qzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers a14b0c58bf - re-fixed the massacre fix for Dehacked-modified inventory items.
Instead of overriding the Massacre method it is preferable to clear the flags causing the bad behavior, most notably ISMONSTER.

# Conflicts:
#	src/g_inventory/a_pickups.cpp
#	src/g_inventory/a_pickups.h
2018-12-01 17:20:52 +01:00
..
ammo.txt - scriptified ModifyDropAmount as a virtual function hierarchy for Inventory and children. 2018-11-24 19:59:24 +01:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2018-12-01 17:07:09 +01:00
health.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inv_misc.txt - a bit of code reordering for adding direct native entry points. 2018-12-01 14:18:28 +01:00
inventory.txt - re-fixed the massacre fix for Dehacked-modified inventory items. 2018-12-01 17:20:52 +01:00
powerups.txt - testing and cleanup of scripted morph code. 2018-11-24 08:39:35 +01:00
stateprovider.txt - removed AStateProvider from native code. 2018-11-25 10:09:06 +01:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
weapons.txt - fixed handling of dummy flags. 2018-11-25 10:06:00 +01:00