.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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- fixed: The BossCube must account for its target being gone.
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2018-07-27 08:46:28 +02:00 |
heretic
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
hexen
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- fixed potential null pointer access in Hexen's spike code.
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2018-10-07 20:00:30 +02:00 |
inventory
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Adds OnDrop virtual to inventory items. Called on the dropped item at the end of AActor::DropInventory.
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2018-09-16 17:58:57 +02:00 |
menu
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- fixed stuck memory usage warning in options menu
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2018-10-05 15:22:21 +03:00 |
raven
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- fixed: A global variable was used to pass MeansOfDeath to ClientObituary.
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2018-07-29 17:00:05 +02:00 |
shared
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Single commit - destructible geometry feature
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2018-10-31 17:22:09 +01:00 |
statscreen
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Make StatusScreen::End virtual
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2018-09-15 13:21:13 +02:00 |
statusbar
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- fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar.
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2018-10-20 13:22:11 -04:00 |
strife
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- fixed: A global variable was used to pass MeansOfDeath to ClientObituary.
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2018-07-29 17:00:05 +02:00 |
actor.txt
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Exports various resurrection-related functions to ZScript.
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2018-10-04 08:59:37 -04:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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- added Screen.DrawThickLine for drawing lines with thickness
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2018-08-30 19:21:57 +02:00 |
compatibility.txt
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- removed bad 'return' in C_MidPrint definition.
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2018-10-31 13:13:32 +01:00 |
constants.txt
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Added DMG_EXPLOSION flag.
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2018-09-15 13:23:11 +02:00 |
dynarrays.txt
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- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
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2018-01-19 19:49:42 +01:00 |
events.txt
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Add NewGame to EventHandler
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2018-09-15 13:20:41 +02:00 |
level_compatibility.txt
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- added a compatibility fix for Hacx's MAP05.
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2018-10-21 20:27:33 +02:00 |
mapdata.txt
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Implemented loading/saving of line/sector health and health groups in savegames
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2018-10-31 22:14:40 +01:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |