qzdoom/wadsrc/static/zscript
2018-12-11 00:35:53 +01:00
..
chex
doom fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
heretic Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit 2018-11-30 21:28:44 +01:00
hexen - scriptified P_CheckMeleeRange2. 2018-12-05 18:58:15 +01:00
inventory - fixed: SlotPriority must be a float. 2018-12-05 08:13:52 +01:00
menu - split gl_texture_hqresize into two variables - one for mode, one for multiplier. 2018-12-10 14:25:29 -05:00
raven
scriptutil - scriptified G_PlayerFinishLevel. 2018-12-02 16:26:02 +01:00
shared - re-added PlayerInfo.BringUpWeapon. 2018-12-11 00:35:53 +01:00
statscreen
statusbar - fixed max. ammo display on AltHud. 2018-12-03 23:34:23 +01:00
strife fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
actor.txt - more direct native entry points. 2018-12-05 20:10:44 +01:00
actor_attacks.txt - fixed accidentally misnamed parameter in A_Explode. 2018-12-02 21:39:28 +01:00
actor_checks.txt - removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code. 2018-12-03 17:41:05 +01:00
actor_interaction.txt - scriptified ApplyKickback. 2018-11-25 01:12:45 +01:00
actor_inventory.txt - scriptified A_SelectWeapon 2018-12-04 17:31:25 +01:00
base.txt - scriptified ASpecialSpot. 2018-12-04 18:21:48 +01:00
compatibility.txt - deprecated a few functions that depend on AAPTR_* to be useful. 2018-12-05 18:33:59 +01:00
constants.txt - scriptified G_PlayerFinishLevel. 2018-12-02 16:26:02 +01:00
destructible.txt
dynarrays.txt
events.txt Made all virtual base functions for the event handler scripted 2018-11-29 18:46:28 +01:00
level_compatibility.txt - seems there are two versions of Hacx's MAP05. 2018-12-01 10:30:50 +01:00
mapdata.txt - scriptified P_CheckMeleeRange2. 2018-12-05 18:58:15 +01:00
sounddata.txt
zscript_license.txt