qzdoom/wadsrc/static/zscript
Christoph Oelckers bb16e34bf4 - exposed the HUD message interface to ZScript.
Note that this is just the bare abstract interface. It is up to content makers to define usable HUD message classes and optionally contribute them to the engine.
2018-03-01 11:45:19 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory. 2018-02-27 10:40:43 +01:00
heretic - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
hexen Do not abort if Korax target destroyed before attack begins 2018-02-22 16:52:45 +02:00
inventory - fixed: PowerMorph.EndEffect should not tinker around with morph duration. 2018-02-28 20:15:44 +01:00
menu Marked internal menu commands as safe 2018-01-30 16:02:30 +02:00
raven Fixed wrong owner for *evillaugh sound 2017-10-26 17:23:55 +03:00
shared - perform the stepping adjustment for FastProjectiles in 3D. 2018-02-28 18:26:25 +01:00
statscreen Intermission script's noautostartmap keyword is no longer ignored 2017-09-10 11:02:34 +03:00
statusbar - exposed the HUD message interface to ZScript. 2018-03-01 11:45:19 +01:00
strife - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
actor.txt Added Distance(2/3)DSquared functions. 2018-02-28 09:28:11 +01:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - renamed 'Tracer' class to 'LineTracer', because 'Tracer' is a too common name that had been used by some mods. 2018-01-27 09:32:26 +01:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt Added CHAN_LOOP to ZScript ESoundFlags enum 2018-02-20 10:51:12 +02:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt - reimplemented the position display, but changed its position a bit upward. 2017-03-29 23:51:53 +02:00
mapdata.txt Fixed const correctness for secplane structure 2018-01-18 15:34:56 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00