qzdoom/src/thingdef
Christoph Oelckers b8827b1b86 - Fixed: There was no working means to pass 'no state' to A_Chase.
Now 0 or an empty string will do that.
- Copied the empty string fix for SC_CheckNumber to SC_CheckFloat.

SVN r591 (trunk)
2007-12-09 09:54:58 +00:00
..
olddecorations.cpp - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef.cpp - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00
thingdef.h - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00
thingdef_exp.cpp - Fixed: The DECORATE expression evaluator was reading the operator token 2007-09-27 11:30:23 +00:00
thingdef_main.cpp - fixed: The #include command in DECORATE always tried to look up the name 2007-09-23 08:02:57 +00:00
thingdef_properties.cpp - Fixed: A_PainDie and A_DualPainAttack could fail to spawn the correct actor 2007-12-06 08:55:17 +00:00
thingdef_specials.gperf - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef_specials.h - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
thingdef_states.cpp - Fixed: There was no working means to pass 'no state' to A_Chase. 2007-12-09 09:54:58 +00:00