qzdoom/src/common
2020-06-12 23:10:19 +02:00
..
2d - backend changes from Raze, mainly to properly load keyboard presets. 2020-06-07 15:09:10 +02:00
audio - do not allow playing sounds during PlayerFinishLevel. 2020-06-09 21:01:14 +02:00
console - added a CCMD that lists all CVARS which don't have a description. 2020-06-10 13:05:00 +02:00
engine - deleted the duplicate start screen class. 2020-06-12 23:10:19 +02:00
filesystem - fixed: When reopening a lump, the full file name must be used. 2020-06-08 23:37:21 +02:00
fonts - Single image fonts do not use translations. 2020-05-25 21:16:36 +02:00
menu - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
models - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
objects - fixed calculation of allocated memory for garbage collection 2020-06-09 16:48:51 +03:00
platform Add option to disable SDL joystick support. 2020-06-04 17:38:49 +03:00
rendering - backend update from Raze. 2020-06-11 14:12:05 +02:00
scripting - fixed setup of JIT functions that require extra frame space 2020-06-07 11:34:58 +03:00
textures - fixed: FGameTexture's GlowHeight was not initialized. 2020-06-12 16:43:27 +02:00
thirdparty - don't let CHANF_AUTO hijack other channels. 2020-05-26 22:19:30 +02:00
utility Fix startup crash on DragonFly BSD 2020-06-11 21:41:00 +03:00