qzdoom/src/g_statusbar
alexey.lysiuk 907ce777a3 - added extra validation for status bar classes
Print a message when status bar class defined in GAMEINFO is missing or when it's not derived from BaseStatusBar
Validate internal status bar classes for basic consistency in Debug configuration
2018-06-29 13:47:06 +03:00
..
sbar.h Fixed: DBaseStatusBar::Draw did not use its ticFrac parameter when being called from scripts 2018-06-19 09:00:50 +02:00
sbar_mugshot.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
sbarinfo.cpp - added extra validation for status bar classes 2018-06-29 13:47:06 +03:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
shared_sbar.cpp - added extra validation for status bar classes 2018-06-29 13:47:06 +03:00