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https://github.com/ZDoom/qzdoom.git
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eef724b58e
will behave as before, setting it to 1 will create exactly one lighting and setting it to 2 will terminate lightning for the current level completely. And it will also work on maps that don't have lightning set in MAPINFO now. SVN r837 (trunk)
33 lines
625 B
C++
33 lines
625 B
C++
#ifndef __A_LIGHTNING_H__
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#define __A_LIGHTNING_H__
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#ifdef _MSC_VER
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#pragma once
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#endif
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#include "dthinker.h"
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class DLightningThinker : public DThinker
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{
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DECLARE_CLASS (DLightningThinker, DThinker);
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public:
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DLightningThinker ();
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~DLightningThinker ();
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void Serialize (FArchive &arc);
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void Tick ();
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void ForceLightning (int mode);
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void TerminateLightning();
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protected:
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void LightningFlash ();
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int NextLightningFlash;
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int LightningFlashCount;
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bool Stopped;
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BYTE *LightningLightLevels;
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};
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void P_StartLightning ();
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void P_ForceLightning (int mode);
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#endif //__A_LIGHTNING_H__
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