..
acs
- Fixed: Strife's quest based line actions also work in Deathmatch.
2009-02-28 21:38:20 +00:00
actors
- merge USDF branch into trunk.
2010-08-20 12:20:51 +00:00
graphics
- Decal changes as per Xaser's suggestions: Smaller decal for PhoenixFX2,
2008-12-19 03:57:24 +00:00
mapinfo
- added option to set item pickup color through MAPINFO's GAMEINFO block.
2010-08-14 06:25:38 +00:00
sbarinfo
- Fixed: the hexen statusbar should assume you are the fighter if you are not one of the known classes.
2010-07-01 21:03:29 +00:00
shaders /d3d
- Since I am currently without a primary video card and stuck with this
2009-10-08 04:03:32 +00:00
sounds
- Reprocess all sounds with flac 1.2.1.
2009-09-15 01:55:36 +00:00
sprites
- Smaller sprites
2009-09-24 02:51:07 +00:00
textures
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xlat
- fixed: Heretic's sludge damage sector does 4 points damage, not 5 like Doom's.
2010-04-25 20:12:50 +00:00
althudcf.txt
- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
2010-08-10 16:22:57 +00:00
animated.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
animdefs.txt
- Added optional offset parameters to the drawshadow flag.
2010-06-02 20:26:27 +00:00
compatibility.txt
- added a Sector_CopyScroller special to allow setting scrollers to sectors with special tags.
2010-04-11 11:18:33 +00:00
confont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
dbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
decaldef.txt
- removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway.
2009-09-14 22:12:31 +00:00
decorate.txt
- Added Gez's A_Blast submission.
2009-09-28 15:55:57 +00:00
dehsupp.txt
- Gez's latest cleanup patch.
2009-09-17 20:54:07 +00:00
fontdefs.txt
- Fixed: The Doom status bar's ammo display may not use the INDEXFONT for
2009-02-21 11:08:14 +00:00
in_epi1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_epi3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc1.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc2.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
in_htc3.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
indexfont
- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.
2008-07-23 15:32:18 +00:00
language.enu
- externalized the "You seem to have enough" string to language lump.
2010-08-24 09:53:10 +00:00
language.fr
- Fixed: M_QuitResponse() tried to play a sound even when none was specified
2009-08-07 03:30:51 +00:00
language.ita
- Added SnailMan's updated language.ita file.
2009-12-11 07:45:46 +00:00
lockdefs.txt
- Added Blzut3's patch for a real Chex Quest game mode.
2008-08-30 19:44:19 +00:00
netnotch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
notch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
reverbs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbarinfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sbigfont.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
sndinfo.txt
- added a CrushPainSound actor property for Strife.
2010-03-21 08:09:45 +00:00
sndseq.txt
- Fixed copy-paste fail for DoorCloseSmallWood.
2010-01-08 04:01:30 +00:00
spaldoom.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
spalhtic.lmp
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
teaminfo.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
terrain.txt
- fixed: Heretic's splashes don't alert monsters.
2010-05-11 17:30:27 +00:00
textcolors.txt
- Moved the V_InitFontColors() call earlier in the startup sequence so that
2009-02-11 00:16:05 +00:00
vga-rom-font.16
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
x11r6rgb.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00
xhairs.txt
About a week's worth of changes here. As a heads-up, I wouldn't be
2008-07-23 04:57:26 +00:00