qzdoom/wadsrc
Christoph Oelckers e7856ce1e3 - removed unused forceadditive parameter from gl_GetLight.
- restricted gl_lights_additive to legacy code and removed menu entry for this.

For modern hardware this setting is completely pointless, it offers no advantage and degrades visual quality. Its only reason for existence was that drawing additive lights with textures is a lot faster, and that's all it's being used for now.
2016-09-04 12:35:26 +02:00
..
static - removed unused forceadditive parameter from gl_GetLight. 2016-09-04 12:35:26 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 05:21:48 +01:00