Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
Find a file
2017-04-17 18:51:29 +03:00
bzip2
docs - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
dumb
game-music-emu
gdtoa
jpeg-6b
launcher-templates
lzma
specs Removed obsolete file 2017-04-17 10:38:21 +03:00
src Backported changes from newer sndfile.h to fix non-MSVC compilation 2017-04-17 18:51:29 +03:00
tools Delete fix-llvm-3.8-ubuntu.sh 2017-02-23 02:40:28 -05:00
wadsrc - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00
wadsrc_bm
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib
.appveyor.yml Update CI configurations 2017-03-08 10:44:42 +02:00
.gitattributes
.gitignore
.travis.yml Update CI configurations 2017-03-08 10:44:42 +02:00
CleanDirectoryList.cmake
CMakeLists.txt - cleaned out most of the cruft from the docs directory and added a copy of the GPL v3. 2017-04-17 10:24:24 +02:00
CreateLaunchers.cmake
FindFluidSynth.cmake
FindMPG123.cmake
FindSDL2.cmake
FindSndFile.cmake
precompiled_headers.cmake
strifehelp.acs