken angle adjustment and is used in the xlat file. * Mode 3 implements the correct angle adjustment that Boom originally intended. (Note: Should some map require something different it should be handled with compatibility.txt instead of reverting this back to the broken way it was before.) |
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CMakeLists.txt |