..
a_action.cpp
Merge branch 'master' into scripting
2016-01-20 11:45:57 +01:00
a_action.h
- Macro-fied all access to action functions.
2008-08-10 22:48:37 +00:00
a_armor.cpp
Merge branch 'master' into gonesolong
2014-12-21 21:15:11 -06:00
a_artifacts.cpp
Merge branch 'scripting'
2016-02-04 15:17:22 -06:00
a_artifacts.h
Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting
2016-01-17 19:09:05 +01:00
a_bridge.cpp
Merge branch 'master' into scripting
2016-01-20 11:45:57 +01:00
a_camera.cpp
- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
2016-01-23 20:44:33 +01:00
a_debris.cpp
Merge branch 'master' into scripting
2016-01-20 11:45:57 +01:00
a_decals.cpp
- g_shared refactored
2016-01-19 13:26:05 +01:00
a_fastprojectile.cpp
Merge branch 'scripting'
2016-02-04 15:17:22 -06:00
a_flashfader.cpp
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
2011-07-06 14:20:54 +00:00
a_fountain.cpp
- Cleaned up some include dependencies.
2008-09-14 23:54:38 +00:00
a_hatetarget.cpp
- fixed: P_SpawnMapThing always reduced the angular precision to 45 degrees.
2010-03-26 16:57:00 +00:00
a_keys.cpp
Merge branch 'master' into gonesolong
2014-12-20 19:13:14 -06:00
a_keys.h
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
2008-08-09 11:35:42 +00:00
a_lightning.cpp
- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
2016-01-06 12:56:35 +01:00
a_lightning.h
Fixed: Light levels outside the range [0,255] really do matter.
2011-06-11 23:58:33 +00:00
a_mapmarker.cpp
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
2008-08-08 22:52:04 +00:00
a_morph.cpp
Merge branch 'master' into scripting
2016-01-19 13:43:11 +01:00
a_morph.h
Merge branch 'master' into scripting
2015-04-30 12:30:36 +02:00
a_movingcamera.cpp
- g_shared refactored
2016-01-19 13:26:05 +01:00
a_pickups.cpp
Merge branch 'scripting'
2016-02-04 15:17:22 -06:00
a_pickups.h
Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
2016-01-17 20:00:45 +01:00
a_puzzleitems.cpp
- Update scripting branch to trunk.
2012-07-14 03:04:41 +00:00
a_quake.cpp
- g_shared refactored
2016-01-19 13:26:05 +01:00
a_randomspawner.cpp
Merge branch 'master' into scripting
2016-01-19 13:43:11 +01:00
a_secrettrigger.cpp
- moved secret found message to string table and removed the CVAR crutch that dates from a time when modifying string table content wasn't as easy as it is now.
2014-05-29 17:50:14 +02:00
a_sectoraction.cpp
Show sector action boundaries on the automap like line specials are.
2015-09-12 04:47:49 +03:00
a_setcolor.cpp
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
2008-08-08 22:52:04 +00:00
a_sharedglobal.h
Merge branch 'master' into scripting
2016-01-17 20:57:55 +01:00
a_skies.cpp
- turned sector_t::FloorSkyBox and CeilingSkyBox into an array.
2016-01-12 21:34:41 +01:00
a_soundenvironment.cpp
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
2008-08-08 22:52:04 +00:00
a_soundsequence.cpp
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
2012-08-23 00:15:41 +00:00
a_spark.cpp
- g_shared refactored
2016-01-19 13:26:05 +01:00
a_specialspot.cpp
Merge branch 'master' into scripting
2016-01-19 13:43:11 +01:00
a_specialspot.h
- Added DavidPH's A_Teleport submission but removed the now redundant GetSpotWithMinDistance functions.
2010-07-23 21:55:01 +00:00
a_waterzone.cpp
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
2008-08-08 22:52:04 +00:00
a_weaponpiece.cpp
- Added the item flag IF_RESTRICTABSOLUTELY. When this is set, players of the wrong class cannot
2012-07-08 02:45:46 +00:00
a_weaponpiece.h
- Update scripting branch to trunk.
2012-07-14 03:04:41 +00:00
a_weapons.cpp
Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
2016-01-17 20:00:45 +01:00
hudmessages.cpp
- added GetAspectRatio function to ACS.
2015-12-06 09:59:02 +01:00
sbar.h
Adjust latency position depending on time visibility
2016-02-03 12:06:20 +02:00
sbar_mugshot.cpp
- fixed type confusion with ?: operator in FMugShot::GetFace.
2016-02-05 10:08:49 +01:00
sbarinfo.cpp
- Fixed: Regression with centered coordinates.
2015-01-26 15:00:36 -05:00
sbarinfo.h
- Fixed: hud_scale is supposed use strictly integral scaling factors.
2012-07-21 02:32:04 +00:00
sbarinfo_commands.cpp
Merge branch 'scripting'
2016-02-04 15:17:22 -06:00
shared_hud.cpp
Merge branch 'scripting'
2016-02-04 15:17:22 -06:00
shared_sbar.cpp
- fixed some places where FStrings were incorrectly used.
2016-02-05 10:40:45 +01:00