.. |
chex
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- made the colorset names and the texts in the color picker localizable.
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2019-05-19 18:57:39 +02:00 |
doom
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- fixed radius of BossBrain actor
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2022-05-09 00:00:28 +02:00 |
heretic
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- added vertical bullet spread relative to ssg
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2022-04-09 22:46:20 +02:00 |
hexen
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Add 'BF_ONLYVISIBLETHINGS' Flag to A_Blast
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2021-07-21 06:48:50 -04:00 |
inventory
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- added FailSound property to PuzzleItem
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2022-06-12 17:26:18 +02:00 |
player
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- reverted AActor::scale to a DVector2.
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2022-07-11 12:20:34 +02:00 |
raven
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- fixed bad parameter order in MinoraurSlam.
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2021-09-16 07:45:09 +02:00 |
shared
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Added the following GL Light flags:
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2022-05-31 09:12:59 +02:00 |
strife
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- fixed: The PrisonPass's TryPickup method did not properly report successful pickup.
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2021-05-17 11:51:06 +02:00 |
actions.zs
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Added A_SpriteOffset. (#895)
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2020-08-27 12:43:09 -04:00 |
actor.zs
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- fix scale members in actor.zs
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2022-07-12 16:56:56 +02:00 |
attacks.zs
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- avoid multiple Dehacked mappings to the same function.
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2021-10-03 18:16:37 +02:00 |
checks.zs
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Add help messages for most of the deprecated stuff in ZScript.
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2020-03-14 12:56:03 +02:00 |
interaction.zs
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |
inventory_util.zs
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- added Get/SetAmmoCapacity ZScript functions
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2022-04-29 00:12:51 +02:00 |
mbf21.zs
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- silence some warnings.
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2022-02-14 20:05:42 +01:00 |
morph.zs
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Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction.
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2020-03-08 15:29:09 +01:00 |