qzdoom/src/win32
Christoph Oelckers c2d24e1dd3 - renamed a file.
2018-06-24 20:31:35 +02:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp - This shouldn't have been committed. 2018-02-25 16:15:24 +01:00
deadguy.bmp - Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it. 2017-09-16 04:16:14 -04:00
gl_sysfb.h - renamed SystemFrameBuffer to SystemGLFrameBuffer. 2018-06-24 20:16:30 +02:00
hardware.cpp - fullscreen toggle and some cleanup. Not fully working yet. 2018-06-17 22:11:35 +02:00
hardware.h - fullscreen toggle and some cleanup. Not fully working yet. 2018-06-17 22:11:35 +02:00
helperthread.cpp
helperthread.h
i_cd.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_crash.cpp - remove unused VectoredTryCatch 2018-06-10 13:15:31 +02:00
i_dijoy.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_input.cpp - added end line to various messages 2018-05-11 18:03:57 +03:00
i_input.h - fixed compilation in debug mode. 2017-11-12 09:06:40 +01:00
i_keyboard.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_main.cpp - removed some references to r_viewpoint in game code 2018-06-19 11:20:36 +02:00
i_mouse.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_rawps2.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_specialpaths.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.cpp - fixed Windows XP compatibility for MSVC 2017 targets 2018-05-31 10:24:16 +03:00
i_system.h - Switch to C++11 steady clock 2017-11-12 03:12:22 +01:00
i_xinput.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
icon1.ico - Added an .ico file compiled by Kinsie from an image set on the forum. 2017-09-07 17:18:26 -04:00
optwin32.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
rawinput.h
resource.h
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
wglext.h - removed all remains of the old EAX editor. 2017-11-26 15:23:07 +01:00
win32gliface.cpp - renamed SystemFrameBuffer to SystemGLFrameBuffer. 2018-06-24 20:16:30 +02:00
win32glvideo.cpp - renamed a file. 2018-06-24 20:31:35 +02:00
win32glvideo.h - moved the Win32GLVideo class to its own file. 2018-06-24 20:11:08 +02:00
winres.h
zdoom.exe.manifest
zdoom.rc - Fixed zdoom.rc for MinGW. 2018-06-18 20:57:52 +02:00