mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-12 13:42:53 +00:00
8 lines
133 B
GLSL
8 lines
133 B
GLSL
layout(location=2) in vec4 pixelpos;
|
|
layout(location=0) out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = vec4(1.0, 1.0, 1.0, 0.0);
|
|
}
|
|
|