.. |
credits
|
- use a higher resolution console font with better Unicode support.
|
2019-03-10 17:54:03 +01:00 |
filter
|
- changed the filter name for Doom IWADs
|
2019-04-10 00:15:16 +02:00 |
fonts/consolefont
|
. added the missing Cyrillic letters to the console font.
|
2019-03-03 20:09:25 +01:00 |
glstuff
|
|
|
graphics
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2018-07-15 07:59:36 -04:00 |
maparrows
|
|
|
mapinfo
|
- implemented subtitles for intermission slideshows.
|
2019-05-19 10:28:07 +02:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders/glsl
|
- disabled discard in FXAA shader with Vulkan backend
|
2019-06-04 11:32:00 +03:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
tnt1a0 is not a png
|
2018-11-24 14:01:52 +01:00 |
textures
|
|
|
xlat
|
|
|
zscript
|
- made the colorset names and the texts in the color picker localizable.
|
2019-05-19 18:57:39 +02:00 |
althudcf.txt
|
|
|
animdefs.txt
|
- replaced the procedural backdrop texture with some warped noise texture.
|
2018-07-15 00:00:00 +02:00 |
botsupp.txt
|
- removed the bot related properties from AWeapon.
|
2018-11-24 23:48:23 +01:00 |
compatibility.txt
|
- Added Unholy Realms MAP27 to the node rebuild compatibility list
|
2019-03-23 15:28:27 +01:00 |
decaldef.txt
|
|
|
defbinds.txt
|
|
|
dehsupp.txt
|
|
|
etc.h.txt
|
|
|
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
|
|
in_epi2.txt
|
|
|
in_epi3.txt
|
|
|
in_htc1.txt
|
|
|
in_htc2.txt
|
|
|
in_htc3.txt
|
|
|
indexfont
|
|
|
iwadinfo.txt
|
- implemented 'deletelumps' feature and add Chex Quest 3 texts.
|
2019-04-14 22:46:03 +02:00 |
language.csv
|
- made the colorset names and the texts in the color picker localizable.
|
2019-05-19 18:57:39 +02:00 |
language.def
|
- added some placeholder strings to language.def.
|
2019-03-16 18:56:20 +01:00 |
lmacros.csv
|
- language update.
|
2019-05-19 08:11:11 +02:00 |
lockdefs.txt
|
|
|
menudef.txt
|
- added missing quotation mark in menu definition
|
2019-05-19 13:01:09 +03:00 |
netnotch.dat
|
|
|
newconsolefont.hex
|
- use a higher resolution console font with better Unicode support.
|
2019-03-10 17:54:03 +01:00 |
notch.dat
|
|
|
reverbs.txt
|
|
|
sbarinfo.txt
|
|
|
sndinfo.txt
|
|
|
sndseq.txt
|
|
|
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- moved the displayed text in strfhelp.o to the string table.
|
2019-02-11 00:43:57 +01:00 |
teaminfo.txt
|
|
|
terrain.txt
|
|
|
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
|
|
things.h.txt
|
|
|
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
|
|
xg.wopn
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 08:58:47 -04:00 |
xhairs.txt
|
|
|
zscript.txt
|
- bump zscript version to 4.2 - if this gets feature updates it should give warnings ahead of time, this time
|
2019-04-29 00:14:03 -04:00 |