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61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
//-----------------------------------------------------------------------------
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//
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// Copyright 2016 Magnus Norddahl
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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//
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#pragma once
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#include "r_line.h"
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namespace swrenderer
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{
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class FarClipLine : VisibleSegmentRenderer
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{
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public:
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FarClipLine(RenderThread *thread);
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void Render(seg_t *line, subsector_t *subsector, VisiblePlane *linefloorplane, VisiblePlane *lineceilingplane, Fake3DOpaque opaque3dfloor);
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RenderThread *Thread = nullptr;
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private:
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bool RenderWallSegment(int x1, int x2) override;
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void ClipSegmentTopBottom(int x1, int x2);
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void MarkCeilingPlane(int x1, int x2);
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void MarkFloorPlane(int x1, int x2);
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subsector_t *mSubsector;
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sector_t *mFrontSector;
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seg_t *mLineSegment;
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VisiblePlane *mFloorPlane;
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VisiblePlane *mCeilingPlane;
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Fake3DOpaque m3DFloor;
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double mFrontCeilingZ1;
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double mFrontCeilingZ2;
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double mFrontFloorZ1;
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double mFrontFloorZ2;
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FWallCoords WallC;
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bool mPrepped;
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ProjectedWallLine walltop;
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ProjectedWallLine wallbottom;
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};
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}
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