qzdoom/src/hwrenderer
Christoph Oelckers 59b4e297c0 - fixed the mapping of additive translucency to color-based translucency.
The destination mode sould be 'One', not 'InvSrcColor'.
Now both of these are available as explicit modes, not just through the optional mapping.
2018-11-27 19:43:10 +01:00
..
data - hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex. 2018-11-10 08:04:03 +01:00
dynlights - fixed two potentially dangerous compilation warnings 2018-11-01 12:51:22 +02:00
models - fix wrong attribute count passed to SetFormat 2018-11-23 12:09:36 +01:00
postprocessing - add gl_dither for toggling dithered output on and off 2018-08-08 21:58:23 +02:00
scene - fixed the mapping of additive translucency to color-based translucency. 2018-11-27 19:43:10 +01:00
textures - fixed: FTexture::SmoothEdges must forward its result to the base texture in case a redirection is in effect. 2018-11-17 18:55:44 +01:00
utility - added a bit of profiling code to the multithreaded parts of the renderer. 2018-10-31 10:20:06 +01:00