qzdoom/wadsrc/static/shaders/glsl/func_normal.fp
Christoph Oelckers e00847f64b - GZDoom solution file
- missing GL resources for gzdoom.pk3.
2013-06-23 11:13:01 +02:00

7 lines
93 B
GLSL

vec4 Process(vec4 color)
{
vec4 pix = getTexel(gl_TexCoord[0].st);
return pix * color;
}