.. |
common
|
- re-fixed the font spacing.
|
2021-08-10 22:04:32 +02:00 |
console
|
- use proper music check in 'idmus' CCMD.
|
2021-08-03 12:59:10 +02:00 |
g_statusbar
|
- fixed crash when drawing status bar on automap
|
2020-11-01 10:39:52 +02:00 |
gamedata
|
- added map option to disable shadowmaps.
|
2021-07-13 11:54:25 +02:00 |
intermission
|
- strip trailing spaces off the lines for intermission texts.
|
2021-05-19 21:28:16 +02:00 |
maploader
|
- fixed: MBF21' scrollers need to divide the offsets by 8.
|
2021-07-04 11:33:34 +02:00 |
menu
|
- use original menu spacing for skill and episode menus if all elements are patches.
|
2021-08-10 21:08:26 +02:00 |
playsim
|
- fixed: P_RoughMonsterSearch did not pass the fov parameter to its worker functions.
|
2021-08-10 18:04:10 +02:00 |
posix
|
- moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is.
|
2020-04-23 21:48:50 +02:00 |
r_data
|
- Fix wrong thiswad check for materials too.
|
2021-07-18 13:11:57 +03:00 |
rendering
|
Fix typo in sw renderer comment
|
2021-07-21 20:58:41 +02:00 |
scripting
|
- moved MF_INCHASE to flags7.
|
2021-07-01 08:55:01 +02:00 |
sound
|
- Added missing null pointer check.
|
2021-07-17 23:23:32 +02:00 |
utility/nodebuilder
|
- cleanup of m_fixed.h.
|
2020-11-22 10:25:04 +01:00 |
win32
|
- remove Vulkan button on startup if Vulkan compilation is disabled
|
2021-03-31 18:39:52 -04:00 |
am_map.cpp
|
- Fix am_zoom and adjust am_zoomout speed for the automap.
|
2020-07-07 20:30:33 +02:00 |
am_map.h
|
|
|
announcer.h
|
|
|
bbannouncer.cpp
|
- final update of menu code from Raze.
|
2020-10-16 22:57:30 +02:00 |
CMakeLists.txt
|
- removed SDL2 version check
|
2021-05-03 08:20:01 +03:00 |
ct_chat.cpp
|
- cleaned up c_console.cpp to be moved into 'common'.
|
2020-10-25 13:14:19 +01:00 |
d_anonstats.cpp
|
- moved gl_load to common.
|
2020-04-11 20:20:59 +02:00 |
d_buttons.h
|
|
|
d_event.h
|
- transmit the actual run mode in BT_RUN, because BT_SPEED was poorly designed.
|
2020-09-26 22:26:26 +02:00 |
d_iwad.cpp
|
Fix typo with name in copyright
|
2021-02-20 20:25:24 +01:00 |
d_main.cpp
|
- updated common code from screenjob branch.
|
2021-08-03 12:30:44 +02:00 |
d_main.h
|
- some fixes for the console.
|
2020-10-25 09:17:31 +01:00 |
d_net.cpp
|
- added check for M_IsAnimated to TryRunTics.
|
2020-12-11 11:51:52 +01:00 |
d_net.h
|
- moved i_net into 'common' to bring it in line with Raze.
|
2020-09-27 12:30:54 +02:00 |
d_netinf.h
|
- fixed startup-time setup of serverinfo CVARs.
|
2020-04-13 11:53:08 +02:00 |
d_netinfo.cpp
|
- Fixed: Server CVars did not immediately revert to their saved values upon loading a save file.
|
2020-10-17 09:23:39 +02:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
|
|
doomdata.h
|
- MBF21: implemented new line flags.
|
2021-06-28 20:17:08 +02:00 |
doomdef.h
|
- add sv_instantreaction dmflag
|
2021-01-13 07:04:18 -05:00 |
doomstat.cpp
|
|
|
doomstat.h
|
- remove old 'mouse_sensitivity' cvar completely, it's no longer needed
|
2020-09-30 01:05:37 -04:00 |
doomtype.h
|
- added a new light mode that emulates Build's depth fading.
