qzdoom/src/scripting
Major Cooke e3d21d09c9 Renamed flag to ALLOWTHRUBITS and rearranged the checks so the flag comes after.
- Since most will have 0 for the property, this will not check for the flag unless the mask fits.
2020-10-25 15:37:15 +01:00
..
backend - changed order of identifier types to be checked to what it was in 4.3 2020-10-17 15:13:14 +02:00
decorate - Implemented ZScript abstract functions 2020-10-19 08:24:43 +02:00
zscript - fixed some issues with setup parts for ZScript in the wrong place. 2020-06-14 18:35:58 +02:00
thingdef.cpp - Do not error out if some states are missing in an abstract weapon class 2020-10-06 20:07:04 +02:00
thingdef.h pass ScriptPosition down to color parser functions 2020-09-18 20:07:41 +02:00
thingdef_data.cpp Renamed flag to ALLOWTHRUBITS and rearranged the checks so the flag comes after. 2020-10-25 15:37:15 +01:00
thingdef_properties.cpp - disabled negative gravity check. 2020-10-17 09:11:44 +02:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 11:01:49 +03:00
vmthunks.cpp - some fixes for the console. 2020-10-25 09:17:31 +01:00
vmthunks_actors.cpp Added ThruBits. 2020-10-17 09:51:24 +02:00