qzdoom/src/swrenderer/line/r_farclip_line.h

61 lines
1.7 KiB
C++

//-----------------------------------------------------------------------------
//
// Copyright 2016 Magnus Norddahl
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
//
#pragma once
#include "r_line.h"
namespace swrenderer
{
class FarClipLine : VisibleSegmentRenderer
{
public:
FarClipLine(RenderThread *thread);
void Render(seg_t *line, subsector_t *subsector, VisiblePlane *linefloorplane, VisiblePlane *lineceilingplane, Fake3DOpaque opaque3dfloor);
RenderThread *Thread = nullptr;
private:
bool RenderWallSegment(int x1, int x2) override;
void ClipSegmentTopBottom(int x1, int x2);
void MarkCeilingPlane(int x1, int x2);
void MarkFloorPlane(int x1, int x2);
subsector_t *mSubsector;
sector_t *mFrontSector;
seg_t *mLineSegment;
VisiblePlane *mFloorPlane;
VisiblePlane *mCeilingPlane;
Fake3DOpaque m3DFloor;
double mFrontCeilingZ1;
double mFrontCeilingZ2;
double mFrontFloorZ1;
double mFrontFloorZ2;
FWallCoords WallC;
bool mPrepped;
ProjectedWallLine walltop;
ProjectedWallLine wallbottom;
};
}