qzdoom/src/textures
alexey.lysiuk f40a31409d Added ability to get texture name from script
Use TexMan.GetName(TextureID tex) member function
2017-10-24 11:11:33 +03:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
automaptexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
backdroptexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
bitmap.cpp - removed the FGLBitmap class and replaced all uses with the regular FBitmap. 2017-06-18 09:14:33 +02:00
bitmap.h - removed the FGLBitmap class and replaced all uses with the regular FBitmap. 2017-06-18 09:14:33 +02:00
buildtexture.cpp - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
canvastexture.cpp Handle unloading of canvas textures properly 2017-05-01 16:20:25 +03:00
ddstexture.cpp - changed the #defines in ddstexture.cpp into an enum 2017-03-10 20:08:39 +01:00
emptytexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
flattexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
imgztexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
jpegtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
multipatchtexture.cpp - removed the FGLBitmap class and replaced all uses with the regular FBitmap. 2017-06-18 09:14:33 +02:00
patchtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pcxtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pngtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
rawpagetexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
shadertexture.cpp - moved the BarShader textures into the texture manager so that ZScript can use them. ZScript only knows about TextureIDs, but those require the texture to be handled by the texture manager. 2017-03-27 01:55:47 +02:00
skyboxtexture.cpp - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
skyboxtexture.h - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
texture.cpp - removed the FGLBitmap class and replaced all uses with the regular FBitmap. 2017-06-18 09:14:33 +02:00
texturemanager.cpp Added ability to get texture name from script 2017-10-24 11:11:33 +03:00
textures.h - removed the FGLBitmap class and replaced all uses with the regular FBitmap. 2017-06-18 09:14:33 +02:00
tgatexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
warpbuffer.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
warptexture.cpp Fix warp texture crash in software renderer true color mode 2017-03-13 18:02:44 +01:00