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https://github.com/ZDoom/qzdoom.git
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9c8bb236ec
* By pressing request, allow Linux users to build ZDoom with an FMOD version that doesn't give them 3D sound positioning. :p * Fixed severe copy-pasta portal copy bug. * 3D floors hidden by being moved above the ceiling or below the floor will no longer show in the automap. * Reject TEXTURES scale of 0. They'd do nothing but provoke a division by zero error. * Maybe fixed Linux compilation? SVN r3297 (trunk) |
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.. | ||
anim_switches.cpp | ||
animations.cpp | ||
automaptexture.cpp | ||
bitmap.cpp | ||
bitmap.h | ||
buildtexture.cpp | ||
canvastexture.cpp | ||
ddstexture.cpp | ||
emptytexture.cpp | ||
flattexture.cpp | ||
imgztexture.cpp | ||
jpegtexture.cpp | ||
multipatchtexture.cpp | ||
patchtexture.cpp | ||
pcxtexture.cpp | ||
pngtexture.cpp | ||
rawpagetexture.cpp | ||
texture.cpp | ||
texturemanager.cpp | ||
textures.h | ||
tgatexture.cpp | ||
warptexture.cpp |