qzdoom/src/gl/textures
2014-05-11 13:27:51 +02:00
..
gl_bitmap.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_bitmap.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_hirestex.cpp - Fixed compilation on non-Windows systems by removing dependency on src/Linux/platform.h 2013-06-26 19:01:00 -04:00
gl_hqresize.cpp Ok, it had to be done: Removed shader support for pre GLSL 1.3/GL 3.0 hardware. The compromises needed to accomodate these are just too bad and would block any attempt at streamlining the code. 2014-05-11 13:27:51 +02:00
gl_hwtexture.cpp - got rid of a lot of stuff that's no longer required with GLEW. 2014-04-15 11:59:41 +02:00
gl_hwtexture.h - got rid of a lot of stuff that's no longer required with GLEW. 2014-04-15 11:59:41 +02:00
gl_material.cpp Ok, it had to be done: Removed shader support for pre GLSL 1.3/GL 3.0 hardware. The compromises needed to accomodate these are just too bad and would block any attempt at streamlining the code. 2014-05-11 13:27:51 +02:00
gl_material.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_skyboxtexture.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_skyboxtexture.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_texture.cpp - moved GLEXT API out of RenderContext struct. 2013-09-03 18:29:39 +02:00
gl_texture.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_translate.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_translate.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00