qzdoom/wadsrc/static/shaders
2018-02-19 02:01:33 +01:00
..
d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - clean up the main.fp light handling code so that a single ApplyDynLights function applies all dynamic light 2018-02-19 02:01:33 +01:00