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https://github.com/ZDoom/qzdoom.git
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62ffe7e4e2
- Fixed: Heretic and Hexen completely skip all normal Z processing on mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to everything with that flag set.
39 lines
677 B
Text
39 lines
677 B
Text
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ACTOR ArtiBlastRadius : CustomInventory 10110
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{
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Game Hexen
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SpawnID 74
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+FLOATBOB
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+NOGRAVITY
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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+INVBAR +FANCYPICKUPSOUND
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Inventory.Icon "ARTIBLST"
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Inventory.PickupSound "misc/p_pkup"
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Inventory.PickupMessage "$TXT_ARTIBLASTRADIUS"
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Tag "$TAG_ARTIBLASTRADIUS"
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States
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{
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Spawn:
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BLST ABCDEFGH 4 Bright
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Loop
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Use:
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TNT1 A 0 A_Blast
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}
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}
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// Blast Effect -------------------------------------------------------------
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ACTOR BlastEffect
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{
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+NOBLOCKMAP +NOGRAVITY +NOCLIP
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+NOTELEPORT
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RenderStyle Translucent
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Alpha 0.666
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States
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{
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Spawn:
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RADE ABCDEFGHI 4
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Stop
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}
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}
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