qzdoom/src/g_inventory
2018-11-24 11:29:57 +01:00
..
a_keys.cpp - removed the default parameter handling from all native script functions because it is no longer needed. 2018-11-17 10:03:40 +01:00
a_keys.h - implemented the regular Doom status bar. 2017-03-26 22:04:58 +02:00
a_pickups.cpp - fixed: Inventory items that have been modified with Dehacked to be monsters should not be killed by P_Massacre when being owned. 2018-07-20 11:43:49 +02:00
a_pickups.h - fixed: Inventory items that have been modified with Dehacked to be monsters should not be killed by P_Massacre when being owned. 2018-07-20 11:43:49 +02:00
a_weapons.cpp - scriptified Weapon.CheckAmmo and Weapon.DepleteAmmo 2018-11-24 11:29:57 +01:00
a_weapons.h - P_UndoPlayerMorph scriptified. 2018-11-24 08:17:30 +01:00