qzdoom/wadsrc/static
Christoph Oelckers e620c9bd7d - scriptified parts of a_bossbrain.cpp. Some things cannot be done yet, the script code is there but commented out.
- exported thinker iterator and drop item chain to scripting. Unlike its native counterpart the script-side iterator is wrapped into a DObject to allow proper handling for memory management.
- fixed: The VMFunctionBuilder only distinguished between member and action functions but failed on static ones.
- fixed: FxAssign did not add all needed type casts. Except for purely numeric types it will now wrap the expression in an FxTypeCast. Numeric handling remains unchanged for both performance reasons and not altering semantics for DECORATE.
- exported all internal flags as variables to scripting. They still cannot be used in an actor definition.
- make ATAG_STATE the same as ATAG_GENERIC. Since state pointers exist as actual variables they can take both values which on occasion can trigger some asserts.
- gave PClass a bExported flag, so that scripts cannot see purely internal classes. Especially the types like PInt can cause problems.

Todo: we need readonly references to safely expose the actor defaults. Right now some badly behaving code could overwrite them.
2016-10-31 17:03:26 +01:00
..
filter Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
sbarinfo Normalize line endings 2016-03-01 09:47:10 -06:00
shaders/d3d Normalize line endings 2016-03-01 09:47:10 -06:00
sounds - Reprocess all sounds with flac 1.2.1. 2009-09-15 01:55:36 +00:00
sprites - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
textures About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xlat - update xlat/eternity.txt for reference. 2016-08-03 13:16:14 +02:00
zscript - scriptified parts of a_bossbrain.cpp. Some things cannot be done yet, the script code is there but commented out. 2016-10-31 17:03:26 +01:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.txt - made disabling the push window check a real compatibility option. 2016-08-09 20:15:13 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt Normalize line endings 2016-03-01 09:47:10 -06:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
iwadinfo.txt - added identification for delaweare.wad to the list of supported IWADs. 2016-06-02 12:04:35 +02:00
language.eng - moved bobbing menu strings into the correct file. 2016-08-16 11:20:22 +02:00
language.enu - Renamed menu option for r_fullbrightignoresectorcolor 2016-10-21 08:36:20 -04:00
language.fr Normalize line endings 2016-03-01 09:47:10 -06:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb Normalize line endings 2016-03-01 09:47:10 -06:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - Implemented r_fullbrightignoresectorcolor from QZDoom 2016-10-21 07:06:24 -04:00
netnotch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
notch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spalhtic.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16 About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt - scriptified A_Mushroom to test something a bit more complex. 2016-10-30 14:00:11 +01:00