qzdoom/src/gl
Christoph Oelckers d1720ad790 - GLSprite rework.
2018-04-28 20:02:17 +02:00
..
compatibility - GLFlat split into API-dependent and -independent data. 2018-04-28 12:34:09 +02:00
data - split off the data generation parts of gl_skydome.cpp 2018-04-28 00:50:42 +02:00
dynlights - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
models - moved gl_material into hwrenderer/. 2018-04-24 23:39:58 +02:00
renderer - GLFlat split into API-dependent and -independent data. 2018-04-28 12:34:09 +02:00
scene - GLSprite rework. 2018-04-28 20:02:17 +02:00
shaders - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
stereo3d - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
system Begin2D doesn't need a return type anymore 2018-04-27 09:58:19 +02:00
textures - GLWall is mostly clean, except some smaller things in gl_sky.cpp 2018-04-27 00:22:00 +02:00