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- A_BossDeath relies upon this function in particular. - This completes CheckReplacee's purpose, allowing for varied actors to count as one particular actor, such as a Fatso for map07 and avoid lowering the walls until they are all dead. |
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.. | ||
bots | ||
fragglescript | ||
mapthinkers | ||
a_action.cpp | ||
a_decals.cpp | ||
a_dynlight.cpp | ||
a_dynlight.h | ||
a_flashfader.cpp | ||
a_morph.cpp | ||
a_morph.h | ||
a_pickups.cpp | ||
a_pickups.h | ||
a_sharedglobal.h | ||
a_specialspot.cpp | ||
a_specialspot.h | ||
actionspecials.h | ||
actor.h | ||
actorinlines.h | ||
actorptrselect.cpp | ||
actorptrselect.h | ||
d_player.h | ||
dthinker.cpp | ||
dthinker.h | ||
p_3dfloors.cpp | ||
p_3dfloors.h | ||
p_3dmidtex.cpp | ||
p_3dmidtex.h | ||
p_acs.cpp | ||
p_acs.h | ||
p_actionfunctions.cpp | ||
p_checkposition.h | ||
p_destructible.cpp | ||
p_destructible.h | ||
p_effect.cpp | ||
p_effect.h | ||
p_enemy.cpp | ||
p_enemy.h | ||
p_interaction.cpp | ||
p_linetracedata.h | ||
p_linkedsectors.cpp | ||
p_lnspec.cpp | ||
p_lnspec.h | ||
p_local.h | ||
p_map.cpp | ||
p_maputl.cpp | ||
p_maputl.h | ||
p_mobj.cpp | ||
p_pspr.cpp | ||
p_pspr.h | ||
p_secnodes.cpp | ||
p_sectors.cpp | ||
p_sight.cpp | ||
p_spec.cpp | ||
p_spec.h | ||
p_switch.cpp | ||
p_tags.cpp | ||
p_tags.h | ||
p_teleport.cpp | ||
p_things.cpp | ||
p_trace.cpp | ||
p_trace.h | ||
p_user.cpp | ||
po_man.cpp | ||
po_man.h | ||
portal.cpp | ||
portal.h | ||
statnums.h |