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d29c6a55eb
Link order was wrong when building via Xcode project because CMake generator sorts files by paths This made most of classes missing from corresponding segments, and the game crashes right after launch
70 lines
2.7 KiB
C++
70 lines
2.7 KiB
C++
/*
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** autozend.cpp
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** This file contains the tails of lists stored in special data segments
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** See autostart.cpp for an explanation of why I do things like this.
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*/
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#include "autosegs.h"
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#if defined(_MSC_VER)
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#pragma section(".areg$z",read)
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__declspec(allocate(".areg$z")) void *const ARegTail = 0;
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#pragma section(".creg$z",read)
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__declspec(allocate(".creg$z")) void *const CRegTail = 0;
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#pragma section(".freg$z",read)
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__declspec(allocate(".freg$z")) void *const FRegTail = 0;
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#pragma section(".greg$z",read)
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__declspec(allocate(".greg$z")) void *const GRegTail = 0;
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#pragma section(".yreg$z",read)
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__declspec(allocate(".yreg$z")) void *const YRegTail = 0;
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#elif defined(__GNUC__)
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#include "doomtype.h"
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void *const ARegTail __attribute__((section(SECTION_AREG))) = 0;
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void *const CRegTail __attribute__((section(SECTION_CREG))) = 0;
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void *const FRegTail __attribute__((section(SECTION_FREG))) = 0;
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void *const GRegTail __attribute__((section(SECTION_GREG))) = 0;
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void *const YRegTail __attribute__((section(SECTION_YREG))) = 0;
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#else
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#error Please fix autozend.cpp for your compiler
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#endif
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