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3f90764faa
a_pickups only contains a few native remains of the inventory code and the other two only the static data maintenance for their items.
14 lines
319 B
C++
14 lines
319 B
C++
#ifndef A_KEYS_H
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#define A_KEYS_H
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class AActor;
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class PClassActor;
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int P_CheckKeys (AActor *owner, int keynum, bool remote, bool quiet = false);
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void P_InitKeyMessages ();
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int P_GetMapColorForLock (int lock);
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int P_GetMapColorForKey (AActor *key);
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int P_GetKeyTypeCount();
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PClassActor *P_GetKeyType(int num);
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#endif
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