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zdoom
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qzdoom
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df1364e2d7
qzdoom
/
wadsrc
/
static
/
shaders
/
glsl
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Christoph Oelckers
acf6c259d8
- changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette.
2014-09-09 13:21:36 +02:00
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burn.fp
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fogboundary.fp
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func_brightmap.fp
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func_defaultlight.fp
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func_normal.fp
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func_notexture.fp
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func_warp1.fp
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func_warp2.fp
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func_wavex.fp
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fuzz_jagged.fp
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fuzz_noise.fp
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fuzz_smooth.fp
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fuzz_smoothnoise.fp
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fuzz_smoothtranslucent.fp
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fuzz_standard.fp
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fuzz_swirly.fp
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main.fp
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main.vp
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shaderdefs.i
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stencil.fp
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