qzdoom/wadsrc/static/zscript/menu/readthis.txt
Christoph Oelckers 45dc9a7b47 - renamed the level variables.
currentUILevel is now primaryLevel.
For ZScript, currentVMLevel was added. This is also exported as 'level' and will change as needed.
This also means that no breaking deprecations will be needed in the future, because in order to sandbox a level only 4 variables need to be handled: level, players, playeringame and consoleplayer.
The remaining global variables are not relevant for the level state.

The static 'level' has been mostly removed from the code except some places that still need work.
2019-02-02 00:25:51 +01:00

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/*
** readthis.cpp
** Help screens
**
**---------------------------------------------------------------------------
** Copyright 2001-2010 Randy Heit
** Copyright 2010 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
class ReadThisMenu : GenericMenu
{
int mScreen;
int mInfoTic;
//=============================================================================
//
//
//
//=============================================================================
override void Init(Menu parent)
{
Super.Init(parent);
mScreen = 1;
mInfoTic = gametic;
}
override void Drawer()
{
double alpha;
TextureID tex, prevpic;
// Did the mapper choose a custom help page via MAPINFO?
if (Level.F1Pic.Length() != 0)
{
tex = TexMan.CheckForTexture(Level.F1Pic, TexMan.Type_MiscPatch);
mScreen = 1;
}
if (!tex.IsValid())
{
tex = TexMan.CheckForTexture(gameinfo.infoPages[mScreen-1], TexMan.Type_MiscPatch);
}
if (mScreen > 1)
{
prevpic = TexMan.CheckForTexture(gameinfo.infoPages[mScreen-2], TexMan.Type_MiscPatch);
}
screen.Dim(0, 1.0, 0,0, screen.GetWidth(), screen.GetHeight());
alpha = MIN((gametic - mInfoTic) * (3. / Thinker.TICRATE), 1.);
if (alpha < 1. && prevpic.IsValid())
{
screen.DrawTexture (prevpic, false, 0, 0, DTA_Fullscreen, true);
}
else alpha = 1;
screen.DrawTexture (tex, false, 0, 0, DTA_Fullscreen, true, DTA_Alpha, alpha);
}
//=============================================================================
//
//
//
//=============================================================================
override bool MenuEvent(int mkey, bool fromcontroller)
{
if (mkey == MKEY_Enter)
{
MenuSound("menu/choose");
mScreen++;
mInfoTic = gametic;
if (Level.F1Pic.Length() != 0 || mScreen > gameinfo.infoPages.Size())
{
Close();
}
return true;
}
else return Super.MenuEvent(mkey, fromcontroller);
}
//=============================================================================
//
//
//
//=============================================================================
override bool MouseEvent(int type, int x, int y)
{
if (type == MOUSE_Click)
{
return MenuEvent(MKEY_Enter, true);
}
return false;
}
}