mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-01 00:21:43 +00:00
88812ed0f5
cycled through the entire list of actors. - Reverted AActor::FindState to its R407 version because the change in R408 doesn't compile properly with VC++. - Changed FIXMAPTHINGPOS further so that it also affects objects that are not directly on a wall but closer than its radius. - Changed FIXEDMAPTHINGPOS to move objects completely out of the wall and adjusted the radii of all affected objects to actually represent half the sprite's width. SVN r409 (trunk)
266 lines
2.5 KiB
Text
266 lines
2.5 KiB
Text
ACTOR SkullHang70 17
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 70
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
SKH1 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR SkullHang60 24
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 60
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
SKH2 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR SkullHang45 25
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 45
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
SKH3 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR SkullHang35 26
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 35
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
SKH4 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR Chandelier 28
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 60
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
CHDL ABC 4
|
|
Loop
|
|
}
|
|
}
|
|
|
|
ACTOR SerpentTorch 27
|
|
{
|
|
Game Heretic
|
|
Radius 12
|
|
Height 54
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
SRTC ABC 4
|
|
Loop
|
|
}
|
|
}
|
|
|
|
ACTOR SmallPillar 29
|
|
{
|
|
Game Heretic
|
|
Radius 16
|
|
Height 34
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
SMPL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR StalagmiteSmall 37
|
|
{
|
|
Game Heretic
|
|
Radius 8
|
|
Height 32
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
STGS A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR StalagmiteLarge 38
|
|
{
|
|
Game Heretic
|
|
Radius 12
|
|
Height 64
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
STGL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR StalactiteSmall 39
|
|
{
|
|
Game Heretic
|
|
Radius 8
|
|
Height 36
|
|
+SOLID
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
STCS A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR StalactiteLarge 40
|
|
{
|
|
Game Heretic
|
|
Radius 12
|
|
Height 68
|
|
+SOLID
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
STCL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR FireBrazier 76
|
|
{
|
|
Game Heretic
|
|
Radius 16
|
|
Height 44
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
KFR1 ABCDEFGH 3 Bright
|
|
Loop
|
|
}
|
|
}
|
|
|
|
ACTOR Barrel 44
|
|
{
|
|
Game Heretic
|
|
Radius 12
|
|
Height 32
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
BARL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR BrownPillar 47
|
|
{
|
|
Game Heretic
|
|
Radius 14
|
|
Height 128
|
|
+SOLID
|
|
States
|
|
{
|
|
Spawn:
|
|
BRPL A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR Moss1 48
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 23
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
MOS1 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR Moss2 49
|
|
{
|
|
Game Heretic
|
|
Radius 20
|
|
Height 27
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
MOS2 A -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
ACTOR WallTorch 50
|
|
{
|
|
Game Heretic
|
|
Radius 6
|
|
Height 16
|
|
+NOGRAVITY
|
|
+FIXMAPTHINGPOS
|
|
States
|
|
{
|
|
Spawn:
|
|
WTRH ABC 6 Bright
|
|
Loop
|
|
}
|
|
}
|
|
|
|
ACTOR HangingCorpse 51
|
|
{
|
|
Game Heretic
|
|
Radius 8
|
|
Height 104
|
|
+SOLID
|
|
+SPAWNCEILING
|
|
+NOGRAVITY
|
|
States
|
|
{
|
|
Spawn:
|
|
HCOR A -1
|
|
Stop
|
|
}
|
|
}
|
|
|