|
2020-06-08 23:37:20 +02:00 |
empty.cpp
|
|
|
events.cpp
|
Allow retrieval of the custom Crush state in WorldThingGround
|
2020-10-25 20:10:52 +01:00 |
events.h
|
Allow retrieval of the custom Crush state in WorldThingGround
|
2020-10-25 20:10:52 +01:00 |
g_cvars.cpp
|
- cleaned up c_console.cpp to be moved into 'common'.
|
2020-10-25 13:14:19 +01:00 |
g_cvars.h
|
|
|
g_dumpinfo.cpp
|
Add optional filtering to listmaps CCMD output
|
2020-10-03 07:38:03 +02:00 |
g_game.cpp
|
- fixed crash after change level failure
|
2021-08-06 15:02:00 +03:00 |
g_game.h
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
g_hub.cpp
|
Display other kills in coop tally screen (#1167)
|
2020-08-30 09:34:53 -04:00 |
g_hub.h
|
|
|
g_level.cpp
|
- destroyed stale thinkers after change level failure
|
2021-08-06 15:10:21 +03:00 |
g_level.h
|
- system backend cleanup.
|
2020-04-22 19:57:14 +02:00 |
g_levellocals.h
|
- Line_QuickPortal must check the partner line's special.
|
2021-03-05 16:40:12 +01:00 |
g_pch.h
|
|
|
g_pch2.h
|
|
|
gameconfigfile.cpp
|
Search $HOME/.local/share/games/doom directory...
|
2021-07-23 15:51:55 -04:00 |
gameconfigfile.h
|
Default Heretic's, Hexen's and Strife's default screen wipe styles to match their original counterparts.
|
2021-04-24 22:46:03 -04:00 |
gamestate.h
|
- some fixes for the console.
|
2020-10-25 09:17:31 +01:00 |
gitinfo.cpp
|
|
|
hu_scores.cpp
|
- made video base code game independent
|
2020-04-28 22:54:53 +02:00 |
hu_stuff.h
|
- backport some fixes from Raze - mostly redundant includes.
|
2020-04-11 20:20:39 +02:00 |
m_cheat.cpp
|
- fixed most of implicit fallthrough compilation warnings
|
2020-10-31 13:37:51 +02:00 |
m_cheat.h
|
|
|
m_misc.cpp
|
|
|
m_misc.h
|
- system backend cleanup.
|
2020-04-22 19:57:14 +02:00 |
p_conversation.cpp
|
Made Strife NPC's dialog voice audible for all players.
|
2021-02-24 08:18:53 +01:00 |
p_conversation.h
|
|
|
p_openmap.cpp
|
|
|
p_saveg.cpp
|
- MBF21: implemented new line flags.
|
2021-06-28 20:17:08 +02:00 |
p_saveg.h
|
|
|
p_setup.cpp
|
- do not precache unreferenced textures
|
2021-07-12 13:27:49 +03:00 |
p_setup.h
|
|
|
p_states.cpp
|
- fixed getting state name with incomplete list of actor classes
|
2020-08-29 11:08:31 +03:00 |
p_tick.cpp
|
|
|
p_tick.h
|
|
|
r_state.h
|
|
|
scriptutil.cpp
|
|
|
scriptutil.h
|
|
|
serializer_doom.cpp
|
- fixed typo in serialization error message
|
2020-08-27 09:57:36 +03:00 |
serializer_doom.h
|
- reactivated saving of sounds by name, not by index.
|
2020-04-13 10:32:46 +02:00 |
st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
version.h
|
- MBF21: implemented new line flags.
|
2021-06-28 20:17:08 +02:00 |
wi_stuff.cpp
|
- fixed most of implicit fallthrough compilation warnings
|
2020-10-31 13:37:51 +02:00 |
wi_stuff.h
|
Display other kills in coop tally screen (#1167)
|
2020-08-30 09:34:53 -04:00 |