..
drawers
- fix decals looking blackened due to low lookup table precision when alpha is zero
2018-12-21 10:15:09 +01:00
line
- properly handle passing of the light flags.
2019-01-03 09:24:22 +01:00
plane
- properly handle passing of the light flags.
2019-01-03 09:24:22 +01:00
scene
- remove pointless duplication of FWallCoords member variables
2018-12-28 01:13:58 +01:00
segments
- remove pointless duplication of FWallCoords member variables
2018-12-28 01:13:58 +01:00
textures
- fixed default initialization of software warp textures
2018-12-22 14:15:35 +02:00
things
- properly handle passing of the light flags.
2019-01-03 09:24:22 +01:00
viewport
- move more of the light calculation code to the drawerargs
2018-12-18 00:37:50 +01:00
r_all.cpp
- moved the span and swtruecolor creation code into FSoftwareTexture.
2018-12-07 00:04:39 +01:00
r_memory.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
r_memory.h
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
r_renderthread.cpp
Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup
2018-12-10 18:47:21 +01:00
r_renderthread.h
- rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class.
2019-01-01 19:35:55 +01:00
r_swcolormaps.cpp
- don't put mutexes into static local variables.
2018-12-08 11:56:31 +01:00
r_swcolormaps.h
- Fix testcolor and testfade in the software renderer
2017-05-28 23:57:09 +02:00
r_swrenderer.cpp
- made camera textures operational again.
2018-12-11 00:01:45 +01:00
r_swrenderer.h
- made camera textures operational again.
2018-12-11 00:01:45 +01:00
r_swscene.cpp
- remove InitSoftwareSky
2018-12-19 04:44:25 +01:00
r_swscene.h
Made SWPaletteTexture an ImageSource and let it be managed by the texture manager.
2018-12-10 02:43:37 +01:00