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gl_anaglyph.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_anaglyph.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_interleaved3d.cpp
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Create "final" two non-VR 3D modes: Column-interleaved and checkerboard.
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2016-10-09 13:05:50 -04:00 |
gl_interleaved3d.h
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Create "final" two non-VR 3D modes: Column-interleaved and checkerboard.
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2016-10-09 13:05:50 -04:00 |
gl_quadstereo.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_quadstereo.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_sidebyside3d.cpp
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Row interlaced 3d might be working, at least in fullscreen 1920x1080 mode.
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2016-10-02 16:10:21 -04:00 |
gl_sidebyside3d.h
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Create TopBottom3D mode and begin sketching RowInterleaved3D mode.
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2016-10-02 16:09:02 -04:00 |
gl_stereo3d.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
gl_stereo3d.h
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Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
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2016-09-22 09:25:49 +02:00 |
gl_stereo_cvars.cpp
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Create "final" two non-VR 3D modes: Column-interleaved and checkerboard.
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2016-10-09 13:05:50 -04:00 |
gl_stereo_leftright.cpp
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Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
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2016-09-22 09:25:49 +02:00 |
gl_stereo_leftright.h
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Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
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2016-09-22 09:25:49 +02:00 |
scoped_color_mask.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
scoped_view_shifter.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
scoped_view_shifter.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |