qzdoom/src/utility/palette.cpp
alexey.lysiuk c3edfdd946 - temporary solution to fix build of non-MSVC targets
Precompilation of prefix header for GCC and Clang requires some efforts thanks to CMake which doesn't support this feature out of the box
Existing thirparty solutions must be tuned to our needs, and our configuration should be adjusted to a chosen module
2019-08-22 11:30:40 +03:00

314 lines
8 KiB
C++

/*
** palette.cpp
** Palette and color utility functions
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "palette.h"
#include "palentry.h"
/****************************/
/* Palette management stuff */
/****************************/
int BestColor (const uint32_t *pal_in, int r, int g, int b, int first, int num)
{
const PalEntry *pal = (const PalEntry *)pal_in;
int bestcolor = first;
int bestdist = 257 * 257 + 257 * 257 + 257 * 257;
for (int color = first; color < num; color++)
{
int x = r - pal[color].r;
int y = g - pal[color].g;
int z = b - pal[color].b;
int dist = x*x + y*y + z*z;
if (dist < bestdist)
{
if (dist == 0)
return color;
bestdist = dist;
bestcolor = color;
}
}
return bestcolor;
}
// [SP] Re-implemented BestColor for more precision rather than speed. This function is only ever called once until the game palette is changed.
int PTM_BestColor (const uint32_t *pal_in, int r, int g, int b, bool reverselookup, float powtable_val, int first, int num)
{
const PalEntry *pal = (const PalEntry *)pal_in;
static double powtable[256];
static bool firstTime = true;
static float trackpowtable = 0.;
double fbestdist = DBL_MAX, fdist;
int bestcolor = 0;
if (firstTime || trackpowtable != powtable_val)
{
auto pt = powtable_val;
trackpowtable = pt;
firstTime = false;
for (int x = 0; x < 256; x++) powtable[x] = pow((double)x/255, (double)pt);
}
for (int color = first; color < num; color++)
{
double x = powtable[abs(r-pal[color].r)];
double y = powtable[abs(g-pal[color].g)];
double z = powtable[abs(b-pal[color].b)];
fdist = x + y + z;
if (color == first || (reverselookup?(fdist <= fbestdist):(fdist < fbestdist)))
{
if (fdist == 0 && !reverselookup)
return color;
fbestdist = fdist;
bestcolor = color;
}
}
return bestcolor;
}
#if defined(_M_X64) || defined(_M_IX86) || defined(__i386__) || defined(__amd64__)
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include <emmintrin.h>
static void DoBlending_SSE2(const PalEntry *from, PalEntry *to, int count, int r, int g, int b, int a)
{
__m128i blendcolor;
__m128i blendalpha;
__m128i zero;
__m128i blending256;
__m128i color1;
__m128i color2;
size_t unaligned;
unaligned = ((size_t)from | (size_t)to) & 0xF;
#if defined(__amd64__) || defined(_M_X64)
int64_t color;
blending256 = _mm_set_epi64x(0x10001000100ll, 0x10001000100ll);
color = ((int64_t)r << 32) | (g << 16) | b;
blendcolor = _mm_set_epi64x(color, color);
color = ((int64_t)a << 32) | (a << 16) | a;
blendalpha = _mm_set_epi64x(color, color);
#else
int color;
blending256 = _mm_set_epi32(0x100, 0x1000100, 0x100, 0x1000100);
color = (g << 16) | b;
blendcolor = _mm_set_epi32(r, color, r, color);
color = (a << 16) | a;
blendalpha = _mm_set_epi32(a, color, a, color);
#endif
blendcolor = _mm_mullo_epi16(blendcolor, blendalpha); // premultiply blend by alpha
blendalpha = _mm_subs_epu16(blending256, blendalpha); // one minus alpha
zero = _mm_setzero_si128();
if (unaligned)
{
for (count >>= 2; count > 0; --count)
{
color1 = _mm_loadu_si128((__m128i *)from);
from += 4;
color2 = _mm_unpackhi_epi8(color1, zero);
color1 = _mm_unpacklo_epi8(color1, zero);
color1 = _mm_mullo_epi16(blendalpha, color1);
color2 = _mm_mullo_epi16(blendalpha, color2);
color1 = _mm_adds_epu16(blendcolor, color1);
color2 = _mm_adds_epu16(blendcolor, color2);
color1 = _mm_srli_epi16(color1, 8);
color2 = _mm_srli_epi16(color2, 8);
_mm_storeu_si128((__m128i *)to, _mm_packus_epi16(color1, color2));
to += 4;
}
}
else
{
for (count >>= 2; count > 0; --count)
{
color1 = _mm_load_si128((__m128i *)from);
from += 4;
color2 = _mm_unpackhi_epi8(color1, zero);
color1 = _mm_unpacklo_epi8(color1, zero);
color1 = _mm_mullo_epi16(blendalpha, color1);
color2 = _mm_mullo_epi16(blendalpha, color2);
color1 = _mm_adds_epu16(blendcolor, color1);
color2 = _mm_adds_epu16(blendcolor, color2);
color1 = _mm_srli_epi16(color1, 8);
color2 = _mm_srli_epi16(color2, 8);
_mm_store_si128((__m128i *)to, _mm_packus_epi16(color1, color2));
to += 4;
}
}
}
#endif
void DoBlending (const PalEntry *from, PalEntry *to, int count, int r, int g, int b, int a)
{
if (a == 0)
{
if (from != to)
{
memcpy (to, from, count * sizeof(uint32_t));
}
return;
}
else if (a == 256)
{
uint32_t t = MAKERGB(r,g,b);
int i;
for (i = 0; i < count; i++)
{
to[i] = t;
}
return;
}
#if defined(_M_X64) || defined(_M_IX86) || defined(__i386__) || defined(__amd64__)
else if (count >= 4)
{
int not3count = count & ~3;
DoBlending_SSE2 (from, to, not3count, r, g, b, a);
count &= 3;
if (count <= 0)
{
return;
}
from += not3count;
to += not3count;
}
#endif
int i, ia;
ia = 256 - a;
r *= a;
g *= a;
b *= a;
for (i = count; i > 0; i--, to++, from++)
{
to->r = (r + from->r * ia) >> 8;
to->g = (g + from->g * ia) >> 8;
to->b = (b + from->b * ia) >> 8;
}
}
/****** Colorspace Conversion Functions ******/
// Code from http://www.cs.rit.edu/~yxv4997/t_convert.html
// r,g,b values are from 0 to 1
// h = [0,360], s = [0,1], v = [0,1]
// if s == 0, then h = -1 (undefined)
// Green Doom guy colors:
// RGB - 0: { .46 1 .429 } 7: { .254 .571 .206 } 15: { .0317 .0794 .0159 }
// HSV - 0: { 116.743 .571 1 } 7: { 112.110 .639 .571 } 15: { 105.071 .800 .0794 }
void RGBtoHSV (float r, float g, float b, float *h, float *s, float *v)
{
float min, max, delta, foo;
if (r == g && g == b)
{
*h = 0;
*s = 0;
*v = r;
return;
}
foo = r < g ? r : g;
min = (foo < b) ? foo : b;
foo = r > g ? r : g;
max = (foo > b) ? foo : b;
*v = max; // v
delta = max - min;
*s = delta / max; // s
if (r == max)
*h = (g - b) / delta; // between yellow & magenta
else if (g == max)
*h = 2 + (b - r) / delta; // between cyan & yellow
else
*h = 4 + (r - g) / delta; // between magenta & cyan
*h *= 60; // degrees
if (*h < 0)
*h += 360;
}
void HSVtoRGB (float *r, float *g, float *b, float h, float s, float v)
{
int i;
float f, p, q, t;
if (s == 0)
{ // achromatic (grey)
*r = *g = *b = v;
return;
}
h /= 60; // sector 0 to 5
i = (int)floor (h);
f = h - i; // factorial part of h
p = v * (1 - s);
q = v * (1 - s * f);
t = v * (1 - s * (1 - f));
switch (i)
{
case 0: *r = v; *g = t; *b = p; break;
case 1: *r = q; *g = v; *b = p; break;
case 2: *r = p; *g = v; *b = t; break;
case 3: *r = p; *g = q; *b = v; break;
case 4: *r = t; *g = p; *b = v; break;
default: *r = v; *g = p; *b = q; break;
}
}