qzdoom/src/menu
Christoph Oelckers 0d54d335c4 - use a saner data structure to store the BrokenLines.
Calling the old method with a pointer to an array of unspecified length 'dirty' would be an understatement.
Now it uses a TArray to store the single elements
2018-10-31 19:13:54 +01:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - use a saner data structure to store the BrokenLines. 2018-10-31 19:13:54 +01:00
menu.cpp - be more thorough with 'in menu' checks for certain protected functions. 2018-09-15 12:30:05 +02:00
menu.h - use a saner data structure to store the BrokenLines. 2018-10-31 19:13:54 +01:00
menudef.cpp Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
messagebox.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp Squashed commit of the following: 2018-10-30 21:42:09 +01:00
resolutionmenu.cpp - redo the menu a bit, add in some C++ support code to make it a little bit more flexible 2018-08-02 07:37:07 -04:00